1186 lines
39 KiB
LLVM
1186 lines
39 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=tahiti < %s | FileCheck -check-prefixes=GCN,GFX6 %s
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; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=fiji < %s | FileCheck -check-prefixes=GCN,GFX8 %s
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; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 < %s | FileCheck -check-prefixes=GCN,GFX9 %s
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define i8 @v_shl_i8(i8 %value, i8 %amount) {
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; GFX6-LABEL: v_shl_i8:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX6-NEXT: v_and_b32_e32 v1, 0xff, v1
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; GFX6-NEXT: v_lshlrev_b32_e32 v0, v1, v0
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; GFX6-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX8-LABEL: v_shl_i8:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX8-NEXT: v_lshlrev_b16_sdwa v0, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD
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; GFX8-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX9-LABEL: v_shl_i8:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX9-NEXT: v_lshlrev_b16_sdwa v0, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:BYTE_0 src1_sel:DWORD
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; GFX9-NEXT: s_setpc_b64 s[30:31]
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%result = shl i8 %value, %amount
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ret i8 %result
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}
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define i8 @v_shl_i8_7(i8 %value) {
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; GFX6-LABEL: v_shl_i8_7:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX6-NEXT: v_lshlrev_b32_e32 v0, 7, v0
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; GFX6-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX8-LABEL: v_shl_i8_7:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX8-NEXT: v_lshlrev_b16_e32 v0, 7, v0
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; GFX8-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX9-LABEL: v_shl_i8_7:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX9-NEXT: v_lshlrev_b16_e32 v0, 7, v0
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; GFX9-NEXT: s_setpc_b64 s[30:31]
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%result = shl i8 %value, 7
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ret i8 %result
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}
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define amdgpu_ps i8 @s_shl_i8(i8 inreg %value, i8 inreg %amount) {
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; GFX6-LABEL: s_shl_i8:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_and_b32 s1, s1, 0xff
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; GFX6-NEXT: s_lshl_b32 s0, s0, s1
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; GFX6-NEXT: ; return to shader part epilog
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;
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; GFX8-LABEL: s_shl_i8:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_movk_i32 s2, 0xff
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; GFX8-NEXT: s_and_b32 s0, s0, s2
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; GFX8-NEXT: s_and_b32 s1, s1, s2
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; GFX8-NEXT: s_lshl_b32 s0, s0, s1
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; GFX8-NEXT: ; return to shader part epilog
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;
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; GFX9-LABEL: s_shl_i8:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_movk_i32 s2, 0xff
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; GFX9-NEXT: s_and_b32 s0, s0, s2
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; GFX9-NEXT: s_and_b32 s1, s1, s2
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; GFX9-NEXT: s_lshl_b32 s0, s0, s1
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; GFX9-NEXT: ; return to shader part epilog
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%result = shl i8 %value, %amount
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ret i8 %result
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}
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define amdgpu_ps i8 @s_shl_i8_7(i8 inreg %value) {
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; GFX6-LABEL: s_shl_i8_7:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_lshl_b32 s0, s0, 7
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; GFX6-NEXT: ; return to shader part epilog
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;
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; GFX8-LABEL: s_shl_i8_7:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_bfe_u32 s1, 7, 0x100000
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; GFX8-NEXT: s_lshl_b32 s0, s0, s1
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; GFX8-NEXT: ; return to shader part epilog
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;
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; GFX9-LABEL: s_shl_i8_7:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_bfe_u32 s1, 7, 0x100000
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; GFX9-NEXT: s_lshl_b32 s0, s0, s1
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; GFX9-NEXT: ; return to shader part epilog
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%result = shl i8 %value, 7
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ret i8 %result
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}
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define i24 @v_shl_i24(i24 %value, i24 %amount) {
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; GCN-LABEL: v_shl_i24:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_and_b32_e32 v1, 0xffffff, v1
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; GCN-NEXT: v_lshlrev_b32_e32 v0, v1, v0
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl i24 %value, %amount
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ret i24 %result
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}
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define i24 @v_shl_i24_7(i24 %value) {
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; GCN-LABEL: v_shl_i24_7:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, 7, v0
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl i24 %value, 7
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ret i24 %result
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}
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define amdgpu_ps i24 @s_shl_i24(i24 inreg %value, i24 inreg %amount) {
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; GCN-LABEL: s_shl_i24:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_and_b32 s1, s1, 0xffffff
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; GCN-NEXT: s_lshl_b32 s0, s0, s1
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; GCN-NEXT: ; return to shader part epilog
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%result = shl i24 %value, %amount
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ret i24 %result
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}
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define amdgpu_ps i24 @s_shl_i24_7(i24 inreg %value) {
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; GCN-LABEL: s_shl_i24_7:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshl_b32 s0, s0, 7
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; GCN-NEXT: ; return to shader part epilog
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%result = shl i24 %value, 7
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ret i24 %result
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}
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define i32 @v_shl_i32(i32 %value, i32 %amount) {
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; GCN-LABEL: v_shl_i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, v1, v0
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl i32 %value, %amount
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ret i32 %result
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}
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define i32 @v_shl_i32_31(i32 %value) {
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; GCN-LABEL: v_shl_i32_31:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, 31, v0
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl i32 %value, 31
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ret i32 %result
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}
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define amdgpu_ps i32 @s_shl_i32(i32 inreg %value, i32 inreg %amount) {
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; GCN-LABEL: s_shl_i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshl_b32 s0, s0, s1
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; GCN-NEXT: ; return to shader part epilog
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%result = shl i32 %value, %amount
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ret i32 %result
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}
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define amdgpu_ps i32 @s_shl_i32_31(i32 inreg %value) {
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; GCN-LABEL: s_shl_i32_31:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshl_b32 s0, s0, 31
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; GCN-NEXT: ; return to shader part epilog
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%result = shl i32 %value, 31
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ret i32 %result
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}
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define amdgpu_ps float @shl_i32_sv(i32 inreg %value, i32 %amount) {
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; GFX6-LABEL: shl_i32_sv:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: v_lshl_b32_e32 v0, s0, v0
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; GFX6-NEXT: ; return to shader part epilog
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;
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; GFX8-LABEL: shl_i32_sv:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: v_lshlrev_b32_e64 v0, v0, s0
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; GFX8-NEXT: ; return to shader part epilog
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;
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; GFX9-LABEL: shl_i32_sv:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: v_lshlrev_b32_e64 v0, v0, s0
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; GFX9-NEXT: ; return to shader part epilog
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%result = shl i32 %value, %amount
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%cast = bitcast i32 %result to float
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ret float %cast
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}
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define amdgpu_ps float @shl_i32_vs(i32 %value, i32 inreg %amount) {
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; GCN-LABEL: shl_i32_vs:
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; GCN: ; %bb.0:
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; GCN-NEXT: v_lshlrev_b32_e32 v0, s0, v0
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; GCN-NEXT: ; return to shader part epilog
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%result = shl i32 %value, %amount
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%cast = bitcast i32 %result to float
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ret float %cast
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}
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define <2 x i32> @v_shl_v2i32(<2 x i32> %value, <2 x i32> %amount) {
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; GCN-LABEL: v_shl_v2i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, v2, v0
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; GCN-NEXT: v_lshlrev_b32_e32 v1, v3, v1
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl <2 x i32> %value, %amount
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ret <2 x i32> %result
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}
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define <2 x i32> @v_shl_v2i32_31(<2 x i32> %value) {
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; GCN-LABEL: v_shl_v2i32_31:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, 31, v0
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; GCN-NEXT: v_lshlrev_b32_e32 v1, 31, v1
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl <2 x i32> %value, <i32 31, i32 31>
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ret <2 x i32> %result
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}
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define amdgpu_ps <2 x i32> @s_shl_v2i32(<2 x i32> inreg %value, <2 x i32> inreg %amount) {
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; GCN-LABEL: s_shl_v2i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshl_b32 s0, s0, s2
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; GCN-NEXT: s_lshl_b32 s1, s1, s3
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; GCN-NEXT: ; return to shader part epilog
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%result = shl <2 x i32> %value, %amount
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ret <2 x i32> %result
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}
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define <3 x i32> @v_shl_v3i32(<3 x i32> %value, <3 x i32> %amount) {
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; GCN-LABEL: v_shl_v3i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, v3, v0
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; GCN-NEXT: v_lshlrev_b32_e32 v1, v4, v1
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; GCN-NEXT: v_lshlrev_b32_e32 v2, v5, v2
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl <3 x i32> %value, %amount
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ret <3 x i32> %result
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}
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define amdgpu_ps <3 x i32> @s_shl_v3i32(<3 x i32> inreg %value, <3 x i32> inreg %amount) {
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; GCN-LABEL: s_shl_v3i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshl_b32 s0, s0, s3
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; GCN-NEXT: s_lshl_b32 s1, s1, s4
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; GCN-NEXT: s_lshl_b32 s2, s2, s5
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; GCN-NEXT: ; return to shader part epilog
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%result = shl <3 x i32> %value, %amount
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ret <3 x i32> %result
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}
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define <4 x i32> @v_shl_v4i32(<4 x i32> %value, <4 x i32> %amount) {
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; GCN-LABEL: v_shl_v4i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, v4, v0
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; GCN-NEXT: v_lshlrev_b32_e32 v1, v5, v1
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; GCN-NEXT: v_lshlrev_b32_e32 v2, v6, v2
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; GCN-NEXT: v_lshlrev_b32_e32 v3, v7, v3
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl <4 x i32> %value, %amount
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ret <4 x i32> %result
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}
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define amdgpu_ps <4 x i32> @s_shl_v4i32(<4 x i32> inreg %value, <4 x i32> inreg %amount) {
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; GCN-LABEL: s_shl_v4i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshl_b32 s0, s0, s4
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; GCN-NEXT: s_lshl_b32 s1, s1, s5
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; GCN-NEXT: s_lshl_b32 s2, s2, s6
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; GCN-NEXT: s_lshl_b32 s3, s3, s7
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; GCN-NEXT: ; return to shader part epilog
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%result = shl <4 x i32> %value, %amount
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ret <4 x i32> %result
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}
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define <5 x i32> @v_shl_v5i32(<5 x i32> %value, <5 x i32> %amount) {
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; GCN-LABEL: v_shl_v5i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, v5, v0
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; GCN-NEXT: v_lshlrev_b32_e32 v1, v6, v1
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; GCN-NEXT: v_lshlrev_b32_e32 v2, v7, v2
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; GCN-NEXT: v_lshlrev_b32_e32 v3, v8, v3
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; GCN-NEXT: v_lshlrev_b32_e32 v4, v9, v4
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl <5 x i32> %value, %amount
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ret <5 x i32> %result
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}
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define amdgpu_ps <5 x i32> @s_shl_v5i32(<5 x i32> inreg %value, <5 x i32> inreg %amount) {
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; GCN-LABEL: s_shl_v5i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshl_b32 s0, s0, s5
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; GCN-NEXT: s_lshl_b32 s1, s1, s6
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; GCN-NEXT: s_lshl_b32 s2, s2, s7
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; GCN-NEXT: s_lshl_b32 s3, s3, s8
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; GCN-NEXT: s_lshl_b32 s4, s4, s9
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; GCN-NEXT: ; return to shader part epilog
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%result = shl <5 x i32> %value, %amount
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ret <5 x i32> %result
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}
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define <16 x i32> @v_shl_v16i32(<16 x i32> %value, <16 x i32> %amount) {
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; GCN-LABEL: v_shl_v16i32:
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; GCN: ; %bb.0:
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|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: v_lshlrev_b32_e32 v0, v16, v0
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; GCN-NEXT: v_lshlrev_b32_e32 v1, v17, v1
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; GCN-NEXT: v_lshlrev_b32_e32 v2, v18, v2
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; GCN-NEXT: v_lshlrev_b32_e32 v3, v19, v3
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; GCN-NEXT: v_lshlrev_b32_e32 v4, v20, v4
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; GCN-NEXT: v_lshlrev_b32_e32 v5, v21, v5
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; GCN-NEXT: v_lshlrev_b32_e32 v6, v22, v6
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; GCN-NEXT: v_lshlrev_b32_e32 v7, v23, v7
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; GCN-NEXT: v_lshlrev_b32_e32 v8, v24, v8
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; GCN-NEXT: v_lshlrev_b32_e32 v9, v25, v9
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; GCN-NEXT: v_lshlrev_b32_e32 v10, v26, v10
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; GCN-NEXT: v_lshlrev_b32_e32 v11, v27, v11
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; GCN-NEXT: v_lshlrev_b32_e32 v12, v28, v12
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; GCN-NEXT: v_lshlrev_b32_e32 v13, v29, v13
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; GCN-NEXT: v_lshlrev_b32_e32 v14, v30, v14
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; GCN-NEXT: v_lshlrev_b32_e32 v15, v31, v15
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; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl <16 x i32> %value, %amount
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ret <16 x i32> %result
|
|
}
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|
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define amdgpu_ps <16 x i32> @s_shl_v16i32(<16 x i32> inreg %value, <16 x i32> inreg %amount) {
|
|
; GCN-LABEL: s_shl_v16i32:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_lshl_b32 s0, s0, s16
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; GCN-NEXT: s_lshl_b32 s1, s1, s17
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; GCN-NEXT: s_lshl_b32 s2, s2, s18
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; GCN-NEXT: s_lshl_b32 s3, s3, s19
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; GCN-NEXT: s_lshl_b32 s4, s4, s20
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; GCN-NEXT: s_lshl_b32 s5, s5, s21
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; GCN-NEXT: s_lshl_b32 s6, s6, s22
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; GCN-NEXT: s_lshl_b32 s7, s7, s23
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; GCN-NEXT: s_lshl_b32 s8, s8, s24
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; GCN-NEXT: s_lshl_b32 s9, s9, s25
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; GCN-NEXT: s_lshl_b32 s10, s10, s26
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; GCN-NEXT: s_lshl_b32 s11, s11, s27
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; GCN-NEXT: s_lshl_b32 s12, s12, s28
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; GCN-NEXT: s_lshl_b32 s13, s13, s29
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; GCN-NEXT: s_lshl_b32 s14, s14, s30
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; GCN-NEXT: s_lshl_b32 s15, s15, s31
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; GCN-NEXT: ; return to shader part epilog
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%result = shl <16 x i32> %value, %amount
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ret <16 x i32> %result
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}
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define i16 @v_shl_i16(i16 %value, i16 %amount) {
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; GFX6-LABEL: v_shl_i16:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX6-NEXT: v_and_b32_e32 v1, 0xffff, v1
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; GFX6-NEXT: v_lshlrev_b32_e32 v0, v1, v0
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; GFX6-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX8-LABEL: v_shl_i16:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX8-NEXT: v_lshlrev_b16_e32 v0, v1, v0
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; GFX8-NEXT: s_setpc_b64 s[30:31]
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;
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; GFX9-LABEL: v_shl_i16:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX9-NEXT: v_lshlrev_b16_e32 v0, v1, v0
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; GFX9-NEXT: s_setpc_b64 s[30:31]
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%result = shl i16 %value, %amount
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ret i16 %result
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}
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define i16 @v_shl_i16_31(i16 %value) {
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; GCN-LABEL: v_shl_i16_31:
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; GCN: ; %bb.0:
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; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GCN-NEXT: s_setpc_b64 s[30:31]
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%result = shl i16 %value, 31
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ret i16 %result
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}
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define amdgpu_ps i16 @s_shl_i16(i16 inreg %value, i16 inreg %amount) {
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; GFX6-LABEL: s_shl_i16:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_and_b32 s1, s1, 0xffff
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; GFX6-NEXT: s_lshl_b32 s0, s0, s1
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; GFX6-NEXT: ; return to shader part epilog
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;
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; GFX8-LABEL: s_shl_i16:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_mov_b32 s2, 0xffff
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; GFX8-NEXT: s_and_b32 s0, s0, s2
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; GFX8-NEXT: s_and_b32 s1, s1, s2
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; GFX8-NEXT: s_lshl_b32 s0, s0, s1
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; GFX8-NEXT: ; return to shader part epilog
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;
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; GFX9-LABEL: s_shl_i16:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_mov_b32 s2, 0xffff
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; GFX9-NEXT: s_and_b32 s0, s0, s2
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; GFX9-NEXT: s_and_b32 s1, s1, s2
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; GFX9-NEXT: s_lshl_b32 s0, s0, s1
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; GFX9-NEXT: ; return to shader part epilog
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%result = shl i16 %value, %amount
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ret i16 %result
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}
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define amdgpu_ps i16 @s_shl_i16_15(i16 inreg %value) {
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; GFX6-LABEL: s_shl_i16_15:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_lshl_b32 s0, s0, 15
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; GFX6-NEXT: ; return to shader part epilog
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;
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; GFX8-LABEL: s_shl_i16_15:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: s_bfe_u32 s1, 15, 0x100000
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; GFX8-NEXT: s_lshl_b32 s0, s0, s1
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; GFX8-NEXT: ; return to shader part epilog
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;
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; GFX9-LABEL: s_shl_i16_15:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: s_bfe_u32 s1, 15, 0x100000
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; GFX9-NEXT: s_lshl_b32 s0, s0, s1
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; GFX9-NEXT: ; return to shader part epilog
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%result = shl i16 %value, 15
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ret i16 %result
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}
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define amdgpu_ps half @shl_i16_sv(i16 inreg %value, i16 %amount) {
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; GFX6-LABEL: shl_i16_sv:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: v_and_b32_e32 v0, 0xffff, v0
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; GFX6-NEXT: v_lshl_b32_e32 v0, s0, v0
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; GFX6-NEXT: ; return to shader part epilog
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;
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; GFX8-LABEL: shl_i16_sv:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: v_lshlrev_b16_e64 v0, v0, s0
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; GFX8-NEXT: ; return to shader part epilog
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;
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; GFX9-LABEL: shl_i16_sv:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: v_lshlrev_b16_e64 v0, v0, s0
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; GFX9-NEXT: ; return to shader part epilog
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%result = shl i16 %value, %amount
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%cast = bitcast i16 %result to half
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ret half %cast
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}
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define amdgpu_ps half @shl_i16_vs(i16 %value, i16 inreg %amount) {
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; GFX6-LABEL: shl_i16_vs:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_and_b32 s0, s0, 0xffff
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; GFX6-NEXT: v_lshlrev_b32_e32 v0, s0, v0
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; GFX6-NEXT: ; return to shader part epilog
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;
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; GFX8-LABEL: shl_i16_vs:
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; GFX8: ; %bb.0:
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; GFX8-NEXT: v_lshlrev_b16_e32 v0, s0, v0
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; GFX8-NEXT: ; return to shader part epilog
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;
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; GFX9-LABEL: shl_i16_vs:
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; GFX9: ; %bb.0:
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; GFX9-NEXT: v_lshlrev_b16_e32 v0, s0, v0
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; GFX9-NEXT: ; return to shader part epilog
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%result = shl i16 %value, %amount
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%cast = bitcast i16 %result to half
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|
ret half %cast
|
|
}
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define <2 x i16> @v_shl_v2i16(<2 x i16> %value, <2 x i16> %amount) {
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; GFX6-LABEL: v_shl_v2i16:
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; GFX6: ; %bb.0:
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; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX6-NEXT: s_mov_b32 s4, 0xffff
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; GFX6-NEXT: v_and_b32_e32 v2, s4, v2
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; GFX6-NEXT: v_lshlrev_b32_e32 v0, v2, v0
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; GFX6-NEXT: v_and_b32_e32 v2, s4, v3
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; GFX6-NEXT: v_lshlrev_b32_e32 v1, v2, v1
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; GFX6-NEXT: s_setpc_b64 s[30:31]
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;
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|
; GFX8-LABEL: v_shl_v2i16:
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; GFX8: ; %bb.0:
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|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX8-NEXT: v_lshlrev_b16_e32 v2, v1, v0
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; GFX8-NEXT: v_lshlrev_b16_sdwa v0, v1, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
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; GFX8-NEXT: v_or_b32_e32 v0, v2, v0
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|
; GFX8-NEXT: s_setpc_b64 s[30:31]
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;
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|
; GFX9-LABEL: v_shl_v2i16:
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|
; GFX9: ; %bb.0:
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|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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|
; GFX9-NEXT: v_pk_lshlrev_b16 v0, v1, v0
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|
; GFX9-NEXT: s_setpc_b64 s[30:31]
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|
%result = shl <2 x i16> %value, %amount
|
|
ret <2 x i16> %result
|
|
}
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define <2 x i16> @v_shl_v2i16_15(<2 x i16> %value) {
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|
; GFX6-LABEL: v_shl_v2i16_15:
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; GFX6: ; %bb.0:
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|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
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; GFX6-NEXT: v_lshlrev_b32_e32 v0, 15, v0
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; GFX6-NEXT: v_lshlrev_b32_e32 v1, 15, v1
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; GFX6-NEXT: s_setpc_b64 s[30:31]
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|
;
|
|
; GFX8-LABEL: v_shl_v2i16_15:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
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; GFX8-NEXT: v_mov_b32_e32 v2, 15
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; GFX8-NEXT: v_lshlrev_b16_e32 v1, 15, v0
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|
; GFX8-NEXT: v_lshlrev_b16_sdwa v0, v2, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
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; GFX8-NEXT: v_or_b32_e32 v0, v1, v0
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_shl_v2i16_15:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v0, 15, v0 op_sel_hi:[0,1]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl <2 x i16> %value, <i16 15, i16 15>
|
|
ret <2 x i16> %result
|
|
}
|
|
|
|
define amdgpu_ps i32 @s_shl_v2i16(<2 x i16> inreg %value, <2 x i16> inreg %amount) {
|
|
; GFX6-LABEL: s_shl_v2i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s2, s2, s4
|
|
; GFX6-NEXT: s_lshl_b32 s0, s0, s2
|
|
; GFX6-NEXT: s_and_b32 s2, s3, s4
|
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; GFX6-NEXT: s_lshl_b32 s1, s1, s2
|
|
; GFX6-NEXT: s_and_b32 s1, s1, s4
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s4
|
|
; GFX6-NEXT: s_lshl_b32 s1, s1, 16
|
|
; GFX6-NEXT: s_or_b32 s0, s0, s1
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: s_shl_v2i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_mov_b32 s3, 0xffff
|
|
; GFX8-NEXT: s_lshr_b32 s2, s0, 16
|
|
; GFX8-NEXT: s_lshr_b32 s4, s1, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s3
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s3
|
|
; GFX8-NEXT: s_lshl_b32 s0, s0, s1
|
|
; GFX8-NEXT: s_lshl_b32 s1, s2, s4
|
|
; GFX8-NEXT: s_lshl_b32 s1, s1, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s3
|
|
; GFX8-NEXT: s_or_b32 s0, s1, s0
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: s_shl_v2i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_lshr_b32 s2, s0, 16
|
|
; GFX9-NEXT: s_lshr_b32 s3, s1, 16
|
|
; GFX9-NEXT: s_lshl_b32 s0, s0, s1
|
|
; GFX9-NEXT: s_lshl_b32 s1, s2, s3
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s0, s0, s1
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
%result = shl <2 x i16> %value, %amount
|
|
%cast = bitcast <2 x i16> %result to i32
|
|
ret i32 %cast
|
|
}
|
|
|
|
define amdgpu_ps float @shl_v2i16_sv(<2 x i16> inreg %value, <2 x i16> %amount) {
|
|
; GFX6-LABEL: shl_v2i16_sv:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s2, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s2, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s2, v0
|
|
; GFX6-NEXT: v_lshl_b32_e32 v1, s1, v1
|
|
; GFX6-NEXT: v_lshl_b32_e32 v0, s0, v0
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s2, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s2, v0
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v0, v1
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: shl_v2i16_sv:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_lshr_b32 s1, s0, 16
|
|
; GFX8-NEXT: v_mov_b32_e32 v2, s1
|
|
; GFX8-NEXT: v_lshlrev_b16_e64 v1, v0, s0
|
|
; GFX8-NEXT: v_lshlrev_b16_sdwa v0, v0, v2 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:DWORD
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v1, v0
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: shl_v2i16_sv:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v0, v0, s0
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
%result = shl <2 x i16> %value, %amount
|
|
%cast = bitcast <2 x i16> %result to float
|
|
ret float %cast
|
|
}
|
|
|
|
define amdgpu_ps float @shl_v2i16_vs(<2 x i16> %value, <2 x i16> inreg %amount) {
|
|
; GFX6-LABEL: shl_v2i16_vs:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s2, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s2
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v0, s0, v0
|
|
; GFX6-NEXT: s_and_b32 s0, s1, s2
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, s0, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s2, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s2, v0
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v0, v1
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: shl_v2i16_vs:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_lshr_b32 s1, s0, 16
|
|
; GFX8-NEXT: v_mov_b32_e32 v2, s1
|
|
; GFX8-NEXT: v_lshlrev_b16_e32 v1, s0, v0
|
|
; GFX8-NEXT: v_lshlrev_b16_sdwa v0, v2, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v1, v0
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: shl_v2i16_vs:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v0, s0, v0
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
%result = shl <2 x i16> %value, %amount
|
|
%cast = bitcast <2 x i16> %result to float
|
|
ret float %cast
|
|
}
|
|
|
|
; FIXME
|
|
; define <3 x i16> @v_shl_v3i16(<3 x i16> %value, <3 x i16> %amount) {
|
|
; %result = shl <3 x i16> %value, %amount
|
|
; ret <3 x i16> %result
|
|
; }
|
|
|
|
; define amdgpu_ps <3 x i16> @s_shl_v3i16(<3 x i16> inreg %value, <3 x i16> inreg %amount) {
|
|
; %result = shl <3 x i16> %value, %amount
|
|
; ret <3 x i16> %result
|
|
; }
|
|
|
|
define <2 x float> @v_shl_v4i16(<4 x i16> %value, <4 x i16> %amount) {
|
|
; GFX6-LABEL: v_shl_v4i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v4
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v0, v4, v0
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v5
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, v4, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v6
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s4, v1
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v2, v4, v2
|
|
; GFX6-NEXT: v_and_b32_e32 v4, s4, v7
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v3, v4, v3
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s4, v0
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v0, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s4, v2
|
|
; GFX6-NEXT: v_and_b32_e32 v2, s4, v3
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v2, 16, v2
|
|
; GFX6-NEXT: v_or_b32_e32 v1, v1, v2
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_shl_v4i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshlrev_b16_e32 v4, v2, v0
|
|
; GFX8-NEXT: v_lshlrev_b16_sdwa v0, v2, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_lshlrev_b16_e32 v2, v3, v1
|
|
; GFX8-NEXT: v_lshlrev_b16_sdwa v1, v3, v1 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v4, v0
|
|
; GFX8-NEXT: v_or_b32_e32 v1, v2, v1
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_shl_v4i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v0, v2, v0
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v1, v3, v1
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl <4 x i16> %value, %amount
|
|
%cast = bitcast <4 x i16> %result to <2 x float>
|
|
ret <2 x float> %cast
|
|
}
|
|
|
|
define amdgpu_ps <2 x i32> @s_shl_v4i16(<4 x i16> inreg %value, <4 x i16> inreg %amount) {
|
|
; GFX6-LABEL: s_shl_v4i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s8, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s4, s4, s8
|
|
; GFX6-NEXT: s_lshl_b32 s0, s0, s4
|
|
; GFX6-NEXT: s_and_b32 s4, s5, s8
|
|
; GFX6-NEXT: s_lshl_b32 s1, s1, s4
|
|
; GFX6-NEXT: s_and_b32 s4, s6, s8
|
|
; GFX6-NEXT: s_and_b32 s1, s1, s8
|
|
; GFX6-NEXT: s_lshl_b32 s2, s2, s4
|
|
; GFX6-NEXT: s_and_b32 s4, s7, s8
|
|
; GFX6-NEXT: s_lshl_b32 s3, s3, s4
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s8
|
|
; GFX6-NEXT: s_lshl_b32 s1, s1, 16
|
|
; GFX6-NEXT: s_or_b32 s0, s0, s1
|
|
; GFX6-NEXT: s_and_b32 s1, s2, s8
|
|
; GFX6-NEXT: s_and_b32 s2, s3, s8
|
|
; GFX6-NEXT: s_lshl_b32 s2, s2, 16
|
|
; GFX6-NEXT: s_or_b32 s1, s1, s2
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: s_shl_v4i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_mov_b32 s6, 0xffff
|
|
; GFX8-NEXT: s_lshr_b32 s4, s0, 16
|
|
; GFX8-NEXT: s_lshr_b32 s7, s2, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s6
|
|
; GFX8-NEXT: s_and_b32 s2, s2, s6
|
|
; GFX8-NEXT: s_lshl_b32 s0, s0, s2
|
|
; GFX8-NEXT: s_lshl_b32 s2, s4, s7
|
|
; GFX8-NEXT: s_lshr_b32 s5, s1, 16
|
|
; GFX8-NEXT: s_lshr_b32 s8, s3, 16
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s6
|
|
; GFX8-NEXT: s_and_b32 s3, s3, s6
|
|
; GFX8-NEXT: s_lshl_b32 s1, s1, s3
|
|
; GFX8-NEXT: s_lshl_b32 s3, s5, s8
|
|
; GFX8-NEXT: s_lshl_b32 s2, s2, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s6
|
|
; GFX8-NEXT: s_or_b32 s0, s2, s0
|
|
; GFX8-NEXT: s_lshl_b32 s2, s3, 16
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s6
|
|
; GFX8-NEXT: s_or_b32 s1, s2, s1
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: s_shl_v4i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_lshr_b32 s4, s0, 16
|
|
; GFX9-NEXT: s_lshr_b32 s5, s2, 16
|
|
; GFX9-NEXT: s_lshl_b32 s0, s0, s2
|
|
; GFX9-NEXT: s_lshl_b32 s2, s4, s5
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s0, s0, s2
|
|
; GFX9-NEXT: s_lshr_b32 s2, s1, 16
|
|
; GFX9-NEXT: s_lshr_b32 s4, s3, 16
|
|
; GFX9-NEXT: s_lshl_b32 s1, s1, s3
|
|
; GFX9-NEXT: s_lshl_b32 s2, s2, s4
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s1, s1, s2
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
%result = shl <4 x i16> %value, %amount
|
|
%cast = bitcast <4 x i16> %result to <2 x i32>
|
|
ret <2 x i32> %cast
|
|
}
|
|
|
|
; FIXME
|
|
; define <5 x i16> @v_shl_v5i16(<5 x i16> %value, <5 x i16> %amount) {
|
|
; %result = shl <5 x i16> %value, %amount
|
|
; ret <5 x i16> %result
|
|
; }
|
|
|
|
; define amdgpu_ps <5 x i16> @s_shl_v5i16(<5 x i16> inreg %value, <5 x i16> inreg %amount) {
|
|
; %result = shl <5 x i16> %value, %amount
|
|
; ret <5 x i16> %result
|
|
; }
|
|
|
|
; define <3 x float> @v_shl_v6i16(<6 x i16> %value, <6 x i16> %amount) {
|
|
; %result = shl <6 x i16> %value, %amount
|
|
; %cast = bitcast <6 x i16> %result to <3 x float>
|
|
; ret <3 x float> %cast
|
|
; }
|
|
|
|
; define amdgpu_ps <3 x i32> @s_shl_v6i16(<6 x i16> inreg %value, <6 x i16> inreg %amount) {
|
|
; %result = shl <6 x i16> %value, %amount
|
|
; %cast = bitcast <6 x i16> %result to <3 x i32>
|
|
; ret <3 x i32> %cast
|
|
; }
|
|
|
|
define <4 x float> @v_shl_v8i16(<8 x i16> %value, <8 x i16> %amount) {
|
|
; GFX6-LABEL: v_shl_v8i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: s_mov_b32 s4, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v8
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v0, v8, v0
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v9
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, v8, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v10
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v2, v8, v2
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v11
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v3, v8, v3
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v12
|
|
; GFX6-NEXT: v_and_b32_e32 v1, s4, v1
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v4, v8, v4
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v13
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v5, v8, v5
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v14
|
|
; GFX6-NEXT: v_mov_b32_e32 v16, 0xffff
|
|
; GFX6-NEXT: v_and_b32_e32 v0, s4, v0
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v6, v8, v6
|
|
; GFX6-NEXT: v_and_b32_e32 v8, s4, v15
|
|
; GFX6-NEXT: v_or_b32_e32 v0, v0, v1
|
|
; GFX6-NEXT: v_and_b32_e32 v1, v2, v16
|
|
; GFX6-NEXT: v_and_b32_e32 v2, v3, v16
|
|
; GFX6-NEXT: v_and_b32_e32 v3, v5, v16
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v2, 16, v2
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v7, v8, v7
|
|
; GFX6-NEXT: v_or_b32_e32 v1, v1, v2
|
|
; GFX6-NEXT: v_and_b32_e32 v2, v4, v16
|
|
; GFX6-NEXT: v_and_b32_e32 v4, v7, v16
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v3, 16, v3
|
|
; GFX6-NEXT: v_or_b32_e32 v2, v2, v3
|
|
; GFX6-NEXT: v_and_b32_e32 v3, v6, v16
|
|
; GFX6-NEXT: v_lshlrev_b32_e32 v4, 16, v4
|
|
; GFX6-NEXT: v_or_b32_e32 v3, v3, v4
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_shl_v8i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshlrev_b16_e32 v8, v4, v0
|
|
; GFX8-NEXT: v_lshlrev_b16_sdwa v0, v4, v0 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_lshlrev_b16_e32 v4, v5, v1
|
|
; GFX8-NEXT: v_lshlrev_b16_sdwa v1, v5, v1 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v1, v4, v1
|
|
; GFX8-NEXT: v_lshlrev_b16_e32 v4, v6, v2
|
|
; GFX8-NEXT: v_lshlrev_b16_sdwa v2, v6, v2 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v2, v4, v2
|
|
; GFX8-NEXT: v_lshlrev_b16_e32 v4, v7, v3
|
|
; GFX8-NEXT: v_lshlrev_b16_sdwa v3, v7, v3 dst_sel:WORD_1 dst_unused:UNUSED_PAD src0_sel:WORD_1 src1_sel:WORD_1
|
|
; GFX8-NEXT: v_or_b32_e32 v0, v8, v0
|
|
; GFX8-NEXT: v_or_b32_e32 v3, v4, v3
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_shl_v8i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v0, v4, v0
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v1, v5, v1
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v2, v6, v2
|
|
; GFX9-NEXT: v_pk_lshlrev_b16 v3, v7, v3
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl <8 x i16> %value, %amount
|
|
%cast = bitcast <8 x i16> %result to <4 x float>
|
|
ret <4 x float> %cast
|
|
}
|
|
|
|
define amdgpu_ps <4 x i32> @s_shl_v8i16(<8 x i16> inreg %value, <8 x i16> inreg %amount) {
|
|
; GFX6-LABEL: s_shl_v8i16:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_mov_b32 s16, 0xffff
|
|
; GFX6-NEXT: s_and_b32 s8, s8, s16
|
|
; GFX6-NEXT: s_lshl_b32 s0, s0, s8
|
|
; GFX6-NEXT: s_and_b32 s8, s9, s16
|
|
; GFX6-NEXT: s_lshl_b32 s1, s1, s8
|
|
; GFX6-NEXT: s_and_b32 s8, s10, s16
|
|
; GFX6-NEXT: s_lshl_b32 s2, s2, s8
|
|
; GFX6-NEXT: s_and_b32 s8, s11, s16
|
|
; GFX6-NEXT: s_lshl_b32 s3, s3, s8
|
|
; GFX6-NEXT: s_and_b32 s8, s12, s16
|
|
; GFX6-NEXT: s_and_b32 s1, s1, s16
|
|
; GFX6-NEXT: s_lshl_b32 s4, s4, s8
|
|
; GFX6-NEXT: s_and_b32 s8, s13, s16
|
|
; GFX6-NEXT: s_lshl_b32 s5, s5, s8
|
|
; GFX6-NEXT: s_and_b32 s8, s14, s16
|
|
; GFX6-NEXT: s_and_b32 s0, s0, s16
|
|
; GFX6-NEXT: s_lshl_b32 s1, s1, 16
|
|
; GFX6-NEXT: s_lshl_b32 s6, s6, s8
|
|
; GFX6-NEXT: s_and_b32 s8, s15, s16
|
|
; GFX6-NEXT: s_or_b32 s0, s0, s1
|
|
; GFX6-NEXT: s_and_b32 s1, s2, s16
|
|
; GFX6-NEXT: s_and_b32 s2, s3, s16
|
|
; GFX6-NEXT: s_and_b32 s3, s5, s16
|
|
; GFX6-NEXT: s_lshl_b32 s2, s2, 16
|
|
; GFX6-NEXT: s_lshl_b32 s7, s7, s8
|
|
; GFX6-NEXT: s_or_b32 s1, s1, s2
|
|
; GFX6-NEXT: s_and_b32 s2, s4, s16
|
|
; GFX6-NEXT: s_and_b32 s4, s7, s16
|
|
; GFX6-NEXT: s_lshl_b32 s3, s3, 16
|
|
; GFX6-NEXT: s_or_b32 s2, s2, s3
|
|
; GFX6-NEXT: s_and_b32 s3, s6, s16
|
|
; GFX6-NEXT: s_lshl_b32 s4, s4, 16
|
|
; GFX6-NEXT: s_or_b32 s3, s3, s4
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: s_shl_v8i16:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_mov_b32 s12, 0xffff
|
|
; GFX8-NEXT: s_lshr_b32 s8, s0, 16
|
|
; GFX8-NEXT: s_lshr_b32 s13, s4, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s12
|
|
; GFX8-NEXT: s_and_b32 s4, s4, s12
|
|
; GFX8-NEXT: s_lshl_b32 s0, s0, s4
|
|
; GFX8-NEXT: s_lshl_b32 s4, s8, s13
|
|
; GFX8-NEXT: s_lshr_b32 s9, s1, 16
|
|
; GFX8-NEXT: s_lshr_b32 s14, s5, 16
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s12
|
|
; GFX8-NEXT: s_and_b32 s5, s5, s12
|
|
; GFX8-NEXT: s_lshl_b32 s1, s1, s5
|
|
; GFX8-NEXT: s_lshr_b32 s10, s2, 16
|
|
; GFX8-NEXT: s_lshr_b32 s15, s6, 16
|
|
; GFX8-NEXT: s_and_b32 s2, s2, s12
|
|
; GFX8-NEXT: s_and_b32 s6, s6, s12
|
|
; GFX8-NEXT: s_lshl_b32 s5, s9, s14
|
|
; GFX8-NEXT: s_lshl_b32 s4, s4, 16
|
|
; GFX8-NEXT: s_and_b32 s0, s0, s12
|
|
; GFX8-NEXT: s_lshl_b32 s2, s2, s6
|
|
; GFX8-NEXT: s_lshr_b32 s11, s3, 16
|
|
; GFX8-NEXT: s_lshr_b32 s16, s7, 16
|
|
; GFX8-NEXT: s_or_b32 s0, s4, s0
|
|
; GFX8-NEXT: s_and_b32 s3, s3, s12
|
|
; GFX8-NEXT: s_and_b32 s7, s7, s12
|
|
; GFX8-NEXT: s_lshl_b32 s6, s10, s15
|
|
; GFX8-NEXT: s_lshl_b32 s4, s5, 16
|
|
; GFX8-NEXT: s_and_b32 s1, s1, s12
|
|
; GFX8-NEXT: s_lshl_b32 s3, s3, s7
|
|
; GFX8-NEXT: s_or_b32 s1, s4, s1
|
|
; GFX8-NEXT: s_lshl_b32 s7, s11, s16
|
|
; GFX8-NEXT: s_lshl_b32 s4, s6, 16
|
|
; GFX8-NEXT: s_and_b32 s2, s2, s12
|
|
; GFX8-NEXT: s_or_b32 s2, s4, s2
|
|
; GFX8-NEXT: s_lshl_b32 s4, s7, 16
|
|
; GFX8-NEXT: s_and_b32 s3, s3, s12
|
|
; GFX8-NEXT: s_or_b32 s3, s4, s3
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: s_shl_v8i16:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_lshr_b32 s8, s0, 16
|
|
; GFX9-NEXT: s_lshr_b32 s9, s4, 16
|
|
; GFX9-NEXT: s_lshl_b32 s0, s0, s4
|
|
; GFX9-NEXT: s_lshl_b32 s4, s8, s9
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s0, s0, s4
|
|
; GFX9-NEXT: s_lshr_b32 s4, s1, 16
|
|
; GFX9-NEXT: s_lshr_b32 s8, s5, 16
|
|
; GFX9-NEXT: s_lshl_b32 s1, s1, s5
|
|
; GFX9-NEXT: s_lshl_b32 s4, s4, s8
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s1, s1, s4
|
|
; GFX9-NEXT: s_lshr_b32 s4, s2, 16
|
|
; GFX9-NEXT: s_lshr_b32 s5, s6, 16
|
|
; GFX9-NEXT: s_lshl_b32 s4, s4, s5
|
|
; GFX9-NEXT: s_lshl_b32 s2, s2, s6
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s2, s2, s4
|
|
; GFX9-NEXT: s_lshr_b32 s4, s3, 16
|
|
; GFX9-NEXT: s_lshr_b32 s5, s7, 16
|
|
; GFX9-NEXT: s_lshl_b32 s3, s3, s7
|
|
; GFX9-NEXT: s_lshl_b32 s4, s4, s5
|
|
; GFX9-NEXT: s_pack_ll_b32_b16 s3, s3, s4
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
%result = shl <8 x i16> %value, %amount
|
|
%cast = bitcast <8 x i16> %result to <4 x i32>
|
|
ret <4 x i32> %cast
|
|
}
|
|
|
|
define i64 @v_shl_i64(i64 %value, i64 %amount) {
|
|
; GFX6-LABEL: v_shl_i64:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_lshl_b64 v[0:1], v[0:1], v2
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_shl_i64:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshlrev_b64 v[0:1], v2, v[0:1]
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_shl_i64:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshlrev_b64 v[0:1], v2, v[0:1]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl i64 %value, %amount
|
|
ret i64 %result
|
|
}
|
|
|
|
define i64 @v_shl_i64_63(i64 %value) {
|
|
; GCN-LABEL: v_shl_i64_63:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_lshlrev_b32_e32 v1, 31, v0
|
|
; GCN-NEXT: v_mov_b32_e32 v0, 0
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl i64 %value, 63
|
|
ret i64 %result
|
|
}
|
|
|
|
define i64 @v_shl_i64_33(i64 %value) {
|
|
; GCN-LABEL: v_shl_i64_33:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_lshlrev_b32_e32 v1, 1, v0
|
|
; GCN-NEXT: v_mov_b32_e32 v0, 0
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl i64 %value, 33
|
|
ret i64 %result
|
|
}
|
|
|
|
define i64 @v_shl_i64_32(i64 %value) {
|
|
; GCN-LABEL: v_shl_i64_32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GCN-NEXT: v_mov_b32_e32 v1, v0
|
|
; GCN-NEXT: v_mov_b32_e32 v0, 0
|
|
; GCN-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl i64 %value, 32
|
|
ret i64 %result
|
|
}
|
|
|
|
define i64 @v_shl_i64_31(i64 %value) {
|
|
; GFX6-LABEL: v_shl_i64_31:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_lshl_b64 v[0:1], v[0:1], 31
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_shl_i64_31:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshlrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_shl_i64_31:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshlrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl i64 %value, 31
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_shl_i64(i64 inreg %value, i64 inreg %amount) {
|
|
; GCN-LABEL: s_shl_i64:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshl_b64 s[0:1], s[0:1], s2
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
%result = shl i64 %value, %amount
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_shl_i64_63(i64 inreg %value) {
|
|
; GCN-LABEL: s_shl_i64_63:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshl_b32 s1, s0, 31
|
|
; GCN-NEXT: s_mov_b32 s0, 0
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
%result = shl i64 %value, 63
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_shl_i64_33(i64 inreg %value) {
|
|
; GCN-LABEL: s_shl_i64_33:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshl_b32 s1, s0, 1
|
|
; GCN-NEXT: s_mov_b32 s0, 0
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
%result = shl i64 %value, 33
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_shl_i64_32(i64 inreg %value) {
|
|
; GCN-LABEL: s_shl_i64_32:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_mov_b32 s1, s0
|
|
; GCN-NEXT: s_mov_b32 s0, 0
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
%result = shl i64 %value, 32
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps i64 @s_shl_i64_31(i64 inreg %value) {
|
|
; GCN-LABEL: s_shl_i64_31:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshl_b64 s[0:1], s[0:1], 31
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
%result = shl i64 %value, 31
|
|
ret i64 %result
|
|
}
|
|
|
|
define amdgpu_ps <2 x float> @shl_i64_sv(i64 inreg %value, i64 %amount) {
|
|
; GFX6-LABEL: shl_i64_sv:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: v_lshl_b64 v[0:1], s[0:1], v0
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: shl_i64_sv:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: v_lshlrev_b64 v[0:1], v0, s[0:1]
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: shl_i64_sv:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_lshlrev_b64 v[0:1], v0, s[0:1]
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
%result = shl i64 %value, %amount
|
|
%cast = bitcast i64 %result to <2 x float>
|
|
ret <2 x float> %cast
|
|
}
|
|
|
|
define amdgpu_ps <2 x float> @shl_i64_vs(i64 %value, i64 inreg %amount) {
|
|
; GFX6-LABEL: shl_i64_vs:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: v_lshl_b64 v[0:1], v[0:1], s0
|
|
; GFX6-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX8-LABEL: shl_i64_vs:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: v_lshlrev_b64 v[0:1], s0, v[0:1]
|
|
; GFX8-NEXT: ; return to shader part epilog
|
|
;
|
|
; GFX9-LABEL: shl_i64_vs:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: v_lshlrev_b64 v[0:1], s0, v[0:1]
|
|
; GFX9-NEXT: ; return to shader part epilog
|
|
%result = shl i64 %value, %amount
|
|
%cast = bitcast i64 %result to <2 x float>
|
|
ret <2 x float> %cast
|
|
}
|
|
|
|
define <2 x i64> @v_shl_v2i64(<2 x i64> %value, <2 x i64> %amount) {
|
|
; GFX6-LABEL: v_shl_v2i64:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_lshl_b64 v[0:1], v[0:1], v4
|
|
; GFX6-NEXT: v_lshl_b64 v[2:3], v[2:3], v6
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_shl_v2i64:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshlrev_b64 v[0:1], v4, v[0:1]
|
|
; GFX8-NEXT: v_lshlrev_b64 v[2:3], v6, v[2:3]
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_shl_v2i64:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshlrev_b64 v[0:1], v4, v[0:1]
|
|
; GFX9-NEXT: v_lshlrev_b64 v[2:3], v6, v[2:3]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl <2 x i64> %value, %amount
|
|
ret <2 x i64> %result
|
|
}
|
|
|
|
define <2 x i64> @v_shl_v2i64_31(<2 x i64> %value) {
|
|
; GFX6-LABEL: v_shl_v2i64_31:
|
|
; GFX6: ; %bb.0:
|
|
; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX6-NEXT: v_lshl_b64 v[0:1], v[0:1], 31
|
|
; GFX6-NEXT: v_lshl_b64 v[2:3], v[2:3], 31
|
|
; GFX6-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX8-LABEL: v_shl_v2i64_31:
|
|
; GFX8: ; %bb.0:
|
|
; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX8-NEXT: v_lshlrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX8-NEXT: v_lshlrev_b64 v[2:3], 31, v[2:3]
|
|
; GFX8-NEXT: s_setpc_b64 s[30:31]
|
|
;
|
|
; GFX9-LABEL: v_shl_v2i64_31:
|
|
; GFX9: ; %bb.0:
|
|
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
|
|
; GFX9-NEXT: v_lshlrev_b64 v[0:1], 31, v[0:1]
|
|
; GFX9-NEXT: v_lshlrev_b64 v[2:3], 31, v[2:3]
|
|
; GFX9-NEXT: s_setpc_b64 s[30:31]
|
|
%result = shl <2 x i64> %value, <i64 31, i64 31>
|
|
ret <2 x i64> %result
|
|
}
|
|
|
|
define amdgpu_ps <2 x i64> @s_shl_v2i64(<2 x i64> inreg %value, <2 x i64> inreg %amount) {
|
|
; GCN-LABEL: s_shl_v2i64:
|
|
; GCN: ; %bb.0:
|
|
; GCN-NEXT: s_lshl_b64 s[0:1], s[0:1], s4
|
|
; GCN-NEXT: s_lshl_b64 s[2:3], s[2:3], s6
|
|
; GCN-NEXT: ; return to shader part epilog
|
|
%result = shl <2 x i64> %value, %amount
|
|
ret <2 x i64> %result
|
|
}
|