531 lines
18 KiB
C++
531 lines
18 KiB
C++
//===- ModuleManager.cpp - Module Manager ---------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ModuleManager class, which manages a set of loaded
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// modules for the ASTReader.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Serialization/ModuleManager.h"
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#include "clang/Basic/FileManager.h"
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#include "clang/Basic/LLVM.h"
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#include "clang/Lex/HeaderSearch.h"
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#include "clang/Lex/ModuleMap.h"
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#include "clang/Serialization/GlobalModuleIndex.h"
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#include "clang/Serialization/InMemoryModuleCache.h"
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#include "clang/Serialization/ModuleFile.h"
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#include "clang/Serialization/PCHContainerOperations.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/Support/Chrono.h"
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#include "llvm/Support/DOTGraphTraits.h"
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#include "llvm/Support/ErrorOr.h"
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#include "llvm/Support/GraphWriter.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/VirtualFileSystem.h"
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#include <algorithm>
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#include <cassert>
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#include <memory>
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#include <string>
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#include <system_error>
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using namespace clang;
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using namespace serialization;
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ModuleFile *ModuleManager::lookupByFileName(StringRef Name) const {
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auto Entry = FileMgr.getFile(Name, /*OpenFile=*/false,
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/*CacheFailure=*/false);
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if (Entry)
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return lookup(*Entry);
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return nullptr;
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}
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ModuleFile *ModuleManager::lookupByModuleName(StringRef Name) const {
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if (const Module *Mod = HeaderSearchInfo.getModuleMap().findModule(Name))
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if (const FileEntry *File = Mod->getASTFile())
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return lookup(File);
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return nullptr;
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}
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ModuleFile *ModuleManager::lookup(const FileEntry *File) const {
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auto Known = Modules.find(File);
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if (Known == Modules.end())
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return nullptr;
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return Known->second;
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}
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std::unique_ptr<llvm::MemoryBuffer>
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ModuleManager::lookupBuffer(StringRef Name) {
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auto Entry = FileMgr.getFile(Name, /*OpenFile=*/false,
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/*CacheFailure=*/false);
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if (!Entry)
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return nullptr;
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return std::move(InMemoryBuffers[*Entry]);
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}
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static bool checkSignature(ASTFileSignature Signature,
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ASTFileSignature ExpectedSignature,
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std::string &ErrorStr) {
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if (!ExpectedSignature || Signature == ExpectedSignature)
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return false;
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ErrorStr =
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Signature ? "signature mismatch" : "could not read module signature";
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return true;
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}
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static void updateModuleImports(ModuleFile &MF, ModuleFile *ImportedBy,
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SourceLocation ImportLoc) {
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if (ImportedBy) {
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MF.ImportedBy.insert(ImportedBy);
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ImportedBy->Imports.insert(&MF);
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} else {
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if (!MF.DirectlyImported)
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MF.ImportLoc = ImportLoc;
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MF.DirectlyImported = true;
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}
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}
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ModuleManager::AddModuleResult
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ModuleManager::addModule(StringRef FileName, ModuleKind Type,
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SourceLocation ImportLoc, ModuleFile *ImportedBy,
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unsigned Generation,
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off_t ExpectedSize, time_t ExpectedModTime,
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ASTFileSignature ExpectedSignature,
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ASTFileSignatureReader ReadSignature,
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ModuleFile *&Module,
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std::string &ErrorStr) {
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Module = nullptr;
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// Look for the file entry. This only fails if the expected size or
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// modification time differ.
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OptionalFileEntryRefDegradesToFileEntryPtr Entry;
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if (Type == MK_ExplicitModule || Type == MK_PrebuiltModule) {
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// If we're not expecting to pull this file out of the module cache, it
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// might have a different mtime due to being moved across filesystems in
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// a distributed build. The size must still match, though. (As must the
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// contents, but we can't check that.)
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ExpectedModTime = 0;
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}
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// Note: ExpectedSize and ExpectedModTime will be 0 for MK_ImplicitModule
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// when using an ASTFileSignature.
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if (lookupModuleFile(FileName, ExpectedSize, ExpectedModTime, Entry)) {
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ErrorStr = "module file out of date";
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return OutOfDate;
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}
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if (!Entry && FileName != "-") {
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ErrorStr = "module file not found";
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return Missing;
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}
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// The ModuleManager's use of FileEntry nodes as the keys for its map of
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// loaded modules is less than ideal. Uniqueness for FileEntry nodes is
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// maintained by FileManager, which in turn uses inode numbers on hosts
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// that support that. When coupled with the module cache's proclivity for
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// turning over and deleting stale PCMs, this means entries for different
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// module files can wind up reusing the same underlying inode. When this
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// happens, subsequent accesses to the Modules map will disagree on the
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// ModuleFile associated with a given file. In general, it is not sufficient
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// to resolve this conundrum with a type like FileEntryRef that stores the
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// name of the FileEntry node on first access because of path canonicalization
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// issues. However, the paths constructed for implicit module builds are
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// fully under Clang's control. We *can*, therefore, rely on their structure
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// being consistent across operating systems and across subsequent accesses
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// to the Modules map.
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auto implicitModuleNamesMatch = [](ModuleKind Kind, const ModuleFile *MF,
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const FileEntry *Entry) -> bool {
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if (Kind != MK_ImplicitModule)
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return true;
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return Entry->getName() == MF->FileName;
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};
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// Check whether we already loaded this module, before
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if (ModuleFile *ModuleEntry = Modules.lookup(Entry)) {
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if (implicitModuleNamesMatch(Type, ModuleEntry, Entry)) {
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// Check the stored signature.
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if (checkSignature(ModuleEntry->Signature, ExpectedSignature, ErrorStr))
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return OutOfDate;
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Module = ModuleEntry;
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updateModuleImports(*ModuleEntry, ImportedBy, ImportLoc);
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return AlreadyLoaded;
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}
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}
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// Allocate a new module.
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auto NewModule = std::make_unique<ModuleFile>(Type, Generation);
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NewModule->Index = Chain.size();
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NewModule->FileName = FileName.str();
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NewModule->File = Entry;
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NewModule->ImportLoc = ImportLoc;
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NewModule->InputFilesValidationTimestamp = 0;
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if (NewModule->Kind == MK_ImplicitModule) {
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std::string TimestampFilename = NewModule->getTimestampFilename();
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llvm::vfs::Status Status;
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// A cached stat value would be fine as well.
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if (!FileMgr.getNoncachedStatValue(TimestampFilename, Status))
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NewModule->InputFilesValidationTimestamp =
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llvm::sys::toTimeT(Status.getLastModificationTime());
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}
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// Load the contents of the module
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if (std::unique_ptr<llvm::MemoryBuffer> Buffer = lookupBuffer(FileName)) {
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// The buffer was already provided for us.
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NewModule->Buffer = &ModuleCache->addBuiltPCM(FileName, std::move(Buffer));
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// Since the cached buffer is reused, it is safe to close the file
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// descriptor that was opened while stat()ing the PCM in
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// lookupModuleFile() above, it won't be needed any longer.
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Entry->closeFile();
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} else if (llvm::MemoryBuffer *Buffer =
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getModuleCache().lookupPCM(FileName)) {
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NewModule->Buffer = Buffer;
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// As above, the file descriptor is no longer needed.
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Entry->closeFile();
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} else if (getModuleCache().shouldBuildPCM(FileName)) {
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// Report that the module is out of date, since we tried (and failed) to
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// import it earlier.
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Entry->closeFile();
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return OutOfDate;
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} else {
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// Open the AST file.
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llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> Buf((std::error_code()));
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if (FileName == "-") {
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Buf = llvm::MemoryBuffer::getSTDIN();
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} else {
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// Get a buffer of the file and close the file descriptor when done.
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// The file is volatile because in a parallel build we expect multiple
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// compiler processes to use the same module file rebuilding it if needed.
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//
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// RequiresNullTerminator is false because module files don't need it, and
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// this allows the file to still be mmapped.
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Buf = FileMgr.getBufferForFile(NewModule->File,
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/*IsVolatile=*/true,
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/*RequiresNullTerminator=*/false);
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}
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if (!Buf) {
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ErrorStr = Buf.getError().message();
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return Missing;
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}
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NewModule->Buffer = &getModuleCache().addPCM(FileName, std::move(*Buf));
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}
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// Initialize the stream.
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NewModule->Data = PCHContainerRdr.ExtractPCH(*NewModule->Buffer);
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// Read the signature eagerly now so that we can check it. Avoid calling
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// ReadSignature unless there's something to check though.
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if (ExpectedSignature && checkSignature(ReadSignature(NewModule->Data),
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ExpectedSignature, ErrorStr))
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return OutOfDate;
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// We're keeping this module. Store it everywhere.
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Module = Modules[Entry] = NewModule.get();
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updateModuleImports(*NewModule, ImportedBy, ImportLoc);
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if (!NewModule->isModule())
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PCHChain.push_back(NewModule.get());
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if (!ImportedBy)
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Roots.push_back(NewModule.get());
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Chain.push_back(std::move(NewModule));
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return NewlyLoaded;
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}
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void ModuleManager::removeModules(ModuleIterator First, ModuleMap *modMap) {
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auto Last = end();
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if (First == Last)
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return;
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// Explicitly clear VisitOrder since we might not notice it is stale.
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VisitOrder.clear();
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// Collect the set of module file pointers that we'll be removing.
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llvm::SmallPtrSet<ModuleFile *, 4> victimSet(
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(llvm::pointer_iterator<ModuleIterator>(First)),
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(llvm::pointer_iterator<ModuleIterator>(Last)));
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auto IsVictim = [&](ModuleFile *MF) {
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return victimSet.count(MF);
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};
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// Remove any references to the now-destroyed modules.
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for (auto I = begin(); I != First; ++I) {
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I->Imports.remove_if(IsVictim);
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I->ImportedBy.remove_if(IsVictim);
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}
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Roots.erase(std::remove_if(Roots.begin(), Roots.end(), IsVictim),
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Roots.end());
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// Remove the modules from the PCH chain.
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for (auto I = First; I != Last; ++I) {
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if (!I->isModule()) {
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PCHChain.erase(llvm::find(PCHChain, &*I), PCHChain.end());
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break;
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}
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}
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// Delete the modules and erase them from the various structures.
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for (ModuleIterator victim = First; victim != Last; ++victim) {
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Modules.erase(victim->File);
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if (modMap) {
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StringRef ModuleName = victim->ModuleName;
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if (Module *mod = modMap->findModule(ModuleName)) {
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mod->setASTFile(None);
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}
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}
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}
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// Delete the modules.
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Chain.erase(Chain.begin() + (First - begin()), Chain.end());
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}
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void
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ModuleManager::addInMemoryBuffer(StringRef FileName,
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std::unique_ptr<llvm::MemoryBuffer> Buffer) {
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const FileEntry *Entry =
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FileMgr.getVirtualFile(FileName, Buffer->getBufferSize(), 0);
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InMemoryBuffers[Entry] = std::move(Buffer);
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}
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ModuleManager::VisitState *ModuleManager::allocateVisitState() {
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// Fast path: if we have a cached state, use it.
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if (FirstVisitState) {
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VisitState *Result = FirstVisitState;
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FirstVisitState = FirstVisitState->NextState;
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Result->NextState = nullptr;
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return Result;
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}
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// Allocate and return a new state.
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return new VisitState(size());
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}
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void ModuleManager::returnVisitState(VisitState *State) {
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assert(State->NextState == nullptr && "Visited state is in list?");
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State->NextState = FirstVisitState;
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FirstVisitState = State;
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}
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void ModuleManager::setGlobalIndex(GlobalModuleIndex *Index) {
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GlobalIndex = Index;
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if (!GlobalIndex) {
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ModulesInCommonWithGlobalIndex.clear();
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return;
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}
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// Notify the global module index about all of the modules we've already
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// loaded.
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for (ModuleFile &M : *this)
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if (!GlobalIndex->loadedModuleFile(&M))
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ModulesInCommonWithGlobalIndex.push_back(&M);
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}
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void ModuleManager::moduleFileAccepted(ModuleFile *MF) {
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if (!GlobalIndex || GlobalIndex->loadedModuleFile(MF))
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return;
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ModulesInCommonWithGlobalIndex.push_back(MF);
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}
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ModuleManager::ModuleManager(FileManager &FileMgr,
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InMemoryModuleCache &ModuleCache,
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const PCHContainerReader &PCHContainerRdr,
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const HeaderSearch &HeaderSearchInfo)
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: FileMgr(FileMgr), ModuleCache(&ModuleCache),
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PCHContainerRdr(PCHContainerRdr), HeaderSearchInfo(HeaderSearchInfo) {}
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ModuleManager::~ModuleManager() { delete FirstVisitState; }
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void ModuleManager::visit(llvm::function_ref<bool(ModuleFile &M)> Visitor,
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llvm::SmallPtrSetImpl<ModuleFile *> *ModuleFilesHit) {
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// If the visitation order vector is the wrong size, recompute the order.
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if (VisitOrder.size() != Chain.size()) {
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unsigned N = size();
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VisitOrder.clear();
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VisitOrder.reserve(N);
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// Record the number of incoming edges for each module. When we
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// encounter a module with no incoming edges, push it into the queue
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// to seed the queue.
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SmallVector<ModuleFile *, 4> Queue;
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Queue.reserve(N);
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llvm::SmallVector<unsigned, 4> UnusedIncomingEdges;
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UnusedIncomingEdges.resize(size());
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for (ModuleFile &M : llvm::reverse(*this)) {
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unsigned Size = M.ImportedBy.size();
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UnusedIncomingEdges[M.Index] = Size;
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if (!Size)
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Queue.push_back(&M);
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}
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// Traverse the graph, making sure to visit a module before visiting any
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// of its dependencies.
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while (!Queue.empty()) {
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ModuleFile *CurrentModule = Queue.pop_back_val();
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VisitOrder.push_back(CurrentModule);
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// For any module that this module depends on, push it on the
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// stack (if it hasn't already been marked as visited).
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for (auto M = CurrentModule->Imports.rbegin(),
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MEnd = CurrentModule->Imports.rend();
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M != MEnd; ++M) {
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// Remove our current module as an impediment to visiting the
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// module we depend on. If we were the last unvisited module
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// that depends on this particular module, push it into the
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// queue to be visited.
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unsigned &NumUnusedEdges = UnusedIncomingEdges[(*M)->Index];
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if (NumUnusedEdges && (--NumUnusedEdges == 0))
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Queue.push_back(*M);
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}
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}
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assert(VisitOrder.size() == N && "Visitation order is wrong?");
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delete FirstVisitState;
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FirstVisitState = nullptr;
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}
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VisitState *State = allocateVisitState();
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unsigned VisitNumber = State->NextVisitNumber++;
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// If the caller has provided us with a hit-set that came from the global
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// module index, mark every module file in common with the global module
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// index that is *not* in that set as 'visited'.
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if (ModuleFilesHit && !ModulesInCommonWithGlobalIndex.empty()) {
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for (unsigned I = 0, N = ModulesInCommonWithGlobalIndex.size(); I != N; ++I)
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{
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ModuleFile *M = ModulesInCommonWithGlobalIndex[I];
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if (!ModuleFilesHit->count(M))
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State->VisitNumber[M->Index] = VisitNumber;
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}
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}
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for (unsigned I = 0, N = VisitOrder.size(); I != N; ++I) {
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ModuleFile *CurrentModule = VisitOrder[I];
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// Should we skip this module file?
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if (State->VisitNumber[CurrentModule->Index] == VisitNumber)
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continue;
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// Visit the module.
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assert(State->VisitNumber[CurrentModule->Index] == VisitNumber - 1);
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State->VisitNumber[CurrentModule->Index] = VisitNumber;
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if (!Visitor(*CurrentModule))
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continue;
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// The visitor has requested that cut off visitation of any
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// module that the current module depends on. To indicate this
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// behavior, we mark all of the reachable modules as having been visited.
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ModuleFile *NextModule = CurrentModule;
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do {
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// For any module that this module depends on, push it on the
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// stack (if it hasn't already been marked as visited).
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for (llvm::SetVector<ModuleFile *>::iterator
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M = NextModule->Imports.begin(),
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MEnd = NextModule->Imports.end();
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M != MEnd; ++M) {
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if (State->VisitNumber[(*M)->Index] != VisitNumber) {
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State->Stack.push_back(*M);
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State->VisitNumber[(*M)->Index] = VisitNumber;
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}
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}
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if (State->Stack.empty())
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break;
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// Pop the next module off the stack.
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NextModule = State->Stack.pop_back_val();
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} while (true);
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}
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returnVisitState(State);
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}
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bool ModuleManager::lookupModuleFile(StringRef FileName, off_t ExpectedSize,
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time_t ExpectedModTime,
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Optional<FileEntryRef> &File) {
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File = None;
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if (FileName == "-")
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return false;
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// Open the file immediately to ensure there is no race between stat'ing and
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// opening the file.
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Optional<FileEntryRef> FileOrErr =
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expectedToOptional(FileMgr.getFileRef(FileName, /*OpenFile=*/true,
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/*CacheFailure=*/false));
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if (!FileOrErr)
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return false;
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File = *FileOrErr;
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if ((ExpectedSize && ExpectedSize != File->getSize()) ||
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(ExpectedModTime && ExpectedModTime != File->getModificationTime()))
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// Do not destroy File, as it may be referenced. If we need to rebuild it,
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// it will be destroyed by removeModules.
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return true;
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return false;
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}
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#ifndef NDEBUG
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namespace llvm {
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template<>
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struct GraphTraits<ModuleManager> {
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using NodeRef = ModuleFile *;
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using ChildIteratorType = llvm::SetVector<ModuleFile *>::const_iterator;
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using nodes_iterator = pointer_iterator<ModuleManager::ModuleConstIterator>;
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static ChildIteratorType child_begin(NodeRef Node) {
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return Node->Imports.begin();
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}
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static ChildIteratorType child_end(NodeRef Node) {
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return Node->Imports.end();
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}
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static nodes_iterator nodes_begin(const ModuleManager &Manager) {
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return nodes_iterator(Manager.begin());
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}
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static nodes_iterator nodes_end(const ModuleManager &Manager) {
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|
return nodes_iterator(Manager.end());
|
|
}
|
|
};
|
|
|
|
template<>
|
|
struct DOTGraphTraits<ModuleManager> : public DefaultDOTGraphTraits {
|
|
explicit DOTGraphTraits(bool IsSimple = false)
|
|
: DefaultDOTGraphTraits(IsSimple) {}
|
|
|
|
static bool renderGraphFromBottomUp() { return true; }
|
|
|
|
std::string getNodeLabel(ModuleFile *M, const ModuleManager&) {
|
|
return M->ModuleName;
|
|
}
|
|
};
|
|
|
|
} // namespace llvm
|
|
|
|
void ModuleManager::viewGraph() {
|
|
llvm::ViewGraph(*this, "Modules");
|
|
}
|
|
#endif
|