247 lines
7.6 KiB
C++
247 lines
7.6 KiB
C++
//==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ImmutableList class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_IMMUTABLELIST_H
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#define LLVM_ADT_IMMUTABLELIST_H
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/Support/Allocator.h"
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#include <cassert>
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#include <cstdint>
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#include <new>
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namespace llvm {
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template <typename T> class ImmutableListFactory;
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template <typename T>
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class ImmutableListImpl : public FoldingSetNode {
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friend class ImmutableListFactory<T>;
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T Head;
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const ImmutableListImpl* Tail;
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template <typename ElemT>
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ImmutableListImpl(ElemT &&head, const ImmutableListImpl *tail = nullptr)
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: Head(std::forward<ElemT>(head)), Tail(tail) {}
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public:
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ImmutableListImpl(const ImmutableListImpl &) = delete;
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ImmutableListImpl &operator=(const ImmutableListImpl &) = delete;
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const T& getHead() const { return Head; }
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const ImmutableListImpl* getTail() const { return Tail; }
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static inline void Profile(FoldingSetNodeID& ID, const T& H,
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const ImmutableListImpl* L){
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ID.AddPointer(L);
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ID.Add(H);
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}
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void Profile(FoldingSetNodeID& ID) {
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Profile(ID, Head, Tail);
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}
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};
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/// ImmutableList - This class represents an immutable (functional) list.
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/// It is implemented as a smart pointer (wraps ImmutableListImpl), so it
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/// it is intended to always be copied by value as if it were a pointer.
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/// This interface matches ImmutableSet and ImmutableMap. ImmutableList
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/// objects should almost never be created directly, and instead should
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/// be created by ImmutableListFactory objects that manage the lifetime
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/// of a group of lists. When the factory object is reclaimed, all lists
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/// created by that factory are released as well.
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template <typename T>
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class ImmutableList {
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public:
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using value_type = T;
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using Factory = ImmutableListFactory<T>;
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static_assert(std::is_trivially_destructible<T>::value,
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"T must be trivially destructible!");
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private:
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const ImmutableListImpl<T>* X;
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public:
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// This constructor should normally only be called by ImmutableListFactory<T>.
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// There may be cases, however, when one needs to extract the internal pointer
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// and reconstruct a list object from that pointer.
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ImmutableList(const ImmutableListImpl<T>* x = nullptr) : X(x) {}
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const ImmutableListImpl<T>* getInternalPointer() const {
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return X;
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}
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class iterator {
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const ImmutableListImpl<T>* L = nullptr;
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public:
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iterator() = default;
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iterator(ImmutableList l) : L(l.getInternalPointer()) {}
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iterator& operator++() { L = L->getTail(); return *this; }
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bool operator==(const iterator& I) const { return L == I.L; }
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bool operator!=(const iterator& I) const { return L != I.L; }
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const value_type& operator*() const { return L->getHead(); }
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const typename std::remove_reference<value_type>::type* operator->() const {
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return &L->getHead();
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}
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ImmutableList getList() const { return L; }
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};
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/// begin - Returns an iterator referring to the head of the list, or
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/// an iterator denoting the end of the list if the list is empty.
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iterator begin() const { return iterator(X); }
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/// end - Returns an iterator denoting the end of the list. This iterator
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/// does not refer to a valid list element.
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iterator end() const { return iterator(); }
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/// isEmpty - Returns true if the list is empty.
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bool isEmpty() const { return !X; }
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bool contains(const T& V) const {
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for (iterator I = begin(), E = end(); I != E; ++I) {
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if (*I == V)
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return true;
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}
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return false;
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}
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/// isEqual - Returns true if two lists are equal. Because all lists created
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/// from the same ImmutableListFactory are uniqued, this has O(1) complexity
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/// because it the contents of the list do not need to be compared. Note
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/// that you should only compare two lists created from the same
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/// ImmutableListFactory.
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bool isEqual(const ImmutableList& L) const { return X == L.X; }
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bool operator==(const ImmutableList& L) const { return isEqual(L); }
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/// getHead - Returns the head of the list.
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const T& getHead() const {
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assert(!isEmpty() && "Cannot get the head of an empty list.");
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return X->getHead();
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}
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/// getTail - Returns the tail of the list, which is another (possibly empty)
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/// ImmutableList.
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ImmutableList getTail() const {
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return X ? X->getTail() : nullptr;
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}
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void Profile(FoldingSetNodeID& ID) const {
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ID.AddPointer(X);
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}
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};
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template <typename T>
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class ImmutableListFactory {
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using ListTy = ImmutableListImpl<T>;
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using CacheTy = FoldingSet<ListTy>;
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CacheTy Cache;
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uintptr_t Allocator;
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bool ownsAllocator() const {
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return (Allocator & 0x1) == 0;
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}
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BumpPtrAllocator& getAllocator() const {
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return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
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}
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public:
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ImmutableListFactory()
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: Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
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ImmutableListFactory(BumpPtrAllocator& Alloc)
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: Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
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~ImmutableListFactory() {
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if (ownsAllocator()) delete &getAllocator();
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}
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template <typename ElemT>
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LLVM_NODISCARD ImmutableList<T> concat(ElemT &&Head, ImmutableList<T> Tail) {
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// Profile the new list to see if it already exists in our cache.
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FoldingSetNodeID ID;
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void* InsertPos;
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const ListTy* TailImpl = Tail.getInternalPointer();
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ListTy::Profile(ID, Head, TailImpl);
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ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
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if (!L) {
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// The list does not exist in our cache. Create it.
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BumpPtrAllocator& A = getAllocator();
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L = (ListTy*) A.Allocate<ListTy>();
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new (L) ListTy(std::forward<ElemT>(Head), TailImpl);
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// Insert the new list into the cache.
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Cache.InsertNode(L, InsertPos);
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}
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return L;
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}
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template <typename ElemT>
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LLVM_NODISCARD ImmutableList<T> add(ElemT &&Data, ImmutableList<T> L) {
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return concat(std::forward<ElemT>(Data), L);
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}
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template <typename ...CtorArgs>
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LLVM_NODISCARD ImmutableList<T> emplace(ImmutableList<T> Tail,
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CtorArgs &&...Args) {
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return concat(T(std::forward<CtorArgs>(Args)...), Tail);
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}
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ImmutableList<T> getEmptyList() const {
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return ImmutableList<T>(nullptr);
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}
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template <typename ElemT>
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ImmutableList<T> create(ElemT &&Data) {
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return concat(std::forward<ElemT>(Data), getEmptyList());
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}
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};
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//===----------------------------------------------------------------------===//
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// Partially-specialized Traits.
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//===----------------------------------------------------------------------===//
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template<typename T> struct DenseMapInfo;
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template<typename T> struct DenseMapInfo<ImmutableList<T>> {
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static inline ImmutableList<T> getEmptyKey() {
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return reinterpret_cast<ImmutableListImpl<T>*>(-1);
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}
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static inline ImmutableList<T> getTombstoneKey() {
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return reinterpret_cast<ImmutableListImpl<T>*>(-2);
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}
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static unsigned getHashValue(ImmutableList<T> X) {
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uintptr_t PtrVal = reinterpret_cast<uintptr_t>(X.getInternalPointer());
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return (unsigned((uintptr_t)PtrVal) >> 4) ^
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(unsigned((uintptr_t)PtrVal) >> 9);
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}
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static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
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return X1 == X2;
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}
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};
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} // end namespace llvm
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#endif // LLVM_ADT_IMMUTABLELIST_H
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