80 lines
1.4 KiB
C++
80 lines
1.4 KiB
C++
template<typename T, typename P>
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struct TwoOptionTemplate {};
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template<typename T>
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struct TwoOptionTemplate<T, char> {
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int member;
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};
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template<typename T>
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struct TwoOptionTemplate<T, double> {
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float member;
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};
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template<typename T>
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struct TwoOptionTemplate<T, T> {
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T** member;
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};
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TwoOptionTemplate<int, char> X0;
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TwoOptionTemplate<int, double> X1;
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TwoOptionTemplate<void *, wchar_t> X2;
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TwoOptionTemplate<long, long> X3;
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TwoOptionTemplate<int, int> X4;
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TwoOptionTemplate<long, long> SingleDest;
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TwoOptionTemplate<int, double> SecondDoubleDest;
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template<int I, class C>
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struct IntTemplateSpec {};
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template<class C>
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struct IntTemplateSpec<4, C> {
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C member;
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};
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template<int I>
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struct IntTemplateSpec<I, void *> {
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double member;
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static constexpr int val = I;
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};
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template<int I>
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struct IntTemplateSpec<I, double> {
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char member;
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static constexpr int val = I;
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};
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IntTemplateSpec<4, wchar_t>Y0;
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IntTemplateSpec<5, void *> Y1;
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IntTemplateSpec<1, int> Y2;
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IntTemplateSpec<2, int> Y3;
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IntTemplateSpec<43, double> NumberDest;
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namespace One {
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namespace Two {
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namespace Three {
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template<class T>
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class Parent {};
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} // namespace Three
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} // namespace Two
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template<typename T, typename X>
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struct Child1: public Two::Three::Parent<unsigned> {
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char member;
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};
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template<class T>
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struct Child1<T, One::Two::Three::Parent<T>> {
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T member;
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};
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} // namespace One
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namespace Dst { One::Child1<double, One::Two::Three::Parent<double>> Z0Dst; }
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One::Child1<int, float> Z1;
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