103 lines
4.9 KiB
LLVM
103 lines
4.9 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc < %s -march=amdgcn -mcpu=gfx1010 -verify-machineinstrs | FileCheck -check-prefix=MUBUF %s
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; RUN: llc < %s -march=amdgcn -mcpu=gfx1010 -amdgpu-enable-flat-scratch -verify-machineinstrs | FileCheck -check-prefix=FLATSCR %s
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; During instruction selection, we use immediate const zero for soffset in
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; MUBUF stack accesses and let eliminateFrameIndex to fix up this field to use
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; the correct frame register whenever required.
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define amdgpu_kernel void @kernel_background_evaluate(float addrspace(5)* %kg, <4 x i32> addrspace(1)* %input, <4 x float> addrspace(1)* %output, i32 %i) {
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; MUBUF-LABEL: kernel_background_evaluate:
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; MUBUF: ; %bb.0: ; %entry
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; MUBUF-NEXT: s_load_dword s0, s[0:1], 0x24
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; MUBUF-NEXT: s_mov_b32 s36, SCRATCH_RSRC_DWORD0
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; MUBUF-NEXT: s_mov_b32 s37, SCRATCH_RSRC_DWORD1
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; MUBUF-NEXT: s_mov_b32 s38, -1
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; MUBUF-NEXT: s_mov_b32 s39, 0x31c16000
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; MUBUF-NEXT: s_add_u32 s36, s36, s3
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; MUBUF-NEXT: s_addc_u32 s37, s37, 0
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; MUBUF-NEXT: v_mov_b32_e32 v1, 0x2000
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; MUBUF-NEXT: v_mov_b32_e32 v2, 0x4000
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; MUBUF-NEXT: v_mov_b32_e32 v3, 0
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; MUBUF-NEXT: v_mov_b32_e32 v4, 0x400000
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; MUBUF-NEXT: s_mov_b32 s32, 0xc0000
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; MUBUF-NEXT: v_add_nc_u32_e64 v40, 4, 0x4000
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; MUBUF-NEXT: s_getpc_b64 s[4:5]
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; MUBUF-NEXT: s_add_u32 s4, s4, svm_eval_nodes@rel32@lo+4
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; MUBUF-NEXT: s_addc_u32 s5, s5, svm_eval_nodes@rel32@hi+12
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; MUBUF-NEXT: s_waitcnt lgkmcnt(0)
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; MUBUF-NEXT: v_mov_b32_e32 v0, s0
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; MUBUF-NEXT: s_mov_b64 s[0:1], s[36:37]
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; MUBUF-NEXT: s_mov_b64 s[2:3], s[38:39]
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; MUBUF-NEXT: s_swappc_b64 s[30:31], s[4:5]
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; MUBUF-NEXT: v_cmp_ne_u32_e32 vcc_lo, 0, v0
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; MUBUF-NEXT: s_and_saveexec_b32 s0, vcc_lo
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; MUBUF-NEXT: s_cbranch_execz BB0_2
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; MUBUF-NEXT: ; %bb.1: ; %if.then4.i
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; MUBUF-NEXT: s_clause 0x1
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; MUBUF-NEXT: buffer_load_dword v0, v40, s[36:39], 0 offen
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; MUBUF-NEXT: buffer_load_dword v1, v40, s[36:39], 0 offen offset:4
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; MUBUF-NEXT: s_waitcnt vmcnt(0)
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; MUBUF-NEXT: v_add_nc_u32_e32 v0, v1, v0
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; MUBUF-NEXT: v_mul_lo_u32 v0, 0x41c64e6d, v0
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; MUBUF-NEXT: v_add_nc_u32_e32 v0, 0x3039, v0
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; MUBUF-NEXT: buffer_store_dword v0, v0, s[36:39], 0 offen
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; MUBUF-NEXT: BB0_2: ; %shader_eval_surface.exit
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; MUBUF-NEXT: s_endpgm
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;
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; FLATSCR-LABEL: kernel_background_evaluate:
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; FLATSCR: ; %bb.0: ; %entry
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; FLATSCR-NEXT: s_add_u32 s2, s2, s5
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; FLATSCR-NEXT: s_movk_i32 s32, 0x6000
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; FLATSCR-NEXT: s_addc_u32 s3, s3, 0
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; FLATSCR-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_LO), s2
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; FLATSCR-NEXT: s_setreg_b32 hwreg(HW_REG_FLAT_SCR_HI), s3
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; FLATSCR-NEXT: s_load_dword s2, s[0:1], 0x24
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; FLATSCR-NEXT: v_mov_b32_e32 v1, 0x2000
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; FLATSCR-NEXT: v_mov_b32_e32 v2, 0x4000
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; FLATSCR-NEXT: v_mov_b32_e32 v3, 0
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; FLATSCR-NEXT: v_mov_b32_e32 v4, 0x400000
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; FLATSCR-NEXT: s_getpc_b64 s[0:1]
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; FLATSCR-NEXT: s_add_u32 s0, s0, svm_eval_nodes@rel32@lo+4
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; FLATSCR-NEXT: s_addc_u32 s1, s1, svm_eval_nodes@rel32@hi+12
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; FLATSCR-NEXT: s_waitcnt lgkmcnt(0)
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; FLATSCR-NEXT: v_mov_b32_e32 v0, s2
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; FLATSCR-NEXT: s_swappc_b64 s[30:31], s[0:1]
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; FLATSCR-NEXT: v_cmp_ne_u32_e32 vcc_lo, 0, v0
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; FLATSCR-NEXT: s_and_saveexec_b32 s0, vcc_lo
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; FLATSCR-NEXT: s_cbranch_execz BB0_2
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; FLATSCR-NEXT: ; %bb.1: ; %if.then4.i
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; FLATSCR-NEXT: s_movk_i32 vcc_lo, 0x4000
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; FLATSCR-NEXT: s_nop 1
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; FLATSCR-NEXT: scratch_load_dwordx2 v[0:1], off, vcc_lo offset:4
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; FLATSCR-NEXT: s_waitcnt vmcnt(0)
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; FLATSCR-NEXT: v_add_nc_u32_e32 v0, v1, v0
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; FLATSCR-NEXT: v_mul_lo_u32 v0, 0x41c64e6d, v0
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; FLATSCR-NEXT: v_add_nc_u32_e32 v0, 0x3039, v0
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; FLATSCR-NEXT: scratch_store_dword off, v0, s0
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; FLATSCR-NEXT: BB0_2: ; %shader_eval_surface.exit
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; FLATSCR-NEXT: s_endpgm
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entry:
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%sd = alloca < 1339 x i32>, align 8192, addrspace(5)
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%state = alloca <4 x i32>, align 16, addrspace(5)
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%rslt = call i32 @svm_eval_nodes(float addrspace(5)* %kg, <1339 x i32> addrspace(5)* %sd, <4 x i32> addrspace(5)* %state, i32 0, i32 4194304)
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%cmp = icmp eq i32 %rslt, 0
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br i1 %cmp, label %shader_eval_surface.exit, label %if.then4.i
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if.then4.i: ; preds = %entry
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%rng_hash.i.i = getelementptr inbounds < 4 x i32>, <4 x i32> addrspace(5)* %state, i32 0, i32 1
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%tmp0 = load i32, i32 addrspace(5)* %rng_hash.i.i, align 4
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%rng_offset.i.i = getelementptr inbounds <4 x i32>, <4 x i32> addrspace(5)* %state, i32 0, i32 2
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%tmp1 = load i32, i32 addrspace(5)* %rng_offset.i.i, align 4
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%add.i.i = add i32 %tmp1, %tmp0
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%add1.i.i = add i32 %add.i.i, 0
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%mul.i.i.i.i = mul i32 %add1.i.i, 1103515245
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%add.i.i.i.i = add i32 %mul.i.i.i.i, 12345
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store i32 %add.i.i.i.i, i32 addrspace(5)* undef, align 16
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br label %shader_eval_surface.exit
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shader_eval_surface.exit: ; preds = %entry
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ret void
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}
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declare hidden i32 @svm_eval_nodes(float addrspace(5)*, <1339 x i32> addrspace(5)*, <4 x i32> addrspace(5)*, i32, i32) local_unnamed_addr
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