llvm-for-llvmta/lib/Target/VE/VEInstrFormats.td

283 lines
7.9 KiB
TableGen

//===-- VEInstrFormats.td - VE Instruction Formats ---------*- tablegen -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// SX-Aurora uses little endian, but instructions are encoded little bit
// different manner. Therefore, we need to tranlate the address of each
// bitfield described in ISA documentation like below.
//
// ISA | InstrFormats.td
// ---------------------------
// 0-7 => 63-56
// 8 => 55
// 32-63 => 31-0
//===----------------------------------------------------------------------===//
// Instruction Format
//===----------------------------------------------------------------------===//
class InstVE<dag outs, dag ins, string asmstr, list<dag> pattern>
: Instruction {
field bits<64> Inst;
let Namespace = "VE";
let Size = 8;
bits<8> op;
let Inst{63-56} = op;
dag OutOperandList = outs;
dag InOperandList = ins;
let AsmString = asmstr;
let Pattern = pattern;
bits<1> VE_Vector = 0;
bits<1> VE_VLInUse = 0;
bits<3> VE_VLIndex = 0;
bits<1> VE_VLWithMask = 0;
/// These fields correspond to the fields in VEInstrInfo.h. Any changes to
/// these must be reflected there! See comments there for what these are.
///
/// VLIndex is the index of VL register in MI's operands. The HW instruction
/// doesn't have that field, but we add is in MI for the ease of optimization.
/// For example, the index of VL of (VST $sy, $sz, $sx, $vl) is 3 (beginning
/// from 0), and the index of VL of (VST $sy, $sz, $sx, $vm, $vl) is 4. We
/// define vector instructions hierarchically, so use VE_VLIndex which is
/// defined by the type of instruction and VE_VLWithMask which is defined
/// whether the insturction use mask or not.
let TSFlags{0} = VE_Vector;
let TSFlags{1} = VE_VLInUse;
let TSFlags{4-2} = !add(VE_VLIndex, VE_VLWithMask);
let DecoderNamespace = "VE";
field bits<64> SoftFail = 0;
}
//-----------------------------------------------------------------------------
// Section 5.1 RM Type
//
// RM type has sx, sy, sz, and imm32.
// The effective address is generated by sz + sy + imm32.
//-----------------------------------------------------------------------------
class RM<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []>
: InstVE<outs, ins, asmstr, pattern> {
bits<1> cx = 0;
bits<7> sx;
bits<1> cy = 1;
bits<7> sz; // defines sz prior to sy to assign from sz
bits<7> sy;
bits<1> cz = 1;
bits<32> imm32;
let op = opVal;
let Inst{55} = cx;
let Inst{54-48} = sx;
let Inst{47} = cy;
let Inst{46-40} = sy;
let Inst{39} = cz;
let Inst{38-32} = sz;
let Inst{31-0} = imm32;
}
//-----------------------------------------------------------------------------
// Section 5.2 RRM Type
//
// RRM type is identical to RM, but the effective address is generated
// by sz + imm32. The sy field is used by other purposes.
//-----------------------------------------------------------------------------
class RRM<bits<8>opVal, dag outs, dag ins, string asmstr,
list<dag> pattern = []>
: RM<opVal, outs, ins, asmstr, pattern>;
// RRMHM type is to load/store host memory
// It is similar to RRM and not use sy.
class RRMHM<bits<8>opVal, dag outs, dag ins, string asmstr,
list<dag> pattern = []>
: RRM<opVal, outs, ins, asmstr, pattern> {
bits<2> ry = 0;
let cy = 0;
let sy{6-2} = 0;
let sy{1-0} = ry;
}
//-----------------------------------------------------------------------------
// Section 5.3 CF Type
//
// CF type is used for control flow.
//-----------------------------------------------------------------------------
class CF<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []>
: InstVE<outs, ins, asmstr, pattern> {
bits<1> cx = 0;
bits<1> cx2 = 0;
bits<2> bpf = 0;
bits<4> cf;
bits<1> cy = 1;
bits<7> sy;
bits<1> cz = 1;
bits<7> sz;
bits<32> imm32;
let op = opVal;
let Inst{55} = cx;
let Inst{54} = cx2;
let Inst{53-52} = bpf;
let Inst{51-48} = cf;
let Inst{47} = cy;
let Inst{46-40} = sy;
let Inst{39} = cz;
let Inst{38-32} = sz;
let Inst{31-0} = imm32;
}
//-----------------------------------------------------------------------------
// Section 5.4 RR Type
//
// RR type is for generic arithmetic instructions.
//-----------------------------------------------------------------------------
class RR<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []>
: InstVE<outs, ins, asmstr, pattern> {
bits<1> cx = 0;
bits<7> sx;
bits<1> cy = 1;
bits<7> sy;
bits<1> cz = 1;
bits<7> sz; // m field places at the top sz field
bits<8> vx = 0;
bits<8> vz = 0;
bits<1> cw = 0;
bits<1> cw2 = 0;
bits<4> cfw = 0;
let op = opVal;
let Inst{55} = cx;
let Inst{54-48} = sx;
let Inst{47} = cy;
let Inst{46-40} = sy;
let Inst{39} = cz;
let Inst{38-32} = sz;
let Inst{31-24} = vx;
let Inst{23-16} = 0;
let Inst{15-8} = vz;
let Inst{7} = cw;
let Inst{6} = cw2;
let Inst{5-4} = 0;
let Inst{3-0} = cfw;
}
// RRFENCE type is special RR type for a FENCE instruction.
class RRFENCE<bits<8>opVal, dag outs, dag ins, string asmstr,
list<dag> pattern = []>
: InstVE<outs, ins, asmstr, pattern> {
bits<1> avo = 0;
bits<1> lf = 0;
bits<1> sf = 0;
bits<1> c2 = 0;
bits<1> c1 = 0;
bits<1> c0 = 0;
let op = opVal;
let Inst{55} = avo;
let Inst{54-50} = 0;
let Inst{49} = lf;
let Inst{48} = sf;
let Inst{47-43} = 0;
let Inst{42} = c2;
let Inst{41} = c1;
let Inst{40} = c0;
let Inst{39-0} = 0;
}
//-----------------------------------------------------------------------------
// Section 5.5 RW Type
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Section 5.6 RVM Type
//
// RVM type is for vector transfer instructions.
//-----------------------------------------------------------------------------
class RVM<bits<8>opVal, dag outs, dag ins, string asmstr,
list<dag> pattern = []>
: InstVE<outs, ins, asmstr, pattern> {
bits<1> cx = 0;
bits<1> vc = 0;
bits<1> cs = 0;
bits<4> m = 0;
bits<1> cy = 1;
bits<7> sy;
bits<1> cz = 1;
bits<7> sz;
bits<8> vx;
bits<8> vy = 0;
bits<7> sw = 0;
let op = opVal;
let Inst{55} = cx;
let Inst{54} = vc;
let Inst{53} = cs;
let Inst{52} = 0;
let Inst{51-48} = m;
let Inst{47} = cy;
let Inst{46-40} = sy;
let Inst{39} = cz;
let Inst{38-32} = sz;
let Inst{31-24} = vx;
let Inst{23-16} = vy;
let Inst{15-8} = 0;
let Inst{7} = 0;
let Inst{6-0} = sw;
let VE_Vector = 1;
}
//-----------------------------------------------------------------------------
// Section 5.7 RV Type
//
// RV type is for vector instructions.
//-----------------------------------------------------------------------------
class RV<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []>
: InstVE<outs, ins, asmstr, pattern> {
bits<1> cx = 0;
bits<1> cx2 = 0;
bits<1> cs = 0;
bits<1> cs2 = 0;
bits<4> m = 0;
bits<1> cy = 1;
bits<7> sy;
bits<1> cz = 0;
bits<7> sz = 0;
bits<8> vx = 0;
bits<8> vy = 0;
bits<8> vz = 0;
bits<8> vw = 0;
let op = opVal;
let Inst{55} = cx;
let Inst{54} = cx2;
let Inst{53} = cs;
let Inst{52} = cs2;
let Inst{51-48} = m;
let Inst{47} = cy;
let Inst{46-40} = sy;
let Inst{39} = cz;
let Inst{38-32} = sz;
let Inst{31-24} = vx;
let Inst{23-16} = vy;
let Inst{15-8} = vz;
let Inst{7-0} = vw;
let VE_Vector = 1;
}
// Pseudo instructions.
class Pseudo<dag outs, dag ins, string asmstr, list<dag> pattern = []>
: InstVE<outs, ins, asmstr, pattern> {
let isCodeGenOnly = 1;
let isPseudo = 1;
}