88 lines
2.8 KiB
C
88 lines
2.8 KiB
C
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
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/*
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* Copyright 2012-2021 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*/
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/*
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* svga3d_limits.h --
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*
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* SVGA 3d hardware limits
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*/
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#ifndef _SVGA3D_LIMITS_H_
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#define _SVGA3D_LIMITS_H_
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#define SVGA3D_HB_MAX_CONTEXT_IDS 256
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#define SVGA3D_HB_MAX_SURFACE_IDS (32 * 1024)
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#define SVGA3D_DX_MAX_RENDER_TARGETS 8
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#define SVGA3D_DX11_MAX_UAVIEWS 8
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#define SVGA3D_DX11_1_MAX_UAVIEWS 64
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#define SVGA3D_MAX_UAVIEWS (SVGA3D_DX11_1_MAX_UAVIEWS)
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#define SVGA3D_DX11_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_MAX_UAVIEWS)
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#define SVGA3D_DX11_1_MAX_SIMULTANEOUS_RTUAV (SVGA3D_DX11_1_MAX_UAVIEWS)
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#define SVGA3D_MAX_SIMULTANEOUS_RTUAV (SVGA3D_MAX_UAVIEWS)
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#define SVGA3D_HB_MAX_SURFACE_SIZE MBYTES_2_BYTES(128)
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#define SVGA3D_MAX_SHADERIDS 5000
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#define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000
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#define SVGA3D_NUM_TEXTURE_UNITS 32
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#define SVGA3D_NUM_LIGHTS 8
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#define SVGA3D_MAX_VIDEOPROCESSOR_SAMPLERS 32
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#define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024)
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#define SVGA3D_MAX_SHADER_MEMORY \
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(SVGA3D_MAX_SHADER_MEMORY_BYTES / sizeof(uint32))
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#define SVGA3D_MAX_SHADER_THREAD_GROUPS 65535
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#define SVGA3D_MAX_CLIP_PLANES 6
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#define SVGA3D_MAX_TEXTURE_COORDS 8
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#define SVGA3D_MAX_SURFACE_FACES 6
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#define SVGA3D_SM4_MAX_SURFACE_ARRAYSIZE 512
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#define SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE 2048
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#define SVGA3D_MAX_SURFACE_ARRAYSIZE SVGA3D_SM5_MAX_SURFACE_ARRAYSIZE
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#define SVGA3D_MAX_VERTEX_ARRAYS 32
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#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32
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#define SVGA3D_MAX_SAMPLES 8
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#define SVGA3D_MIN_SBX_DATA_SIZE (GBYTES_2_BYTES(1))
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#define SVGA3D_MAX_SBX_DATA_SIZE (GBYTES_2_BYTES(4))
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#define SVGA3D_MIN_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(900))
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#define SVGA3D_MAX_SBX_DATA_SIZE_DVM (MBYTES_2_BYTES(910))
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#endif
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