89 lines
3.4 KiB
C++
89 lines
3.4 KiB
C++
/*------------------------------------------------------------------------------*
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* Architecture & Implementation of DBMS *
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*------------------------------------------------------------------------------*
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* Copyright 2022 Databases and Information Systems Group TU Dortmund *
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* Visit us at *
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* http://dbis.cs.tu-dortmund.de/cms/en/home/ *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR *
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, *
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *
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* OTHER DEALINGS IN THE SOFTWARE. *
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* *
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* Authors: *
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* Maximilian Berens <maximilian.berens@tu-dortmund.de> *
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* Roland Kühn <roland.kuehn@cs.tu-dortmund.de> *
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* Jan Mühlig <jan.muehlig@tu-dortmund.de> *
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*------------------------------------------------------------------------------*
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*/
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#pragma once
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#include "node/node_interface.h"
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <tuple>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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namespace beedb::plan::logical
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{
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class PlanView
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{
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public:
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using node_t = NodeInterface *;
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using edge_t = std::tuple<node_t, node_t, bool>;
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PlanView(const std::unique_ptr<NodeInterface> &root)
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{
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extract_nodes(nullptr, root);
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}
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~PlanView() = default;
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void replace(node_t original_node, node_t new_node);
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[[nodiscard]] bool move_between(node_t node, node_t child_node, node_t node_to_move);
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void erase(node_t node);
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[[nodiscard]] bool has_child(node_t node) const
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{
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return _node_children.find(node) != _node_children.end() && _node_children.at(node)[0] != nullptr;
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}
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[[nodiscard]] const std::array<node_t, 2> &children(node_t node) const
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{
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return _node_children.at(node);
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}
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[[nodiscard]] const std::unordered_map<node_t, std::array<node_t, 2>> &nodes_and_children() const
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{
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return _node_children;
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}
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[[nodiscard]] const std::unordered_map<node_t, node_t> &nodes_and_parent() const
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{
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return _node_parent;
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}
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[[nodiscard]] node_t parent(const node_t node) const
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{
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if (_node_parent.find(node) == _node_parent.end())
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{
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return nullptr;
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}
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return _node_parent.at(node);
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}
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node_t root() const;
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private:
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std::unordered_map<node_t, std::array<node_t, 2>> _node_children;
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std::unordered_map<node_t, node_t> _node_parent;
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void extract_nodes(node_t parent, const std::unique_ptr<NodeInterface> &node);
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void insert_between(node_t first, node_t second, node_t node_to_insert);
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};
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} // namespace beedb::plan::logical
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