103 lines
2.0 KiB
C++
103 lines
2.0 KiB
C++
// RUN: %clang_analyze_cc1 -std=c++1z -analyzer-checker=alpha.clone.CloneChecker -analyzer-config alpha.clone.CloneChecker:MinimumCloneComplexity=10 -verify %s
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// expected-no-diagnostics
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bool a();
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bool b();
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// Calls method a with some extra code to pass the minimum complexity
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bool foo1(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return a();
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return true;
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}
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// Calls method b with some extra code to pass the minimum complexity
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bool foo2(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return b();
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return true;
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}
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// Test that we don't crash on function pointer calls
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bool (*funcPtr)(int);
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bool fooPtr1(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return funcPtr(1);
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return true;
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}
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// Test that we respect the template arguments of function templates
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template<typename T, unsigned N>
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bool templateFunc() { unsigned i = N; return false; }
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bool fooTemplate1(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templateFunc<int, 1>();
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return true;
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}
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bool fooTemplate2(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templateFunc<long, 1>();
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return true;
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}
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bool fooTemplate3(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templateFunc<long, 2>();
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return true;
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}
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// Test that we don't just concatenate the template arguments into a string
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// without having any padding between them (e.g. foo<X, XX>() != foo<XX, X>()).
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class X {};
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class XX {};
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template<typename T1, typename T2>
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bool templatePaddingFunc() { return false; }
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bool fooTemplatePadding1(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templatePaddingFunc<X, XX>();
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return true;
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}
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bool fooTemplatePadding2(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templatePaddingFunc<XX, X>();
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return true;
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}
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// Test that we don't crash on member functions of template instantiations.
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template<typename T>
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struct A {
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void foo(T t) {}
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};
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void fooTestInstantiation() {
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A<int> a;
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a.foo(1);
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}
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