//===-- AVRFrameLowering.cpp - AVR Frame Information ----------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the AVR implementation of TargetFrameLowering class. // //===----------------------------------------------------------------------===// #include "AVRFrameLowering.h" #include "AVR.h" #include "AVRInstrInfo.h" #include "AVRMachineFunctionInfo.h" #include "AVRTargetMachine.h" #include "MCTargetDesc/AVRMCTargetDesc.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/IR/Function.h" #include namespace llvm { AVRFrameLowering::AVRFrameLowering() : TargetFrameLowering(TargetFrameLowering::StackGrowsDown, Align(1), -2) {} bool AVRFrameLowering::canSimplifyCallFramePseudos( const MachineFunction &MF) const { // Always simplify call frame pseudo instructions, even when // hasReservedCallFrame is false. return true; } bool AVRFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const { // Reserve call frame memory in function prologue under the following // conditions: // - Y pointer is reserved to be the frame pointer. // - The function does not contain variable sized objects. const MachineFrameInfo &MFI = MF.getFrameInfo(); return hasFP(MF) && !MFI.hasVarSizedObjects(); } void AVRFrameLowering::emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const { MachineBasicBlock::iterator MBBI = MBB.begin(); DebugLoc DL = (MBBI != MBB.end()) ? MBBI->getDebugLoc() : DebugLoc(); const AVRSubtarget &STI = MF.getSubtarget(); const AVRInstrInfo &TII = *STI.getInstrInfo(); const AVRMachineFunctionInfo *AFI = MF.getInfo(); bool HasFP = hasFP(MF); // Interrupt handlers re-enable interrupts in function entry. if (AFI->isInterruptHandler()) { BuildMI(MBB, MBBI, DL, TII.get(AVR::BSETs)) .addImm(0x07) .setMIFlag(MachineInstr::FrameSetup); } // Emit special prologue code to save R1, R0 and SREG in interrupt/signal // handlers before saving any other registers. if (AFI->isInterruptOrSignalHandler()) { BuildMI(MBB, MBBI, DL, TII.get(AVR::PUSHWRr)) .addReg(AVR::R1R0, RegState::Kill) .setMIFlag(MachineInstr::FrameSetup); BuildMI(MBB, MBBI, DL, TII.get(AVR::INRdA), AVR::R0) .addImm(0x3f) .setMIFlag(MachineInstr::FrameSetup); BuildMI(MBB, MBBI, DL, TII.get(AVR::PUSHRr)) .addReg(AVR::R0, RegState::Kill) .setMIFlag(MachineInstr::FrameSetup); BuildMI(MBB, MBBI, DL, TII.get(AVR::EORRdRr)) .addReg(AVR::R0, RegState::Define) .addReg(AVR::R0, RegState::Kill) .addReg(AVR::R0, RegState::Kill) .setMIFlag(MachineInstr::FrameSetup); } // Early exit if the frame pointer is not needed in this function. if (!HasFP) { return; } const MachineFrameInfo &MFI = MF.getFrameInfo(); unsigned FrameSize = MFI.getStackSize() - AFI->getCalleeSavedFrameSize(); // Skip the callee-saved push instructions. while ( (MBBI != MBB.end()) && MBBI->getFlag(MachineInstr::FrameSetup) && (MBBI->getOpcode() == AVR::PUSHRr || MBBI->getOpcode() == AVR::PUSHWRr)) { ++MBBI; } // Update Y with the new base value. BuildMI(MBB, MBBI, DL, TII.get(AVR::SPREAD), AVR::R29R28) .addReg(AVR::SP) .setMIFlag(MachineInstr::FrameSetup); // Mark the FramePtr as live-in in every block except the entry. for (MachineFunction::iterator I = std::next(MF.begin()), E = MF.end(); I != E; ++I) { I->addLiveIn(AVR::R29R28); } if (!FrameSize) { return; } // Reserve the necessary frame memory by doing FP -= . unsigned Opcode = (isUInt<6>(FrameSize)) ? AVR::SBIWRdK : AVR::SUBIWRdK; MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII.get(Opcode), AVR::R29R28) .addReg(AVR::R29R28, RegState::Kill) .addImm(FrameSize) .setMIFlag(MachineInstr::FrameSetup); // The SREG implicit def is dead. MI->getOperand(3).setIsDead(); // Write back R29R28 to SP and temporarily disable interrupts. BuildMI(MBB, MBBI, DL, TII.get(AVR::SPWRITE), AVR::SP) .addReg(AVR::R29R28) .setMIFlag(MachineInstr::FrameSetup); } static void restoreStatusRegister(MachineFunction &MF, MachineBasicBlock &MBB) { const AVRMachineFunctionInfo *AFI = MF.getInfo(); MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr(); DebugLoc DL = MBBI->getDebugLoc(); const AVRSubtarget &STI = MF.getSubtarget(); const AVRInstrInfo &TII = *STI.getInstrInfo(); // Emit special epilogue code to restore R1, R0 and SREG in interrupt/signal // handlers at the very end of the function, just before reti. if (AFI->isInterruptOrSignalHandler()) { BuildMI(MBB, MBBI, DL, TII.get(AVR::POPRd), AVR::R0); BuildMI(MBB, MBBI, DL, TII.get(AVR::OUTARr)) .addImm(0x3f) .addReg(AVR::R0, RegState::Kill); BuildMI(MBB, MBBI, DL, TII.get(AVR::POPWRd), AVR::R1R0); } } void AVRFrameLowering::emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const { const AVRMachineFunctionInfo *AFI = MF.getInfo(); // Early exit if the frame pointer is not needed in this function except for // signal/interrupt handlers where special code generation is required. if (!hasFP(MF) && !AFI->isInterruptOrSignalHandler()) { return; } MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr(); assert(MBBI->getDesc().isReturn() && "Can only insert epilog into returning blocks"); DebugLoc DL = MBBI->getDebugLoc(); const MachineFrameInfo &MFI = MF.getFrameInfo(); unsigned FrameSize = MFI.getStackSize() - AFI->getCalleeSavedFrameSize(); const AVRSubtarget &STI = MF.getSubtarget(); const AVRInstrInfo &TII = *STI.getInstrInfo(); // Early exit if there is no need to restore the frame pointer. if (!FrameSize) { restoreStatusRegister(MF, MBB); return; } // Skip the callee-saved pop instructions. while (MBBI != MBB.begin()) { MachineBasicBlock::iterator PI = std::prev(MBBI); int Opc = PI->getOpcode(); if (Opc != AVR::POPRd && Opc != AVR::POPWRd && !PI->isTerminator()) { break; } --MBBI; } unsigned Opcode; // Select the optimal opcode depending on how big it is. if (isUInt<6>(FrameSize)) { Opcode = AVR::ADIWRdK; } else { Opcode = AVR::SUBIWRdK; FrameSize = -FrameSize; } // Restore the frame pointer by doing FP += . MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII.get(Opcode), AVR::R29R28) .addReg(AVR::R29R28, RegState::Kill) .addImm(FrameSize); // The SREG implicit def is dead. MI->getOperand(3).setIsDead(); // Write back R29R28 to SP and temporarily disable interrupts. BuildMI(MBB, MBBI, DL, TII.get(AVR::SPWRITE), AVR::SP) .addReg(AVR::R29R28, RegState::Kill); restoreStatusRegister(MF, MBB); } // Return true if the specified function should have a dedicated frame // pointer register. This is true if the function meets any of the following // conditions: // - a register has been spilled // - has allocas // - input arguments are passed using the stack // // Notice that strictly this is not a frame pointer because it contains SP after // frame allocation instead of having the original SP in function entry. bool AVRFrameLowering::hasFP(const MachineFunction &MF) const { const AVRMachineFunctionInfo *FuncInfo = MF.getInfo(); return (FuncInfo->getHasSpills() || FuncInfo->getHasAllocas() || FuncInfo->getHasStackArgs()); } bool AVRFrameLowering::spillCalleeSavedRegisters( MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, ArrayRef CSI, const TargetRegisterInfo *TRI) const { if (CSI.empty()) { return false; } unsigned CalleeFrameSize = 0; DebugLoc DL = MBB.findDebugLoc(MI); MachineFunction &MF = *MBB.getParent(); const AVRSubtarget &STI = MF.getSubtarget(); const TargetInstrInfo &TII = *STI.getInstrInfo(); AVRMachineFunctionInfo *AVRFI = MF.getInfo(); for (unsigned i = CSI.size(); i != 0; --i) { unsigned Reg = CSI[i - 1].getReg(); bool IsNotLiveIn = !MBB.isLiveIn(Reg); assert(TRI->getRegSizeInBits(*TRI->getMinimalPhysRegClass(Reg)) == 8 && "Invalid register size"); // Add the callee-saved register as live-in only if it is not already a // live-in register, this usually happens with arguments that are passed // through callee-saved registers. if (IsNotLiveIn) { MBB.addLiveIn(Reg); } // Do not kill the register when it is an input argument. BuildMI(MBB, MI, DL, TII.get(AVR::PUSHRr)) .addReg(Reg, getKillRegState(IsNotLiveIn)) .setMIFlag(MachineInstr::FrameSetup); ++CalleeFrameSize; } AVRFI->setCalleeSavedFrameSize(CalleeFrameSize); return true; } bool AVRFrameLowering::restoreCalleeSavedRegisters( MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, MutableArrayRef CSI, const TargetRegisterInfo *TRI) const { if (CSI.empty()) { return false; } DebugLoc DL = MBB.findDebugLoc(MI); const MachineFunction &MF = *MBB.getParent(); const AVRSubtarget &STI = MF.getSubtarget(); const TargetInstrInfo &TII = *STI.getInstrInfo(); for (const CalleeSavedInfo &CCSI : CSI) { unsigned Reg = CCSI.getReg(); assert(TRI->getRegSizeInBits(*TRI->getMinimalPhysRegClass(Reg)) == 8 && "Invalid register size"); BuildMI(MBB, MI, DL, TII.get(AVR::POPRd), Reg); } return true; } /// Replace pseudo store instructions that pass arguments through the stack with /// real instructions. static void fixStackStores(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const TargetInstrInfo &TII, Register FP) { // Iterate through the BB until we hit a call instruction or we reach the end. for (auto I = MI, E = MBB.end(); I != E && !I->isCall();) { MachineBasicBlock::iterator NextMI = std::next(I); MachineInstr &MI = *I; unsigned Opcode = I->getOpcode(); // Only care of pseudo store instructions where SP is the base pointer. if (Opcode != AVR::STDSPQRr && Opcode != AVR::STDWSPQRr) { I = NextMI; continue; } assert(MI.getOperand(0).getReg() == AVR::SP && "Invalid register, should be SP!"); // Replace this instruction with a regular store. Use Y as the base // pointer since it is guaranteed to contain a copy of SP. unsigned STOpc = (Opcode == AVR::STDWSPQRr) ? AVR::STDWPtrQRr : AVR::STDPtrQRr; MI.setDesc(TII.get(STOpc)); MI.getOperand(0).setReg(FP); I = NextMI; } } MachineBasicBlock::iterator AVRFrameLowering::eliminateCallFramePseudoInstr( MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const { const AVRSubtarget &STI = MF.getSubtarget(); const AVRInstrInfo &TII = *STI.getInstrInfo(); // There is nothing to insert when the call frame memory is allocated during // function entry. Delete the call frame pseudo and replace all pseudo stores // with real store instructions. if (hasReservedCallFrame(MF)) { fixStackStores(MBB, MI, TII, AVR::R29R28); return MBB.erase(MI); } DebugLoc DL = MI->getDebugLoc(); unsigned int Opcode = MI->getOpcode(); int Amount = TII.getFrameSize(*MI); // ADJCALLSTACKUP and ADJCALLSTACKDOWN are converted to adiw/subi // instructions to read and write the stack pointer in I/O space. if (Amount != 0) { assert(getStackAlign() == Align(1) && "Unsupported stack alignment"); if (Opcode == TII.getCallFrameSetupOpcode()) { // Update the stack pointer. // In many cases this can be done far more efficiently by pushing the // relevant values directly to the stack. However, doing that correctly // (in the right order, possibly skipping some empty space for undef // values, etc) is tricky and thus left to be optimized in the future. BuildMI(MBB, MI, DL, TII.get(AVR::SPREAD), AVR::R31R30).addReg(AVR::SP); MachineInstr *New = BuildMI(MBB, MI, DL, TII.get(AVR::SUBIWRdK), AVR::R31R30) .addReg(AVR::R31R30, RegState::Kill) .addImm(Amount); New->getOperand(3).setIsDead(); BuildMI(MBB, MI, DL, TII.get(AVR::SPWRITE), AVR::SP) .addReg(AVR::R31R30, RegState::Kill); // Make sure the remaining stack stores are converted to real store // instructions. fixStackStores(MBB, MI, TII, AVR::R31R30); } else { assert(Opcode == TII.getCallFrameDestroyOpcode()); // Note that small stack changes could be implemented more efficiently // with a few pop instructions instead of the 8-9 instructions now // required. // Select the best opcode to adjust SP based on the offset size. unsigned addOpcode; if (isUInt<6>(Amount)) { addOpcode = AVR::ADIWRdK; } else { addOpcode = AVR::SUBIWRdK; Amount = -Amount; } // Build the instruction sequence. BuildMI(MBB, MI, DL, TII.get(AVR::SPREAD), AVR::R31R30).addReg(AVR::SP); MachineInstr *New = BuildMI(MBB, MI, DL, TII.get(addOpcode), AVR::R31R30) .addReg(AVR::R31R30, RegState::Kill) .addImm(Amount); New->getOperand(3).setIsDead(); BuildMI(MBB, MI, DL, TII.get(AVR::SPWRITE), AVR::SP) .addReg(AVR::R31R30, RegState::Kill); } } return MBB.erase(MI); } void AVRFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, RegScavenger *RS) const { TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); // If we have a frame pointer, the Y register needs to be saved as well. if (hasFP(MF)) { SavedRegs.set(AVR::R29); SavedRegs.set(AVR::R28); } } /// The frame analyzer pass. /// /// Scans the function for allocas and used arguments /// that are passed through the stack. struct AVRFrameAnalyzer : public MachineFunctionPass { static char ID; AVRFrameAnalyzer() : MachineFunctionPass(ID) {} bool runOnMachineFunction(MachineFunction &MF) override { const MachineFrameInfo &MFI = MF.getFrameInfo(); AVRMachineFunctionInfo *FuncInfo = MF.getInfo(); // If there are no fixed frame indexes during this stage it means there // are allocas present in the function. if (MFI.getNumObjects() != MFI.getNumFixedObjects()) { // Check for the type of allocas present in the function. We only care // about fixed size allocas so do not give false positives if only // variable sized allocas are present. for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { // Variable sized objects have size 0. if (MFI.getObjectSize(i)) { FuncInfo->setHasAllocas(true); break; } } } // If there are fixed frame indexes present, scan the function to see if // they are really being used. if (MFI.getNumFixedObjects() == 0) { return false; } // Ok fixed frame indexes present, now scan the function to see if they // are really being used, otherwise we can ignore them. for (const MachineBasicBlock &BB : MF) { for (const MachineInstr &MI : BB) { int Opcode = MI.getOpcode(); if ((Opcode != AVR::LDDRdPtrQ) && (Opcode != AVR::LDDWRdPtrQ) && (Opcode != AVR::STDPtrQRr) && (Opcode != AVR::STDWPtrQRr)) { continue; } for (const MachineOperand &MO : MI.operands()) { if (!MO.isFI()) { continue; } if (MFI.isFixedObjectIndex(MO.getIndex())) { FuncInfo->setHasStackArgs(true); return false; } } } } return false; } StringRef getPassName() const override { return "AVR Frame Analyzer"; } }; char AVRFrameAnalyzer::ID = 0; /// Creates instance of the frame analyzer pass. FunctionPass *createAVRFrameAnalyzerPass() { return new AVRFrameAnalyzer(); } /// Create the Dynalloca Stack Pointer Save/Restore pass. /// Insert a copy of SP before allocating the dynamic stack memory and restore /// it in function exit to restore the original SP state. This avoids the need /// of reserving a register pair for a frame pointer. struct AVRDynAllocaSR : public MachineFunctionPass { static char ID; AVRDynAllocaSR() : MachineFunctionPass(ID) {} bool runOnMachineFunction(MachineFunction &MF) override { // Early exit when there are no variable sized objects in the function. if (!MF.getFrameInfo().hasVarSizedObjects()) { return false; } const AVRSubtarget &STI = MF.getSubtarget(); const TargetInstrInfo &TII = *STI.getInstrInfo(); MachineBasicBlock &EntryMBB = MF.front(); MachineBasicBlock::iterator MBBI = EntryMBB.begin(); DebugLoc DL = EntryMBB.findDebugLoc(MBBI); Register SPCopy = MF.getRegInfo().createVirtualRegister(&AVR::DREGSRegClass); // Create a copy of SP in function entry before any dynallocas are // inserted. BuildMI(EntryMBB, MBBI, DL, TII.get(AVR::COPY), SPCopy).addReg(AVR::SP); // Restore SP in all exit basic blocks. for (MachineBasicBlock &MBB : MF) { // If last instruction is a return instruction, add a restore copy. if (!MBB.empty() && MBB.back().isReturn()) { MBBI = MBB.getLastNonDebugInstr(); DL = MBBI->getDebugLoc(); BuildMI(MBB, MBBI, DL, TII.get(AVR::COPY), AVR::SP) .addReg(SPCopy, RegState::Kill); } } return true; } StringRef getPassName() const override { return "AVR dynalloca stack pointer save/restore"; } }; char AVRDynAllocaSR::ID = 0; /// createAVRDynAllocaSRPass - returns an instance of the dynalloca stack /// pointer save/restore pass. FunctionPass *createAVRDynAllocaSRPass() { return new AVRDynAllocaSR(); } } // end of namespace llvm