380 lines
14 KiB
C++
380 lines
14 KiB
C++
//===- MSFBuilder.cpp -----------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/DebugInfo/MSF/MSFBuilder.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/DebugInfo/MSF/MSFError.h"
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#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
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#include "llvm/Support/BinaryByteStream.h"
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#include "llvm/Support/BinaryStreamWriter.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/Error.h"
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#include "llvm/Support/FileOutputBuffer.h"
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#include <algorithm>
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#include <cassert>
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#include <cstdint>
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#include <cstring>
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#include <memory>
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#include <utility>
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#include <vector>
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using namespace llvm;
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using namespace llvm::msf;
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using namespace llvm::support;
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static const uint32_t kSuperBlockBlock = 0;
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static const uint32_t kFreePageMap0Block = 1;
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static const uint32_t kFreePageMap1Block = 2;
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static const uint32_t kNumReservedPages = 3;
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static const uint32_t kDefaultFreePageMap = kFreePageMap1Block;
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static const uint32_t kDefaultBlockMapAddr = kNumReservedPages;
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MSFBuilder::MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
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BumpPtrAllocator &Allocator)
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: Allocator(Allocator), IsGrowable(CanGrow),
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FreePageMap(kDefaultFreePageMap), BlockSize(BlockSize),
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BlockMapAddr(kDefaultBlockMapAddr), FreeBlocks(MinBlockCount, true) {
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FreeBlocks[kSuperBlockBlock] = false;
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FreeBlocks[kFreePageMap0Block] = false;
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FreeBlocks[kFreePageMap1Block] = false;
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FreeBlocks[BlockMapAddr] = false;
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}
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Expected<MSFBuilder> MSFBuilder::create(BumpPtrAllocator &Allocator,
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uint32_t BlockSize,
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uint32_t MinBlockCount, bool CanGrow) {
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if (!isValidBlockSize(BlockSize))
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return make_error<MSFError>(msf_error_code::invalid_format,
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"The requested block size is unsupported");
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return MSFBuilder(BlockSize,
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std::max(MinBlockCount, msf::getMinimumBlockCount()),
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CanGrow, Allocator);
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}
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Error MSFBuilder::setBlockMapAddr(uint32_t Addr) {
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if (Addr == BlockMapAddr)
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return Error::success();
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if (Addr >= FreeBlocks.size()) {
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if (!IsGrowable)
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return make_error<MSFError>(msf_error_code::insufficient_buffer,
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"Cannot grow the number of blocks");
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FreeBlocks.resize(Addr + 1, true);
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}
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if (!isBlockFree(Addr))
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return make_error<MSFError>(
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msf_error_code::block_in_use,
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"Requested block map address is already in use");
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FreeBlocks[BlockMapAddr] = true;
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FreeBlocks[Addr] = false;
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BlockMapAddr = Addr;
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return Error::success();
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}
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void MSFBuilder::setFreePageMap(uint32_t Fpm) { FreePageMap = Fpm; }
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void MSFBuilder::setUnknown1(uint32_t Unk1) { Unknown1 = Unk1; }
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Error MSFBuilder::setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks) {
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for (auto B : DirectoryBlocks)
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FreeBlocks[B] = true;
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for (auto B : DirBlocks) {
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if (!isBlockFree(B)) {
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return make_error<MSFError>(msf_error_code::unspecified,
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"Attempt to reuse an allocated block");
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}
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FreeBlocks[B] = false;
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}
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DirectoryBlocks = DirBlocks;
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return Error::success();
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}
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Error MSFBuilder::allocateBlocks(uint32_t NumBlocks,
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MutableArrayRef<uint32_t> Blocks) {
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if (NumBlocks == 0)
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return Error::success();
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uint32_t NumFreeBlocks = FreeBlocks.count();
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if (NumFreeBlocks < NumBlocks) {
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if (!IsGrowable)
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return make_error<MSFError>(msf_error_code::insufficient_buffer,
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"There are no free Blocks in the file");
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uint32_t AllocBlocks = NumBlocks - NumFreeBlocks;
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uint32_t OldBlockCount = FreeBlocks.size();
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uint32_t NewBlockCount = AllocBlocks + OldBlockCount;
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uint32_t NextFpmBlock = alignTo(OldBlockCount, BlockSize) + 1;
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FreeBlocks.resize(NewBlockCount, true);
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// If we crossed over an fpm page, we actually need to allocate 2 extra
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// blocks for each FPM group crossed and mark both blocks from the group as
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// used. FPM blocks are marked as allocated regardless of whether or not
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// they ultimately describe the status of blocks in the file. This means
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// that not only are extraneous blocks at the end of the main FPM marked as
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// allocated, but also blocks from the alternate FPM are always marked as
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// allocated.
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while (NextFpmBlock < NewBlockCount) {
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NewBlockCount += 2;
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FreeBlocks.resize(NewBlockCount, true);
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FreeBlocks.reset(NextFpmBlock, NextFpmBlock + 2);
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NextFpmBlock += BlockSize;
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}
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}
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int I = 0;
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int Block = FreeBlocks.find_first();
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do {
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assert(Block != -1 && "We ran out of Blocks!");
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uint32_t NextBlock = static_cast<uint32_t>(Block);
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Blocks[I++] = NextBlock;
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FreeBlocks.reset(NextBlock);
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Block = FreeBlocks.find_next(Block);
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} while (--NumBlocks > 0);
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return Error::success();
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}
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uint32_t MSFBuilder::getNumUsedBlocks() const {
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return getTotalBlockCount() - getNumFreeBlocks();
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}
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uint32_t MSFBuilder::getNumFreeBlocks() const { return FreeBlocks.count(); }
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uint32_t MSFBuilder::getTotalBlockCount() const { return FreeBlocks.size(); }
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bool MSFBuilder::isBlockFree(uint32_t Idx) const { return FreeBlocks[Idx]; }
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Expected<uint32_t> MSFBuilder::addStream(uint32_t Size,
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ArrayRef<uint32_t> Blocks) {
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// Add a new stream mapped to the specified blocks. Verify that the specified
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// blocks are both necessary and sufficient for holding the requested number
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// of bytes, and verify that all requested blocks are free.
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uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
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if (ReqBlocks != Blocks.size())
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return make_error<MSFError>(
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msf_error_code::invalid_format,
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"Incorrect number of blocks for requested stream size");
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for (auto Block : Blocks) {
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if (Block >= FreeBlocks.size())
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FreeBlocks.resize(Block + 1, true);
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if (!FreeBlocks.test(Block))
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return make_error<MSFError>(
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msf_error_code::unspecified,
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"Attempt to re-use an already allocated block");
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}
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// Mark all the blocks occupied by the new stream as not free.
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for (auto Block : Blocks) {
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FreeBlocks.reset(Block);
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}
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StreamData.push_back(std::make_pair(Size, Blocks));
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return StreamData.size() - 1;
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}
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Expected<uint32_t> MSFBuilder::addStream(uint32_t Size) {
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uint32_t ReqBlocks = bytesToBlocks(Size, BlockSize);
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std::vector<uint32_t> NewBlocks;
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NewBlocks.resize(ReqBlocks);
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if (auto EC = allocateBlocks(ReqBlocks, NewBlocks))
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return std::move(EC);
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StreamData.push_back(std::make_pair(Size, NewBlocks));
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return StreamData.size() - 1;
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}
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Error MSFBuilder::setStreamSize(uint32_t Idx, uint32_t Size) {
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uint32_t OldSize = getStreamSize(Idx);
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if (OldSize == Size)
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return Error::success();
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uint32_t NewBlocks = bytesToBlocks(Size, BlockSize);
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uint32_t OldBlocks = bytesToBlocks(OldSize, BlockSize);
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if (NewBlocks > OldBlocks) {
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uint32_t AddedBlocks = NewBlocks - OldBlocks;
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// If we're growing, we have to allocate new Blocks.
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std::vector<uint32_t> AddedBlockList;
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AddedBlockList.resize(AddedBlocks);
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if (auto EC = allocateBlocks(AddedBlocks, AddedBlockList))
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return EC;
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auto &CurrentBlocks = StreamData[Idx].second;
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llvm::append_range(CurrentBlocks, AddedBlockList);
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} else if (OldBlocks > NewBlocks) {
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// For shrinking, free all the Blocks in the Block map, update the stream
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// data, then shrink the directory.
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uint32_t RemovedBlocks = OldBlocks - NewBlocks;
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auto CurrentBlocks = ArrayRef<uint32_t>(StreamData[Idx].second);
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auto RemovedBlockList = CurrentBlocks.drop_front(NewBlocks);
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for (auto P : RemovedBlockList)
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FreeBlocks[P] = true;
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StreamData[Idx].second = CurrentBlocks.drop_back(RemovedBlocks);
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}
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StreamData[Idx].first = Size;
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return Error::success();
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}
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uint32_t MSFBuilder::getNumStreams() const { return StreamData.size(); }
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uint32_t MSFBuilder::getStreamSize(uint32_t StreamIdx) const {
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return StreamData[StreamIdx].first;
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}
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ArrayRef<uint32_t> MSFBuilder::getStreamBlocks(uint32_t StreamIdx) const {
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return StreamData[StreamIdx].second;
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}
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uint32_t MSFBuilder::computeDirectoryByteSize() const {
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// The directory has the following layout, where each item is a ulittle32_t:
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// NumStreams
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// StreamSizes[NumStreams]
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// StreamBlocks[NumStreams][]
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uint32_t Size = sizeof(ulittle32_t); // NumStreams
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Size += StreamData.size() * sizeof(ulittle32_t); // StreamSizes
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for (const auto &D : StreamData) {
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uint32_t ExpectedNumBlocks = bytesToBlocks(D.first, BlockSize);
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assert(ExpectedNumBlocks == D.second.size() &&
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"Unexpected number of blocks");
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Size += ExpectedNumBlocks * sizeof(ulittle32_t);
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}
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return Size;
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}
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Expected<MSFLayout> MSFBuilder::generateLayout() {
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SuperBlock *SB = Allocator.Allocate<SuperBlock>();
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MSFLayout L;
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L.SB = SB;
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std::memcpy(SB->MagicBytes, Magic, sizeof(Magic));
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SB->BlockMapAddr = BlockMapAddr;
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SB->BlockSize = BlockSize;
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SB->NumDirectoryBytes = computeDirectoryByteSize();
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SB->FreeBlockMapBlock = FreePageMap;
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SB->Unknown1 = Unknown1;
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uint32_t NumDirectoryBlocks = bytesToBlocks(SB->NumDirectoryBytes, BlockSize);
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if (NumDirectoryBlocks > DirectoryBlocks.size()) {
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// Our hint wasn't enough to satisfy the entire directory. Allocate
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// remaining pages.
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std::vector<uint32_t> ExtraBlocks;
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uint32_t NumExtraBlocks = NumDirectoryBlocks - DirectoryBlocks.size();
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ExtraBlocks.resize(NumExtraBlocks);
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if (auto EC = allocateBlocks(NumExtraBlocks, ExtraBlocks))
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return std::move(EC);
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llvm::append_range(DirectoryBlocks, ExtraBlocks);
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} else if (NumDirectoryBlocks < DirectoryBlocks.size()) {
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uint32_t NumUnnecessaryBlocks = DirectoryBlocks.size() - NumDirectoryBlocks;
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for (auto B :
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ArrayRef<uint32_t>(DirectoryBlocks).drop_back(NumUnnecessaryBlocks))
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FreeBlocks[B] = true;
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DirectoryBlocks.resize(NumDirectoryBlocks);
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}
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// Don't set the number of blocks in the file until after allocating Blocks
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// for the directory, since the allocation might cause the file to need to
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// grow.
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SB->NumBlocks = FreeBlocks.size();
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ulittle32_t *DirBlocks = Allocator.Allocate<ulittle32_t>(NumDirectoryBlocks);
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std::uninitialized_copy_n(DirectoryBlocks.begin(), NumDirectoryBlocks,
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DirBlocks);
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L.DirectoryBlocks = ArrayRef<ulittle32_t>(DirBlocks, NumDirectoryBlocks);
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// The stream sizes should be re-allocated as a stable pointer and the stream
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// map should have each of its entries allocated as a separate stable pointer.
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if (!StreamData.empty()) {
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ulittle32_t *Sizes = Allocator.Allocate<ulittle32_t>(StreamData.size());
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L.StreamSizes = ArrayRef<ulittle32_t>(Sizes, StreamData.size());
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L.StreamMap.resize(StreamData.size());
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for (uint32_t I = 0; I < StreamData.size(); ++I) {
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Sizes[I] = StreamData[I].first;
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ulittle32_t *BlockList =
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Allocator.Allocate<ulittle32_t>(StreamData[I].second.size());
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std::uninitialized_copy_n(StreamData[I].second.begin(),
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StreamData[I].second.size(), BlockList);
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L.StreamMap[I] =
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ArrayRef<ulittle32_t>(BlockList, StreamData[I].second.size());
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}
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}
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L.FreePageMap = FreeBlocks;
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return L;
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}
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static void commitFpm(WritableBinaryStream &MsfBuffer, const MSFLayout &Layout,
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BumpPtrAllocator &Allocator) {
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auto FpmStream =
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WritableMappedBlockStream::createFpmStream(Layout, MsfBuffer, Allocator);
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// We only need to create the alt fpm stream so that it gets initialized.
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WritableMappedBlockStream::createFpmStream(Layout, MsfBuffer, Allocator,
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true);
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uint32_t BI = 0;
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BinaryStreamWriter FpmWriter(*FpmStream);
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while (BI < Layout.SB->NumBlocks) {
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uint8_t ThisByte = 0;
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for (uint32_t I = 0; I < 8; ++I) {
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bool IsFree =
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(BI < Layout.SB->NumBlocks) ? Layout.FreePageMap.test(BI) : true;
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uint8_t Mask = uint8_t(IsFree) << I;
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ThisByte |= Mask;
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++BI;
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}
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cantFail(FpmWriter.writeObject(ThisByte));
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}
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assert(FpmWriter.bytesRemaining() == 0);
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}
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Expected<FileBufferByteStream> MSFBuilder::commit(StringRef Path,
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MSFLayout &Layout) {
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Expected<MSFLayout> L = generateLayout();
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if (!L)
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return L.takeError();
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Layout = std::move(*L);
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uint64_t FileSize = Layout.SB->BlockSize * Layout.SB->NumBlocks;
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auto OutFileOrError = FileOutputBuffer::create(Path, FileSize);
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if (auto EC = OutFileOrError.takeError())
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return std::move(EC);
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FileBufferByteStream Buffer(std::move(*OutFileOrError),
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llvm::support::little);
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BinaryStreamWriter Writer(Buffer);
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if (auto EC = Writer.writeObject(*Layout.SB))
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return std::move(EC);
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commitFpm(Buffer, Layout, Allocator);
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uint32_t BlockMapOffset =
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msf::blockToOffset(Layout.SB->BlockMapAddr, Layout.SB->BlockSize);
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Writer.setOffset(BlockMapOffset);
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if (auto EC = Writer.writeArray(Layout.DirectoryBlocks))
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return std::move(EC);
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auto DirStream = WritableMappedBlockStream::createDirectoryStream(
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Layout, Buffer, Allocator);
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BinaryStreamWriter DW(*DirStream);
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if (auto EC = DW.writeInteger<uint32_t>(Layout.StreamSizes.size()))
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return std::move(EC);
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if (auto EC = DW.writeArray(Layout.StreamSizes))
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return std::move(EC);
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for (const auto &Blocks : Layout.StreamMap) {
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if (auto EC = DW.writeArray(Blocks))
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return std::move(EC);
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}
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return std::move(Buffer);
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}
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