27 lines
1.7 KiB
C++
27 lines
1.7 KiB
C++
// RUN: %clang_cc1 -triple x86_64-linux-android -emit-llvm -o - %s \
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// RUN: | FileCheck %s --check-prefix=A64
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// RUN: %clang_cc1 -triple x86_64-linux-gnu -emit-llvm -o - %s \
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// RUN: | FileCheck %s --check-prefix=G64
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// RUN: %clang_cc1 -triple powerpc64-linux-gnu -emit-llvm -o - %s \
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// RUN: | FileCheck %s --check-prefix=P64
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// RUN: %clang_cc1 -triple i686-linux-android -emit-llvm -o - %s \
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// RUN: | FileCheck %s --check-prefix=A32
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// RUN: %clang_cc1 -triple i686-linux-gnu -emit-llvm -o - %s \
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// RUN: | FileCheck %s --check-prefix=G32
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// RUN: %clang_cc1 -triple powerpc-linux-gnu -emit-llvm -o - %s \
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// RUN: | FileCheck %s --check-prefix=P32
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// RUN: %clang_cc1 -triple x86_64-nacl -emit-llvm -o - %s \
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// RUN: | FileCheck %s --check-prefix=N64
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// Check mangled name of long double.
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// Android's gcc and llvm use fp128 for long double.
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// NaCl uses double format for long double, but still has separate overloads.
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void test(long, float, double, long double, long double _Complex) { }
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// A64: define{{.*}} void @_Z4testlfdgCg(i64 %0, float %1, double %2, fp128 %3, { fp128, fp128 }*
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// G64: define{{.*}} void @_Z4testlfdeCe(i64 %0, float %1, double %2, x86_fp80 %3, { x86_fp80, x86_fp80 }*
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// P64: define{{.*}} void @_Z4testlfdgCg(i64 %0, float %1, double %2, ppc_fp128 %3, ppc_fp128 {{.*}}, ppc_fp128
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// A32: define{{.*}} void @_Z4testlfdeCe(i32 %0, float %1, double %2, double %3, { double, double }*
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// G32: define{{.*}} void @_Z4testlfdeCe(i32 %0, float %1, double %2, x86_fp80 %3, { x86_fp80, x86_fp80 }*
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// P32: define{{.*}} void @_Z4testlfdgCg(i32 %0, float %1, double %2, ppc_fp128 %3, { ppc_fp128, ppc_fp128 }*
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// N64: define{{.*}} void @_Z4testlfdeCe(i32 %0, float %1, double %2, double %3, double {{.*}}, double
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