535 lines
18 KiB
C++
535 lines
18 KiB
C++
//===-- AVRFrameLowering.cpp - AVR Frame Information ----------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the AVR implementation of TargetFrameLowering class.
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//
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//===----------------------------------------------------------------------===//
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#include "AVRFrameLowering.h"
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#include "AVR.h"
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#include "AVRInstrInfo.h"
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#include "AVRMachineFunctionInfo.h"
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#include "AVRTargetMachine.h"
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#include "MCTargetDesc/AVRMCTargetDesc.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/Function.h"
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#include <vector>
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namespace llvm {
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AVRFrameLowering::AVRFrameLowering()
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: TargetFrameLowering(TargetFrameLowering::StackGrowsDown, Align(1), -2) {}
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bool AVRFrameLowering::canSimplifyCallFramePseudos(
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const MachineFunction &MF) const {
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// Always simplify call frame pseudo instructions, even when
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// hasReservedCallFrame is false.
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return true;
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}
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bool AVRFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
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// Reserve call frame memory in function prologue under the following
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// conditions:
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// - Y pointer is reserved to be the frame pointer.
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// - The function does not contain variable sized objects.
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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return hasFP(MF) && !MFI.hasVarSizedObjects();
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}
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void AVRFrameLowering::emitPrologue(MachineFunction &MF,
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MachineBasicBlock &MBB) const {
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MachineBasicBlock::iterator MBBI = MBB.begin();
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DebugLoc DL = (MBBI != MBB.end()) ? MBBI->getDebugLoc() : DebugLoc();
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const AVRSubtarget &STI = MF.getSubtarget<AVRSubtarget>();
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const AVRInstrInfo &TII = *STI.getInstrInfo();
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const AVRMachineFunctionInfo *AFI = MF.getInfo<AVRMachineFunctionInfo>();
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bool HasFP = hasFP(MF);
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// Interrupt handlers re-enable interrupts in function entry.
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if (AFI->isInterruptHandler()) {
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BuildMI(MBB, MBBI, DL, TII.get(AVR::BSETs))
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.addImm(0x07)
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.setMIFlag(MachineInstr::FrameSetup);
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}
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// Emit special prologue code to save R1, R0 and SREG in interrupt/signal
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// handlers before saving any other registers.
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if (AFI->isInterruptOrSignalHandler()) {
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BuildMI(MBB, MBBI, DL, TII.get(AVR::PUSHWRr))
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.addReg(AVR::R1R0, RegState::Kill)
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.setMIFlag(MachineInstr::FrameSetup);
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BuildMI(MBB, MBBI, DL, TII.get(AVR::INRdA), AVR::R0)
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.addImm(0x3f)
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.setMIFlag(MachineInstr::FrameSetup);
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BuildMI(MBB, MBBI, DL, TII.get(AVR::PUSHRr))
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.addReg(AVR::R0, RegState::Kill)
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.setMIFlag(MachineInstr::FrameSetup);
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BuildMI(MBB, MBBI, DL, TII.get(AVR::EORRdRr))
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.addReg(AVR::R0, RegState::Define)
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.addReg(AVR::R0, RegState::Kill)
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.addReg(AVR::R0, RegState::Kill)
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.setMIFlag(MachineInstr::FrameSetup);
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}
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// Early exit if the frame pointer is not needed in this function.
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if (!HasFP) {
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return;
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}
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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unsigned FrameSize = MFI.getStackSize() - AFI->getCalleeSavedFrameSize();
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// Skip the callee-saved push instructions.
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while (
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(MBBI != MBB.end()) && MBBI->getFlag(MachineInstr::FrameSetup) &&
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(MBBI->getOpcode() == AVR::PUSHRr || MBBI->getOpcode() == AVR::PUSHWRr)) {
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++MBBI;
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}
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// Update Y with the new base value.
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BuildMI(MBB, MBBI, DL, TII.get(AVR::SPREAD), AVR::R29R28)
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.addReg(AVR::SP)
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.setMIFlag(MachineInstr::FrameSetup);
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// Mark the FramePtr as live-in in every block except the entry.
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for (MachineFunction::iterator I = std::next(MF.begin()), E = MF.end();
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I != E; ++I) {
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I->addLiveIn(AVR::R29R28);
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}
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if (!FrameSize) {
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return;
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}
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// Reserve the necessary frame memory by doing FP -= <size>.
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unsigned Opcode = (isUInt<6>(FrameSize)) ? AVR::SBIWRdK : AVR::SUBIWRdK;
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MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII.get(Opcode), AVR::R29R28)
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.addReg(AVR::R29R28, RegState::Kill)
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.addImm(FrameSize)
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.setMIFlag(MachineInstr::FrameSetup);
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// The SREG implicit def is dead.
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MI->getOperand(3).setIsDead();
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// Write back R29R28 to SP and temporarily disable interrupts.
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BuildMI(MBB, MBBI, DL, TII.get(AVR::SPWRITE), AVR::SP)
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.addReg(AVR::R29R28)
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.setMIFlag(MachineInstr::FrameSetup);
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}
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static void restoreStatusRegister(MachineFunction &MF, MachineBasicBlock &MBB) {
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const AVRMachineFunctionInfo *AFI = MF.getInfo<AVRMachineFunctionInfo>();
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MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
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DebugLoc DL = MBBI->getDebugLoc();
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const AVRSubtarget &STI = MF.getSubtarget<AVRSubtarget>();
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const AVRInstrInfo &TII = *STI.getInstrInfo();
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// Emit special epilogue code to restore R1, R0 and SREG in interrupt/signal
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// handlers at the very end of the function, just before reti.
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if (AFI->isInterruptOrSignalHandler()) {
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BuildMI(MBB, MBBI, DL, TII.get(AVR::POPRd), AVR::R0);
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BuildMI(MBB, MBBI, DL, TII.get(AVR::OUTARr))
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.addImm(0x3f)
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.addReg(AVR::R0, RegState::Kill);
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BuildMI(MBB, MBBI, DL, TII.get(AVR::POPWRd), AVR::R1R0);
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}
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}
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void AVRFrameLowering::emitEpilogue(MachineFunction &MF,
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MachineBasicBlock &MBB) const {
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const AVRMachineFunctionInfo *AFI = MF.getInfo<AVRMachineFunctionInfo>();
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// Early exit if the frame pointer is not needed in this function except for
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// signal/interrupt handlers where special code generation is required.
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if (!hasFP(MF) && !AFI->isInterruptOrSignalHandler()) {
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return;
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}
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MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
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assert(MBBI->getDesc().isReturn() &&
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"Can only insert epilog into returning blocks");
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DebugLoc DL = MBBI->getDebugLoc();
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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unsigned FrameSize = MFI.getStackSize() - AFI->getCalleeSavedFrameSize();
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const AVRSubtarget &STI = MF.getSubtarget<AVRSubtarget>();
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const AVRInstrInfo &TII = *STI.getInstrInfo();
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// Early exit if there is no need to restore the frame pointer.
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if (!FrameSize) {
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restoreStatusRegister(MF, MBB);
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return;
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}
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// Skip the callee-saved pop instructions.
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while (MBBI != MBB.begin()) {
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MachineBasicBlock::iterator PI = std::prev(MBBI);
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int Opc = PI->getOpcode();
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if (Opc != AVR::POPRd && Opc != AVR::POPWRd && !PI->isTerminator()) {
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break;
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}
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--MBBI;
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}
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unsigned Opcode;
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// Select the optimal opcode depending on how big it is.
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if (isUInt<6>(FrameSize)) {
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Opcode = AVR::ADIWRdK;
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} else {
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Opcode = AVR::SUBIWRdK;
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FrameSize = -FrameSize;
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}
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// Restore the frame pointer by doing FP += <size>.
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MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII.get(Opcode), AVR::R29R28)
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.addReg(AVR::R29R28, RegState::Kill)
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.addImm(FrameSize);
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// The SREG implicit def is dead.
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MI->getOperand(3).setIsDead();
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// Write back R29R28 to SP and temporarily disable interrupts.
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BuildMI(MBB, MBBI, DL, TII.get(AVR::SPWRITE), AVR::SP)
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.addReg(AVR::R29R28, RegState::Kill);
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restoreStatusRegister(MF, MBB);
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}
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// Return true if the specified function should have a dedicated frame
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// pointer register. This is true if the function meets any of the following
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// conditions:
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// - a register has been spilled
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// - has allocas
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// - input arguments are passed using the stack
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//
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// Notice that strictly this is not a frame pointer because it contains SP after
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// frame allocation instead of having the original SP in function entry.
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bool AVRFrameLowering::hasFP(const MachineFunction &MF) const {
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const AVRMachineFunctionInfo *FuncInfo = MF.getInfo<AVRMachineFunctionInfo>();
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return (FuncInfo->getHasSpills() || FuncInfo->getHasAllocas() ||
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FuncInfo->getHasStackArgs());
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}
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bool AVRFrameLowering::spillCalleeSavedRegisters(
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MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
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ArrayRef<CalleeSavedInfo> CSI, const TargetRegisterInfo *TRI) const {
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if (CSI.empty()) {
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return false;
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}
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unsigned CalleeFrameSize = 0;
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DebugLoc DL = MBB.findDebugLoc(MI);
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MachineFunction &MF = *MBB.getParent();
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const AVRSubtarget &STI = MF.getSubtarget<AVRSubtarget>();
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const TargetInstrInfo &TII = *STI.getInstrInfo();
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AVRMachineFunctionInfo *AVRFI = MF.getInfo<AVRMachineFunctionInfo>();
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for (unsigned i = CSI.size(); i != 0; --i) {
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unsigned Reg = CSI[i - 1].getReg();
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bool IsNotLiveIn = !MBB.isLiveIn(Reg);
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assert(TRI->getRegSizeInBits(*TRI->getMinimalPhysRegClass(Reg)) == 8 &&
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"Invalid register size");
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// Add the callee-saved register as live-in only if it is not already a
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// live-in register, this usually happens with arguments that are passed
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// through callee-saved registers.
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if (IsNotLiveIn) {
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MBB.addLiveIn(Reg);
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}
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// Do not kill the register when it is an input argument.
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BuildMI(MBB, MI, DL, TII.get(AVR::PUSHRr))
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.addReg(Reg, getKillRegState(IsNotLiveIn))
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.setMIFlag(MachineInstr::FrameSetup);
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++CalleeFrameSize;
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}
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AVRFI->setCalleeSavedFrameSize(CalleeFrameSize);
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return true;
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}
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bool AVRFrameLowering::restoreCalleeSavedRegisters(
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MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
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MutableArrayRef<CalleeSavedInfo> CSI, const TargetRegisterInfo *TRI) const {
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if (CSI.empty()) {
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return false;
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}
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DebugLoc DL = MBB.findDebugLoc(MI);
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const MachineFunction &MF = *MBB.getParent();
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const AVRSubtarget &STI = MF.getSubtarget<AVRSubtarget>();
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const TargetInstrInfo &TII = *STI.getInstrInfo();
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for (const CalleeSavedInfo &CCSI : CSI) {
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unsigned Reg = CCSI.getReg();
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assert(TRI->getRegSizeInBits(*TRI->getMinimalPhysRegClass(Reg)) == 8 &&
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"Invalid register size");
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BuildMI(MBB, MI, DL, TII.get(AVR::POPRd), Reg);
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}
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return true;
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}
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/// Replace pseudo store instructions that pass arguments through the stack with
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/// real instructions.
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static void fixStackStores(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI,
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const TargetInstrInfo &TII, Register FP) {
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// Iterate through the BB until we hit a call instruction or we reach the end.
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for (auto I = MI, E = MBB.end(); I != E && !I->isCall();) {
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MachineBasicBlock::iterator NextMI = std::next(I);
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MachineInstr &MI = *I;
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unsigned Opcode = I->getOpcode();
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// Only care of pseudo store instructions where SP is the base pointer.
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if (Opcode != AVR::STDSPQRr && Opcode != AVR::STDWSPQRr) {
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I = NextMI;
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continue;
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}
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assert(MI.getOperand(0).getReg() == AVR::SP &&
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"Invalid register, should be SP!");
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// Replace this instruction with a regular store. Use Y as the base
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// pointer since it is guaranteed to contain a copy of SP.
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unsigned STOpc =
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(Opcode == AVR::STDWSPQRr) ? AVR::STDWPtrQRr : AVR::STDPtrQRr;
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MI.setDesc(TII.get(STOpc));
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MI.getOperand(0).setReg(FP);
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I = NextMI;
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}
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}
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MachineBasicBlock::iterator AVRFrameLowering::eliminateCallFramePseudoInstr(
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MachineFunction &MF, MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI) const {
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const AVRSubtarget &STI = MF.getSubtarget<AVRSubtarget>();
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const AVRInstrInfo &TII = *STI.getInstrInfo();
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// There is nothing to insert when the call frame memory is allocated during
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// function entry. Delete the call frame pseudo and replace all pseudo stores
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// with real store instructions.
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if (hasReservedCallFrame(MF)) {
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fixStackStores(MBB, MI, TII, AVR::R29R28);
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return MBB.erase(MI);
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}
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DebugLoc DL = MI->getDebugLoc();
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unsigned int Opcode = MI->getOpcode();
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int Amount = TII.getFrameSize(*MI);
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// ADJCALLSTACKUP and ADJCALLSTACKDOWN are converted to adiw/subi
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// instructions to read and write the stack pointer in I/O space.
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if (Amount != 0) {
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assert(getStackAlign() == Align(1) && "Unsupported stack alignment");
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if (Opcode == TII.getCallFrameSetupOpcode()) {
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// Update the stack pointer.
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// In many cases this can be done far more efficiently by pushing the
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// relevant values directly to the stack. However, doing that correctly
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// (in the right order, possibly skipping some empty space for undef
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// values, etc) is tricky and thus left to be optimized in the future.
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BuildMI(MBB, MI, DL, TII.get(AVR::SPREAD), AVR::R31R30).addReg(AVR::SP);
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MachineInstr *New = BuildMI(MBB, MI, DL, TII.get(AVR::SUBIWRdK), AVR::R31R30)
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.addReg(AVR::R31R30, RegState::Kill)
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.addImm(Amount);
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New->getOperand(3).setIsDead();
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BuildMI(MBB, MI, DL, TII.get(AVR::SPWRITE), AVR::SP)
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.addReg(AVR::R31R30, RegState::Kill);
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// Make sure the remaining stack stores are converted to real store
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// instructions.
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fixStackStores(MBB, MI, TII, AVR::R31R30);
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} else {
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assert(Opcode == TII.getCallFrameDestroyOpcode());
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// Note that small stack changes could be implemented more efficiently
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// with a few pop instructions instead of the 8-9 instructions now
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// required.
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// Select the best opcode to adjust SP based on the offset size.
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unsigned addOpcode;
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if (isUInt<6>(Amount)) {
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addOpcode = AVR::ADIWRdK;
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} else {
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addOpcode = AVR::SUBIWRdK;
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Amount = -Amount;
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}
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// Build the instruction sequence.
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BuildMI(MBB, MI, DL, TII.get(AVR::SPREAD), AVR::R31R30).addReg(AVR::SP);
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MachineInstr *New = BuildMI(MBB, MI, DL, TII.get(addOpcode), AVR::R31R30)
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.addReg(AVR::R31R30, RegState::Kill)
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.addImm(Amount);
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New->getOperand(3).setIsDead();
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BuildMI(MBB, MI, DL, TII.get(AVR::SPWRITE), AVR::SP)
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.addReg(AVR::R31R30, RegState::Kill);
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}
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}
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return MBB.erase(MI);
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}
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void AVRFrameLowering::determineCalleeSaves(MachineFunction &MF,
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BitVector &SavedRegs,
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RegScavenger *RS) const {
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TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
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// If we have a frame pointer, the Y register needs to be saved as well.
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if (hasFP(MF)) {
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SavedRegs.set(AVR::R29);
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SavedRegs.set(AVR::R28);
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}
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}
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/// The frame analyzer pass.
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///
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/// Scans the function for allocas and used arguments
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/// that are passed through the stack.
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struct AVRFrameAnalyzer : public MachineFunctionPass {
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static char ID;
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AVRFrameAnalyzer() : MachineFunctionPass(ID) {}
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bool runOnMachineFunction(MachineFunction &MF) override {
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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AVRMachineFunctionInfo *FuncInfo = MF.getInfo<AVRMachineFunctionInfo>();
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// If there are no fixed frame indexes during this stage it means there
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// are allocas present in the function.
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if (MFI.getNumObjects() != MFI.getNumFixedObjects()) {
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// Check for the type of allocas present in the function. We only care
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// about fixed size allocas so do not give false positives if only
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// variable sized allocas are present.
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for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
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// Variable sized objects have size 0.
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if (MFI.getObjectSize(i)) {
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FuncInfo->setHasAllocas(true);
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break;
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}
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}
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}
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// If there are fixed frame indexes present, scan the function to see if
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// they are really being used.
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if (MFI.getNumFixedObjects() == 0) {
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return false;
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}
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// Ok fixed frame indexes present, now scan the function to see if they
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// are really being used, otherwise we can ignore them.
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for (const MachineBasicBlock &BB : MF) {
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for (const MachineInstr &MI : BB) {
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int Opcode = MI.getOpcode();
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if ((Opcode != AVR::LDDRdPtrQ) && (Opcode != AVR::LDDWRdPtrQ) &&
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(Opcode != AVR::STDPtrQRr) && (Opcode != AVR::STDWPtrQRr)) {
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continue;
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}
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for (const MachineOperand &MO : MI.operands()) {
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if (!MO.isFI()) {
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continue;
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}
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if (MFI.isFixedObjectIndex(MO.getIndex())) {
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FuncInfo->setHasStackArgs(true);
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return false;
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}
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}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
StringRef getPassName() const override { return "AVR Frame Analyzer"; }
|
|
};
|
|
|
|
char AVRFrameAnalyzer::ID = 0;
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|
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|
/// Creates instance of the frame analyzer pass.
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|
FunctionPass *createAVRFrameAnalyzerPass() { return new AVRFrameAnalyzer(); }
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|
|
|
/// Create the Dynalloca Stack Pointer Save/Restore pass.
|
|
/// Insert a copy of SP before allocating the dynamic stack memory and restore
|
|
/// it in function exit to restore the original SP state. This avoids the need
|
|
/// of reserving a register pair for a frame pointer.
|
|
struct AVRDynAllocaSR : public MachineFunctionPass {
|
|
static char ID;
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|
AVRDynAllocaSR() : MachineFunctionPass(ID) {}
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|
|
|
bool runOnMachineFunction(MachineFunction &MF) override {
|
|
// Early exit when there are no variable sized objects in the function.
|
|
if (!MF.getFrameInfo().hasVarSizedObjects()) {
|
|
return false;
|
|
}
|
|
|
|
const AVRSubtarget &STI = MF.getSubtarget<AVRSubtarget>();
|
|
const TargetInstrInfo &TII = *STI.getInstrInfo();
|
|
MachineBasicBlock &EntryMBB = MF.front();
|
|
MachineBasicBlock::iterator MBBI = EntryMBB.begin();
|
|
DebugLoc DL = EntryMBB.findDebugLoc(MBBI);
|
|
|
|
Register SPCopy =
|
|
MF.getRegInfo().createVirtualRegister(&AVR::DREGSRegClass);
|
|
|
|
// Create a copy of SP in function entry before any dynallocas are
|
|
// inserted.
|
|
BuildMI(EntryMBB, MBBI, DL, TII.get(AVR::COPY), SPCopy).addReg(AVR::SP);
|
|
|
|
// Restore SP in all exit basic blocks.
|
|
for (MachineBasicBlock &MBB : MF) {
|
|
// If last instruction is a return instruction, add a restore copy.
|
|
if (!MBB.empty() && MBB.back().isReturn()) {
|
|
MBBI = MBB.getLastNonDebugInstr();
|
|
DL = MBBI->getDebugLoc();
|
|
BuildMI(MBB, MBBI, DL, TII.get(AVR::COPY), AVR::SP)
|
|
.addReg(SPCopy, RegState::Kill);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
StringRef getPassName() const override {
|
|
return "AVR dynalloca stack pointer save/restore";
|
|
}
|
|
};
|
|
|
|
char AVRDynAllocaSR::ID = 0;
|
|
|
|
/// createAVRDynAllocaSRPass - returns an instance of the dynalloca stack
|
|
/// pointer save/restore pass.
|
|
FunctionPass *createAVRDynAllocaSRPass() { return new AVRDynAllocaSR(); }
|
|
|
|
} // end of namespace llvm
|
|
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