298 lines
11 KiB
C++
298 lines
11 KiB
C++
/*------------------------------------------------------------------------------*
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* Architecture & Implementation of DBMS *
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*------------------------------------------------------------------------------*
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* Copyright 2022 Databases and Information Systems Group TU Dortmund *
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* Visit us at *
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* http://dbis.cs.tu-dortmund.de/cms/en/home/ *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR *
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, *
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *
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* OTHER DEALINGS IN THE SOFTWARE. *
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* *
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* Authors: *
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* Maximilian Berens <maximilian.berens@tu-dortmund.de> *
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* Roland Kühn <roland.kuehn@cs.tu-dortmund.de> *
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* Jan Mühlig <jan.muehlig@tu-dortmund.de> *
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*------------------------------------------------------------------------------*
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*/
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#pragma once
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#include <algorithm>
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#include <cassert>
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#include <iostream>
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#include <memory>
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#include <set>
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#include <tuple>
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#include <unordered_map>
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#include <vector>
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namespace beedb::util
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{
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/**
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* @brief The Graph class represents a directed graph with "weighted edges".
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*
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* Individual node store objects of type NodeData and have a unique id of type NodeIDType.
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* Edges are directional and carry objects of type EdgeData.
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* There can only be one edge from node A to node B.
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*
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* This class makes extensive use of the subscript operator[]. Edges and nodes can be created and accessed by simply
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* using the operator. For example: `graph[edge] = edge_value`, `NodeDataType value = graph[node]` or
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* `graph[edge].remove()`.
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*/
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template <typename NodeDataType, typename EdgeDataType, typename NodeIDType> class Graph
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{
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public:
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using EdgeID = std::pair<NodeIDType, NodeIDType>; // edge is a pair: <from,to>
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using NodeIDs = std::vector<NodeIDType>; // a collection of node id's
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Graph() = default;
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Graph(Graph &&) noexcept = default;
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Graph(const Graph &) = delete;
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virtual ~Graph() = default;
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protected:
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struct EdgeIdHash
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{
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std::size_t operator()(const EdgeID &id) const
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{
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return std::hash<NodeIDType>()(std::get<0>(id)) ^ std::hash<NodeIDType>()(std::get<1>(id));
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}
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};
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using NodeData = std::unordered_map<NodeIDType, std::unique_ptr<NodeDataType>>; // holds actual node data
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using EdgeData = std::unordered_map<EdgeID, EdgeDataType, EdgeIdHash>; // holds actual edge data
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using NodeIDMap = std::unordered_map<NodeIDType, NodeIDs>; // used for aux. data structures
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/**
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* @brief The Edges struct Proxy data structure that helps implement
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* the subscript-assignement operators for edges. This is more complicated
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* (compared to node data), because we make use of auxillary data
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* structures for edges (incoming and outgoing edges).
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*/
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class Edge
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{
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public:
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Edge(Graph *ref, const EdgeID &edge) : _ref(ref), _edge(edge)
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{
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}
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~Edge() = default;
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/**
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* @brief operator =
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* This gets called, when a call similar to
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* `graph[{A,B}] = edge_value;` (clone-assignement) is made.
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*
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* This structure is required to keep auxillary structures (incomin- and outgoing nodes) consistent!
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*
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* @param data
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*/
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void operator=(const EdgeDataType &data)
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{
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// check graph consistency: we can not add an edge to nodes that dont exist:
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if (_ref->_node_data.find(_edge.first) == _ref->_node_data.end() ||
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_ref->_node_data.find(_edge.second) == _ref->_node_data.end())
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{
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std::cerr << "ERROR: Trying to add edge, but nodes do not exist in graph!"
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<< " Edge is < " << _edge.first << " , " << _edge.second << " >" << std::endl;
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return;
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}
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// the assertions test, if all auxillary structures are properly initialized:
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assert(_ref->_incoming_node_ids.find(_edge.first) != _ref->_incoming_node_ids.end());
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assert(_ref->_incoming_node_ids.find(_edge.second) != _ref->_incoming_node_ids.end());
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assert(_ref->_outgoing_node_ids.find(_edge.first) != _ref->_outgoing_node_ids.end());
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assert(_ref->_outgoing_node_ids.find(_edge.second) != _ref->_outgoing_node_ids.end());
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// create edge:
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_ref->_outgoing_node_ids[_edge.first].push_back(_edge.second);
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_ref->_incoming_node_ids[_edge.second].push_back(_edge.first);
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_ref->_edge_data.insert({_edge, data});
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}
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/**
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* @brief operator EdgeData & conversion operator, that enables the
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* subscript operator to be used as a simple getter for the data behind
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* this proxy object.
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*/
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explicit operator const EdgeDataType &() const
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{
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return _ref->_edge_data[_edge];
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}
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/**
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* @brief remove just removes this edge and its data.
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*
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* We also remove it from auxillary data structures ("incoming" and "outgoing" nodes).
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*/
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void remove()
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{
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// first, remove edge and its data
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_ref->_edge_data.erase(_edge);
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// then remove id from auxillary edge-structures:
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auto &out_nodes = _ref->_outgoing_node_ids[_edge.first];
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out_nodes.erase(std::remove(out_nodes.begin(), out_nodes.end(), _edge.second), out_nodes.end());
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auto &in_nodes = _ref->_incoming_node_ids[_edge.second];
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in_nodes.erase(std::remove(in_nodes.begin(), in_nodes.end(), _edge.second), in_nodes.end());
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}
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private:
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Graph *_ref;
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const EdgeID &_edge;
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};
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class Node
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{
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public:
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Node(Graph *ref, const NodeIDType &nid) : _ref(ref), _nid(nid)
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{
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}
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/**
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* @brief operator =
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* This gets called, when a call similar to
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* `graph[node_id] = node_data;` is made.
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*
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* This structure is required to keep auxillary structures (incomin- and outgoing nodes) consistent!
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*
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* @param data
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*/
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void operator=(std::unique_ptr<NodeDataType> data)
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{
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_ref->insert({_nid, std::move(data)});
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}
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/**
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* @brief operator NodeDataType & conversion operator, that enables the
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* subscript operator to be used as a simple getter for the data behind
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* this proxy object.
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*/
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explicit operator std::unique_ptr<NodeDataType> &()
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{
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return _ref->_node_data[_nid];
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}
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explicit operator const NodeDataType &() const
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{
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return **(_ref->_node_data[_nid]);
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}
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[[maybe_unused]] const NodeIDs &incomingNodes() const
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{
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return _ref->_incoming_node_ids[_nid];
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}
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[[maybe_unused]] const NodeIDs &outgoingNodes() const
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{
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return _ref->_outgoing_node_ids[_nid];
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}
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/**
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* @brief remove removes this node and all connected edges.
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*/
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void remove()
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{
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// remove node data:
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_ref->_node_data.erase(_nid);
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// remove incoming edges:
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for (auto &other_node_id : _ref->_incoming_node_ids[_nid])
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{
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_ref->_edge_data.erase({other_node_id, _nid}); // actual edge
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// remove edges to this node from _outgoing_node_ids of other_node:
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NodeIDs &out_nodes = _ref->_outgoing_node_ids[other_node_id];
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out_nodes.erase(std::remove(out_nodes.begin(), out_nodes.end(), _nid), out_nodes.end());
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}
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// remove outgoing edges:
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for (auto &other_node_id : _ref->_outgoing_node_ids[_nid])
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{
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_ref->_edge_data.erase({_nid, other_node_id}); // actual edge
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// remove edges to this node from _incoming_node_ids of other_node:
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NodeIDs &in_nodes = _ref->_incoming_node_ids[other_node_id];
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in_nodes.erase(std::remove(in_nodes.begin(), in_nodes.end(), _nid), in_nodes.end());
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}
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// remove auxillary entries for this node:
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_ref->_incoming_node_ids.erase(_nid);
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_ref->_outgoing_node_ids.erase(_nid);
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}
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private:
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Graph *_ref;
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const NodeIDType &_nid;
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};
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public:
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// getter and setter for nodes/their data. can change node's data
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Node operator[](const NodeIDType &nid)
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{
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return Node(this, nid);
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}
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const NodeIDType &insert(
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typename NodeData::value_type &&map_pair) // parameter type is a std::pair<NodeIDType, NodeDataType>
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{
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const NodeIDType &id = _node_data.insert({map_pair.first, std::move(map_pair.second)}).first->first;
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_incoming_node_ids.insert({id, {}});
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_outgoing_node_ids.insert({id, {}});
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return id;
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}
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// simple read-only getter for node-data
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const std::unique_ptr<NodeDataType> &operator[](const NodeIDType &nid) const
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{
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return _node_data.at(nid);
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}
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// getter for mutable edge-data. Access via pair <from,to>
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Edge operator[](const EdgeID &edge)
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{
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return Edge(this, edge);
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}
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// simple read-only getter for edge-data. Access via pair <from,to>
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const EdgeDataType &operator[](const EdgeID &edge_id) const
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{
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return _edge_data[edge_id];
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}
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/**
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* @brief toConsole exhaustive dump of all node- and edge ids to console, without data.
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*/
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void toConsole() const
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{
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std::cout << "Nodes:" << std::endl;
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for (const auto &node : _node_data)
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{
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std::cout << "\t{" << node.first << ": " << static_cast<std::string>(*(node.second)) << "}" << std::endl;
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}
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std::cout << "Edges:" << std::endl;
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for (auto const &edge : _edge_data)
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{
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std::cout << "\t<" << edge.first.first << "," << edge.first.second << ">" << std::endl;
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}
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}
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[[maybe_unused]] [[nodiscard]] const NodeIDs &outgoing_nodes(const NodeIDType &nid) const
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{
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return _outgoing_node_ids.at(nid);
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}
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[[nodiscard]] const NodeIDs &incoming_nodes(const NodeIDType &nid) const
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{
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return _incoming_node_ids.at(nid);
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}
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[[nodiscard]] bool empty() const
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{
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return _node_data.empty();
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}
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protected: // actual graph data should be available to daughter classes
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NodeData _node_data; // contains node data. key is a NodeIDType
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EdgeData _edge_data; // contains edge data. key is a pair <A_ID,B_ID>
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NodeIDMap _outgoing_node_ids; // for efficient connectivity lookup
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NodeIDMap _incoming_node_ids; // for efficient connectivity lookup
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};
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} // namespace beedb::util
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