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template <class T>
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struct iterator {
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void Compare(const iterator &x) { return; }
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friend void Check(iterator) { return; }
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};
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template <class T = int> struct Box {
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iterator<T> I;
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void test() {
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Check(I);
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I.Compare(I);
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}
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};
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// Force instantiation of Box<int>
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Box<> B;
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