llvm-for-llvmta/test/Transforms/PhaseOrdering/X86/nancvt.ll

209 lines
8.0 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -O3 -S | FileCheck %s
; Compile time conversions of NaNs.
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"
target triple = "i686-apple-darwin8"
%struct..0anon = type { float }
%struct..1anon = type { double }
@fnan = constant [3 x i32] [ i32 2143831397, i32 2143831396, i32 2143831398 ]
@dnan = constant [3 x i64] [ i64 9223235251041752696, i64 9223235251041752697, i64 9223235250773317239 ], align 8
@fsnan = constant [3 x i32] [ i32 2139637093, i32 2139637092, i32 2139637094 ]
@dsnan = constant [3 x i64] [ i64 9220983451228067448, i64 9220983451228067449, i64 9220983450959631991 ], align 8
@.str = internal constant [10 x i8] c"%08x%08x\0A\00"
@.str1 = internal constant [6 x i8] c"%08x\0A\00"
@var = external global i32
; SNAN becomes QNAN on fptrunc:
; 2147228864 = 0x7ffc1cc0 : QNAN
define i32 @main() {
; CHECK-LABEL: @main(
; CHECK-NEXT: entry:
; CHECK-NEXT: store volatile i32 2147027116, i32* @var, align 4
; CHECK-NEXT: store volatile i32 -1610612736, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147027116, i32* @var, align 4
; CHECK-NEXT: store volatile i32 -2147483648, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147027116, i32* @var, align 4
; CHECK-NEXT: store volatile i32 -1073741824, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147228864, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147228864, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147228864, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147027116, i32* @var, align 4
; CHECK-NEXT: store volatile i32 -1610612736, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147027116, i32* @var, align 4
; CHECK-NEXT: store volatile i32 -2147483648, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147027116, i32* @var, align 4
; CHECK-NEXT: store volatile i32 -1073741824, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147228864, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147228864, i32* @var, align 4
; CHECK-NEXT: store volatile i32 2147228864, i32* @var, align 4
; CHECK-NEXT: ret i32 undef
;
entry:
%retval = alloca i32, align 4
%i = alloca i32, align 4
%uf = alloca %struct..0anon, align 4
%ud = alloca %struct..1anon, align 8
%"alloca point" = bitcast i32 0 to i32
store i32 0, i32* %i, align 4
br label %bb23
bb: ; preds = %bb23
%t = load i32, i32* %i, align 4
%t1 = getelementptr [3 x i32], [3 x i32]* @fnan, i32 0, i32 %t
%t2 = load i32, i32* %t1, align 4
%t3 = getelementptr %struct..0anon, %struct..0anon* %uf, i32 0, i32 0
%t34 = bitcast float* %t3 to i32*
store i32 %t2, i32* %t34, align 4
%t5 = getelementptr %struct..0anon, %struct..0anon* %uf, i32 0, i32 0
%t6 = load float, float* %t5, align 4
%t67 = fpext float %t6 to double
%t8 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
store double %t67, double* %t8, align 8
%t9 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
%t910 = bitcast double* %t9 to i64*
%t11 = load i64, i64* %t910, align 8
%t1112 = trunc i64 %t11 to i32
%t13 = and i32 %t1112, -1
%t14 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
%t1415 = bitcast double* %t14 to i64*
%t16 = load i64, i64* %t1415, align 8
%.cast = zext i32 32 to i64
%t17 = ashr i64 %t16, %.cast
%t1718 = trunc i64 %t17 to i32
%t19 = getelementptr [10 x i8], [10 x i8]* @.str, i32 0, i32 0
store volatile i32 %t1718, i32* @var
store volatile i32 %t13, i32* @var
%t21 = load i32, i32* %i, align 4
%t22 = add i32 %t21, 1
store i32 %t22, i32* %i, align 4
br label %bb23
bb23: ; preds = %bb, %entry
%t24 = load i32, i32* %i, align 4
%t25 = icmp sle i32 %t24, 2
%t2526 = zext i1 %t25 to i8
%toBool = icmp ne i8 %t2526, 0
br i1 %toBool, label %bb, label %bb27
bb27: ; preds = %bb23
store i32 0, i32* %i, align 4
br label %bb46
bb28: ; preds = %bb46
%t29 = load i32, i32* %i, align 4
%t30 = getelementptr [3 x i64], [3 x i64]* @dnan, i32 0, i32 %t29
%t31 = load i64, i64* %t30, align 8
%t32 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
%t3233 = bitcast double* %t32 to i64*
store i64 %t31, i64* %t3233, align 8
%t35 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
%t36 = load double, double* %t35, align 8
%t3637 = fptrunc double %t36 to float
%t38 = getelementptr %struct..0anon, %struct..0anon* %uf, i32 0, i32 0
store float %t3637, float* %t38, align 4
%t39 = getelementptr %struct..0anon, %struct..0anon* %uf, i32 0, i32 0
%t3940 = bitcast float* %t39 to i32*
%t41 = load i32, i32* %t3940, align 4
%t42 = getelementptr [6 x i8], [6 x i8]* @.str1, i32 0, i32 0
store volatile i32 %t41, i32* @var
%t44 = load i32, i32* %i, align 4
%t45 = add i32 %t44, 1
store i32 %t45, i32* %i, align 4
br label %bb46
bb46: ; preds = %bb28, %bb27
%t47 = load i32, i32* %i, align 4
%t48 = icmp sle i32 %t47, 2
%t4849 = zext i1 %t48 to i8
%toBool50 = icmp ne i8 %t4849, 0
br i1 %toBool50, label %bb28, label %bb51
bb51: ; preds = %bb46
store i32 0, i32* %i, align 4
br label %bb78
bb52: ; preds = %bb78
%t53 = load i32, i32* %i, align 4
%t54 = getelementptr [3 x i32], [3 x i32]* @fsnan, i32 0, i32 %t53
%t55 = load i32, i32* %t54, align 4
%t56 = getelementptr %struct..0anon, %struct..0anon* %uf, i32 0, i32 0
%t5657 = bitcast float* %t56 to i32*
store i32 %t55, i32* %t5657, align 4
%t58 = getelementptr %struct..0anon, %struct..0anon* %uf, i32 0, i32 0
%t59 = load float, float* %t58, align 4
%t5960 = fpext float %t59 to double
%t61 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
store double %t5960, double* %t61, align 8
%t62 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
%t6263 = bitcast double* %t62 to i64*
%t64 = load i64, i64* %t6263, align 8
%t6465 = trunc i64 %t64 to i32
%t66 = and i32 %t6465, -1
%t68 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
%t6869 = bitcast double* %t68 to i64*
%t70 = load i64, i64* %t6869, align 8
%.cast71 = zext i32 32 to i64
%t72 = ashr i64 %t70, %.cast71
%t7273 = trunc i64 %t72 to i32
%t74 = getelementptr [10 x i8], [10 x i8]* @.str, i32 0, i32 0
store volatile i32 %t7273, i32* @var
store volatile i32 %t66, i32* @var
%t76 = load i32, i32* %i, align 4
%t77 = add i32 %t76, 1
store i32 %t77, i32* %i, align 4
br label %bb78
bb78: ; preds = %bb52, %bb51
%t79 = load i32, i32* %i, align 4
%t80 = icmp sle i32 %t79, 2
%t8081 = zext i1 %t80 to i8
%toBool82 = icmp ne i8 %t8081, 0
br i1 %toBool82, label %bb52, label %bb83
bb83: ; preds = %bb78
store i32 0, i32* %i, align 4
br label %bb101
bb84: ; preds = %bb101
%t85 = load i32, i32* %i, align 4
%t86 = getelementptr [3 x i64], [3 x i64]* @dsnan, i32 0, i32 %t85
%t87 = load i64, i64* %t86, align 8
%t88 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
%t8889 = bitcast double* %t88 to i64*
store i64 %t87, i64* %t8889, align 8
%t90 = getelementptr %struct..1anon, %struct..1anon* %ud, i32 0, i32 0
%t91 = load double, double* %t90, align 8
%t9192 = fptrunc double %t91 to float
%t93 = getelementptr %struct..0anon, %struct..0anon* %uf, i32 0, i32 0
store float %t9192, float* %t93, align 4
%t94 = getelementptr %struct..0anon, %struct..0anon* %uf, i32 0, i32 0
%t9495 = bitcast float* %t94 to i32*
%t96 = load i32, i32* %t9495, align 4
%t97 = getelementptr [6 x i8], [6 x i8]* @.str1, i32 0, i32 0
store volatile i32 %t96, i32* @var
%t99 = load i32, i32* %i, align 4
%t100 = add i32 %t99, 1
store i32 %t100, i32* %i, align 4
br label %bb101
bb101: ; preds = %bb84, %bb83
%t102 = load i32, i32* %i, align 4
%t103 = icmp sle i32 %t102, 2
%t103104 = zext i1 %t103 to i8
%toBool105 = icmp ne i8 %t103104, 0
br i1 %toBool105, label %bb84, label %bb106
bb106: ; preds = %bb101
br label %return
return: ; preds = %bb106
%retval107 = load i32, i32* %retval
ret i32 %retval107
}