llvm-for-llvmta/include/llvm/ADT/FloatingPointMode.h

196 lines
6.2 KiB
C++

//===- llvm/Support/FloatingPointMode.h -------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Utilities for dealing with flags related to floating point mode controls.
//
//===----------------------------------------------------------------------===/
#ifndef LLVM_FLOATINGPOINTMODE_H
#define LLVM_FLOATINGPOINTMODE_H
#include "llvm/ADT/StringSwitch.h"
#include "llvm/Support/raw_ostream.h"
namespace llvm {
/// Rounding mode.
///
/// Enumerates supported rounding modes, as well as some special values. The set
/// of the modes must agree with IEEE-754, 4.3.1 and 4.3.2. The constants
/// assigned to the IEEE rounding modes must agree with the values used by
/// FLT_ROUNDS (C11, 5.2.4.2.2p8).
///
/// This value is packed into bitfield in some cases, including \c FPOptions, so
/// the rounding mode values and the special value \c Dynamic must fit into the
/// the bit field (now - 3 bits). The value \c Invalid is used only in values
/// returned by intrinsics to indicate errors, it should never be stored as
/// rounding mode value, so it does not need to fit the bit fields.
///
enum class RoundingMode : int8_t {
// Rounding mode defined in IEEE-754.
TowardZero = 0, ///< roundTowardZero.
NearestTiesToEven = 1, ///< roundTiesToEven.
TowardPositive = 2, ///< roundTowardPositive.
TowardNegative = 3, ///< roundTowardNegative.
NearestTiesToAway = 4, ///< roundTiesToAway.
// Special values.
Dynamic = 7, ///< Denotes mode unknown at compile time.
Invalid = -1 ///< Denotes invalid value.
};
/// Returns text representation of the given rounding mode.
inline StringRef spell(RoundingMode RM) {
switch (RM) {
case RoundingMode::TowardZero: return "towardzero";
case RoundingMode::NearestTiesToEven: return "tonearest";
case RoundingMode::TowardPositive: return "upward";
case RoundingMode::TowardNegative: return "downward";
case RoundingMode::NearestTiesToAway: return "tonearestaway";
case RoundingMode::Dynamic: return "dynamic";
default: return "invalid";
}
}
inline raw_ostream &operator << (raw_ostream &OS, RoundingMode RM) {
OS << spell(RM);
return OS;
}
/// Represent subnormal handling kind for floating point instruction inputs and
/// outputs.
struct DenormalMode {
/// Represent handled modes for denormal (aka subnormal) modes in the floating
/// point environment.
enum DenormalModeKind : int8_t {
Invalid = -1,
/// IEEE-754 denormal numbers preserved.
IEEE,
/// The sign of a flushed-to-zero number is preserved in the sign of 0
PreserveSign,
/// Denormals are flushed to positive zero.
PositiveZero
};
/// Denormal flushing mode for floating point instruction results in the
/// default floating point environment.
DenormalModeKind Output = DenormalModeKind::Invalid;
/// Denormal treatment kind for floating point instruction inputs in the
/// default floating-point environment. If this is not DenormalModeKind::IEEE,
/// floating-point instructions implicitly treat the input value as 0.
DenormalModeKind Input = DenormalModeKind::Invalid;
constexpr DenormalMode() = default;
constexpr DenormalMode(DenormalModeKind Out, DenormalModeKind In) :
Output(Out), Input(In) {}
static constexpr DenormalMode getInvalid() {
return DenormalMode(DenormalModeKind::Invalid, DenormalModeKind::Invalid);
}
static constexpr DenormalMode getIEEE() {
return DenormalMode(DenormalModeKind::IEEE, DenormalModeKind::IEEE);
}
static constexpr DenormalMode getPreserveSign() {
return DenormalMode(DenormalModeKind::PreserveSign,
DenormalModeKind::PreserveSign);
}
static constexpr DenormalMode getPositiveZero() {
return DenormalMode(DenormalModeKind::PositiveZero,
DenormalModeKind::PositiveZero);
}
bool operator==(DenormalMode Other) const {
return Output == Other.Output && Input == Other.Input;
}
bool operator!=(DenormalMode Other) const {
return !(*this == Other);
}
bool isSimple() const {
return Input == Output;
}
bool isValid() const {
return Output != DenormalModeKind::Invalid &&
Input != DenormalModeKind::Invalid;
}
inline void print(raw_ostream &OS) const;
inline std::string str() const {
std::string storage;
raw_string_ostream OS(storage);
print(OS);
return OS.str();
}
};
inline raw_ostream& operator<<(raw_ostream &OS, DenormalMode Mode) {
Mode.print(OS);
return OS;
}
/// Parse the expected names from the denormal-fp-math attribute.
inline DenormalMode::DenormalModeKind
parseDenormalFPAttributeComponent(StringRef Str) {
// Assume ieee on unspecified attribute.
return StringSwitch<DenormalMode::DenormalModeKind>(Str)
.Cases("", "ieee", DenormalMode::IEEE)
.Case("preserve-sign", DenormalMode::PreserveSign)
.Case("positive-zero", DenormalMode::PositiveZero)
.Default(DenormalMode::Invalid);
}
/// Return the name used for the denormal handling mode used by the the
/// expected names from the denormal-fp-math attribute.
inline StringRef denormalModeKindName(DenormalMode::DenormalModeKind Mode) {
switch (Mode) {
case DenormalMode::IEEE:
return "ieee";
case DenormalMode::PreserveSign:
return "preserve-sign";
case DenormalMode::PositiveZero:
return "positive-zero";
default:
return "";
}
}
/// Returns the denormal mode to use for inputs and outputs.
inline DenormalMode parseDenormalFPAttribute(StringRef Str) {
StringRef OutputStr, InputStr;
std::tie(OutputStr, InputStr) = Str.split(',');
DenormalMode Mode;
Mode.Output = parseDenormalFPAttributeComponent(OutputStr);
// Maintain compatability with old form of the attribute which only specified
// one component.
Mode.Input = InputStr.empty() ? Mode.Output :
parseDenormalFPAttributeComponent(InputStr);
return Mode;
}
void DenormalMode::print(raw_ostream &OS) const {
OS << denormalModeKindName(Output) << ',' << denormalModeKindName(Input);
}
}
#endif // LLVM_FLOATINGPOINTMODE_H