We don't need to expose these TCG-specific methods to the
whole code base. Register them as AccelClass handlers, they
will be called by the generic accel_cpu_[un]realize() methods.
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20231003123026.99229-8-philmd@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>