RTSA-lab01-CacheAnalysis/include/AbstractCache.h

454 lines
13 KiB
C++

#ifndef ABSTRACHTCACHESTATE_H
#define ABSTRACHTCACHESTATE_H
#include <cassert>
#include <cstddef>
#include <fstream>
#include <iostream>
#include <list>
#include <map>
#include <ostream>
#include <utility>
#include "AbstractState.h"
#include "Address.h"
#include "ConcreteState.h"
// Forward declarations
namespace cacheAnaPass {
class AbstractCache;
} // namespace cacheAnaPass
class AbstractCache {
public: // everything is public, because IDGAF
// map keys are instruction Addresses.
std::map<unsigned int, std::list<unsigned int>> Edges;
std::map<unsigned int, AbstractState> Nodes;
AbstractCache() {}
/**
* @brief Add an Edge to the Abstract Cache
*
* @param Pre Predecessor Address
* @param Suc Successor Address
*/
void addEdge(unsigned int Pre, unsigned int Suc) {
Edges[Pre].push_back(Suc);
Nodes[Pre].Successors.push_back(Suc);
Nodes[Suc].Predecessors.push_back(Pre);
}
/**
* @brief Add an Edge to the AbstractStateGraph
*
* @param Pre
* @param Suc
*/
void removeEdge(unsigned int Pre, unsigned int Suc) {
Edges[Pre].remove(Suc);
Nodes[Pre].Successors.remove(Suc);
Nodes[Suc].Predecessors.remove(Pre);
}
/**
* @brief Add an Empty node @NodeAddr
*
* @param NodeAddr
* @return unsigned int
*/
unsigned int addEmptyNode(unsigned int NodeAddr) {
int I = Nodes.size();
Nodes[I] = AbstractState(NodeAddr);
return I;
}
/**
* @brief Returns True if a path From -> To exists.
*
* @param From
* @param To
* @return true
* @return false
*/
bool findPath(unsigned int From, unsigned int To) {
std::map<unsigned int, bool> Visited;
Visited[From] = false;
bool Ret = false;
for (auto Visitor : Visited) {
if (!Visitor.second) {
for (unsigned int Next : Edges[Visitor.first]) {
if (Next == To) {
return true;
}
Visited[Next] = false;
}
}
Visited[Visitor.first] = true;
}
return Ret;
}
/**
* @brief Removes all Nested loops from the handed LoopBody
*
* @param LoopBodyIn
* @param OrigNodeToUnrolledNode
*/
void removeNestedLoops(
std::list<unsigned int> LoopBodyIn,
std::map<unsigned int, unsigned int> OrigNodeToUnrolledNode) {
unsigned int NestLoopTail;
for (unsigned int NodeNr : LoopBodyIn) {
bool IsLoopHead = false;
bool FoundLoopBody = false;
unsigned int LoopBodySize = 0;
int NestLoopHead = 0;
NestLoopHead = NodeNr;
if (Nodes[NodeNr].Predecessors.size() > 1) {
IsLoopHead = true;
FoundLoopBody = false;
LoopBodySize++;
// is loop head?
for (unsigned int Pre : Nodes[NodeNr].Predecessors) {
if (Pre > NodeNr) {
// Might be loop head.
// check if all States between Pre and NodeNr are a coherent set.
for (unsigned int I = NodeNr; I < Pre; I++) {
// Check if all out going edges are in the set
for (unsigned int Succ : Nodes[I].Successors) {
if (Succ > Pre) {
// Set is not coherent
IsLoopHead = false;
break;
}
}
// check if all incoming edges are in the set.
if (IsLoopHead && I != NodeNr)
for (unsigned int Pred : Nodes[I].Predecessors) {
if (Pred < NodeNr) {
// Set is not coherent
IsLoopHead = false;
break;
}
}
FoundLoopBody = true;
LoopBodySize++;
}
NestLoopTail = Pre;
} else if (!FoundLoopBody) {
// If no coherent Loopbody exist we cannot unroll.
NestLoopHead = 0;
IsLoopHead = false;
}
if (FoundLoopBody) {
// Check if a Path between Head and Tail exists,
// if not its not a loop.
if (findPath(NestLoopHead, NestLoopTail))
removeEdge(OrigNodeToUnrolledNode[NestLoopTail],
OrigNodeToUnrolledNode[NestLoopHead]);
}
}
}
}
}
/**
* @brief Unroll Loops.
*
* @param NodeNr
*/
void unrollLoops() {
unsigned int NestedBorder = 0;
unsigned int LastNode = Nodes.size();
unsigned int IterationCounter = 0;
for (std::pair<const unsigned int, AbstractState> NodePair : Nodes) {
IterationCounter++;
if (NodePair.first == LastNode) {
break;
}
unsigned int NodeNr = NodePair.first;
// Don't unroll nested loops
if (NodeNr < NestedBorder)
continue;
bool IsLoopHead = false;
bool FoundLoopBody = false;
bool Verbose = false;
std::list<unsigned int> LoopBody;
std::list<unsigned int> AdditionalLoopTails;
if (Nodes[NodeNr].Predecessors.size() > 1) {
IsLoopHead = true;
// is loop head?
for (unsigned int Pre : Nodes[NodeNr].Predecessors) {
if (Pre > NodeNr) {
// Might be loop head.
// check if all States between Pre and NodeNr are a coherent set.
for (unsigned int I = NodeNr; I < Pre; I++) {
// Check if all out going edges are in the set
for (unsigned int Succ : Nodes[I].Successors) {
for (unsigned int PreI : Nodes[I].Predecessors) {
// Handle if we have multiple Loopheads.
if (PreI >= Pre && I != NodeNr) {
// I and Pre are Looptail.
{
if (std::find(AdditionalLoopTails.begin(),
AdditionalLoopTails.end(),
I) == AdditionalLoopTails.end()) {
AdditionalLoopTails.push_back(I);
break;
}
}
}
if (std::find(LoopBody.begin(), LoopBody.end(), I) ==
LoopBody.end())
LoopBody.push_back(I);
if (Succ > Pre) {
// Set is not coherent
IsLoopHead = false;
break;
}
}
}
// check if all incoming edges are in the set.
if (IsLoopHead && I != NodeNr)
for (unsigned int Pred : Nodes[I].Predecessors) {
if (Pred < NodeNr) {
// Set is not coherent
IsLoopHead = false;
break;
}
}
FoundLoopBody = true;
}
LoopBody.push_back(Pre);
} else if (!FoundLoopBody) {
// If no coherent Loopbody exist we cannot unroll.
LoopBody.clear();
IsLoopHead = false;
}
}
}
// Found Loop Head and Body!
// Add empty unrolled Nodes
// Map points from OrigNode To Unrolled Node.
if (FoundLoopBody) {
std::map<unsigned int, unsigned int> OrigNodeToUnrolledNode;
for (unsigned int Node : LoopBody) {
// Node to unroll
AbstractState UnrolledNode(Nodes[Node]);
UnrolledNode.setUnrolled(1);
unsigned int I = Nodes.size();
Nodes[I] = UnrolledNode;
OrigNodeToUnrolledNode[Node] = I;
assert(Nodes[OrigNodeToUnrolledNode[Node]].Unrolled == 1);
assert(Nodes[Node].Addr == Nodes[OrigNodeToUnrolledNode[Node]].Addr);
}
// LoopTail and Head have to be processed different
unsigned int LoopTail = LoopBody.back();
LoopBody.pop_back();
NestedBorder = LoopTail;
unsigned int LoopHead = LoopBody.front();
LoopBody.pop_front();
// Find State entering to LoopHead ()
unsigned int LoopHeadEntry = 0;
for (unsigned int Pre : Nodes[LoopHead].Predecessors) {
if (Pre < LoopHead) {
LoopHeadEntry = Pre;
break;
}
}
// Make LoopHeadEntry point to unrolled state instead of the loop.
addEdge(LoopHeadEntry, OrigNodeToUnrolledNode[LoopHead]);
removeEdge(LoopHeadEntry, LoopHead);
// Connect unrolled Loop to the the original Loop.
if (AdditionalLoopTails.size() == 0)
addEdge(OrigNodeToUnrolledNode[LoopTail], LoopHead);
for (auto Tail : AdditionalLoopTails)
addEdge(OrigNodeToUnrolledNode[Tail], LoopHead);
// Fix all other states
addEdge(OrigNodeToUnrolledNode[LoopBody.back()],
OrigNodeToUnrolledNode[LoopTail]);
for (unsigned int Node : LoopBody) {
for (unsigned int Pre : Nodes[Node].Predecessors) {
// if (std::find(LoopBody.begin(), LoopBody.end(), Pre) !=
// LoopBody.end())
// Add All predecessors and successors to unrolled Nodes
addEdge(OrigNodeToUnrolledNode[Pre], OrigNodeToUnrolledNode[Node]);
}
}
// Remove Nested loops in unrolled loop
removeNestedLoops(LoopBody, OrigNodeToUnrolledNode);
if (Verbose && FoundLoopBody) {
std::cout << "Found LoopHead @: " << NodeNr << "\n";
std::cout << "With LoopTail @: " << LoopTail << "\n";
std::cout << "With Body: {\n";
int I = 1;
for (auto Node : LoopBody) {
std::cout << Node << ", ";
if (!(I++ % 5)) {
std::cout << "\n";
}
}
std::cout << "}\n";
std::cout << "Unrolled States: {\n";
I = 1;
for (auto Node : LoopBody) {
std::cout << OrigNodeToUnrolledNode[Node] << ", ";
if (!(I++ % 5)) {
std::cout << "\n";
}
}
std::cout << "}\n";
I = 1;
std::cout << "OrigNodeToUnrolledNode: {\n";
for (auto Nr : OrigNodeToUnrolledNode) {
std::cout << Nr.first << "->" << Nr.second << ", ";
if (!(I++ % 3))
std::cout << "\n";
}
std::cout << "}\n";
}
}
}
return;
}
/**
* @brief Perform must analysis in the Graph
*
* @param NodeNr
*/
void runMustAnalysis(unsigned int NodeNr) {
// Join and call until the state converges.
Nodes[NodeNr].Computed++;
// fill all Successors, if filled Already join.
for (unsigned int SuccNr : Nodes[NodeNr].Successors) {
if (Nodes[SuccNr].Filled) {
// Join Successor with current State and its Address
Nodes[SuccNr].mustJoin(
AbstractState(Nodes[NodeNr], Address(Nodes[NodeNr].Addr)));
} else {
// Fill Successor with current State and its Address
Nodes[SuccNr].fill(Nodes[NodeNr], Address(Nodes[NodeNr].Addr));
// first Fill, so set Filled
Nodes[SuccNr].Filled = true;
}
// Continue Filling CFG on Successors.
for (unsigned int SuccNr : Nodes[NodeNr].Successors) {
// We can use this as we can safely assume a State has at most two successors.
// Due to branch instruction in llvmIR
if (Nodes[NodeNr].Computed > 2)
continue;
runMustAnalysis(SuccNr);
}
}
return;
}
/**
* @brief Return number of measured Hits
*
* @return unsigned int
*/
unsigned int collectHits() {
unsigned int Hits = 0;
for (auto const &E : Edges) {
auto Predecessor = Nodes[E.first];
for (unsigned int SuccessorAddr : E.second) {
// When successors Address is in predecessor, we have a Hit.
Hits += Predecessor.isHit(Address(Nodes[SuccessorAddr].Addr)) ? 1 : 0;
}
}
return Hits;
}
/**
* @brief Return number of measured Misses
*
* @return unsigned int
*/
unsigned int collectMisses() {
unsigned int Misses = 0;
for (auto const &E : Edges) {
auto Predecessor = Nodes[E.first];
for (unsigned int SuccessorAddr : E.second) {
// When successors Address is in predecessor, we have a Hit.
Misses += Predecessor.isHit(Address(Nodes[SuccessorAddr].Addr)) ? 0 : 1;
}
}
return Misses;
}
/**
* @brief Prints all Edges to Console
*
*/
void dumpEdges() {
std::cout << "Dumping Edges:\n";
for (auto const &E : Edges) {
std::cout << E.first;
bool FirstPrint = true;
for (unsigned int To : E.second) {
if (FirstPrint) {
std::cout << " -> " << To;
FirstPrint = false;
} else {
std::cout << ", " << To;
}
}
std::cout << "\n";
}
}
/**
* @brief Dumps the Graph to a out.dot file
*
*/
void dumpDotFile() {
bool PrintOld = true;
std::ofstream DotFile;
DotFile.open("out.dot");
DotFile << "digraph g {"
<< "\n";
for (auto const &E : Edges) {
for (unsigned int To : E.second) {
if (PrintOld) {
DotFile << E.first << " -> " << To << "\n";
if (Nodes[E.first].Unrolled) {
DotFile << E.first << " [color = red]\n";
}
} else {
DotFile << Nodes[E.first].Addr << "." << Nodes[E.first].Unrolled
<< " -> " << Nodes[To].Addr << "." << Nodes[To].Unrolled
<< "\n";
}
}
}
DotFile << "}\n";
DotFile.close();
}
/**
* @brief Prints all nodes to Console
*
*/
void dumpNodes() {
for (auto const &E : Edges) {
Nodes[E.first].dump();
}
}
}; // namespace
#endif // ABSTRACHTCACHESTATE_H