851 lines
35 KiB
C++
851 lines
35 KiB
C++
//===------- VectorCombine.cpp - Optimize partial vector operations -------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass optimizes scalar/vector interactions using target cost models. The
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// transforms implemented here may not fit in traditional loop-based or SLP
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// vectorization passes.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Vectorize/VectorCombine.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/BasicAliasAnalysis.h"
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#include "llvm/Analysis/GlobalsModRef.h"
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#include "llvm/Analysis/Loads.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/Analysis/VectorUtils.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Transforms/Vectorize.h"
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using namespace llvm;
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using namespace llvm::PatternMatch;
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#define DEBUG_TYPE "vector-combine"
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STATISTIC(NumVecLoad, "Number of vector loads formed");
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STATISTIC(NumVecCmp, "Number of vector compares formed");
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STATISTIC(NumVecBO, "Number of vector binops formed");
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STATISTIC(NumVecCmpBO, "Number of vector compare + binop formed");
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STATISTIC(NumShufOfBitcast, "Number of shuffles moved after bitcast");
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STATISTIC(NumScalarBO, "Number of scalar binops formed");
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STATISTIC(NumScalarCmp, "Number of scalar compares formed");
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static cl::opt<bool> DisableVectorCombine(
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"disable-vector-combine", cl::init(false), cl::Hidden,
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cl::desc("Disable all vector combine transforms"));
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static cl::opt<bool> DisableBinopExtractShuffle(
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"disable-binop-extract-shuffle", cl::init(false), cl::Hidden,
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cl::desc("Disable binop extract to shuffle transforms"));
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static const unsigned InvalidIndex = std::numeric_limits<unsigned>::max();
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namespace {
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class VectorCombine {
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public:
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VectorCombine(Function &F, const TargetTransformInfo &TTI,
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const DominatorTree &DT)
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: F(F), Builder(F.getContext()), TTI(TTI), DT(DT) {}
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bool run();
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private:
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Function &F;
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IRBuilder<> Builder;
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const TargetTransformInfo &TTI;
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const DominatorTree &DT;
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bool vectorizeLoadInsert(Instruction &I);
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ExtractElementInst *getShuffleExtract(ExtractElementInst *Ext0,
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ExtractElementInst *Ext1,
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unsigned PreferredExtractIndex) const;
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bool isExtractExtractCheap(ExtractElementInst *Ext0, ExtractElementInst *Ext1,
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unsigned Opcode,
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ExtractElementInst *&ConvertToShuffle,
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unsigned PreferredExtractIndex);
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void foldExtExtCmp(ExtractElementInst *Ext0, ExtractElementInst *Ext1,
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Instruction &I);
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void foldExtExtBinop(ExtractElementInst *Ext0, ExtractElementInst *Ext1,
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Instruction &I);
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bool foldExtractExtract(Instruction &I);
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bool foldBitcastShuf(Instruction &I);
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bool scalarizeBinopOrCmp(Instruction &I);
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bool foldExtractedCmps(Instruction &I);
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};
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} // namespace
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static void replaceValue(Value &Old, Value &New) {
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Old.replaceAllUsesWith(&New);
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New.takeName(&Old);
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}
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bool VectorCombine::vectorizeLoadInsert(Instruction &I) {
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// Match insert into fixed vector of scalar value.
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// TODO: Handle non-zero insert index.
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auto *Ty = dyn_cast<FixedVectorType>(I.getType());
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Value *Scalar;
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if (!Ty || !match(&I, m_InsertElt(m_Undef(), m_Value(Scalar), m_ZeroInt())) ||
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!Scalar->hasOneUse())
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return false;
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// Optionally match an extract from another vector.
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Value *X;
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bool HasExtract = match(Scalar, m_ExtractElt(m_Value(X), m_ZeroInt()));
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if (!HasExtract)
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X = Scalar;
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// Match source value as load of scalar or vector.
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// Do not vectorize scalar load (widening) if atomic/volatile or under
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// asan/hwasan/memtag/tsan. The widened load may load data from dirty regions
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// or create data races non-existent in the source.
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auto *Load = dyn_cast<LoadInst>(X);
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if (!Load || !Load->isSimple() || !Load->hasOneUse() ||
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Load->getFunction()->hasFnAttribute(Attribute::SanitizeMemTag) ||
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mustSuppressSpeculation(*Load))
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return false;
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const DataLayout &DL = I.getModule()->getDataLayout();
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Value *SrcPtr = Load->getPointerOperand()->stripPointerCasts();
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assert(isa<PointerType>(SrcPtr->getType()) && "Expected a pointer type");
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// If original AS != Load's AS, we can't bitcast the original pointer and have
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// to use Load's operand instead. Ideally we would want to strip pointer casts
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// without changing AS, but there's no API to do that ATM.
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unsigned AS = Load->getPointerAddressSpace();
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if (AS != SrcPtr->getType()->getPointerAddressSpace())
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SrcPtr = Load->getPointerOperand();
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// We are potentially transforming byte-sized (8-bit) memory accesses, so make
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// sure we have all of our type-based constraints in place for this target.
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Type *ScalarTy = Scalar->getType();
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uint64_t ScalarSize = ScalarTy->getPrimitiveSizeInBits();
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unsigned MinVectorSize = TTI.getMinVectorRegisterBitWidth();
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if (!ScalarSize || !MinVectorSize || MinVectorSize % ScalarSize != 0 ||
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ScalarSize % 8 != 0)
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return false;
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// Check safety of replacing the scalar load with a larger vector load.
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// We use minimal alignment (maximum flexibility) because we only care about
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// the dereferenceable region. When calculating cost and creating a new op,
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// we may use a larger value based on alignment attributes.
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unsigned MinVecNumElts = MinVectorSize / ScalarSize;
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auto *MinVecTy = VectorType::get(ScalarTy, MinVecNumElts, false);
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unsigned OffsetEltIndex = 0;
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Align Alignment = Load->getAlign();
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if (!isSafeToLoadUnconditionally(SrcPtr, MinVecTy, Align(1), DL, Load, &DT)) {
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// It is not safe to load directly from the pointer, but we can still peek
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// through gep offsets and check if it safe to load from a base address with
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// updated alignment. If it is, we can shuffle the element(s) into place
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// after loading.
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unsigned OffsetBitWidth = DL.getIndexTypeSizeInBits(SrcPtr->getType());
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APInt Offset(OffsetBitWidth, 0);
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SrcPtr = SrcPtr->stripAndAccumulateInBoundsConstantOffsets(DL, Offset);
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// We want to shuffle the result down from a high element of a vector, so
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// the offset must be positive.
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if (Offset.isNegative())
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return false;
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// The offset must be a multiple of the scalar element to shuffle cleanly
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// in the element's size.
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uint64_t ScalarSizeInBytes = ScalarSize / 8;
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if (Offset.urem(ScalarSizeInBytes) != 0)
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return false;
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// If we load MinVecNumElts, will our target element still be loaded?
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OffsetEltIndex = Offset.udiv(ScalarSizeInBytes).getZExtValue();
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if (OffsetEltIndex >= MinVecNumElts)
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return false;
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if (!isSafeToLoadUnconditionally(SrcPtr, MinVecTy, Align(1), DL, Load, &DT))
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return false;
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// Update alignment with offset value. Note that the offset could be negated
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// to more accurately represent "(new) SrcPtr - Offset = (old) SrcPtr", but
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// negation does not change the result of the alignment calculation.
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Alignment = commonAlignment(Alignment, Offset.getZExtValue());
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}
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// Original pattern: insertelt undef, load [free casts of] PtrOp, 0
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// Use the greater of the alignment on the load or its source pointer.
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Alignment = std::max(SrcPtr->getPointerAlignment(DL), Alignment);
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Type *LoadTy = Load->getType();
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InstructionCost OldCost =
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TTI.getMemoryOpCost(Instruction::Load, LoadTy, Alignment, AS);
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APInt DemandedElts = APInt::getOneBitSet(MinVecNumElts, 0);
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OldCost += TTI.getScalarizationOverhead(MinVecTy, DemandedElts,
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/* Insert */ true, HasExtract);
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// New pattern: load VecPtr
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InstructionCost NewCost =
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TTI.getMemoryOpCost(Instruction::Load, MinVecTy, Alignment, AS);
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// Optionally, we are shuffling the loaded vector element(s) into place.
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if (OffsetEltIndex)
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NewCost += TTI.getShuffleCost(TTI::SK_PermuteSingleSrc, MinVecTy);
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// We can aggressively convert to the vector form because the backend can
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// invert this transform if it does not result in a performance win.
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if (OldCost < NewCost || !NewCost.isValid())
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return false;
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// It is safe and potentially profitable to load a vector directly:
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// inselt undef, load Scalar, 0 --> load VecPtr
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IRBuilder<> Builder(Load);
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Value *CastedPtr = Builder.CreateBitCast(SrcPtr, MinVecTy->getPointerTo(AS));
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Value *VecLd = Builder.CreateAlignedLoad(MinVecTy, CastedPtr, Alignment);
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// Set everything but element 0 to undef to prevent poison from propagating
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// from the extra loaded memory. This will also optionally shrink/grow the
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// vector from the loaded size to the output size.
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// We assume this operation has no cost in codegen if there was no offset.
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// Note that we could use freeze to avoid poison problems, but then we might
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// still need a shuffle to change the vector size.
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unsigned OutputNumElts = Ty->getNumElements();
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SmallVector<int, 16> Mask(OutputNumElts, UndefMaskElem);
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assert(OffsetEltIndex < MinVecNumElts && "Address offset too big");
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Mask[0] = OffsetEltIndex;
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VecLd = Builder.CreateShuffleVector(VecLd, Mask);
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replaceValue(I, *VecLd);
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++NumVecLoad;
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return true;
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}
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/// Determine which, if any, of the inputs should be replaced by a shuffle
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/// followed by extract from a different index.
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ExtractElementInst *VectorCombine::getShuffleExtract(
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ExtractElementInst *Ext0, ExtractElementInst *Ext1,
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unsigned PreferredExtractIndex = InvalidIndex) const {
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assert(isa<ConstantInt>(Ext0->getIndexOperand()) &&
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isa<ConstantInt>(Ext1->getIndexOperand()) &&
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"Expected constant extract indexes");
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unsigned Index0 = cast<ConstantInt>(Ext0->getIndexOperand())->getZExtValue();
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unsigned Index1 = cast<ConstantInt>(Ext1->getIndexOperand())->getZExtValue();
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// If the extract indexes are identical, no shuffle is needed.
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if (Index0 == Index1)
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return nullptr;
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Type *VecTy = Ext0->getVectorOperand()->getType();
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assert(VecTy == Ext1->getVectorOperand()->getType() && "Need matching types");
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InstructionCost Cost0 =
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TTI.getVectorInstrCost(Ext0->getOpcode(), VecTy, Index0);
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InstructionCost Cost1 =
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TTI.getVectorInstrCost(Ext1->getOpcode(), VecTy, Index1);
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// If both costs are invalid no shuffle is needed
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if (!Cost0.isValid() && !Cost1.isValid())
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return nullptr;
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// We are extracting from 2 different indexes, so one operand must be shuffled
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// before performing a vector operation and/or extract. The more expensive
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// extract will be replaced by a shuffle.
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if (Cost0 > Cost1)
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return Ext0;
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if (Cost1 > Cost0)
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return Ext1;
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// If the costs are equal and there is a preferred extract index, shuffle the
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// opposite operand.
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if (PreferredExtractIndex == Index0)
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return Ext1;
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if (PreferredExtractIndex == Index1)
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return Ext0;
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// Otherwise, replace the extract with the higher index.
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return Index0 > Index1 ? Ext0 : Ext1;
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}
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/// Compare the relative costs of 2 extracts followed by scalar operation vs.
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/// vector operation(s) followed by extract. Return true if the existing
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/// instructions are cheaper than a vector alternative. Otherwise, return false
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/// and if one of the extracts should be transformed to a shufflevector, set
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/// \p ConvertToShuffle to that extract instruction.
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bool VectorCombine::isExtractExtractCheap(ExtractElementInst *Ext0,
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ExtractElementInst *Ext1,
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unsigned Opcode,
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ExtractElementInst *&ConvertToShuffle,
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unsigned PreferredExtractIndex) {
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assert(isa<ConstantInt>(Ext0->getOperand(1)) &&
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isa<ConstantInt>(Ext1->getOperand(1)) &&
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"Expected constant extract indexes");
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Type *ScalarTy = Ext0->getType();
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auto *VecTy = cast<VectorType>(Ext0->getOperand(0)->getType());
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InstructionCost ScalarOpCost, VectorOpCost;
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// Get cost estimates for scalar and vector versions of the operation.
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bool IsBinOp = Instruction::isBinaryOp(Opcode);
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if (IsBinOp) {
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ScalarOpCost = TTI.getArithmeticInstrCost(Opcode, ScalarTy);
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VectorOpCost = TTI.getArithmeticInstrCost(Opcode, VecTy);
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} else {
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assert((Opcode == Instruction::ICmp || Opcode == Instruction::FCmp) &&
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"Expected a compare");
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ScalarOpCost = TTI.getCmpSelInstrCost(Opcode, ScalarTy,
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CmpInst::makeCmpResultType(ScalarTy));
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VectorOpCost = TTI.getCmpSelInstrCost(Opcode, VecTy,
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CmpInst::makeCmpResultType(VecTy));
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}
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// Get cost estimates for the extract elements. These costs will factor into
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// both sequences.
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unsigned Ext0Index = cast<ConstantInt>(Ext0->getOperand(1))->getZExtValue();
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unsigned Ext1Index = cast<ConstantInt>(Ext1->getOperand(1))->getZExtValue();
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InstructionCost Extract0Cost =
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TTI.getVectorInstrCost(Instruction::ExtractElement, VecTy, Ext0Index);
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InstructionCost Extract1Cost =
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TTI.getVectorInstrCost(Instruction::ExtractElement, VecTy, Ext1Index);
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// A more expensive extract will always be replaced by a splat shuffle.
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// For example, if Ext0 is more expensive:
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// opcode (extelt V0, Ext0), (ext V1, Ext1) -->
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// extelt (opcode (splat V0, Ext0), V1), Ext1
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// TODO: Evaluate whether that always results in lowest cost. Alternatively,
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// check the cost of creating a broadcast shuffle and shuffling both
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// operands to element 0.
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InstructionCost CheapExtractCost = std::min(Extract0Cost, Extract1Cost);
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// Extra uses of the extracts mean that we include those costs in the
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// vector total because those instructions will not be eliminated.
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InstructionCost OldCost, NewCost;
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if (Ext0->getOperand(0) == Ext1->getOperand(0) && Ext0Index == Ext1Index) {
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// Handle a special case. If the 2 extracts are identical, adjust the
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// formulas to account for that. The extra use charge allows for either the
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// CSE'd pattern or an unoptimized form with identical values:
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// opcode (extelt V, C), (extelt V, C) --> extelt (opcode V, V), C
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bool HasUseTax = Ext0 == Ext1 ? !Ext0->hasNUses(2)
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: !Ext0->hasOneUse() || !Ext1->hasOneUse();
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OldCost = CheapExtractCost + ScalarOpCost;
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NewCost = VectorOpCost + CheapExtractCost + HasUseTax * CheapExtractCost;
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} else {
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// Handle the general case. Each extract is actually a different value:
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// opcode (extelt V0, C0), (extelt V1, C1) --> extelt (opcode V0, V1), C
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OldCost = Extract0Cost + Extract1Cost + ScalarOpCost;
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NewCost = VectorOpCost + CheapExtractCost +
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!Ext0->hasOneUse() * Extract0Cost +
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!Ext1->hasOneUse() * Extract1Cost;
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}
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ConvertToShuffle = getShuffleExtract(Ext0, Ext1, PreferredExtractIndex);
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if (ConvertToShuffle) {
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if (IsBinOp && DisableBinopExtractShuffle)
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return true;
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// If we are extracting from 2 different indexes, then one operand must be
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// shuffled before performing the vector operation. The shuffle mask is
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// undefined except for 1 lane that is being translated to the remaining
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// extraction lane. Therefore, it is a splat shuffle. Ex:
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// ShufMask = { undef, undef, 0, undef }
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// TODO: The cost model has an option for a "broadcast" shuffle
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// (splat-from-element-0), but no option for a more general splat.
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NewCost +=
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TTI.getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc, VecTy);
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}
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// Aggressively form a vector op if the cost is equal because the transform
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// may enable further optimization.
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// Codegen can reverse this transform (scalarize) if it was not profitable.
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return OldCost < NewCost;
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}
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/// Create a shuffle that translates (shifts) 1 element from the input vector
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/// to a new element location.
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static Value *createShiftShuffle(Value *Vec, unsigned OldIndex,
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unsigned NewIndex, IRBuilder<> &Builder) {
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// The shuffle mask is undefined except for 1 lane that is being translated
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// to the new element index. Example for OldIndex == 2 and NewIndex == 0:
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// ShufMask = { 2, undef, undef, undef }
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auto *VecTy = cast<FixedVectorType>(Vec->getType());
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SmallVector<int, 32> ShufMask(VecTy->getNumElements(), UndefMaskElem);
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ShufMask[NewIndex] = OldIndex;
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return Builder.CreateShuffleVector(Vec, ShufMask, "shift");
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}
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/// Given an extract element instruction with constant index operand, shuffle
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/// the source vector (shift the scalar element) to a NewIndex for extraction.
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/// Return null if the input can be constant folded, so that we are not creating
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/// unnecessary instructions.
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static ExtractElementInst *translateExtract(ExtractElementInst *ExtElt,
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unsigned NewIndex,
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IRBuilder<> &Builder) {
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// If the extract can be constant-folded, this code is unsimplified. Defer
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// to other passes to handle that.
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Value *X = ExtElt->getVectorOperand();
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Value *C = ExtElt->getIndexOperand();
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assert(isa<ConstantInt>(C) && "Expected a constant index operand");
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if (isa<Constant>(X))
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return nullptr;
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Value *Shuf = createShiftShuffle(X, cast<ConstantInt>(C)->getZExtValue(),
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NewIndex, Builder);
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return cast<ExtractElementInst>(Builder.CreateExtractElement(Shuf, NewIndex));
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}
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/// Try to reduce extract element costs by converting scalar compares to vector
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/// compares followed by extract.
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/// cmp (ext0 V0, C), (ext1 V1, C)
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void VectorCombine::foldExtExtCmp(ExtractElementInst *Ext0,
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ExtractElementInst *Ext1, Instruction &I) {
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assert(isa<CmpInst>(&I) && "Expected a compare");
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assert(cast<ConstantInt>(Ext0->getIndexOperand())->getZExtValue() ==
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cast<ConstantInt>(Ext1->getIndexOperand())->getZExtValue() &&
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"Expected matching constant extract indexes");
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// cmp Pred (extelt V0, C), (extelt V1, C) --> extelt (cmp Pred V0, V1), C
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++NumVecCmp;
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CmpInst::Predicate Pred = cast<CmpInst>(&I)->getPredicate();
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Value *V0 = Ext0->getVectorOperand(), *V1 = Ext1->getVectorOperand();
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Value *VecCmp = Builder.CreateCmp(Pred, V0, V1);
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Value *NewExt = Builder.CreateExtractElement(VecCmp, Ext0->getIndexOperand());
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replaceValue(I, *NewExt);
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}
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/// Try to reduce extract element costs by converting scalar binops to vector
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/// binops followed by extract.
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/// bo (ext0 V0, C), (ext1 V1, C)
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void VectorCombine::foldExtExtBinop(ExtractElementInst *Ext0,
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ExtractElementInst *Ext1, Instruction &I) {
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assert(isa<BinaryOperator>(&I) && "Expected a binary operator");
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assert(cast<ConstantInt>(Ext0->getIndexOperand())->getZExtValue() ==
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cast<ConstantInt>(Ext1->getIndexOperand())->getZExtValue() &&
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"Expected matching constant extract indexes");
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// bo (extelt V0, C), (extelt V1, C) --> extelt (bo V0, V1), C
|
|
++NumVecBO;
|
|
Value *V0 = Ext0->getVectorOperand(), *V1 = Ext1->getVectorOperand();
|
|
Value *VecBO =
|
|
Builder.CreateBinOp(cast<BinaryOperator>(&I)->getOpcode(), V0, V1);
|
|
|
|
// All IR flags are safe to back-propagate because any potential poison
|
|
// created in unused vector elements is discarded by the extract.
|
|
if (auto *VecBOInst = dyn_cast<Instruction>(VecBO))
|
|
VecBOInst->copyIRFlags(&I);
|
|
|
|
Value *NewExt = Builder.CreateExtractElement(VecBO, Ext0->getIndexOperand());
|
|
replaceValue(I, *NewExt);
|
|
}
|
|
|
|
/// Match an instruction with extracted vector operands.
|
|
bool VectorCombine::foldExtractExtract(Instruction &I) {
|
|
// It is not safe to transform things like div, urem, etc. because we may
|
|
// create undefined behavior when executing those on unknown vector elements.
|
|
if (!isSafeToSpeculativelyExecute(&I))
|
|
return false;
|
|
|
|
Instruction *I0, *I1;
|
|
CmpInst::Predicate Pred = CmpInst::BAD_ICMP_PREDICATE;
|
|
if (!match(&I, m_Cmp(Pred, m_Instruction(I0), m_Instruction(I1))) &&
|
|
!match(&I, m_BinOp(m_Instruction(I0), m_Instruction(I1))))
|
|
return false;
|
|
|
|
Value *V0, *V1;
|
|
uint64_t C0, C1;
|
|
if (!match(I0, m_ExtractElt(m_Value(V0), m_ConstantInt(C0))) ||
|
|
!match(I1, m_ExtractElt(m_Value(V1), m_ConstantInt(C1))) ||
|
|
V0->getType() != V1->getType())
|
|
return false;
|
|
|
|
// If the scalar value 'I' is going to be re-inserted into a vector, then try
|
|
// to create an extract to that same element. The extract/insert can be
|
|
// reduced to a "select shuffle".
|
|
// TODO: If we add a larger pattern match that starts from an insert, this
|
|
// probably becomes unnecessary.
|
|
auto *Ext0 = cast<ExtractElementInst>(I0);
|
|
auto *Ext1 = cast<ExtractElementInst>(I1);
|
|
uint64_t InsertIndex = InvalidIndex;
|
|
if (I.hasOneUse())
|
|
match(I.user_back(),
|
|
m_InsertElt(m_Value(), m_Value(), m_ConstantInt(InsertIndex)));
|
|
|
|
ExtractElementInst *ExtractToChange;
|
|
if (isExtractExtractCheap(Ext0, Ext1, I.getOpcode(), ExtractToChange,
|
|
InsertIndex))
|
|
return false;
|
|
|
|
if (ExtractToChange) {
|
|
unsigned CheapExtractIdx = ExtractToChange == Ext0 ? C1 : C0;
|
|
ExtractElementInst *NewExtract =
|
|
translateExtract(ExtractToChange, CheapExtractIdx, Builder);
|
|
if (!NewExtract)
|
|
return false;
|
|
if (ExtractToChange == Ext0)
|
|
Ext0 = NewExtract;
|
|
else
|
|
Ext1 = NewExtract;
|
|
}
|
|
|
|
if (Pred != CmpInst::BAD_ICMP_PREDICATE)
|
|
foldExtExtCmp(Ext0, Ext1, I);
|
|
else
|
|
foldExtExtBinop(Ext0, Ext1, I);
|
|
|
|
return true;
|
|
}
|
|
|
|
/// If this is a bitcast of a shuffle, try to bitcast the source vector to the
|
|
/// destination type followed by shuffle. This can enable further transforms by
|
|
/// moving bitcasts or shuffles together.
|
|
bool VectorCombine::foldBitcastShuf(Instruction &I) {
|
|
Value *V;
|
|
ArrayRef<int> Mask;
|
|
if (!match(&I, m_BitCast(
|
|
m_OneUse(m_Shuffle(m_Value(V), m_Undef(), m_Mask(Mask))))))
|
|
return false;
|
|
|
|
// 1) Do not fold bitcast shuffle for scalable type. First, shuffle cost for
|
|
// scalable type is unknown; Second, we cannot reason if the narrowed shuffle
|
|
// mask for scalable type is a splat or not.
|
|
// 2) Disallow non-vector casts and length-changing shuffles.
|
|
// TODO: We could allow any shuffle.
|
|
auto *DestTy = dyn_cast<FixedVectorType>(I.getType());
|
|
auto *SrcTy = dyn_cast<FixedVectorType>(V->getType());
|
|
if (!SrcTy || !DestTy || I.getOperand(0)->getType() != SrcTy)
|
|
return false;
|
|
|
|
// The new shuffle must not cost more than the old shuffle. The bitcast is
|
|
// moved ahead of the shuffle, so assume that it has the same cost as before.
|
|
InstructionCost DestCost =
|
|
TTI.getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc, DestTy);
|
|
InstructionCost SrcCost =
|
|
TTI.getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc, SrcTy);
|
|
if (DestCost > SrcCost || !DestCost.isValid())
|
|
return false;
|
|
|
|
unsigned DestNumElts = DestTy->getNumElements();
|
|
unsigned SrcNumElts = SrcTy->getNumElements();
|
|
SmallVector<int, 16> NewMask;
|
|
if (SrcNumElts <= DestNumElts) {
|
|
// The bitcast is from wide to narrow/equal elements. The shuffle mask can
|
|
// always be expanded to the equivalent form choosing narrower elements.
|
|
assert(DestNumElts % SrcNumElts == 0 && "Unexpected shuffle mask");
|
|
unsigned ScaleFactor = DestNumElts / SrcNumElts;
|
|
narrowShuffleMaskElts(ScaleFactor, Mask, NewMask);
|
|
} else {
|
|
// The bitcast is from narrow elements to wide elements. The shuffle mask
|
|
// must choose consecutive elements to allow casting first.
|
|
assert(SrcNumElts % DestNumElts == 0 && "Unexpected shuffle mask");
|
|
unsigned ScaleFactor = SrcNumElts / DestNumElts;
|
|
if (!widenShuffleMaskElts(ScaleFactor, Mask, NewMask))
|
|
return false;
|
|
}
|
|
// bitcast (shuf V, MaskC) --> shuf (bitcast V), MaskC'
|
|
++NumShufOfBitcast;
|
|
Value *CastV = Builder.CreateBitCast(V, DestTy);
|
|
Value *Shuf = Builder.CreateShuffleVector(CastV, NewMask);
|
|
replaceValue(I, *Shuf);
|
|
return true;
|
|
}
|
|
|
|
/// Match a vector binop or compare instruction with at least one inserted
|
|
/// scalar operand and convert to scalar binop/cmp followed by insertelement.
|
|
bool VectorCombine::scalarizeBinopOrCmp(Instruction &I) {
|
|
CmpInst::Predicate Pred = CmpInst::BAD_ICMP_PREDICATE;
|
|
Value *Ins0, *Ins1;
|
|
if (!match(&I, m_BinOp(m_Value(Ins0), m_Value(Ins1))) &&
|
|
!match(&I, m_Cmp(Pred, m_Value(Ins0), m_Value(Ins1))))
|
|
return false;
|
|
|
|
// Do not convert the vector condition of a vector select into a scalar
|
|
// condition. That may cause problems for codegen because of differences in
|
|
// boolean formats and register-file transfers.
|
|
// TODO: Can we account for that in the cost model?
|
|
bool IsCmp = Pred != CmpInst::Predicate::BAD_ICMP_PREDICATE;
|
|
if (IsCmp)
|
|
for (User *U : I.users())
|
|
if (match(U, m_Select(m_Specific(&I), m_Value(), m_Value())))
|
|
return false;
|
|
|
|
// Match against one or both scalar values being inserted into constant
|
|
// vectors:
|
|
// vec_op VecC0, (inselt VecC1, V1, Index)
|
|
// vec_op (inselt VecC0, V0, Index), VecC1
|
|
// vec_op (inselt VecC0, V0, Index), (inselt VecC1, V1, Index)
|
|
// TODO: Deal with mismatched index constants and variable indexes?
|
|
Constant *VecC0 = nullptr, *VecC1 = nullptr;
|
|
Value *V0 = nullptr, *V1 = nullptr;
|
|
uint64_t Index0 = 0, Index1 = 0;
|
|
if (!match(Ins0, m_InsertElt(m_Constant(VecC0), m_Value(V0),
|
|
m_ConstantInt(Index0))) &&
|
|
!match(Ins0, m_Constant(VecC0)))
|
|
return false;
|
|
if (!match(Ins1, m_InsertElt(m_Constant(VecC1), m_Value(V1),
|
|
m_ConstantInt(Index1))) &&
|
|
!match(Ins1, m_Constant(VecC1)))
|
|
return false;
|
|
|
|
bool IsConst0 = !V0;
|
|
bool IsConst1 = !V1;
|
|
if (IsConst0 && IsConst1)
|
|
return false;
|
|
if (!IsConst0 && !IsConst1 && Index0 != Index1)
|
|
return false;
|
|
|
|
// Bail for single insertion if it is a load.
|
|
// TODO: Handle this once getVectorInstrCost can cost for load/stores.
|
|
auto *I0 = dyn_cast_or_null<Instruction>(V0);
|
|
auto *I1 = dyn_cast_or_null<Instruction>(V1);
|
|
if ((IsConst0 && I1 && I1->mayReadFromMemory()) ||
|
|
(IsConst1 && I0 && I0->mayReadFromMemory()))
|
|
return false;
|
|
|
|
uint64_t Index = IsConst0 ? Index1 : Index0;
|
|
Type *ScalarTy = IsConst0 ? V1->getType() : V0->getType();
|
|
Type *VecTy = I.getType();
|
|
assert(VecTy->isVectorTy() &&
|
|
(IsConst0 || IsConst1 || V0->getType() == V1->getType()) &&
|
|
(ScalarTy->isIntegerTy() || ScalarTy->isFloatingPointTy() ||
|
|
ScalarTy->isPointerTy()) &&
|
|
"Unexpected types for insert element into binop or cmp");
|
|
|
|
unsigned Opcode = I.getOpcode();
|
|
InstructionCost ScalarOpCost, VectorOpCost;
|
|
if (IsCmp) {
|
|
ScalarOpCost = TTI.getCmpSelInstrCost(Opcode, ScalarTy);
|
|
VectorOpCost = TTI.getCmpSelInstrCost(Opcode, VecTy);
|
|
} else {
|
|
ScalarOpCost = TTI.getArithmeticInstrCost(Opcode, ScalarTy);
|
|
VectorOpCost = TTI.getArithmeticInstrCost(Opcode, VecTy);
|
|
}
|
|
|
|
// Get cost estimate for the insert element. This cost will factor into
|
|
// both sequences.
|
|
InstructionCost InsertCost =
|
|
TTI.getVectorInstrCost(Instruction::InsertElement, VecTy, Index);
|
|
InstructionCost OldCost =
|
|
(IsConst0 ? 0 : InsertCost) + (IsConst1 ? 0 : InsertCost) + VectorOpCost;
|
|
InstructionCost NewCost = ScalarOpCost + InsertCost +
|
|
(IsConst0 ? 0 : !Ins0->hasOneUse() * InsertCost) +
|
|
(IsConst1 ? 0 : !Ins1->hasOneUse() * InsertCost);
|
|
|
|
// We want to scalarize unless the vector variant actually has lower cost.
|
|
if (OldCost < NewCost || !NewCost.isValid())
|
|
return false;
|
|
|
|
// vec_op (inselt VecC0, V0, Index), (inselt VecC1, V1, Index) -->
|
|
// inselt NewVecC, (scalar_op V0, V1), Index
|
|
if (IsCmp)
|
|
++NumScalarCmp;
|
|
else
|
|
++NumScalarBO;
|
|
|
|
// For constant cases, extract the scalar element, this should constant fold.
|
|
if (IsConst0)
|
|
V0 = ConstantExpr::getExtractElement(VecC0, Builder.getInt64(Index));
|
|
if (IsConst1)
|
|
V1 = ConstantExpr::getExtractElement(VecC1, Builder.getInt64(Index));
|
|
|
|
Value *Scalar =
|
|
IsCmp ? Builder.CreateCmp(Pred, V0, V1)
|
|
: Builder.CreateBinOp((Instruction::BinaryOps)Opcode, V0, V1);
|
|
|
|
Scalar->setName(I.getName() + ".scalar");
|
|
|
|
// All IR flags are safe to back-propagate. There is no potential for extra
|
|
// poison to be created by the scalar instruction.
|
|
if (auto *ScalarInst = dyn_cast<Instruction>(Scalar))
|
|
ScalarInst->copyIRFlags(&I);
|
|
|
|
// Fold the vector constants in the original vectors into a new base vector.
|
|
Constant *NewVecC = IsCmp ? ConstantExpr::getCompare(Pred, VecC0, VecC1)
|
|
: ConstantExpr::get(Opcode, VecC0, VecC1);
|
|
Value *Insert = Builder.CreateInsertElement(NewVecC, Scalar, Index);
|
|
replaceValue(I, *Insert);
|
|
return true;
|
|
}
|
|
|
|
/// Try to combine a scalar binop + 2 scalar compares of extracted elements of
|
|
/// a vector into vector operations followed by extract. Note: The SLP pass
|
|
/// may miss this pattern because of implementation problems.
|
|
bool VectorCombine::foldExtractedCmps(Instruction &I) {
|
|
// We are looking for a scalar binop of booleans.
|
|
// binop i1 (cmp Pred I0, C0), (cmp Pred I1, C1)
|
|
if (!I.isBinaryOp() || !I.getType()->isIntegerTy(1))
|
|
return false;
|
|
|
|
// The compare predicates should match, and each compare should have a
|
|
// constant operand.
|
|
// TODO: Relax the one-use constraints.
|
|
Value *B0 = I.getOperand(0), *B1 = I.getOperand(1);
|
|
Instruction *I0, *I1;
|
|
Constant *C0, *C1;
|
|
CmpInst::Predicate P0, P1;
|
|
if (!match(B0, m_OneUse(m_Cmp(P0, m_Instruction(I0), m_Constant(C0)))) ||
|
|
!match(B1, m_OneUse(m_Cmp(P1, m_Instruction(I1), m_Constant(C1)))) ||
|
|
P0 != P1)
|
|
return false;
|
|
|
|
// The compare operands must be extracts of the same vector with constant
|
|
// extract indexes.
|
|
// TODO: Relax the one-use constraints.
|
|
Value *X;
|
|
uint64_t Index0, Index1;
|
|
if (!match(I0, m_OneUse(m_ExtractElt(m_Value(X), m_ConstantInt(Index0)))) ||
|
|
!match(I1, m_OneUse(m_ExtractElt(m_Specific(X), m_ConstantInt(Index1)))))
|
|
return false;
|
|
|
|
auto *Ext0 = cast<ExtractElementInst>(I0);
|
|
auto *Ext1 = cast<ExtractElementInst>(I1);
|
|
ExtractElementInst *ConvertToShuf = getShuffleExtract(Ext0, Ext1);
|
|
if (!ConvertToShuf)
|
|
return false;
|
|
|
|
// The original scalar pattern is:
|
|
// binop i1 (cmp Pred (ext X, Index0), C0), (cmp Pred (ext X, Index1), C1)
|
|
CmpInst::Predicate Pred = P0;
|
|
unsigned CmpOpcode = CmpInst::isFPPredicate(Pred) ? Instruction::FCmp
|
|
: Instruction::ICmp;
|
|
auto *VecTy = dyn_cast<FixedVectorType>(X->getType());
|
|
if (!VecTy)
|
|
return false;
|
|
|
|
InstructionCost OldCost =
|
|
TTI.getVectorInstrCost(Ext0->getOpcode(), VecTy, Index0);
|
|
OldCost += TTI.getVectorInstrCost(Ext1->getOpcode(), VecTy, Index1);
|
|
OldCost += TTI.getCmpSelInstrCost(CmpOpcode, I0->getType()) * 2;
|
|
OldCost += TTI.getArithmeticInstrCost(I.getOpcode(), I.getType());
|
|
|
|
// The proposed vector pattern is:
|
|
// vcmp = cmp Pred X, VecC
|
|
// ext (binop vNi1 vcmp, (shuffle vcmp, Index1)), Index0
|
|
int CheapIndex = ConvertToShuf == Ext0 ? Index1 : Index0;
|
|
int ExpensiveIndex = ConvertToShuf == Ext0 ? Index0 : Index1;
|
|
auto *CmpTy = cast<FixedVectorType>(CmpInst::makeCmpResultType(X->getType()));
|
|
InstructionCost NewCost = TTI.getCmpSelInstrCost(CmpOpcode, X->getType());
|
|
NewCost +=
|
|
TTI.getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc, CmpTy);
|
|
NewCost += TTI.getArithmeticInstrCost(I.getOpcode(), CmpTy);
|
|
NewCost += TTI.getVectorInstrCost(Ext0->getOpcode(), CmpTy, CheapIndex);
|
|
|
|
// Aggressively form vector ops if the cost is equal because the transform
|
|
// may enable further optimization.
|
|
// Codegen can reverse this transform (scalarize) if it was not profitable.
|
|
if (OldCost < NewCost || !NewCost.isValid())
|
|
return false;
|
|
|
|
// Create a vector constant from the 2 scalar constants.
|
|
SmallVector<Constant *, 32> CmpC(VecTy->getNumElements(),
|
|
UndefValue::get(VecTy->getElementType()));
|
|
CmpC[Index0] = C0;
|
|
CmpC[Index1] = C1;
|
|
Value *VCmp = Builder.CreateCmp(Pred, X, ConstantVector::get(CmpC));
|
|
|
|
Value *Shuf = createShiftShuffle(VCmp, ExpensiveIndex, CheapIndex, Builder);
|
|
Value *VecLogic = Builder.CreateBinOp(cast<BinaryOperator>(I).getOpcode(),
|
|
VCmp, Shuf);
|
|
Value *NewExt = Builder.CreateExtractElement(VecLogic, CheapIndex);
|
|
replaceValue(I, *NewExt);
|
|
++NumVecCmpBO;
|
|
return true;
|
|
}
|
|
|
|
/// This is the entry point for all transforms. Pass manager differences are
|
|
/// handled in the callers of this function.
|
|
bool VectorCombine::run() {
|
|
if (DisableVectorCombine)
|
|
return false;
|
|
|
|
// Don't attempt vectorization if the target does not support vectors.
|
|
if (!TTI.getNumberOfRegisters(TTI.getRegisterClassForType(/*Vector*/ true)))
|
|
return false;
|
|
|
|
bool MadeChange = false;
|
|
for (BasicBlock &BB : F) {
|
|
// Ignore unreachable basic blocks.
|
|
if (!DT.isReachableFromEntry(&BB))
|
|
continue;
|
|
// Do not delete instructions under here and invalidate the iterator.
|
|
// Walk the block forwards to enable simple iterative chains of transforms.
|
|
// TODO: It could be more efficient to remove dead instructions
|
|
// iteratively in this loop rather than waiting until the end.
|
|
for (Instruction &I : BB) {
|
|
if (isa<DbgInfoIntrinsic>(I))
|
|
continue;
|
|
Builder.SetInsertPoint(&I);
|
|
MadeChange |= vectorizeLoadInsert(I);
|
|
MadeChange |= foldExtractExtract(I);
|
|
MadeChange |= foldBitcastShuf(I);
|
|
MadeChange |= scalarizeBinopOrCmp(I);
|
|
MadeChange |= foldExtractedCmps(I);
|
|
}
|
|
}
|
|
|
|
// We're done with transforms, so remove dead instructions.
|
|
if (MadeChange)
|
|
for (BasicBlock &BB : F)
|
|
SimplifyInstructionsInBlock(&BB);
|
|
|
|
return MadeChange;
|
|
}
|
|
|
|
// Pass manager boilerplate below here.
|
|
|
|
namespace {
|
|
class VectorCombineLegacyPass : public FunctionPass {
|
|
public:
|
|
static char ID;
|
|
VectorCombineLegacyPass() : FunctionPass(ID) {
|
|
initializeVectorCombineLegacyPassPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.addRequired<DominatorTreeWrapperPass>();
|
|
AU.addRequired<TargetTransformInfoWrapperPass>();
|
|
AU.setPreservesCFG();
|
|
AU.addPreserved<DominatorTreeWrapperPass>();
|
|
AU.addPreserved<GlobalsAAWrapperPass>();
|
|
AU.addPreserved<AAResultsWrapperPass>();
|
|
AU.addPreserved<BasicAAWrapperPass>();
|
|
FunctionPass::getAnalysisUsage(AU);
|
|
}
|
|
|
|
bool runOnFunction(Function &F) override {
|
|
if (skipFunction(F))
|
|
return false;
|
|
auto &TTI = getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
|
|
auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
|
|
VectorCombine Combiner(F, TTI, DT);
|
|
return Combiner.run();
|
|
}
|
|
};
|
|
} // namespace
|
|
|
|
char VectorCombineLegacyPass::ID = 0;
|
|
INITIALIZE_PASS_BEGIN(VectorCombineLegacyPass, "vector-combine",
|
|
"Optimize scalar/vector ops", false,
|
|
false)
|
|
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
|
|
INITIALIZE_PASS_END(VectorCombineLegacyPass, "vector-combine",
|
|
"Optimize scalar/vector ops", false, false)
|
|
Pass *llvm::createVectorCombinePass() {
|
|
return new VectorCombineLegacyPass();
|
|
}
|
|
|
|
PreservedAnalyses VectorCombinePass::run(Function &F,
|
|
FunctionAnalysisManager &FAM) {
|
|
TargetTransformInfo &TTI = FAM.getResult<TargetIRAnalysis>(F);
|
|
DominatorTree &DT = FAM.getResult<DominatorTreeAnalysis>(F);
|
|
VectorCombine Combiner(F, TTI, DT);
|
|
if (!Combiner.run())
|
|
return PreservedAnalyses::all();
|
|
PreservedAnalyses PA;
|
|
PA.preserveSet<CFGAnalyses>();
|
|
PA.preserve<GlobalsAA>();
|
|
PA.preserve<AAManager>();
|
|
PA.preserve<BasicAA>();
|
|
return PA;
|
|
}
|