67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
// RUN: %clang_cc1 -std=c++98 -emit-llvm -o - %s -triple x86_64-linux-gnu | FileCheck %s
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// RUN: %clang_cc1 -std=c++11 -emit-llvm -o - %s -triple x86_64-linux-gnu | FileCheck %s
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struct A { int x, y[3]; };
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struct B { A a; };
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// CHECK: @b ={{.*}} global %{{[^ ]*}} { %{{[^ ]*}} { i32 1, [3 x i32] [i32 2, i32 5, i32 4] } }
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B b = {(A){1, 2, 3, 4}, .a.y[1] = 5};
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union U {
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int n;
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float f;
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};
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struct C {
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int x;
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U u[3];
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};
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struct D {
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C c;
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};
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// CHECK: @d1 = {{.*}} { i32 1, [3 x %[[U:.*]]] [%[[U]] { i32 2 }, %[[U]] { i32 5 }, %[[U]] { i32 4 }] }
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D d1 = {(C){1, {{.n=2}, {.f=3}, {.n=4}}}, .c.u[1].n = 5};
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// CHECK: @d2 = {{.*}} { i32 1, { %[[U]], float, %[[U]] } { %[[U]] { i32 2 }, float 5.{{0*}}e+00, %[[U]] { i32 4 } } }
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D d2 = {(C){1, 2, 3, 4}, .c.u[1].f = 5};
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struct Bitfield {
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int a : 3;
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int b : 4;
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int c : 5;
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};
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struct WithBitfield {
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int n;
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Bitfield b;
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};
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// CHECK: @bitfield = {{.*}} { i32 1, { i8, i8, [2 x i8] } { i8 42, i8 2, [2 x i8] undef } }
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WithBitfield bitfield = {1, (Bitfield){2, 3, 4}, .b.b = 5};
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struct String {
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const char buffer[12];
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};
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struct WithString {
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String str;
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};
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// CHECK: @string = {{.*}} [12 x i8] c"Hello World\00" } }
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WithString string = {(String){"hello world"}, .str.buffer[0] = 'H', .str.buffer[6] = 'W'};
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struct LargeArray {
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int arr[4096];
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};
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struct WithLargeArray {
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LargeArray arr;
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};
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// CHECK: @large ={{.*}} global { { <{ [11 x i32], [4085 x i32] }> } } { { <{ [11 x i32], [4085 x i32] }> } { <{ [11 x i32], [4085 x i32] }> <{ [11 x i32] [i32 1, i32 2, i32 3, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 10], [4085 x i32] zeroinitializer }> } }
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WithLargeArray large = {(LargeArray){1, 2, 3}, .arr.arr[10] = 10};
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union OverwritePaddingWithBitfield {
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struct Padding { unsigned : 8; char c; } padding;
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char bitfield : 3;
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};
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struct WithOverwritePaddingWithBitfield {
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OverwritePaddingWithBitfield a;
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};
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// CHECK: @overwrite_padding ={{.*}} global { { i8, i8 } } { { i8, i8 } { i8 3, i8 1 } }
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WithOverwritePaddingWithBitfield overwrite_padding = {(OverwritePaddingWithBitfield){1}, .a.bitfield = 3};
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