47 lines
2.2 KiB
C++
47 lines
2.2 KiB
C++
// RUN: rm -rf %t
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// RUN: %clang_cc1 -fmodules -fimplicit-module-maps -fmodules-cache-path=%t -I%S/Inputs/submodule-visibility -verify %s -DALLOW_NAME_LEAKAGE
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// RUN: %clang_cc1 -fmodules -fimplicit-module-maps -fmodules-local-submodule-visibility -fmodules-cache-path=%t -I%S/Inputs/submodule-visibility -verify %s -DIMPORT
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// RUN: %clang_cc1 -fmodules -fimplicit-module-maps -fmodules-local-submodule-visibility -fmodules-cache-path=%t -fmodule-name=x -I%S/Inputs/submodule-visibility -verify %s
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// RUN: %clang_cc1 -fimplicit-module-maps -fmodules-local-submodule-visibility -fmodules-cache-path=%t -I%S/Inputs/submodule-visibility -verify %s
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//
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// Explicit module builds.
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// RUN: %clang_cc1 -fmodules -fmodules-local-submodule-visibility -emit-module -x c++-module-map %S/Inputs/submodule-visibility/module.modulemap -fmodule-name=other -o %t/other.pcm
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// RUN: %clang_cc1 -fmodules -fmodule-map-file=%S/Inputs/submodule-visibility/module.modulemap -fmodules-local-submodule-visibility -fmodule-file=%t/other.pcm -verify -fmodule-name=x -I%S/Inputs/submodule-visibility %s
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// RUN: %clang_cc1 -fmodules -fmodule-map-file=%S/Inputs/submodule-visibility/module.modulemap -fmodule-file=%t/other.pcm -verify -fmodule-name=x -I%S/Inputs/submodule-visibility %s -DALLOW_TEXTUAL_NAME_LEAKAGE
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#include "a.h"
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#include "b.h"
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#if ALLOW_NAME_LEAKAGE
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// expected-no-diagnostics
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#elif IMPORT
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// expected-error@-6 {{could not build module 'x'}}
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#elif ALLOW_TEXTUAL_NAME_LEAKAGE
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// expected-warning@b.h:7 {{A is defined}}
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#else
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// The use of -fmodule-name=x causes us to textually include the above headers.
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// The submodule visibility rules are still applied in this case.
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//
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// expected-error@b.h:1 {{missing '#include "a.h"'; 'n' must be declared}}
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// expected-note@a.h:1 {{here}}
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#endif
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int k = n + m; // OK, a and b are visible here.
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#ifndef A
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#error A is not defined
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#endif
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#ifndef B
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#error B is not defined
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#endif
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// Ensure we don't compute the linkage of this struct before we find it has a
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// typedef name for linkage purposes.
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typedef struct {
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int p;
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void (*f)(int p);
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} name_for_linkage;
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void g() { b_template<int>(); }
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