417 lines
15 KiB
C++
417 lines
15 KiB
C++
//===- ARMSLSHardening.cpp - Harden Straight Line Missspeculation ---------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains a pass to insert code to mitigate against side channel
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// vulnerabilities that may happen under straight line miss-speculation.
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//
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//===----------------------------------------------------------------------===//
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#include "ARM.h"
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#include "ARMInstrInfo.h"
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#include "ARMSubtarget.h"
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#include "llvm/CodeGen/IndirectThunks.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/IR/DebugLoc.h"
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#include <cassert>
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using namespace llvm;
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#define DEBUG_TYPE "arm-sls-hardening"
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#define ARM_SLS_HARDENING_NAME "ARM sls hardening pass"
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namespace {
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class ARMSLSHardening : public MachineFunctionPass {
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public:
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const TargetInstrInfo *TII;
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const ARMSubtarget *ST;
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static char ID;
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ARMSLSHardening() : MachineFunctionPass(ID) {
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initializeARMSLSHardeningPass(*PassRegistry::getPassRegistry());
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}
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bool runOnMachineFunction(MachineFunction &Fn) override;
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StringRef getPassName() const override { return ARM_SLS_HARDENING_NAME; }
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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private:
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bool hardenReturnsAndBRs(MachineBasicBlock &MBB) const;
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bool hardenIndirectCalls(MachineBasicBlock &MBB) const;
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MachineBasicBlock &
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ConvertIndirectCallToIndirectJump(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator) const;
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};
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} // end anonymous namespace
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char ARMSLSHardening::ID = 0;
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INITIALIZE_PASS(ARMSLSHardening, "arm-sls-hardening",
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ARM_SLS_HARDENING_NAME, false, false)
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static void insertSpeculationBarrier(const ARMSubtarget *ST,
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MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MBBI,
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DebugLoc DL,
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bool AlwaysUseISBDSB = false) {
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assert(MBBI != MBB.begin() &&
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"Must not insert SpeculationBarrierEndBB as only instruction in MBB.");
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assert(std::prev(MBBI)->isBarrier() &&
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"SpeculationBarrierEndBB must only follow unconditional control flow "
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"instructions.");
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assert(std::prev(MBBI)->isTerminator() &&
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"SpeculationBarrierEndBB must only follow terminators.");
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const TargetInstrInfo *TII = ST->getInstrInfo();
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assert(ST->hasDataBarrier() || ST->hasSB());
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bool ProduceSB = ST->hasSB() && !AlwaysUseISBDSB;
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unsigned BarrierOpc =
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ProduceSB ? (ST->isThumb() ? ARM::t2SpeculationBarrierSBEndBB
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: ARM::SpeculationBarrierSBEndBB)
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: (ST->isThumb() ? ARM::t2SpeculationBarrierISBDSBEndBB
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: ARM::SpeculationBarrierISBDSBEndBB);
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if (MBBI == MBB.end() || !isSpeculationBarrierEndBBOpcode(MBBI->getOpcode()))
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BuildMI(MBB, MBBI, DL, TII->get(BarrierOpc));
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}
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bool ARMSLSHardening::runOnMachineFunction(MachineFunction &MF) {
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ST = &MF.getSubtarget<ARMSubtarget>();
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TII = MF.getSubtarget().getInstrInfo();
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bool Modified = false;
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for (auto &MBB : MF) {
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Modified |= hardenReturnsAndBRs(MBB);
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Modified |= hardenIndirectCalls(MBB);
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}
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return Modified;
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}
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bool ARMSLSHardening::hardenReturnsAndBRs(MachineBasicBlock &MBB) const {
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if (!ST->hardenSlsRetBr())
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return false;
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assert(!ST->isThumb1Only());
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bool Modified = false;
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MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(), E = MBB.end();
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MachineBasicBlock::iterator NextMBBI;
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for (; MBBI != E; MBBI = NextMBBI) {
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MachineInstr &MI = *MBBI;
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NextMBBI = std::next(MBBI);
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if (isIndirectControlFlowNotComingBack(MI)) {
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assert(MI.isTerminator());
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assert(!TII->isPredicated(MI));
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insertSpeculationBarrier(ST, MBB, std::next(MBBI), MI.getDebugLoc());
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Modified = true;
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}
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}
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return Modified;
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}
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static const char SLSBLRNamePrefix[] = "__llvm_slsblr_thunk_";
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static const struct ThunkNameRegMode {
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const char* Name;
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Register Reg;
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bool isThumb;
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} SLSBLRThunks[] = {
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{"__llvm_slsblr_thunk_arm_r0", ARM::R0, false},
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{"__llvm_slsblr_thunk_arm_r1", ARM::R1, false},
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{"__llvm_slsblr_thunk_arm_r2", ARM::R2, false},
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{"__llvm_slsblr_thunk_arm_r3", ARM::R3, false},
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{"__llvm_slsblr_thunk_arm_r4", ARM::R4, false},
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{"__llvm_slsblr_thunk_arm_r5", ARM::R5, false},
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{"__llvm_slsblr_thunk_arm_r6", ARM::R6, false},
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{"__llvm_slsblr_thunk_arm_r7", ARM::R7, false},
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{"__llvm_slsblr_thunk_arm_r8", ARM::R8, false},
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{"__llvm_slsblr_thunk_arm_r9", ARM::R9, false},
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{"__llvm_slsblr_thunk_arm_r10", ARM::R10, false},
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{"__llvm_slsblr_thunk_arm_r11", ARM::R11, false},
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{"__llvm_slsblr_thunk_arm_sp", ARM::SP, false},
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{"__llvm_slsblr_thunk_arm_pc", ARM::PC, false},
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{"__llvm_slsblr_thunk_thumb_r0", ARM::R0, true},
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{"__llvm_slsblr_thunk_thumb_r1", ARM::R1, true},
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{"__llvm_slsblr_thunk_thumb_r2", ARM::R2, true},
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{"__llvm_slsblr_thunk_thumb_r3", ARM::R3, true},
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{"__llvm_slsblr_thunk_thumb_r4", ARM::R4, true},
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{"__llvm_slsblr_thunk_thumb_r5", ARM::R5, true},
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{"__llvm_slsblr_thunk_thumb_r6", ARM::R6, true},
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{"__llvm_slsblr_thunk_thumb_r7", ARM::R7, true},
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{"__llvm_slsblr_thunk_thumb_r8", ARM::R8, true},
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{"__llvm_slsblr_thunk_thumb_r9", ARM::R9, true},
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{"__llvm_slsblr_thunk_thumb_r10", ARM::R10, true},
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{"__llvm_slsblr_thunk_thumb_r11", ARM::R11, true},
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{"__llvm_slsblr_thunk_thumb_sp", ARM::SP, true},
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{"__llvm_slsblr_thunk_thumb_pc", ARM::PC, true},
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};
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namespace {
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struct SLSBLRThunkInserter : ThunkInserter<SLSBLRThunkInserter> {
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const char *getThunkPrefix() { return SLSBLRNamePrefix; }
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bool mayUseThunk(const MachineFunction &MF) {
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// FIXME: This could also check if there are any indirect calls in the
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// function to more accurately reflect if a thunk will be needed.
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return MF.getSubtarget<ARMSubtarget>().hardenSlsBlr();
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}
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void insertThunks(MachineModuleInfo &MMI);
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void populateThunk(MachineFunction &MF);
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};
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} // namespace
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void SLSBLRThunkInserter::insertThunks(MachineModuleInfo &MMI) {
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// FIXME: It probably would be possible to filter which thunks to produce
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// based on which registers are actually used in indirect calls in this
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// function. But would that be a worthwhile optimization?
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for (auto T : SLSBLRThunks)
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createThunkFunction(MMI, T.Name);
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}
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void SLSBLRThunkInserter::populateThunk(MachineFunction &MF) {
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// FIXME: How to better communicate Register number, rather than through
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// name and lookup table?
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assert(MF.getName().startswith(getThunkPrefix()));
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auto ThunkIt = llvm::find_if(
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SLSBLRThunks, [&MF](auto T) { return T.Name == MF.getName(); });
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assert(ThunkIt != std::end(SLSBLRThunks));
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Register ThunkReg = ThunkIt->Reg;
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bool isThumb = ThunkIt->isThumb;
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const TargetInstrInfo *TII = MF.getSubtarget<ARMSubtarget>().getInstrInfo();
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MachineBasicBlock *Entry = &MF.front();
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Entry->clear();
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// These thunks need to consist of the following instructions:
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// __llvm_slsblr_thunk_(arm/thumb)_rN:
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// bx rN
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// barrierInsts
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Entry->addLiveIn(ThunkReg);
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if (isThumb)
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BuildMI(Entry, DebugLoc(), TII->get(ARM::tBX))
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.addReg(ThunkReg)
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.add(predOps(ARMCC::AL));
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else
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BuildMI(Entry, DebugLoc(), TII->get(ARM::BX))
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.addReg(ThunkReg);
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// Make sure the thunks do not make use of the SB extension in case there is
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// a function somewhere that will call to it that for some reason disabled
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// the SB extension locally on that function, even though it's enabled for
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// the module otherwise. Therefore set AlwaysUseISBSDB to true.
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insertSpeculationBarrier(&MF.getSubtarget<ARMSubtarget>(), *Entry,
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Entry->end(), DebugLoc(), true /*AlwaysUseISBDSB*/);
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}
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MachineBasicBlock &ARMSLSHardening::ConvertIndirectCallToIndirectJump(
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MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI) const {
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// Transform an indirect call to an indirect jump as follows:
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// Before:
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// |-----------------------------|
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// | ... |
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// | instI |
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// | BLX rN |
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// | instJ |
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// | ... |
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// |-----------------------------|
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//
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// After:
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// |---------- -------------------------|
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// | ... |
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// | instI |
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// | *call* __llvm_slsblr_thunk_mode_xN |
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// | instJ |
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// | ... |
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// |--------------------------------------|
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//
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// __llvm_slsblr_thunk_mode_xN:
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// |-----------------------------|
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// | BX rN |
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// | barrierInsts |
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// |-----------------------------|
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//
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// The __llvm_slsblr_thunk_mode_xN thunks are created by the
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// SLSBLRThunkInserter.
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// This function merely needs to transform an indirect call to a direct call
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// to __llvm_slsblr_thunk_xN.
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MachineInstr &IndirectCall = *MBBI;
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assert(isIndirectCall(IndirectCall) && !IndirectCall.isReturn());
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int RegOpIdxOnIndirectCall = -1;
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bool isThumb;
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switch (IndirectCall.getOpcode()) {
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case ARM::BLX: // !isThumb2
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case ARM::BLX_noip: // !isThumb2
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isThumb = false;
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RegOpIdxOnIndirectCall = 0;
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break;
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case ARM::tBLXr: // isThumb2
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case ARM::tBLXr_noip: // isThumb2
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isThumb = true;
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RegOpIdxOnIndirectCall = 2;
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break;
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default:
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llvm_unreachable("unhandled Indirect Call");
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}
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Register Reg = IndirectCall.getOperand(RegOpIdxOnIndirectCall).getReg();
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// Since linkers are allowed to clobber R12 on function calls, the above
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// mitigation only works if the original indirect call instruction was not
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// using R12. Code generation before must make sure that no indirect call
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// using R12 was produced if the mitigation is enabled.
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// Also, the transformation is incorrect if the indirect call uses LR, so
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// also have to avoid that.
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assert(Reg != ARM::R12 && Reg != ARM::LR);
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bool RegIsKilled = IndirectCall.getOperand(RegOpIdxOnIndirectCall).isKill();
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DebugLoc DL = IndirectCall.getDebugLoc();
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MachineFunction &MF = *MBBI->getMF();
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auto ThunkIt = llvm::find_if(SLSBLRThunks, [Reg, isThumb](auto T) {
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return T.Reg == Reg && T.isThumb == isThumb;
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});
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assert(ThunkIt != std::end(SLSBLRThunks));
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Module *M = MF.getFunction().getParent();
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const GlobalValue *GV = cast<GlobalValue>(M->getNamedValue(ThunkIt->Name));
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MachineInstr *BL =
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isThumb ? BuildMI(MBB, MBBI, DL, TII->get(ARM::tBL))
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.addImm(IndirectCall.getOperand(0).getImm())
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.addReg(IndirectCall.getOperand(1).getReg())
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.addGlobalAddress(GV)
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: BuildMI(MBB, MBBI, DL, TII->get(ARM::BL)).addGlobalAddress(GV);
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// Now copy the implicit operands from IndirectCall to BL and copy other
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// necessary info.
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// However, both IndirectCall and BL instructions implictly use SP and
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// implicitly define LR. Blindly copying implicit operands would result in SP
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// and LR operands to be present multiple times. While this may not be too
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// much of an issue, let's avoid that for cleanliness, by removing those
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// implicit operands from the BL created above before we copy over all
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// implicit operands from the IndirectCall.
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int ImpLROpIdx = -1;
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int ImpSPOpIdx = -1;
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for (unsigned OpIdx = BL->getNumExplicitOperands();
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OpIdx < BL->getNumOperands(); OpIdx++) {
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MachineOperand Op = BL->getOperand(OpIdx);
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if (!Op.isReg())
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continue;
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if (Op.getReg() == ARM::LR && Op.isDef())
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ImpLROpIdx = OpIdx;
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if (Op.getReg() == ARM::SP && !Op.isDef())
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ImpSPOpIdx = OpIdx;
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}
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assert(ImpLROpIdx != -1);
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assert(ImpSPOpIdx != -1);
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int FirstOpIdxToRemove = std::max(ImpLROpIdx, ImpSPOpIdx);
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int SecondOpIdxToRemove = std::min(ImpLROpIdx, ImpSPOpIdx);
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BL->RemoveOperand(FirstOpIdxToRemove);
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BL->RemoveOperand(SecondOpIdxToRemove);
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// Now copy over the implicit operands from the original IndirectCall
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BL->copyImplicitOps(MF, IndirectCall);
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MF.moveCallSiteInfo(&IndirectCall, BL);
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// Also add the register called in the IndirectCall as being used in the
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// called thunk.
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BL->addOperand(MachineOperand::CreateReg(Reg, false /*isDef*/, true /*isImp*/,
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RegIsKilled /*isKill*/));
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// Remove IndirectCallinstruction
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MBB.erase(MBBI);
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return MBB;
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}
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bool ARMSLSHardening::hardenIndirectCalls(MachineBasicBlock &MBB) const {
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if (!ST->hardenSlsBlr())
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return false;
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bool Modified = false;
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MachineBasicBlock::iterator MBBI = MBB.begin(), E = MBB.end();
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MachineBasicBlock::iterator NextMBBI;
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for (; MBBI != E; MBBI = NextMBBI) {
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MachineInstr &MI = *MBBI;
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NextMBBI = std::next(MBBI);
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// Tail calls are both indirect calls and "returns".
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// They are also indirect jumps, so should be handled by sls-harden-retbr,
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// rather than sls-harden-blr.
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if (isIndirectCall(MI) && !MI.isReturn()) {
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ConvertIndirectCallToIndirectJump(MBB, MBBI);
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Modified = true;
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}
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}
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return Modified;
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}
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FunctionPass *llvm::createARMSLSHardeningPass() {
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return new ARMSLSHardening();
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}
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namespace {
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class ARMIndirectThunks : public MachineFunctionPass {
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public:
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static char ID;
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ARMIndirectThunks() : MachineFunctionPass(ID) {}
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StringRef getPassName() const override { return "ARM Indirect Thunks"; }
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bool doInitialization(Module &M) override;
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bool runOnMachineFunction(MachineFunction &MF) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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MachineFunctionPass::getAnalysisUsage(AU);
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AU.addRequired<MachineModuleInfoWrapperPass>();
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AU.addPreserved<MachineModuleInfoWrapperPass>();
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}
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private:
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std::tuple<SLSBLRThunkInserter> TIs;
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// FIXME: When LLVM moves to C++17, these can become folds
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template <typename... ThunkInserterT>
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static void initTIs(Module &M,
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std::tuple<ThunkInserterT...> &ThunkInserters) {
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(void)std::initializer_list<int>{
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(std::get<ThunkInserterT>(ThunkInserters).init(M), 0)...};
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}
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template <typename... ThunkInserterT>
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static bool runTIs(MachineModuleInfo &MMI, MachineFunction &MF,
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std::tuple<ThunkInserterT...> &ThunkInserters) {
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bool Modified = false;
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(void)std::initializer_list<int>{
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Modified |= std::get<ThunkInserterT>(ThunkInserters).run(MMI, MF)...};
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return Modified;
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}
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};
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} // end anonymous namespace
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char ARMIndirectThunks::ID = 0;
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FunctionPass *llvm::createARMIndirectThunks() {
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return new ARMIndirectThunks();
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}
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bool ARMIndirectThunks::doInitialization(Module &M) {
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initTIs(M, TIs);
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return false;
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}
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bool ARMIndirectThunks::runOnMachineFunction(MachineFunction &MF) {
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LLVM_DEBUG(dbgs() << getPassName() << '\n');
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auto &MMI = getAnalysis<MachineModuleInfoWrapperPass>().getMMI();
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return runTIs(MMI, MF, TIs);
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}
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