linuxdebug/Documentation/admin-guide/pm/strategies.rst

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.. SPDX-License-Identifier: GPL-2.0
.. include:: <isonum.txt>
===========================
Power Management Strategies
===========================
:Copyright: |copy| 2017 Intel Corporation
:Author: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
The Linux kernel supports two major high-level power management strategies.
One of them is based on using global low-power states of the whole system in
which user space code cannot be executed and the overall system activity is
significantly reduced, referred to as :doc:`sleep states <sleep-states>`. The
kernel puts the system into one of these states when requested by user space
and the system stays in it until a special signal is received from one of
designated devices, triggering a transition to the ``working state`` in which
user space code can run. Because sleep states are global and the whole system
is affected by the state changes, this strategy is referred to as the
:doc:`system-wide power management <system-wide>`.
The other strategy, referred to as the :doc:`working-state power management
<working-state>`, is based on adjusting the power states of individual hardware
components of the system, as needed, in the working state. In consequence, if
this strategy is in use, the working state of the system usually does not
correspond to any particular physical configuration of it, but can be treated as
a metastate covering a range of different power states of the system in which
the individual components of it can be either ``active`` (in use) or
``inactive`` (idle). If they are active, they have to be in power states
allowing them to process data and to be accessed by software. In turn, if they
are inactive, ideally, they should be in low-power states in which they may not
be accessible.
If all of the system components are active, the system as a whole is regarded as
"runtime active" and that situation typically corresponds to the maximum power
draw (or maximum energy usage) of it. If all of them are inactive, the system
as a whole is regarded as "runtime idle" which may be very close to a sleep
state from the physical system configuration and power draw perspective, but
then it takes much less time and effort to start executing user space code than
for the same system in a sleep state. However, transitions from sleep states
back to the working state can only be started by a limited set of devices, so
typically the system can spend much more time in a sleep state than it can be
runtime idle in one go. For this reason, systems usually use less energy in
sleep states than when they are runtime idle most of the time.
Moreover, the two power management strategies address different usage scenarios.
Namely, if the user indicates that the system will not be in use going forward,
for example by closing its lid (if the system is a laptop), it probably should
go into a sleep state at that point. On the other hand, if the user simply goes
away from the laptop keyboard, it probably should stay in the working state and
use the working-state power management in case it becomes idle, because the user
may come back to it at any time and then may want the system to be immediately
accessible.