295 lines
12 KiB
C
295 lines
12 KiB
C
// RUN: %clang_cc1 -triple riscv64 -target-feature +f -target-abi lp64f -emit-llvm %s -o - \
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// RUN: | FileCheck %s
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// RUN: %clang_cc1 -triple riscv64 -target-feature +d -target-abi lp64d -emit-llvm %s -o - \
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// RUN: | FileCheck %s
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#include <stdint.h>
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// Verify that the tracking of used GPRs and FPRs works correctly by checking
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// that small integers are sign/zero extended when passed in registers.
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// Floats are passed in FPRs, so argument 'i' will be passed zero-extended
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// because it will be passed in a GPR.
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// CHECK: define{{.*}} void @f_fpr_tracking(float %a, float %b, float %c, float %d, float %e, float %f, float %g, float %h, i8 zeroext %i)
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void f_fpr_tracking(float a, float b, float c, float d, float e, float f,
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float g, float h, uint8_t i) {}
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// Check that fp, fp+fp, and int+fp structs are lowered correctly. These will
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// be passed in FPR, FPR+FPR, or GPR+FPR regs if sufficient registers are
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// available the widths are <= XLEN and FLEN, and should be expanded to
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// separate arguments in IR. They are passed by the same rules for returns,
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// but will be lowered to simple two-element structs if necessary (as LLVM IR
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// functions cannot return multiple values).
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// A struct containing just one floating-point real is passed as though it
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// were a standalone floating-point real.
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struct float_s { float f; };
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// CHECK: define{{.*}} void @f_float_s_arg(float %0)
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void f_float_s_arg(struct float_s a) {}
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// CHECK: define{{.*}} float @f_ret_float_s()
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struct float_s f_ret_float_s() {
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return (struct float_s){1.0};
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}
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// A struct containing a float and any number of zero-width bitfields is
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// passed as though it were a standalone floating-point real.
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struct zbf_float_s { int : 0; float f; };
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struct zbf_float_zbf_s { int : 0; float f; int : 0; };
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// CHECK: define{{.*}} void @f_zbf_float_s_arg(float %0)
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void f_zbf_float_s_arg(struct zbf_float_s a) {}
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// CHECK: define{{.*}} float @f_ret_zbf_float_s()
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struct zbf_float_s f_ret_zbf_float_s() {
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return (struct zbf_float_s){1.0};
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}
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// CHECK: define{{.*}} void @f_zbf_float_zbf_s_arg(float %0)
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void f_zbf_float_zbf_s_arg(struct zbf_float_zbf_s a) {}
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// CHECK: define{{.*}} float @f_ret_zbf_float_zbf_s()
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struct zbf_float_zbf_s f_ret_zbf_float_zbf_s() {
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return (struct zbf_float_zbf_s){1.0};
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}
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// Check that structs containing two float values (FLEN <= width) are expanded
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// provided sufficient FPRs are available.
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struct float_float_s { float f; float g; };
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// CHECK: define{{.*}} void @f_float_float_s_arg(float %0, float %1)
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void f_float_float_s_arg(struct float_float_s a) {}
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// CHECK: define{{.*}} { float, float } @f_ret_float_float_s()
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struct float_float_s f_ret_float_float_s() {
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return (struct float_float_s){1.0, 2.0};
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}
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// CHECK: define{{.*}} void @f_float_float_s_arg_insufficient_fprs(float %a, float %b, float %c, float %d, float %e, float %f, float %g, i64 %h.coerce)
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void f_float_float_s_arg_insufficient_fprs(float a, float b, float c, float d,
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float e, float f, float g, struct float_float_s h) {}
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// Check that structs containing int+float values are expanded, provided
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// sufficient FPRs and GPRs are available. The integer components are neither
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// sign or zero-extended.
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struct float_int8_s { float f; int8_t i; };
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struct float_uint8_s { float f; uint8_t i; };
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struct float_int32_s { float f; int32_t i; };
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struct float_int64_s { float f; int64_t i; };
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struct float_int128bf_s { float f; __int128_t i : 64; };
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struct float_int8_zbf_s { float f; int8_t i; int : 0; };
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// CHECK: define{{.*}} void @f_float_int8_s_arg(float %0, i8 %1)
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void f_float_int8_s_arg(struct float_int8_s a) {}
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// CHECK: define{{.*}} { float, i8 } @f_ret_float_int8_s()
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struct float_int8_s f_ret_float_int8_s() {
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return (struct float_int8_s){1.0, 2};
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}
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// CHECK: define{{.*}} void @f_float_uint8_s_arg(float %0, i8 %1)
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void f_float_uint8_s_arg(struct float_uint8_s a) {}
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// CHECK: define{{.*}} { float, i8 } @f_ret_float_uint8_s()
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struct float_uint8_s f_ret_float_uint8_s() {
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return (struct float_uint8_s){1.0, 2};
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}
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// CHECK: define{{.*}} void @f_float_int32_s_arg(float %0, i32 %1)
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void f_float_int32_s_arg(struct float_int32_s a) {}
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// CHECK: define{{.*}} { float, i32 } @f_ret_float_int32_s()
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struct float_int32_s f_ret_float_int32_s() {
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return (struct float_int32_s){1.0, 2};
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}
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// CHECK: define{{.*}} void @f_float_int64_s_arg(float %0, i64 %1)
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void f_float_int64_s_arg(struct float_int64_s a) {}
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// CHECK: define{{.*}} { float, i64 } @f_ret_float_int64_s()
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struct float_int64_s f_ret_float_int64_s() {
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return (struct float_int64_s){1.0, 2};
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}
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// CHECK: define{{.*}} void @f_float_int128bf_s_arg(float %0, i64 %1)
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void f_float_int128bf_s_arg(struct float_int128bf_s a) {}
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// CHECK: define{{.*}} <{ float, i64 }> @f_ret_float_int128bf_s()
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struct float_int128bf_s f_ret_float_int128bf_s() {
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return (struct float_int128bf_s){1.0, 2};
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}
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// The zero-width bitfield means the struct can't be passed according to the
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// floating point calling convention.
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// CHECK: define{{.*}} void @f_float_int8_zbf_s(float %0, i8 %1)
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void f_float_int8_zbf_s(struct float_int8_zbf_s a) {}
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// CHECK: define{{.*}} { float, i8 } @f_ret_float_int8_zbf_s()
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struct float_int8_zbf_s f_ret_float_int8_zbf_s() {
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return (struct float_int8_zbf_s){1.0, 2};
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}
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// CHECK: define{{.*}} void @f_float_int8_s_arg_insufficient_gprs(i32 signext %a, i32 signext %b, i32 signext %c, i32 signext %d, i32 signext %e, i32 signext %f, i32 signext %g, i32 signext %h, i64 %i.coerce)
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void f_float_int8_s_arg_insufficient_gprs(int a, int b, int c, int d, int e,
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int f, int g, int h, struct float_int8_s i) {}
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// CHECK: define{{.*}} void @f_struct_float_int8_insufficient_fprs(float %a, float %b, float %c, float %d, float %e, float %f, float %g, float %h, i64 %i.coerce)
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void f_struct_float_int8_insufficient_fprs(float a, float b, float c, float d,
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float e, float f, float g, float h, struct float_int8_s i) {}
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// Complex floating-point values or structs containing a single complex
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// floating-point value should be passed as if it were an fp+fp struct.
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// CHECK: define{{.*}} void @f_floatcomplex(float %a.coerce0, float %a.coerce1)
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void f_floatcomplex(float __complex__ a) {}
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// CHECK: define{{.*}} { float, float } @f_ret_floatcomplex()
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float __complex__ f_ret_floatcomplex() {
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return 1.0;
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}
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struct floatcomplex_s { float __complex__ c; };
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// CHECK: define{{.*}} void @f_floatcomplex_s_arg(float %0, float %1)
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void f_floatcomplex_s_arg(struct floatcomplex_s a) {}
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// CHECK: define{{.*}} { float, float } @f_ret_floatcomplex_s()
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struct floatcomplex_s f_ret_floatcomplex_s() {
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return (struct floatcomplex_s){1.0};
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}
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// Complex floating-point values or structs containing a single complex
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// floating-point value should be passed in GPRs if no two FPRs is available.
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// CHECK: define{{.*}} void @f_floatcomplex_insufficient_fprs1(float %a.coerce0, float %a.coerce1, float %b.coerce0, float %b.coerce1, float %c.coerce0, float %c.coerce1, float %d.coerce0, float %d.coerce1, i64 %e.coerce)
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void f_floatcomplex_insufficient_fprs1(float __complex__ a, float __complex__ b,
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float __complex__ c, float __complex__ d,
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float __complex__ e) {}
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// CHECK: define{{.*}} void @f_floatcomplex_s_arg_insufficient_fprs1(float %0, float %1, float %2, float %3, float %4, float %5, float %6, float %7, i64 %e.coerce)
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void f_floatcomplex_s_arg_insufficient_fprs1(struct floatcomplex_s a,
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struct floatcomplex_s b,
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struct floatcomplex_s c,
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struct floatcomplex_s d,
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struct floatcomplex_s e) {}
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// CHECK: define{{.*}} void @f_floatcomplex_insufficient_fprs2(float %a, float %b.coerce0, float %b.coerce1, float %c.coerce0, float %c.coerce1, float %d.coerce0, float %d.coerce1, i64 %e.coerce)
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void f_floatcomplex_insufficient_fprs2(float a,
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float __complex__ b, float __complex__ c,
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float __complex__ d, float __complex__ e) {}
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// CHECK: define{{.*}} void @f_floatcomplex_s_arg_insufficient_fprs2(float %a, float %0, float %1, float %2, float %3, float %4, float %5, i64 %e.coerce)
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void f_floatcomplex_s_arg_insufficient_fprs2(float a,
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struct floatcomplex_s b,
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struct floatcomplex_s c,
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struct floatcomplex_s d,
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struct floatcomplex_s e) {}
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// Test single or two-element structs that need flattening. e.g. those
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// containing nested structs, floats in small arrays, zero-length structs etc.
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struct floatarr1_s { float a[1]; };
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// CHECK: define{{.*}} void @f_floatarr1_s_arg(float %0)
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void f_floatarr1_s_arg(struct floatarr1_s a) {}
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// CHECK: define{{.*}} float @f_ret_floatarr1_s()
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struct floatarr1_s f_ret_floatarr1_s() {
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return (struct floatarr1_s){{1.0}};
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}
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struct floatarr2_s { float a[2]; };
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// CHECK: define{{.*}} void @f_floatarr2_s_arg(float %0, float %1)
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void f_floatarr2_s_arg(struct floatarr2_s a) {}
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// CHECK: define{{.*}} { float, float } @f_ret_floatarr2_s()
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struct floatarr2_s f_ret_floatarr2_s() {
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return (struct floatarr2_s){{1.0, 2.0}};
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}
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struct floatarr2_tricky1_s { struct { float f[1]; } g[2]; };
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// CHECK: define{{.*}} void @f_floatarr2_tricky1_s_arg(float %0, float %1)
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void f_floatarr2_tricky1_s_arg(struct floatarr2_tricky1_s a) {}
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// CHECK: define{{.*}} { float, float } @f_ret_floatarr2_tricky1_s()
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struct floatarr2_tricky1_s f_ret_floatarr2_tricky1_s() {
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return (struct floatarr2_tricky1_s){{{{1.0}}, {{2.0}}}};
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}
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struct floatarr2_tricky2_s { struct {}; struct { float f[1]; } g[2]; };
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// CHECK: define{{.*}} void @f_floatarr2_tricky2_s_arg(float %0, float %1)
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void f_floatarr2_tricky2_s_arg(struct floatarr2_tricky2_s a) {}
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// CHECK: define{{.*}} { float, float } @f_ret_floatarr2_tricky2_s()
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struct floatarr2_tricky2_s f_ret_floatarr2_tricky2_s() {
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return (struct floatarr2_tricky2_s){{}, {{{1.0}}, {{2.0}}}};
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}
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struct floatarr2_tricky3_s { union {}; struct { float f[1]; } g[2]; };
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// CHECK: define{{.*}} void @f_floatarr2_tricky3_s_arg(float %0, float %1)
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void f_floatarr2_tricky3_s_arg(struct floatarr2_tricky3_s a) {}
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// CHECK: define{{.*}} { float, float } @f_ret_floatarr2_tricky3_s()
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struct floatarr2_tricky3_s f_ret_floatarr2_tricky3_s() {
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return (struct floatarr2_tricky3_s){{}, {{{1.0}}, {{2.0}}}};
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}
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struct floatarr2_tricky4_s { union {}; struct { struct {}; float f[1]; } g[2]; };
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// CHECK: define{{.*}} void @f_floatarr2_tricky4_s_arg(float %0, float %1)
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void f_floatarr2_tricky4_s_arg(struct floatarr2_tricky4_s a) {}
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// CHECK: define{{.*}} { float, float } @f_ret_floatarr2_tricky4_s()
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struct floatarr2_tricky4_s f_ret_floatarr2_tricky4_s() {
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return (struct floatarr2_tricky4_s){{}, {{{}, {1.0}}, {{}, {2.0}}}};
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}
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// Test structs that should be passed according to the normal integer calling
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// convention.
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struct int_float_int_s { int a; float b; int c; };
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// CHECK: define{{.*}} void @f_int_float_int_s_arg([2 x i64] %a.coerce)
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void f_int_float_int_s_arg(struct int_float_int_s a) {}
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// CHECK: define{{.*}} [2 x i64] @f_ret_int_float_int_s()
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struct int_float_int_s f_ret_int_float_int_s() {
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return (struct int_float_int_s){1, 2.0, 3};
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}
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struct char_char_float_s { char a; char b; float c; };
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// CHECK-LABEL: define{{.*}} void @f_char_char_float_s_arg(i64 %a.coerce)
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void f_char_char_float_s_arg(struct char_char_float_s a) {}
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// CHECK: define{{.*}} i64 @f_ret_char_char_float_s()
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struct char_char_float_s f_ret_char_char_float_s() {
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return (struct char_char_float_s){1, 2, 3.0};
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}
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// Unions are always passed according to the integer calling convention, even
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// if they can only contain a float.
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union float_u { float a; };
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// CHECK: define{{.*}} void @f_float_u_arg(i64 %a.coerce)
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void f_float_u_arg(union float_u a) {}
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// CHECK: define{{.*}} i64 @f_ret_float_u()
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union float_u f_ret_float_u() {
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return (union float_u){1.0};
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}
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