196 lines
6.2 KiB
C
196 lines
6.2 KiB
C
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//===- llvm/Support/FloatingPointMode.h -------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Utilities for dealing with flags related to floating point mode controls.
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//
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//===----------------------------------------------------------------------===/
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#ifndef LLVM_FLOATINGPOINTMODE_H
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#define LLVM_FLOATINGPOINTMODE_H
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#include "llvm/ADT/StringSwitch.h"
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#include "llvm/Support/raw_ostream.h"
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namespace llvm {
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/// Rounding mode.
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///
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/// Enumerates supported rounding modes, as well as some special values. The set
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/// of the modes must agree with IEEE-754, 4.3.1 and 4.3.2. The constants
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/// assigned to the IEEE rounding modes must agree with the values used by
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/// FLT_ROUNDS (C11, 5.2.4.2.2p8).
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///
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/// This value is packed into bitfield in some cases, including \c FPOptions, so
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/// the rounding mode values and the special value \c Dynamic must fit into the
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/// the bit field (now - 3 bits). The value \c Invalid is used only in values
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/// returned by intrinsics to indicate errors, it should never be stored as
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/// rounding mode value, so it does not need to fit the bit fields.
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///
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enum class RoundingMode : int8_t {
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// Rounding mode defined in IEEE-754.
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TowardZero = 0, ///< roundTowardZero.
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NearestTiesToEven = 1, ///< roundTiesToEven.
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TowardPositive = 2, ///< roundTowardPositive.
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TowardNegative = 3, ///< roundTowardNegative.
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NearestTiesToAway = 4, ///< roundTiesToAway.
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// Special values.
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Dynamic = 7, ///< Denotes mode unknown at compile time.
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Invalid = -1 ///< Denotes invalid value.
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};
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/// Returns text representation of the given rounding mode.
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inline StringRef spell(RoundingMode RM) {
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switch (RM) {
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case RoundingMode::TowardZero: return "towardzero";
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case RoundingMode::NearestTiesToEven: return "tonearest";
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case RoundingMode::TowardPositive: return "upward";
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case RoundingMode::TowardNegative: return "downward";
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case RoundingMode::NearestTiesToAway: return "tonearestaway";
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case RoundingMode::Dynamic: return "dynamic";
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default: return "invalid";
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}
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}
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inline raw_ostream &operator << (raw_ostream &OS, RoundingMode RM) {
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OS << spell(RM);
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return OS;
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}
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/// Represent subnormal handling kind for floating point instruction inputs and
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/// outputs.
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struct DenormalMode {
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/// Represent handled modes for denormal (aka subnormal) modes in the floating
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/// point environment.
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enum DenormalModeKind : int8_t {
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Invalid = -1,
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/// IEEE-754 denormal numbers preserved.
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IEEE,
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/// The sign of a flushed-to-zero number is preserved in the sign of 0
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PreserveSign,
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/// Denormals are flushed to positive zero.
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PositiveZero
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};
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/// Denormal flushing mode for floating point instruction results in the
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/// default floating point environment.
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DenormalModeKind Output = DenormalModeKind::Invalid;
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/// Denormal treatment kind for floating point instruction inputs in the
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/// default floating-point environment. If this is not DenormalModeKind::IEEE,
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/// floating-point instructions implicitly treat the input value as 0.
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DenormalModeKind Input = DenormalModeKind::Invalid;
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constexpr DenormalMode() = default;
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constexpr DenormalMode(DenormalModeKind Out, DenormalModeKind In) :
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Output(Out), Input(In) {}
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static constexpr DenormalMode getInvalid() {
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return DenormalMode(DenormalModeKind::Invalid, DenormalModeKind::Invalid);
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}
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static constexpr DenormalMode getIEEE() {
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return DenormalMode(DenormalModeKind::IEEE, DenormalModeKind::IEEE);
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}
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static constexpr DenormalMode getPreserveSign() {
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return DenormalMode(DenormalModeKind::PreserveSign,
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DenormalModeKind::PreserveSign);
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}
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static constexpr DenormalMode getPositiveZero() {
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return DenormalMode(DenormalModeKind::PositiveZero,
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DenormalModeKind::PositiveZero);
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}
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bool operator==(DenormalMode Other) const {
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return Output == Other.Output && Input == Other.Input;
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}
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bool operator!=(DenormalMode Other) const {
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return !(*this == Other);
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}
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bool isSimple() const {
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return Input == Output;
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}
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bool isValid() const {
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return Output != DenormalModeKind::Invalid &&
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Input != DenormalModeKind::Invalid;
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}
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inline void print(raw_ostream &OS) const;
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inline std::string str() const {
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std::string storage;
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raw_string_ostream OS(storage);
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print(OS);
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return OS.str();
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}
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};
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inline raw_ostream& operator<<(raw_ostream &OS, DenormalMode Mode) {
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Mode.print(OS);
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return OS;
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}
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/// Parse the expected names from the denormal-fp-math attribute.
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inline DenormalMode::DenormalModeKind
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parseDenormalFPAttributeComponent(StringRef Str) {
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// Assume ieee on unspecified attribute.
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return StringSwitch<DenormalMode::DenormalModeKind>(Str)
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.Cases("", "ieee", DenormalMode::IEEE)
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.Case("preserve-sign", DenormalMode::PreserveSign)
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.Case("positive-zero", DenormalMode::PositiveZero)
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.Default(DenormalMode::Invalid);
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}
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/// Return the name used for the denormal handling mode used by the the
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/// expected names from the denormal-fp-math attribute.
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inline StringRef denormalModeKindName(DenormalMode::DenormalModeKind Mode) {
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switch (Mode) {
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case DenormalMode::IEEE:
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return "ieee";
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case DenormalMode::PreserveSign:
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return "preserve-sign";
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case DenormalMode::PositiveZero:
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return "positive-zero";
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default:
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return "";
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}
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}
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/// Returns the denormal mode to use for inputs and outputs.
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inline DenormalMode parseDenormalFPAttribute(StringRef Str) {
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StringRef OutputStr, InputStr;
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std::tie(OutputStr, InputStr) = Str.split(',');
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DenormalMode Mode;
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Mode.Output = parseDenormalFPAttributeComponent(OutputStr);
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// Maintain compatability with old form of the attribute which only specified
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// one component.
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Mode.Input = InputStr.empty() ? Mode.Output :
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parseDenormalFPAttributeComponent(InputStr);
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return Mode;
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}
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void DenormalMode::print(raw_ostream &OS) const {
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OS << denormalModeKindName(Output) << ',' << denormalModeKindName(Input);
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}
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}
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#endif // LLVM_FLOATINGPOINTMODE_H
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