287 lines
5.6 KiB
C++
287 lines
5.6 KiB
C++
// ---------------------------------------------------------
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//
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// interval.h
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// Tyson Brochu 2011
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//
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// ---------------------------------------------------------
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#ifndef TUNICATE_INTERVAL_H
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#define TUNICATE_INTERVAL_H
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#include <cassert>
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#include <fenv.h>
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#include "interval_base.h"
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namespace CCD
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{
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class Interval;
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typedef Interval IntervalType;
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#ifndef DEBUG
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#define VERIFY() (void)0;
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#else
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#define VERIFY() assert( -v[0] <= v[1] ); \
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assert( v[0] == v[0] ); \
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assert( v[1] == v[1] );
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#endif
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#ifndef DEBUG
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#define CHECK_ROUNDING_MODE() (void)0;
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#else
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#define CHECK_ROUNDING_MODE() assert( fegetround( ) == FE_UPWARD );
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#endif
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// ----------------------------------------
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//
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// class Interval:
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//
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// Stores the interval [a,b] as [-a,b] internally. With proper arithmetic operations, this
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// allows us to use only FE_UPWARD and avoid switching rounding modes over and over.
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//
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// ----------------------------------------
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class Interval : public IntervalBase
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{
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static int s_previous_rounding_mode;
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public:
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// Internal representation
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double v[2];
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Interval( double val );
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Interval( double left, double right );
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Interval();
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virtual ~Interval() {}
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virtual double stored_left() const;
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virtual double stored_right() const;
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virtual Interval& operator+=(const Interval &rhs);
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virtual Interval& operator-=(const Interval &rhs);
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virtual Interval& operator*=(const Interval &rhs);
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virtual Interval operator+(const Interval &other) const;
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virtual Interval operator-(const Interval &other) const;
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virtual Interval operator*(const Interval &other) const;
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virtual Interval operator-( ) const;
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static void begin_special_arithmetic();
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static void end_special_arithmetic();
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};
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inline void create_from_double( double a, Interval& out );
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// ----------------------------------------
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inline Interval::Interval( double val )
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{
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v[0] = -val;
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v[1] = val;
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VERIFY();
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}
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// ----------------------------------------
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inline Interval::Interval( double left, double right )
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{
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assert( left <= right );
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v[0] = -left;
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v[1] = right;
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VERIFY();
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}
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// ----------------------------------------
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inline Interval::Interval()
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{
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v[0] = 0;
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v[1] = 0;
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VERIFY();
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}
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// ----------------------------------------
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inline double Interval::stored_left() const
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{
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return v[0];
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}
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// ----------------------------------------
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inline double Interval::stored_right() const
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{
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return v[1];
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}
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// ----------------------------------------
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inline Interval& Interval::operator+=(const Interval &rhs)
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{
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CHECK_ROUNDING_MODE();
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VERIFY();
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v[0] += rhs.v[0];
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v[1] += rhs.v[1];
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VERIFY();
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return *this;
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}
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// ----------------------------------------
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inline Interval& Interval::operator-=( const Interval& rhs )
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{
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CHECK_ROUNDING_MODE();
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v[0] += rhs.v[1];
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v[1] += rhs.v[0];
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VERIFY();
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return *this;
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}
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// ----------------------------------------
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inline Interval& Interval::operator*=( const Interval& rhs )
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{
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CHECK_ROUNDING_MODE();
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Interval p = (*this) * rhs;
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*this = p;
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return *this;
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}
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// ----------------------------------------
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inline Interval Interval::operator+(const Interval &other) const
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{
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CHECK_ROUNDING_MODE();
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double v0 = v[0] + other.v[0];
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double v1 = v[1] + other.v[1 ];
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return Interval(-v0, v1);
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}
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// ----------------------------------------
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inline Interval Interval::operator-(const Interval &other) const
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{
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CHECK_ROUNDING_MODE();
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double v0 = v[0] + other.v[1];
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double v1 = v[1] + other.v[0];
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return Interval(-v0, v1);
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}
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// ----------------------------------------
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inline Interval Interval::operator*(const Interval &other) const
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{
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CHECK_ROUNDING_MODE();
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double neg_a = v[0];
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double b = v[1];
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double neg_c = other.v[0];
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double d = other.v[1];
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Interval product;
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if ( b <= 0 )
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{
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if ( d <= 0 )
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{
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product.v[0] = -b * d;
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product.v[1] = neg_a * neg_c;
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}
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else if ( -neg_c <= 0 && 0 <= d )
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{
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product.v[0] = neg_a * d;
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product.v[1] = neg_a * neg_c;
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}
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else
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{
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product.v[0] = neg_a * d;
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product.v[1] = b * -neg_c;
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}
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}
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else if ( -neg_a <= 0 && 0 <= b )
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{
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if ( d <= 0 )
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{
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product.v[0] = b * neg_c;
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product.v[1] = neg_a * neg_c;
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}
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else if ( -neg_c <= 0 && 0 <= d )
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{
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product.v[0] = std::max( neg_a * d, b * neg_c );
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product.v[1] = std::max( neg_a * neg_c, b * d );
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}
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else
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{
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product.v[0] = neg_a * d;
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product.v[1] = b * d;
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}
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}
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else
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{
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if ( d <= 0 )
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{
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product.v[0] = b * neg_c;
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product.v[1] = -neg_a * d;
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}
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else if ( -neg_c <= 0 && 0 <= d )
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{
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product.v[0] = b * neg_c;
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product.v[1] = b * d;
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}
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else
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{
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product.v[0] = -neg_a * neg_c;
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product.v[1] = b * d;
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}
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}
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return product;
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}
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// ----------------------------------------
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inline Interval Interval::operator-( ) const
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{
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CHECK_ROUNDING_MODE();
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return Interval( -v[1], v[0] );
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}
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// ----------------------------------------
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inline void Interval::begin_special_arithmetic()
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{
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s_previous_rounding_mode = fegetround();
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fesetround( FE_UPWARD );
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}
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// ----------------------------------------
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inline void Interval::end_special_arithmetic()
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{
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fesetround( s_previous_rounding_mode );
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}
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// ----------------------------------------
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inline void create_from_double( double a, Interval& out )
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{
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out.v[0] = -a;
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out.v[1] = a;
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}
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}
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#endif
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