linuxdebug/include/linux/backlight.h

490 lines
13 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
/*
* Backlight Lowlevel Control Abstraction
*
* Copyright (C) 2003,2004 Hewlett-Packard Company
*
*/
#ifndef _LINUX_BACKLIGHT_H
#define _LINUX_BACKLIGHT_H
#include <linux/device.h>
#include <linux/fb.h>
#include <linux/mutex.h>
#include <linux/notifier.h>
/**
* enum backlight_update_reason - what method was used to update backlight
*
* A driver indicates the method (reason) used for updating the backlight
* when calling backlight_force_update().
*/
enum backlight_update_reason {
/**
* @BACKLIGHT_UPDATE_HOTKEY: The backlight was updated using a hot-key.
*/
BACKLIGHT_UPDATE_HOTKEY,
/**
* @BACKLIGHT_UPDATE_SYSFS: The backlight was updated using sysfs.
*/
BACKLIGHT_UPDATE_SYSFS,
};
/**
* enum backlight_type - the type of backlight control
*
* The type of interface used to control the backlight.
*/
enum backlight_type {
/**
* @BACKLIGHT_RAW:
*
* The backlight is controlled using hardware registers.
*/
BACKLIGHT_RAW = 1,
/**
* @BACKLIGHT_PLATFORM:
*
* The backlight is controlled using a platform-specific interface.
*/
BACKLIGHT_PLATFORM,
/**
* @BACKLIGHT_FIRMWARE:
*
* The backlight is controlled using a standard firmware interface.
*/
BACKLIGHT_FIRMWARE,
/**
* @BACKLIGHT_TYPE_MAX: Number of entries.
*/
BACKLIGHT_TYPE_MAX,
};
/**
* enum backlight_notification - the type of notification
*
* The notifications that is used for notification sent to the receiver
* that registered notifications using backlight_register_notifier().
*/
enum backlight_notification {
/**
* @BACKLIGHT_REGISTERED: The backlight device is registered.
*/
BACKLIGHT_REGISTERED,
/**
* @BACKLIGHT_UNREGISTERED: The backlight revice is unregistered.
*/
BACKLIGHT_UNREGISTERED,
};
/** enum backlight_scale - the type of scale used for brightness values
*
* The type of scale used for brightness values.
*/
enum backlight_scale {
/**
* @BACKLIGHT_SCALE_UNKNOWN: The scale is unknown.
*/
BACKLIGHT_SCALE_UNKNOWN = 0,
/**
* @BACKLIGHT_SCALE_LINEAR: The scale is linear.
*
* The linear scale will increase brightness the same for each step.
*/
BACKLIGHT_SCALE_LINEAR,
/**
* @BACKLIGHT_SCALE_NON_LINEAR: The scale is not linear.
*
* This is often used when the brightness values tries to adjust to
* the relative perception of the eye demanding a non-linear scale.
*/
BACKLIGHT_SCALE_NON_LINEAR,
};
struct backlight_device;
struct fb_info;
/**
* struct backlight_ops - backlight operations
*
* The backlight operations are specified when the backlight device is registered.
*/
struct backlight_ops {
/**
* @options: Configure how operations are called from the core.
*
* The options parameter is used to adjust the behaviour of the core.
* Set BL_CORE_SUSPENDRESUME to get the update_status() operation called
* upon suspend and resume.
*/
unsigned int options;
#define BL_CORE_SUSPENDRESUME (1 << 0)
/**
* @update_status: Operation called when properties have changed.
*
* Notify the backlight driver some property has changed.
* The update_status operation is protected by the update_lock.
*
* The backlight driver is expected to use backlight_is_blank()
* to check if the display is blanked and set brightness accordingly.
* update_status() is called when any of the properties has changed.
*
* RETURNS:
*
* 0 on success, negative error code if any failure occurred.
*/
int (*update_status)(struct backlight_device *);
/**
* @get_brightness: Return the current backlight brightness.
*
* The driver may implement this as a readback from the HW.
* This operation is optional and if not present then the current
* brightness property value is used.
*
* RETURNS:
*
* A brightness value which is 0 or a positive number.
* On failure a negative error code is returned.
*/
int (*get_brightness)(struct backlight_device *);
/**
* @check_fb: Check the framebuffer device.
*
* Check if given framebuffer device is the one bound to this backlight.
* This operation is optional and if not implemented it is assumed that the
* fbdev is always the one bound to the backlight.
*
* RETURNS:
*
* If info is NULL or the info matches the fbdev bound to the backlight return true.
* If info does not match the fbdev bound to the backlight return false.
*/
int (*check_fb)(struct backlight_device *bd, struct fb_info *info);
};
/**
* struct backlight_properties - backlight properties
*
* This structure defines all the properties of a backlight.
*/
struct backlight_properties {
/**
* @brightness: The current brightness requested by the user.
*
* The backlight core makes sure the range is (0 to max_brightness)
* when the brightness is set via the sysfs attribute:
* /sys/class/backlight/<backlight>/brightness.
*
* This value can be set in the backlight_properties passed
* to devm_backlight_device_register() to set a default brightness
* value.
*/
int brightness;
/**
* @max_brightness: The maximum brightness value.
*
* This value must be set in the backlight_properties passed to
* devm_backlight_device_register() and shall not be modified by the
* driver after registration.
*/
int max_brightness;
/**
* @power: The current power mode.
*
* User space can configure the power mode using the sysfs
* attribute: /sys/class/backlight/<backlight>/bl_power
* When the power property is updated update_status() is called.
*
* The possible values are: (0: full on, 1 to 3: power saving
* modes; 4: full off), see FB_BLANK_XXX.
*
* When the backlight device is enabled @power is set
* to FB_BLANK_UNBLANK. When the backlight device is disabled
* @power is set to FB_BLANK_POWERDOWN.
*/
int power;
/**
* @fb_blank: The power state from the FBIOBLANK ioctl.
*
* When the FBIOBLANK ioctl is called @fb_blank is set to the
* blank parameter and the update_status() operation is called.
*
* When the backlight device is enabled @fb_blank is set
* to FB_BLANK_UNBLANK. When the backlight device is disabled
* @fb_blank is set to FB_BLANK_POWERDOWN.
*
* Backlight drivers should avoid using this property. It has been
* replaced by state & BL_CORE_FBLANK (although most drivers should
* use backlight_is_blank() as the preferred means to get the blank
* state).
*
* fb_blank is deprecated and will be removed.
*/
int fb_blank;
/**
* @type: The type of backlight supported.
*
* The backlight type allows userspace to make appropriate
* policy decisions based on the backlight type.
*
* This value must be set in the backlight_properties
* passed to devm_backlight_device_register().
*/
enum backlight_type type;
/**
* @state: The state of the backlight core.
*
* The state is a bitmask. BL_CORE_FBBLANK is set when the display
* is expected to be blank. BL_CORE_SUSPENDED is set when the
* driver is suspended.
*
* backlight drivers are expected to use backlight_is_blank()
* in their update_status() operation rather than reading the
* state property.
*
* The state is maintained by the core and drivers may not modify it.
*/
unsigned int state;
#define BL_CORE_SUSPENDED (1 << 0) /* backlight is suspended */
#define BL_CORE_FBBLANK (1 << 1) /* backlight is under an fb blank event */
/**
* @scale: The type of the brightness scale.
*/
enum backlight_scale scale;
};
/**
* struct backlight_device - backlight device data
*
* This structure holds all data required by a backlight device.
*/
struct backlight_device {
/**
* @props: Backlight properties
*/
struct backlight_properties props;
/**
* @update_lock: The lock used when calling the update_status() operation.
*
* update_lock is an internal backlight lock that serialise access
* to the update_status() operation. The backlight core holds the update_lock
* when calling the update_status() operation. The update_lock shall not
* be used by backlight drivers.
*/
struct mutex update_lock;
/**
* @ops_lock: The lock used around everything related to backlight_ops.
*
* ops_lock is an internal backlight lock that protects the ops pointer
* and is used around all accesses to ops and when the operations are
* invoked. The ops_lock shall not be used by backlight drivers.
*/
struct mutex ops_lock;
/**
* @ops: Pointer to the backlight operations.
*
* If ops is NULL, the driver that registered this device has been unloaded,
* and if class_get_devdata() points to something in the body of that driver,
* it is also invalid.
*/
const struct backlight_ops *ops;
/**
* @fb_notif: The framebuffer notifier block
*/
struct notifier_block fb_notif;
/**
* @entry: List entry of all registered backlight devices
*/
struct list_head entry;
/**
* @dev: Parent device.
*/
struct device dev;
/**
* @fb_bl_on: The state of individual fbdev's.
*
* Multiple fbdev's may share one backlight device. The fb_bl_on
* records the state of the individual fbdev.
*/
bool fb_bl_on[FB_MAX];
/**
* @use_count: The number of uses of fb_bl_on.
*/
int use_count;
};
/**
* backlight_update_status - force an update of the backlight device status
* @bd: the backlight device
*/
static inline int backlight_update_status(struct backlight_device *bd)
{
int ret = -ENOENT;
mutex_lock(&bd->update_lock);
if (bd->ops && bd->ops->update_status)
ret = bd->ops->update_status(bd);
mutex_unlock(&bd->update_lock);
return ret;
}
/**
* backlight_enable - Enable backlight
* @bd: the backlight device to enable
*/
static inline int backlight_enable(struct backlight_device *bd)
{
if (!bd)
return 0;
bd->props.power = FB_BLANK_UNBLANK;
bd->props.fb_blank = FB_BLANK_UNBLANK;
bd->props.state &= ~BL_CORE_FBBLANK;
return backlight_update_status(bd);
}
/**
* backlight_disable - Disable backlight
* @bd: the backlight device to disable
*/
static inline int backlight_disable(struct backlight_device *bd)
{
if (!bd)
return 0;
bd->props.power = FB_BLANK_POWERDOWN;
bd->props.fb_blank = FB_BLANK_POWERDOWN;
bd->props.state |= BL_CORE_FBBLANK;
return backlight_update_status(bd);
}
/**
* backlight_is_blank - Return true if display is expected to be blank
* @bd: the backlight device
*
* Display is expected to be blank if any of these is true::
*
* 1) if power in not UNBLANK
* 2) if fb_blank is not UNBLANK
* 3) if state indicate BLANK or SUSPENDED
*
* Returns true if display is expected to be blank, false otherwise.
*/
static inline bool backlight_is_blank(const struct backlight_device *bd)
{
return bd->props.power != FB_BLANK_UNBLANK ||
bd->props.fb_blank != FB_BLANK_UNBLANK ||
bd->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK);
}
/**
* backlight_get_brightness - Returns the current brightness value
* @bd: the backlight device
*
* Returns the current brightness value, taking in consideration the current
* state. If backlight_is_blank() returns true then return 0 as brightness
* otherwise return the current brightness property value.
*
* Backlight drivers are expected to use this function in their update_status()
* operation to get the brightness value.
*/
static inline int backlight_get_brightness(const struct backlight_device *bd)
{
if (backlight_is_blank(bd))
return 0;
else
return bd->props.brightness;
}
struct backlight_device *
backlight_device_register(const char *name, struct device *dev, void *devdata,
const struct backlight_ops *ops,
const struct backlight_properties *props);
struct backlight_device *
devm_backlight_device_register(struct device *dev, const char *name,
struct device *parent, void *devdata,
const struct backlight_ops *ops,
const struct backlight_properties *props);
void backlight_device_unregister(struct backlight_device *bd);
void devm_backlight_device_unregister(struct device *dev,
struct backlight_device *bd);
void backlight_force_update(struct backlight_device *bd,
enum backlight_update_reason reason);
int backlight_register_notifier(struct notifier_block *nb);
int backlight_unregister_notifier(struct notifier_block *nb);
struct backlight_device *backlight_device_get_by_name(const char *name);
struct backlight_device *backlight_device_get_by_type(enum backlight_type type);
int backlight_device_set_brightness(struct backlight_device *bd,
unsigned long brightness);
#define to_backlight_device(obj) container_of(obj, struct backlight_device, dev)
/**
* bl_get_data - access devdata
* @bl_dev: pointer to backlight device
*
* When a backlight device is registered the driver has the possibility
* to supply a void * devdata. bl_get_data() return a pointer to the
* devdata.
*
* RETURNS:
*
* pointer to devdata stored while registering the backlight device.
*/
static inline void * bl_get_data(struct backlight_device *bl_dev)
{
return dev_get_drvdata(&bl_dev->dev);
}
#ifdef CONFIG_OF
struct backlight_device *of_find_backlight_by_node(struct device_node *node);
#else
static inline struct backlight_device *
of_find_backlight_by_node(struct device_node *node)
{
return NULL;
}
#endif
#if IS_ENABLED(CONFIG_BACKLIGHT_CLASS_DEVICE)
struct backlight_device *devm_of_find_backlight(struct device *dev);
#else
static inline struct backlight_device *
devm_of_find_backlight(struct device *dev)
{
return NULL;
}
#endif
#endif