303 lines
8.3 KiB
C
303 lines
8.3 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/* Copyright (c) 2017 The Linux Foundation. All rights reserved.
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*/
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#include "msm_gem.h"
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#include "a5xx_gpu.h"
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/*
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* Try to transition the preemption state from old to new. Return
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* true on success or false if the original state wasn't 'old'
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*/
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static inline bool try_preempt_state(struct a5xx_gpu *a5xx_gpu,
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enum preempt_state old, enum preempt_state new)
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{
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enum preempt_state cur = atomic_cmpxchg(&a5xx_gpu->preempt_state,
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old, new);
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return (cur == old);
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}
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/*
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* Force the preemption state to the specified state. This is used in cases
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* where the current state is known and won't change
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*/
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static inline void set_preempt_state(struct a5xx_gpu *gpu,
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enum preempt_state new)
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{
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/*
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* preempt_state may be read by other cores trying to trigger a
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* preemption or in the interrupt handler so barriers are needed
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* before...
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*/
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smp_mb__before_atomic();
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atomic_set(&gpu->preempt_state, new);
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/* ... and after*/
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smp_mb__after_atomic();
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}
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/* Write the most recent wptr for the given ring into the hardware */
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static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
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{
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unsigned long flags;
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uint32_t wptr;
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if (!ring)
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return;
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spin_lock_irqsave(&ring->preempt_lock, flags);
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wptr = get_wptr(ring);
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spin_unlock_irqrestore(&ring->preempt_lock, flags);
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gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr);
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}
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/* Return the highest priority ringbuffer with something in it */
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static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
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{
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unsigned long flags;
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int i;
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for (i = 0; i < gpu->nr_rings; i++) {
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bool empty;
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struct msm_ringbuffer *ring = gpu->rb[i];
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spin_lock_irqsave(&ring->preempt_lock, flags);
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empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring));
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spin_unlock_irqrestore(&ring->preempt_lock, flags);
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if (!empty)
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return ring;
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}
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return NULL;
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}
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static void a5xx_preempt_timer(struct timer_list *t)
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{
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struct a5xx_gpu *a5xx_gpu = from_timer(a5xx_gpu, t, preempt_timer);
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struct msm_gpu *gpu = &a5xx_gpu->base.base;
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struct drm_device *dev = gpu->dev;
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if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED))
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return;
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DRM_DEV_ERROR(dev->dev, "%s: preemption timed out\n", gpu->name);
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kthread_queue_work(gpu->worker, &gpu->recover_work);
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}
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/* Try to trigger a preemption switch */
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void a5xx_preempt_trigger(struct msm_gpu *gpu)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
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unsigned long flags;
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struct msm_ringbuffer *ring;
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if (gpu->nr_rings == 1)
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return;
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/*
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* Try to start preemption by moving from NONE to START. If
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* unsuccessful, a preemption is already in flight
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*/
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if (!try_preempt_state(a5xx_gpu, PREEMPT_NONE, PREEMPT_START))
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return;
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/* Get the next ring to preempt to */
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ring = get_next_ring(gpu);
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/*
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* If no ring is populated or the highest priority ring is the current
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* one do nothing except to update the wptr to the latest and greatest
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*/
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if (!ring || (a5xx_gpu->cur_ring == ring)) {
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/*
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* Its possible that while a preemption request is in progress
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* from an irq context, a user context trying to submit might
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* fail to update the write pointer, because it determines
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* that the preempt state is not PREEMPT_NONE.
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*
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* Close the race by introducing an intermediate
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* state PREEMPT_ABORT to let the submit path
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* know that the ringbuffer is not going to change
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* and can safely update the write pointer.
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*/
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set_preempt_state(a5xx_gpu, PREEMPT_ABORT);
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update_wptr(gpu, a5xx_gpu->cur_ring);
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set_preempt_state(a5xx_gpu, PREEMPT_NONE);
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return;
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}
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/* Make sure the wptr doesn't update while we're in motion */
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spin_lock_irqsave(&ring->preempt_lock, flags);
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a5xx_gpu->preempt[ring->id]->wptr = get_wptr(ring);
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spin_unlock_irqrestore(&ring->preempt_lock, flags);
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/* Set the address of the incoming preemption record */
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gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_LO,
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a5xx_gpu->preempt_iova[ring->id]);
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a5xx_gpu->next_ring = ring;
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/* Start a timer to catch a stuck preemption */
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mod_timer(&a5xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));
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/* Set the preemption state to triggered */
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set_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED);
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/* Make sure everything is written before hitting the button */
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wmb();
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/* And actually start the preemption */
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gpu_write(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL, 1);
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}
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void a5xx_preempt_irq(struct msm_gpu *gpu)
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{
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uint32_t status;
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
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struct drm_device *dev = gpu->dev;
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if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
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return;
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/* Delete the preemption watchdog timer */
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del_timer(&a5xx_gpu->preempt_timer);
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/*
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* The hardware should be setting CP_CONTEXT_SWITCH_CNTL to zero before
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* firing the interrupt, but there is a non zero chance of a hardware
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* condition or a software race that could set it again before we have a
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* chance to finish. If that happens, log and go for recovery
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*/
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status = gpu_read(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL);
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if (unlikely(status)) {
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set_preempt_state(a5xx_gpu, PREEMPT_FAULTED);
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DRM_DEV_ERROR(dev->dev, "%s: Preemption failed to complete\n",
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gpu->name);
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kthread_queue_work(gpu->worker, &gpu->recover_work);
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return;
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}
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a5xx_gpu->cur_ring = a5xx_gpu->next_ring;
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a5xx_gpu->next_ring = NULL;
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update_wptr(gpu, a5xx_gpu->cur_ring);
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set_preempt_state(a5xx_gpu, PREEMPT_NONE);
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}
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void a5xx_preempt_hw_init(struct msm_gpu *gpu)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
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int i;
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/* Always come up on rb 0 */
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a5xx_gpu->cur_ring = gpu->rb[0];
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/* No preemption if we only have one ring */
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if (gpu->nr_rings == 1)
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return;
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for (i = 0; i < gpu->nr_rings; i++) {
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a5xx_gpu->preempt[i]->wptr = 0;
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a5xx_gpu->preempt[i]->rptr = 0;
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a5xx_gpu->preempt[i]->rbase = gpu->rb[i]->iova;
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a5xx_gpu->preempt[i]->rptr_addr = shadowptr(a5xx_gpu, gpu->rb[i]);
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}
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/* Write a 0 to signal that we aren't switching pagetables */
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gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO, 0);
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/* Reset the preemption state */
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set_preempt_state(a5xx_gpu, PREEMPT_NONE);
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}
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static int preempt_init_ring(struct a5xx_gpu *a5xx_gpu,
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struct msm_ringbuffer *ring)
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{
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struct adreno_gpu *adreno_gpu = &a5xx_gpu->base;
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struct msm_gpu *gpu = &adreno_gpu->base;
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struct a5xx_preempt_record *ptr;
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void *counters;
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struct drm_gem_object *bo = NULL, *counters_bo = NULL;
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u64 iova = 0, counters_iova = 0;
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ptr = msm_gem_kernel_new(gpu->dev,
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A5XX_PREEMPT_RECORD_SIZE + A5XX_PREEMPT_COUNTER_SIZE,
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MSM_BO_WC | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova);
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if (IS_ERR(ptr))
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return PTR_ERR(ptr);
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/* The buffer to store counters needs to be unprivileged */
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counters = msm_gem_kernel_new(gpu->dev,
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A5XX_PREEMPT_COUNTER_SIZE,
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MSM_BO_WC, gpu->aspace, &counters_bo, &counters_iova);
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if (IS_ERR(counters)) {
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msm_gem_kernel_put(bo, gpu->aspace);
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return PTR_ERR(counters);
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}
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msm_gem_object_set_name(bo, "preempt");
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msm_gem_object_set_name(counters_bo, "preempt_counters");
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a5xx_gpu->preempt_bo[ring->id] = bo;
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a5xx_gpu->preempt_counters_bo[ring->id] = counters_bo;
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a5xx_gpu->preempt_iova[ring->id] = iova;
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a5xx_gpu->preempt[ring->id] = ptr;
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/* Set up the defaults on the preemption record */
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ptr->magic = A5XX_PREEMPT_RECORD_MAGIC;
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ptr->info = 0;
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ptr->data = 0;
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ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT | AXXX_CP_RB_CNTL_NO_UPDATE;
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ptr->counter = counters_iova;
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return 0;
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}
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void a5xx_preempt_fini(struct msm_gpu *gpu)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
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int i;
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for (i = 0; i < gpu->nr_rings; i++) {
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msm_gem_kernel_put(a5xx_gpu->preempt_bo[i], gpu->aspace);
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msm_gem_kernel_put(a5xx_gpu->preempt_counters_bo[i], gpu->aspace);
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}
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}
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void a5xx_preempt_init(struct msm_gpu *gpu)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
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int i;
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/* No preemption if we only have one ring */
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if (gpu->nr_rings <= 1)
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return;
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for (i = 0; i < gpu->nr_rings; i++) {
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if (preempt_init_ring(a5xx_gpu, gpu->rb[i])) {
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/*
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* On any failure our adventure is over. Clean up and
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* set nr_rings to 1 to force preemption off
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*/
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a5xx_preempt_fini(gpu);
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gpu->nr_rings = 1;
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return;
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}
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}
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timer_setup(&a5xx_gpu->preempt_timer, a5xx_preempt_timer, 0);
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}
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