125 lines
3.3 KiB
LLVM
125 lines
3.3 KiB
LLVM
; RUN: llc -march=hexagon < %s | FileCheck %s
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target triple = "hexagon"
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@g0 = external global i32
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@g1 = external global i32, align 4
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@g2 = external hidden unnamed_addr constant [49 x i8], align 8
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@g3 = external hidden unnamed_addr constant [76 x i8], align 8
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@g4 = external unnamed_addr constant { i8*, i8* }
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@g5 = external hidden unnamed_addr constant [36 x i8], align 8
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declare void @f0()
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declare i32 @f1()
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declare i32 @f2(i32)
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declare void @f3()
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; Function Attrs: nounwind
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declare void ()* @f4(void ()*) #0
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; Function Attrs: nounwind
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declare void ()* @f5(void ()*) #0
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; CHECK: f6:
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; CHECK-DAG: call f4
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; CHECK-DAG: r0 = ##f3
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; CHECK-DAG: call f5
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; CHECK-DAG: r0 = ##f0
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; CHECK-DAG: call f8
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; CHECK-DAG: r0 = ##g2
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; CHECK-DAG: call f9
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; CHECK-DAG: call f8
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; CHECK-DAG: r0 = ##g3
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; CHECK-DAG: call f10
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; CHECK-DAG: r0 = #4
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; CHECK-DAG: r{{[0-9]+}} = ##g1
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define i32 @f6() personality i8* bitcast (i32 (...)* @f11 to i8*) {
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b0:
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tail call void @f7()
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%v0 = tail call void ()* @f4(void ()* @f3) #0
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%v1 = tail call void ()* @f5(void ()* @f0) #0
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tail call void (i8*, ...) @f8(i8* getelementptr inbounds ([49 x i8], [49 x i8]* @g2, i32 0, i32 0))
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tail call void @f9()
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tail call void (i8*, ...) @f8(i8* getelementptr inbounds ([76 x i8], [76 x i8]* @g3, i32 0, i32 0))
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%v2 = tail call i8* @f10(i32 4) #0
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%v3 = load i32, i32* @g1, align 4, !tbaa !0
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%v4 = add nsw i32 %v3, 1
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store i32 %v4, i32* @g1, align 4, !tbaa !0
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invoke void @f12(i8* %v2, i8* bitcast ({ i8*, i8* }* @g4 to i8*), i8* null) #1
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to label %b7 unwind label %b1
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b1: ; preds = %b0
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%v5 = landingpad { i8*, i32 }
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catch i8* null
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%v6 = extractvalue { i8*, i32 } %v5, 0
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%v7 = tail call i8* @f13(i8* %v6) #0
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store i32 0, i32* @g1, align 4, !tbaa !0
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invoke void @f14() #1
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to label %b7 unwind label %b2
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b2: ; preds = %b1
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%v8 = landingpad { i8*, i32 }
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catch i8* null
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invoke void @f15()
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to label %b3 unwind label %b6
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b3: ; preds = %b2
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%v9 = extractvalue { i8*, i32 } %v8, 0
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%v10 = tail call i8* @f13(i8* %v9) #0
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tail call void @f15()
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%v11 = load i32, i32* @g1, align 4, !tbaa !0
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%v12 = icmp eq i32 %v11, 0
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br i1 %v12, label %b5, label %b4
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b4: ; preds = %b3
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tail call void (i8*, ...) @f8(i8* getelementptr inbounds ([36 x i8], [36 x i8]* @g5, i32 0, i32 0))
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store i32 1, i32* @g0, align 4, !tbaa !0
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br label %b5
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b5: ; preds = %b4, %b3
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%v13 = tail call i32 @f1()
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%v14 = tail call i32 @f2(i32 1)
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ret i32 %v14
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b6: ; preds = %b2
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%v15 = landingpad { i8*, i32 }
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catch i8* null
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tail call void @f16() #2
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unreachable
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b7: ; preds = %b1, %b0
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unreachable
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}
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declare void @f7()
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declare void @f8(i8*, ...)
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declare void @f9()
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declare i8* @f10(i32)
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declare i32 @f11(...)
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declare void @f12(i8*, i8*, i8*)
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declare i8* @f13(i8*)
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declare void @f14()
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declare void @f15()
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declare void @f16()
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attributes #0 = { nounwind }
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attributes #1 = { noreturn }
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attributes #2 = { noreturn nounwind }
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!0 = !{!1, !1, i64 0}
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!1 = !{!"int", !2}
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!2 = !{!"omnipotent char", !3}
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!3 = !{!"Simple C/C++ TBAA"}
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