489 lines
15 KiB
ReStructuredText
489 lines
15 KiB
ReStructuredText
|
.. SPDX-License-Identifier: GPL-2.0
|
|||
|
|
|||
|
==============================
|
|||
|
drm/komeda Arm display driver
|
|||
|
==============================
|
|||
|
|
|||
|
The drm/komeda driver supports the Arm display processor D71 and later products,
|
|||
|
this document gives a brief overview of driver design: how it works and why
|
|||
|
design it like that.
|
|||
|
|
|||
|
Overview of D71 like display IPs
|
|||
|
================================
|
|||
|
|
|||
|
From D71, Arm display IP begins to adopt a flexible and modularized
|
|||
|
architecture. A display pipeline is made up of multiple individual and
|
|||
|
functional pipeline stages called components, and every component has some
|
|||
|
specific capabilities that can give the flowed pipeline pixel data a
|
|||
|
particular processing.
|
|||
|
|
|||
|
Typical D71 components:
|
|||
|
|
|||
|
Layer
|
|||
|
-----
|
|||
|
Layer is the first pipeline stage, which prepares the pixel data for the next
|
|||
|
stage. It fetches the pixel from memory, decodes it if it's AFBC, rotates the
|
|||
|
source image, unpacks or converts YUV pixels to the device internal RGB pixels,
|
|||
|
then adjusts the color_space of pixels if needed.
|
|||
|
|
|||
|
Scaler
|
|||
|
------
|
|||
|
As its name suggests, scaler takes responsibility for scaling, and D71 also
|
|||
|
supports image enhancements by scaler.
|
|||
|
The usage of scaler is very flexible and can be connected to layer output
|
|||
|
for layer scaling, or connected to compositor and scale the whole display
|
|||
|
frame and then feed the output data into wb_layer which will then write it
|
|||
|
into memory.
|
|||
|
|
|||
|
Compositor (compiz)
|
|||
|
-------------------
|
|||
|
Compositor blends multiple layers or pixel data flows into one single display
|
|||
|
frame. its output frame can be fed into post image processor for showing it on
|
|||
|
the monitor or fed into wb_layer and written to memory at the same time.
|
|||
|
user can also insert a scaler between compositor and wb_layer to down scale
|
|||
|
the display frame first and then write to memory.
|
|||
|
|
|||
|
Writeback Layer (wb_layer)
|
|||
|
--------------------------
|
|||
|
Writeback layer does the opposite things of Layer, which connects to compiz
|
|||
|
and writes the composition result to memory.
|
|||
|
|
|||
|
Post image processor (improc)
|
|||
|
-----------------------------
|
|||
|
Post image processor adjusts frame data like gamma and color space to fit the
|
|||
|
requirements of the monitor.
|
|||
|
|
|||
|
Timing controller (timing_ctrlr)
|
|||
|
--------------------------------
|
|||
|
Final stage of display pipeline, Timing controller is not for the pixel
|
|||
|
handling, but only for controlling the display timing.
|
|||
|
|
|||
|
Merger
|
|||
|
------
|
|||
|
D71 scaler mostly only has the half horizontal input/output capabilities
|
|||
|
compared with Layer, like if Layer supports 4K input size, the scaler only can
|
|||
|
support 2K input/output in the same time. To achieve the ful frame scaling, D71
|
|||
|
introduces Layer Split, which splits the whole image to two half parts and feeds
|
|||
|
them to two Layers A and B, and does the scaling independently. After scaling
|
|||
|
the result need to be fed to merger to merge two part images together, and then
|
|||
|
output merged result to compiz.
|
|||
|
|
|||
|
Splitter
|
|||
|
--------
|
|||
|
Similar to Layer Split, but Splitter is used for writeback, which splits the
|
|||
|
compiz result to two parts and then feed them to two scalers.
|
|||
|
|
|||
|
Possible D71 Pipeline usage
|
|||
|
===========================
|
|||
|
|
|||
|
Benefitting from the modularized architecture, D71 pipelines can be easily
|
|||
|
adjusted to fit different usages. And D71 has two pipelines, which support two
|
|||
|
types of working mode:
|
|||
|
|
|||
|
- Dual display mode
|
|||
|
Two pipelines work independently and separately to drive two display outputs.
|
|||
|
|
|||
|
- Single display mode
|
|||
|
Two pipelines work together to drive only one display output.
|
|||
|
|
|||
|
On this mode, pipeline_B doesn't work indenpendently, but outputs its
|
|||
|
composition result into pipeline_A, and its pixel timing also derived from
|
|||
|
pipeline_A.timing_ctrlr. The pipeline_B works just like a "slave" of
|
|||
|
pipeline_A(master)
|
|||
|
|
|||
|
Single pipeline data flow
|
|||
|
-------------------------
|
|||
|
|
|||
|
.. kernel-render:: DOT
|
|||
|
:alt: Single pipeline digraph
|
|||
|
:caption: Single pipeline data flow
|
|||
|
|
|||
|
digraph single_ppl {
|
|||
|
rankdir=LR;
|
|||
|
|
|||
|
subgraph {
|
|||
|
"Memory";
|
|||
|
"Monitor";
|
|||
|
}
|
|||
|
|
|||
|
subgraph cluster_pipeline {
|
|||
|
style=dashed
|
|||
|
node [shape=box]
|
|||
|
{
|
|||
|
node [bgcolor=grey style=dashed]
|
|||
|
"Scaler-0";
|
|||
|
"Scaler-1";
|
|||
|
"Scaler-0/1"
|
|||
|
}
|
|||
|
|
|||
|
node [bgcolor=grey style=filled]
|
|||
|
"Layer-0" -> "Scaler-0"
|
|||
|
"Layer-1" -> "Scaler-0"
|
|||
|
"Layer-2" -> "Scaler-1"
|
|||
|
"Layer-3" -> "Scaler-1"
|
|||
|
|
|||
|
"Layer-0" -> "Compiz"
|
|||
|
"Layer-1" -> "Compiz"
|
|||
|
"Layer-2" -> "Compiz"
|
|||
|
"Layer-3" -> "Compiz"
|
|||
|
"Scaler-0" -> "Compiz"
|
|||
|
"Scaler-1" -> "Compiz"
|
|||
|
|
|||
|
"Compiz" -> "Scaler-0/1" -> "Wb_layer"
|
|||
|
"Compiz" -> "Improc" -> "Timing Controller"
|
|||
|
}
|
|||
|
|
|||
|
"Wb_layer" -> "Memory"
|
|||
|
"Timing Controller" -> "Monitor"
|
|||
|
}
|
|||
|
|
|||
|
Dual pipeline with Slave enabled
|
|||
|
--------------------------------
|
|||
|
|
|||
|
.. kernel-render:: DOT
|
|||
|
:alt: Slave pipeline digraph
|
|||
|
:caption: Slave pipeline enabled data flow
|
|||
|
|
|||
|
digraph slave_ppl {
|
|||
|
rankdir=LR;
|
|||
|
|
|||
|
subgraph {
|
|||
|
"Memory";
|
|||
|
"Monitor";
|
|||
|
}
|
|||
|
node [shape=box]
|
|||
|
subgraph cluster_pipeline_slave {
|
|||
|
style=dashed
|
|||
|
label="Slave Pipeline_B"
|
|||
|
node [shape=box]
|
|||
|
{
|
|||
|
node [bgcolor=grey style=dashed]
|
|||
|
"Slave.Scaler-0";
|
|||
|
"Slave.Scaler-1";
|
|||
|
}
|
|||
|
|
|||
|
node [bgcolor=grey style=filled]
|
|||
|
"Slave.Layer-0" -> "Slave.Scaler-0"
|
|||
|
"Slave.Layer-1" -> "Slave.Scaler-0"
|
|||
|
"Slave.Layer-2" -> "Slave.Scaler-1"
|
|||
|
"Slave.Layer-3" -> "Slave.Scaler-1"
|
|||
|
|
|||
|
"Slave.Layer-0" -> "Slave.Compiz"
|
|||
|
"Slave.Layer-1" -> "Slave.Compiz"
|
|||
|
"Slave.Layer-2" -> "Slave.Compiz"
|
|||
|
"Slave.Layer-3" -> "Slave.Compiz"
|
|||
|
"Slave.Scaler-0" -> "Slave.Compiz"
|
|||
|
"Slave.Scaler-1" -> "Slave.Compiz"
|
|||
|
}
|
|||
|
|
|||
|
subgraph cluster_pipeline_master {
|
|||
|
style=dashed
|
|||
|
label="Master Pipeline_A"
|
|||
|
node [shape=box]
|
|||
|
{
|
|||
|
node [bgcolor=grey style=dashed]
|
|||
|
"Scaler-0";
|
|||
|
"Scaler-1";
|
|||
|
"Scaler-0/1"
|
|||
|
}
|
|||
|
|
|||
|
node [bgcolor=grey style=filled]
|
|||
|
"Layer-0" -> "Scaler-0"
|
|||
|
"Layer-1" -> "Scaler-0"
|
|||
|
"Layer-2" -> "Scaler-1"
|
|||
|
"Layer-3" -> "Scaler-1"
|
|||
|
|
|||
|
"Slave.Compiz" -> "Compiz"
|
|||
|
"Layer-0" -> "Compiz"
|
|||
|
"Layer-1" -> "Compiz"
|
|||
|
"Layer-2" -> "Compiz"
|
|||
|
"Layer-3" -> "Compiz"
|
|||
|
"Scaler-0" -> "Compiz"
|
|||
|
"Scaler-1" -> "Compiz"
|
|||
|
|
|||
|
"Compiz" -> "Scaler-0/1" -> "Wb_layer"
|
|||
|
"Compiz" -> "Improc" -> "Timing Controller"
|
|||
|
}
|
|||
|
|
|||
|
"Wb_layer" -> "Memory"
|
|||
|
"Timing Controller" -> "Monitor"
|
|||
|
}
|
|||
|
|
|||
|
Sub-pipelines for input and output
|
|||
|
----------------------------------
|
|||
|
|
|||
|
A complete display pipeline can be easily divided into three sub-pipelines
|
|||
|
according to the in/out usage.
|
|||
|
|
|||
|
Layer(input) pipeline
|
|||
|
~~~~~~~~~~~~~~~~~~~~~
|
|||
|
|
|||
|
.. kernel-render:: DOT
|
|||
|
:alt: Layer data digraph
|
|||
|
:caption: Layer (input) data flow
|
|||
|
|
|||
|
digraph layer_data_flow {
|
|||
|
rankdir=LR;
|
|||
|
node [shape=box]
|
|||
|
|
|||
|
{
|
|||
|
node [bgcolor=grey style=dashed]
|
|||
|
"Scaler-n";
|
|||
|
}
|
|||
|
|
|||
|
"Layer-n" -> "Scaler-n" -> "Compiz"
|
|||
|
}
|
|||
|
|
|||
|
.. kernel-render:: DOT
|
|||
|
:alt: Layer Split digraph
|
|||
|
:caption: Layer Split pipeline
|
|||
|
|
|||
|
digraph layer_data_flow {
|
|||
|
rankdir=LR;
|
|||
|
node [shape=box]
|
|||
|
|
|||
|
"Layer-0/1" -> "Scaler-0" -> "Merger"
|
|||
|
"Layer-2/3" -> "Scaler-1" -> "Merger"
|
|||
|
"Merger" -> "Compiz"
|
|||
|
}
|
|||
|
|
|||
|
Writeback(output) pipeline
|
|||
|
~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|||
|
.. kernel-render:: DOT
|
|||
|
:alt: writeback digraph
|
|||
|
:caption: Writeback(output) data flow
|
|||
|
|
|||
|
digraph writeback_data_flow {
|
|||
|
rankdir=LR;
|
|||
|
node [shape=box]
|
|||
|
|
|||
|
{
|
|||
|
node [bgcolor=grey style=dashed]
|
|||
|
"Scaler-n";
|
|||
|
}
|
|||
|
|
|||
|
"Compiz" -> "Scaler-n" -> "Wb_layer"
|
|||
|
}
|
|||
|
|
|||
|
.. kernel-render:: DOT
|
|||
|
:alt: split writeback digraph
|
|||
|
:caption: Writeback(output) Split data flow
|
|||
|
|
|||
|
digraph writeback_data_flow {
|
|||
|
rankdir=LR;
|
|||
|
node [shape=box]
|
|||
|
|
|||
|
"Compiz" -> "Splitter"
|
|||
|
"Splitter" -> "Scaler-0" -> "Merger"
|
|||
|
"Splitter" -> "Scaler-1" -> "Merger"
|
|||
|
"Merger" -> "Wb_layer"
|
|||
|
}
|
|||
|
|
|||
|
Display output pipeline
|
|||
|
~~~~~~~~~~~~~~~~~~~~~~~
|
|||
|
.. kernel-render:: DOT
|
|||
|
:alt: display digraph
|
|||
|
:caption: display output data flow
|
|||
|
|
|||
|
digraph single_ppl {
|
|||
|
rankdir=LR;
|
|||
|
node [shape=box]
|
|||
|
|
|||
|
"Compiz" -> "Improc" -> "Timing Controller"
|
|||
|
}
|
|||
|
|
|||
|
In the following section we'll see these three sub-pipelines will be handled
|
|||
|
by KMS-plane/wb_conn/crtc respectively.
|
|||
|
|
|||
|
Komeda Resource abstraction
|
|||
|
===========================
|
|||
|
|
|||
|
struct komeda_pipeline/component
|
|||
|
--------------------------------
|
|||
|
|
|||
|
To fully utilize and easily access/configure the HW, the driver side also uses
|
|||
|
a similar architecture: Pipeline/Component to describe the HW features and
|
|||
|
capabilities, and a specific component includes two parts:
|
|||
|
|
|||
|
- Data flow controlling.
|
|||
|
- Specific component capabilities and features.
|
|||
|
|
|||
|
So the driver defines a common header struct komeda_component to describe the
|
|||
|
data flow control and all specific components are a subclass of this base
|
|||
|
structure.
|
|||
|
|
|||
|
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h
|
|||
|
:internal:
|
|||
|
|
|||
|
Resource discovery and initialization
|
|||
|
=====================================
|
|||
|
|
|||
|
Pipeline and component are used to describe how to handle the pixel data. We
|
|||
|
still need a @struct komeda_dev to describe the whole view of the device, and
|
|||
|
the control-abilites of device.
|
|||
|
|
|||
|
We have &komeda_dev, &komeda_pipeline, &komeda_component. Now fill devices with
|
|||
|
pipelines. Since komeda is not for D71 only but also intended for later products,
|
|||
|
of course we’d better share as much as possible between different products. To
|
|||
|
achieve this, split the komeda device into two layers: CORE and CHIP.
|
|||
|
|
|||
|
- CORE: for common features and capabilities handling.
|
|||
|
- CHIP: for register programing and HW specific feature (limitation) handling.
|
|||
|
|
|||
|
CORE can access CHIP by three chip function structures:
|
|||
|
|
|||
|
- struct komeda_dev_funcs
|
|||
|
- struct komeda_pipeline_funcs
|
|||
|
- struct komeda_component_funcs
|
|||
|
|
|||
|
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_dev.h
|
|||
|
:internal:
|
|||
|
|
|||
|
Format handling
|
|||
|
===============
|
|||
|
|
|||
|
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_format_caps.h
|
|||
|
:internal:
|
|||
|
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_framebuffer.h
|
|||
|
:internal:
|
|||
|
|
|||
|
Attach komeda_dev to DRM-KMS
|
|||
|
============================
|
|||
|
|
|||
|
Komeda abstracts resources by pipeline/component, but DRM-KMS uses
|
|||
|
crtc/plane/connector. One KMS-obj cannot represent only one single component,
|
|||
|
since the requirements of a single KMS object cannot simply be achieved by a
|
|||
|
single component, usually that needs multiple components to fit the requirement.
|
|||
|
Like set mode, gamma, ctm for KMS all target on CRTC-obj, but komeda needs
|
|||
|
compiz, improc and timing_ctrlr to work together to fit these requirements.
|
|||
|
And a KMS-Plane may require multiple komeda resources: layer/scaler/compiz.
|
|||
|
|
|||
|
So, one KMS-Obj represents a sub-pipeline of komeda resources.
|
|||
|
|
|||
|
- Plane: `Layer(input) pipeline`_
|
|||
|
- Wb_connector: `Writeback(output) pipeline`_
|
|||
|
- Crtc: `Display output pipeline`_
|
|||
|
|
|||
|
So, for komeda, we treat KMS crtc/plane/connector as users of pipeline and
|
|||
|
component, and at any one time a pipeline/component only can be used by one
|
|||
|
user. And pipeline/component will be treated as private object of DRM-KMS; the
|
|||
|
state will be managed by drm_atomic_state as well.
|
|||
|
|
|||
|
How to map plane to Layer(input) pipeline
|
|||
|
-----------------------------------------
|
|||
|
|
|||
|
Komeda has multiple Layer input pipelines, see:
|
|||
|
- `Single pipeline data flow`_
|
|||
|
- `Dual pipeline with Slave enabled`_
|
|||
|
|
|||
|
The easiest way is binding a plane to a fixed Layer pipeline, but consider the
|
|||
|
komeda capabilities:
|
|||
|
|
|||
|
- Layer Split, See `Layer(input) pipeline`_
|
|||
|
|
|||
|
Layer_Split is quite complicated feature, which splits a big image into two
|
|||
|
parts and handles it by two layers and two scalers individually. But it
|
|||
|
imports an edge problem or effect in the middle of the image after the split.
|
|||
|
To avoid such a problem, it needs a complicated Split calculation and some
|
|||
|
special configurations to the layer and scaler. We'd better hide such HW
|
|||
|
related complexity to user mode.
|
|||
|
|
|||
|
- Slave pipeline, See `Dual pipeline with Slave enabled`_
|
|||
|
|
|||
|
Since the compiz component doesn't output alpha value, the slave pipeline
|
|||
|
only can be used for bottom layers composition. The komeda driver wants to
|
|||
|
hide this limitation to the user. The way to do this is to pick a suitable
|
|||
|
Layer according to plane_state->zpos.
|
|||
|
|
|||
|
So for komeda, the KMS-plane doesn't represent a fixed komeda layer pipeline,
|
|||
|
but multiple Layers with same capabilities. Komeda will select one or more
|
|||
|
Layers to fit the requirement of one KMS-plane.
|
|||
|
|
|||
|
Make component/pipeline to be drm_private_obj
|
|||
|
---------------------------------------------
|
|||
|
|
|||
|
Add :c:type:`drm_private_obj` to :c:type:`komeda_component`, :c:type:`komeda_pipeline`
|
|||
|
|
|||
|
.. code-block:: c
|
|||
|
|
|||
|
struct komeda_component {
|
|||
|
struct drm_private_obj obj;
|
|||
|
...
|
|||
|
}
|
|||
|
|
|||
|
struct komeda_pipeline {
|
|||
|
struct drm_private_obj obj;
|
|||
|
...
|
|||
|
}
|
|||
|
|
|||
|
Tracking component_state/pipeline_state by drm_atomic_state
|
|||
|
-----------------------------------------------------------
|
|||
|
|
|||
|
Add :c:type:`drm_private_state` and user to :c:type:`komeda_component_state`,
|
|||
|
:c:type:`komeda_pipeline_state`
|
|||
|
|
|||
|
.. code-block:: c
|
|||
|
|
|||
|
struct komeda_component_state {
|
|||
|
struct drm_private_state obj;
|
|||
|
void *binding_user;
|
|||
|
...
|
|||
|
}
|
|||
|
|
|||
|
struct komeda_pipeline_state {
|
|||
|
struct drm_private_state obj;
|
|||
|
struct drm_crtc *crtc;
|
|||
|
...
|
|||
|
}
|
|||
|
|
|||
|
komeda component validation
|
|||
|
---------------------------
|
|||
|
|
|||
|
Komeda has multiple types of components, but the process of validation are
|
|||
|
similar, usually including the following steps:
|
|||
|
|
|||
|
.. code-block:: c
|
|||
|
|
|||
|
int komeda_xxxx_validate(struct komeda_component_xxx xxx_comp,
|
|||
|
struct komeda_component_output *input_dflow,
|
|||
|
struct drm_plane/crtc/connector *user,
|
|||
|
struct drm_plane/crtc/connector_state, *user_state)
|
|||
|
{
|
|||
|
setup 1: check if component is needed, like the scaler is optional depending
|
|||
|
on the user_state; if unneeded, just return, and the caller will
|
|||
|
put the data flow into next stage.
|
|||
|
Setup 2: check user_state with component features and capabilities to see
|
|||
|
if requirements can be met; if not, return fail.
|
|||
|
Setup 3: get component_state from drm_atomic_state, and try set to set
|
|||
|
user to component; fail if component has been assigned to another
|
|||
|
user already.
|
|||
|
Setup 3: configure the component_state, like set its input component,
|
|||
|
convert user_state to component specific state.
|
|||
|
Setup 4: adjust the input_dflow and prepare it for the next stage.
|
|||
|
}
|
|||
|
|
|||
|
komeda_kms Abstraction
|
|||
|
----------------------
|
|||
|
|
|||
|
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_kms.h
|
|||
|
:internal:
|
|||
|
|
|||
|
komde_kms Functions
|
|||
|
-------------------
|
|||
|
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_crtc.c
|
|||
|
:internal:
|
|||
|
.. kernel-doc:: drivers/gpu/drm/arm/display/komeda/komeda_plane.c
|
|||
|
:internal:
|
|||
|
|
|||
|
Build komeda to be a Linux module driver
|
|||
|
========================================
|
|||
|
|
|||
|
Now we have two level devices:
|
|||
|
|
|||
|
- komeda_dev: describes the real display hardware.
|
|||
|
- komeda_kms_dev: attachs or connects komeda_dev to DRM-KMS.
|
|||
|
|
|||
|
All komeda operations are supplied or operated by komeda_dev or komeda_kms_dev,
|
|||
|
the module driver is only a simple wrapper to pass the Linux command
|
|||
|
(probe/remove/pm) into komeda_dev or komeda_kms_dev.
|