324 lines
14 KiB
C++
324 lines
14 KiB
C++
//===-- CGBuilder.h - Choose IRBuilder implementation ----------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_LIB_CODEGEN_CGBUILDER_H
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#define LLVM_CLANG_LIB_CODEGEN_CGBUILDER_H
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/IRBuilder.h"
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#include "Address.h"
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#include "CodeGenTypeCache.h"
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namespace clang {
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namespace CodeGen {
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class CodeGenFunction;
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/// This is an IRBuilder insertion helper that forwards to
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/// CodeGenFunction::InsertHelper, which adds necessary metadata to
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/// instructions.
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class CGBuilderInserter final : public llvm::IRBuilderDefaultInserter {
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public:
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CGBuilderInserter() = default;
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explicit CGBuilderInserter(CodeGenFunction *CGF) : CGF(CGF) {}
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/// This forwards to CodeGenFunction::InsertHelper.
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void InsertHelper(llvm::Instruction *I, const llvm::Twine &Name,
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llvm::BasicBlock *BB,
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llvm::BasicBlock::iterator InsertPt) const override;
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private:
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CodeGenFunction *CGF = nullptr;
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};
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typedef CGBuilderInserter CGBuilderInserterTy;
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typedef llvm::IRBuilder<llvm::ConstantFolder, CGBuilderInserterTy>
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CGBuilderBaseTy;
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class CGBuilderTy : public CGBuilderBaseTy {
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/// Storing a reference to the type cache here makes it a lot easier
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/// to build natural-feeling, target-specific IR.
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const CodeGenTypeCache &TypeCache;
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public:
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CGBuilderTy(const CodeGenTypeCache &TypeCache, llvm::LLVMContext &C)
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: CGBuilderBaseTy(C), TypeCache(TypeCache) {}
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CGBuilderTy(const CodeGenTypeCache &TypeCache,
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llvm::LLVMContext &C, const llvm::ConstantFolder &F,
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const CGBuilderInserterTy &Inserter)
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: CGBuilderBaseTy(C, F, Inserter), TypeCache(TypeCache) {}
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CGBuilderTy(const CodeGenTypeCache &TypeCache, llvm::Instruction *I)
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: CGBuilderBaseTy(I), TypeCache(TypeCache) {}
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CGBuilderTy(const CodeGenTypeCache &TypeCache, llvm::BasicBlock *BB)
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: CGBuilderBaseTy(BB), TypeCache(TypeCache) {}
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llvm::ConstantInt *getSize(CharUnits N) {
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return llvm::ConstantInt::get(TypeCache.SizeTy, N.getQuantity());
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}
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llvm::ConstantInt *getSize(uint64_t N) {
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return llvm::ConstantInt::get(TypeCache.SizeTy, N);
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}
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// Note that we intentionally hide the CreateLoad APIs that don't
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// take an alignment.
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llvm::LoadInst *CreateLoad(Address Addr, const llvm::Twine &Name = "") {
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return CreateAlignedLoad(Addr.getPointer(),
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Addr.getAlignment().getAsAlign(), Name);
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}
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llvm::LoadInst *CreateLoad(Address Addr, const char *Name) {
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// This overload is required to prevent string literals from
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// ending up in the IsVolatile overload.
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return CreateAlignedLoad(Addr.getPointer(),
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Addr.getAlignment().getAsAlign(), Name);
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}
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llvm::LoadInst *CreateLoad(Address Addr, bool IsVolatile,
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const llvm::Twine &Name = "") {
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return CreateAlignedLoad(
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Addr.getPointer(), Addr.getAlignment().getAsAlign(), IsVolatile, Name);
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}
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using CGBuilderBaseTy::CreateAlignedLoad;
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llvm::LoadInst *CreateAlignedLoad(llvm::Value *Addr, CharUnits Align,
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const llvm::Twine &Name = "") {
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return CreateAlignedLoad(Addr, Align.getAsAlign(), Name);
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}
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llvm::LoadInst *CreateAlignedLoad(llvm::Value *Addr, CharUnits Align,
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const char *Name) {
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return CreateAlignedLoad(Addr, Align.getAsAlign(), Name);
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}
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llvm::LoadInst *CreateAlignedLoad(llvm::Type *Ty, llvm::Value *Addr,
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CharUnits Align,
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const llvm::Twine &Name = "") {
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assert(Addr->getType()->getPointerElementType() == Ty);
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return CreateAlignedLoad(Addr, Align.getAsAlign(), Name);
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}
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// Note that we intentionally hide the CreateStore APIs that don't
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// take an alignment.
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llvm::StoreInst *CreateStore(llvm::Value *Val, Address Addr,
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bool IsVolatile = false) {
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return CreateAlignedStore(Val, Addr.getPointer(),
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Addr.getAlignment().getAsAlign(), IsVolatile);
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}
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using CGBuilderBaseTy::CreateAlignedStore;
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llvm::StoreInst *CreateAlignedStore(llvm::Value *Val, llvm::Value *Addr,
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CharUnits Align, bool IsVolatile = false) {
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return CreateAlignedStore(Val, Addr, Align.getAsAlign(), IsVolatile);
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}
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// FIXME: these "default-aligned" APIs should be removed,
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// but I don't feel like fixing all the builtin code right now.
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llvm::StoreInst *CreateDefaultAlignedStore(llvm::Value *Val,
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llvm::Value *Addr,
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bool IsVolatile = false) {
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return CGBuilderBaseTy::CreateStore(Val, Addr, IsVolatile);
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}
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/// Emit a load from an i1 flag variable.
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llvm::LoadInst *CreateFlagLoad(llvm::Value *Addr,
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const llvm::Twine &Name = "") {
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assert(Addr->getType()->getPointerElementType() == getInt1Ty());
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return CreateAlignedLoad(getInt1Ty(), Addr, CharUnits::One(), Name);
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}
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/// Emit a store to an i1 flag variable.
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llvm::StoreInst *CreateFlagStore(bool Value, llvm::Value *Addr) {
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assert(Addr->getType()->getPointerElementType() == getInt1Ty());
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return CreateAlignedStore(getInt1(Value), Addr, CharUnits::One());
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}
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using CGBuilderBaseTy::CreateBitCast;
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Address CreateBitCast(Address Addr, llvm::Type *Ty,
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const llvm::Twine &Name = "") {
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return Address(CreateBitCast(Addr.getPointer(), Ty, Name),
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Addr.getAlignment());
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}
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using CGBuilderBaseTy::CreateAddrSpaceCast;
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Address CreateAddrSpaceCast(Address Addr, llvm::Type *Ty,
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const llvm::Twine &Name = "") {
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return Address(CreateAddrSpaceCast(Addr.getPointer(), Ty, Name),
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Addr.getAlignment());
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}
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/// Cast the element type of the given address to a different type,
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/// preserving information like the alignment and address space.
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Address CreateElementBitCast(Address Addr, llvm::Type *Ty,
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const llvm::Twine &Name = "") {
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auto PtrTy = Ty->getPointerTo(Addr.getAddressSpace());
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return CreateBitCast(Addr, PtrTy, Name);
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}
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using CGBuilderBaseTy::CreatePointerBitCastOrAddrSpaceCast;
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Address CreatePointerBitCastOrAddrSpaceCast(Address Addr, llvm::Type *Ty,
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const llvm::Twine &Name = "") {
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llvm::Value *Ptr =
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CreatePointerBitCastOrAddrSpaceCast(Addr.getPointer(), Ty, Name);
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return Address(Ptr, Addr.getAlignment());
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}
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/// Given
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/// %addr = {T1, T2...}* ...
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/// produce
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/// %name = getelementptr inbounds %addr, i32 0, i32 index
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///
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/// This API assumes that drilling into a struct like this is always an
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/// inbounds operation.
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using CGBuilderBaseTy::CreateStructGEP;
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Address CreateStructGEP(Address Addr, unsigned Index,
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const llvm::Twine &Name = "") {
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llvm::StructType *ElTy = cast<llvm::StructType>(Addr.getElementType());
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const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
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const llvm::StructLayout *Layout = DL.getStructLayout(ElTy);
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auto Offset = CharUnits::fromQuantity(Layout->getElementOffset(Index));
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return Address(CreateStructGEP(Addr.getElementType(),
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Addr.getPointer(), Index, Name),
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Addr.getAlignment().alignmentAtOffset(Offset));
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}
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/// Given
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/// %addr = [n x T]* ...
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/// produce
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/// %name = getelementptr inbounds %addr, i64 0, i64 index
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/// where i64 is actually the target word size.
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///
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/// This API assumes that drilling into an array like this is always
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/// an inbounds operation.
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Address CreateConstArrayGEP(Address Addr, uint64_t Index,
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const llvm::Twine &Name = "") {
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llvm::ArrayType *ElTy = cast<llvm::ArrayType>(Addr.getElementType());
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const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
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CharUnits EltSize =
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CharUnits::fromQuantity(DL.getTypeAllocSize(ElTy->getElementType()));
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return Address(
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CreateInBoundsGEP(Addr.getPointer(),
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{getSize(CharUnits::Zero()), getSize(Index)}, Name),
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Addr.getAlignment().alignmentAtOffset(Index * EltSize));
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}
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/// Given
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/// %addr = T* ...
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/// produce
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/// %name = getelementptr inbounds %addr, i64 index
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/// where i64 is actually the target word size.
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Address CreateConstInBoundsGEP(Address Addr, uint64_t Index,
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const llvm::Twine &Name = "") {
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llvm::Type *ElTy = Addr.getElementType();
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const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
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CharUnits EltSize = CharUnits::fromQuantity(DL.getTypeAllocSize(ElTy));
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return Address(CreateInBoundsGEP(Addr.getElementType(), Addr.getPointer(),
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getSize(Index), Name),
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Addr.getAlignment().alignmentAtOffset(Index * EltSize));
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}
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/// Given
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/// %addr = T* ...
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/// produce
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/// %name = getelementptr inbounds %addr, i64 index
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/// where i64 is actually the target word size.
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Address CreateConstGEP(Address Addr, uint64_t Index,
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const llvm::Twine &Name = "") {
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const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
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CharUnits EltSize =
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CharUnits::fromQuantity(DL.getTypeAllocSize(Addr.getElementType()));
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return Address(CreateGEP(Addr.getElementType(), Addr.getPointer(),
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getSize(Index), Name),
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Addr.getAlignment().alignmentAtOffset(Index * EltSize));
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}
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/// Given a pointer to i8, adjust it by a given constant offset.
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Address CreateConstInBoundsByteGEP(Address Addr, CharUnits Offset,
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const llvm::Twine &Name = "") {
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assert(Addr.getElementType() == TypeCache.Int8Ty);
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return Address(CreateInBoundsGEP(Addr.getPointer(), getSize(Offset), Name),
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Addr.getAlignment().alignmentAtOffset(Offset));
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}
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Address CreateConstByteGEP(Address Addr, CharUnits Offset,
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const llvm::Twine &Name = "") {
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assert(Addr.getElementType() == TypeCache.Int8Ty);
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return Address(CreateGEP(Addr.getPointer(), getSize(Offset), Name),
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Addr.getAlignment().alignmentAtOffset(Offset));
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}
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using CGBuilderBaseTy::CreateConstInBoundsGEP2_32;
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Address CreateConstInBoundsGEP2_32(Address Addr, unsigned Idx0, unsigned Idx1,
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const llvm::Twine &Name = "") {
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const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
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auto *GEP = cast<llvm::GetElementPtrInst>(CreateConstInBoundsGEP2_32(
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Addr.getElementType(), Addr.getPointer(), Idx0, Idx1, Name));
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llvm::APInt Offset(
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DL.getIndexSizeInBits(Addr.getType()->getPointerAddressSpace()), 0,
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/*isSigned=*/true);
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if (!GEP->accumulateConstantOffset(DL, Offset))
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llvm_unreachable("offset of GEP with constants is always computable");
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return Address(GEP, Addr.getAlignment().alignmentAtOffset(
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CharUnits::fromQuantity(Offset.getSExtValue())));
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}
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using CGBuilderBaseTy::CreateMemCpy;
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llvm::CallInst *CreateMemCpy(Address Dest, Address Src, llvm::Value *Size,
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bool IsVolatile = false) {
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return CreateMemCpy(Dest.getPointer(), Dest.getAlignment().getAsAlign(),
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Src.getPointer(), Src.getAlignment().getAsAlign(), Size,
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IsVolatile);
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}
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llvm::CallInst *CreateMemCpy(Address Dest, Address Src, uint64_t Size,
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bool IsVolatile = false) {
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return CreateMemCpy(Dest.getPointer(), Dest.getAlignment().getAsAlign(),
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Src.getPointer(), Src.getAlignment().getAsAlign(), Size,
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IsVolatile);
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}
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using CGBuilderBaseTy::CreateMemCpyInline;
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llvm::CallInst *CreateMemCpyInline(Address Dest, Address Src, uint64_t Size) {
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return CreateMemCpyInline(
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Dest.getPointer(), Dest.getAlignment().getAsAlign(), Src.getPointer(),
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Src.getAlignment().getAsAlign(), getInt64(Size));
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}
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using CGBuilderBaseTy::CreateMemMove;
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llvm::CallInst *CreateMemMove(Address Dest, Address Src, llvm::Value *Size,
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bool IsVolatile = false) {
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return CreateMemMove(Dest.getPointer(), Dest.getAlignment().getAsAlign(),
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Src.getPointer(), Src.getAlignment().getAsAlign(),
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Size, IsVolatile);
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}
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using CGBuilderBaseTy::CreateMemSet;
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llvm::CallInst *CreateMemSet(Address Dest, llvm::Value *Value,
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llvm::Value *Size, bool IsVolatile = false) {
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return CreateMemSet(Dest.getPointer(), Value, Size,
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Dest.getAlignment().getAsAlign(), IsVolatile);
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}
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using CGBuilderBaseTy::CreatePreserveStructAccessIndex;
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Address CreatePreserveStructAccessIndex(Address Addr,
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unsigned Index,
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unsigned FieldIndex,
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llvm::MDNode *DbgInfo) {
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llvm::StructType *ElTy = cast<llvm::StructType>(Addr.getElementType());
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const llvm::DataLayout &DL = BB->getParent()->getParent()->getDataLayout();
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const llvm::StructLayout *Layout = DL.getStructLayout(ElTy);
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auto Offset = CharUnits::fromQuantity(Layout->getElementOffset(Index));
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return Address(CreatePreserveStructAccessIndex(ElTy, Addr.getPointer(),
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Index, FieldIndex, DbgInfo),
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Addr.getAlignment().alignmentAtOffset(Offset));
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}
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};
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} // end namespace CodeGen
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} // end namespace clang
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#endif
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