llvm-for-llvmta/test/CodeGen/Hexagon/bug14859-iv-cleanup-lpad.ll

232 lines
7.9 KiB
LLVM

; RUN: llc -march=hexagon -O3 < %s
; REQUIRES: asserts
target triple = "hexagon"
%s.0 = type { i32 (...)**, i32, %s.1 }
%s.1 = type { %s.2, %s.5*, %s.6*, i32 }
%s.2 = type { i32 (...)**, i32, i8, i8, i16, i32, i32, %s.3*, %s.4*, i32* }
%s.3 = type { %s.3*, i32, i32, i8* }
%s.4 = type { %s.4*, i32, void (i8, %s.2*, i32)* }
%s.5 = type { i32 (...)**, i8, i32*, i32*, i32**, i32**, i32*, i32*, i32**, i32**, i32*, i32*, i32**, i32**, i32* }
%s.6 = type { i32 (...)**, %s.1 }
%s.7 = type { %s.8, i8 }
%s.8 = type { %s.0* }
define %s.0* @f0(%s.0* %a0, i32* nocapture %a1, i32 %a2, i32 signext %a3) align 2 personality i8* bitcast (i32 (...)* @f11 to i8*) {
b0:
%v0 = alloca %s.7, align 4
%v1 = getelementptr inbounds %s.0, %s.0* %a0, i32 0, i32 1
store i32 0, i32* %v1, align 4, !tbaa !0
call void @f2(%s.7* %v0, %s.0* %a0, i1 zeroext true)
%v2 = getelementptr inbounds %s.7, %s.7* %v0, i32 0, i32 1
%v3 = load i8, i8* %v2, align 4, !tbaa !4, !range !6
%v4 = icmp ne i8 %v3, 0
%v5 = icmp sgt i32 %a2, 0
%v6 = and i1 %v4, %v5
%v7 = bitcast %s.0* %a0 to i8**
br i1 %v6, label %b2, label %b1
b1: ; preds = %b0
%v8 = bitcast %s.0* %a0 to i8*
br label %b16
b2: ; preds = %b0
%v9 = load i8*, i8** %v7, align 4, !tbaa !7
%v10 = getelementptr i8, i8* %v9, i32 -12
%v11 = bitcast i8* %v10 to i32*
%v12 = load i32, i32* %v11, align 4
%v13 = bitcast %s.0* %a0 to i8*
%v14 = add i32 %v12, 32
%v15 = getelementptr inbounds i8, i8* %v13, i32 %v14
%v16 = bitcast i8* %v15 to %s.5**
%v17 = load %s.5*, %s.5** %v16, align 4, !tbaa !9
%v18 = invoke signext i32 @f3(%s.5* %v17)
to label %b3 unwind label %b7
b3: ; preds = %b2
br label %b4
b4: ; preds = %b13, %b3
%v19 = phi i32 [ %v68, %b13 ], [ %v18, %b3 ]
%v20 = phi i32 [ %v55, %b13 ], [ %a2, %b3 ]
%v21 = phi i32* [ %v59, %b13 ], [ %a1, %b3 ]
%v22 = icmp eq i32 %v19, -1
br i1 %v22, label %b15, label %b10
b5: ; preds = %b16, %b9
%v23 = landingpad { i8*, i32 }
cleanup
%v24 = extractvalue { i8*, i32 } %v23, 0
%v25 = extractvalue { i8*, i32 } %v23, 1
br label %b18
b6: ; preds = %b13
%v26 = landingpad { i8*, i32 }
catch i8* null
br label %b8
b7: ; preds = %b11, %b2
%v27 = phi i32* [ %v21, %b11 ], [ %a1, %b2 ]
%v28 = landingpad { i8*, i32 }
catch i8* null
br label %b8
b8: ; preds = %b7, %b6
%v29 = phi i32* [ %v59, %b6 ], [ %v27, %b7 ]
%v30 = phi { i8*, i32 } [ %v26, %b6 ], [ %v28, %b7 ]
%v31 = extractvalue { i8*, i32 } %v30, 0
%v32 = call i8* @f9(i8* %v31) #0
%v33 = load i8*, i8** %v7, align 4, !tbaa !7
%v34 = getelementptr i8, i8* %v33, i32 -12
%v35 = bitcast i8* %v34 to i32*
%v36 = load i32, i32* %v35, align 4
%v37 = getelementptr inbounds i8, i8* %v13, i32 %v36
%v38 = bitcast i8* %v37 to %s.1*
%v39 = add i32 %v36, 8
%v40 = getelementptr inbounds i8, i8* %v13, i32 %v39
%v41 = load i8, i8* %v40, align 1, !tbaa !11
%v42 = or i8 %v41, 4
invoke void @f6(%s.1* %v38, i8 zeroext %v42, i1 zeroext true)
to label %b9 unwind label %b14
b9: ; preds = %b8
invoke void @f10()
to label %b16 unwind label %b5
b10: ; preds = %b4
%v43 = icmp eq i32 %v19, %a3
br i1 %v43, label %b11, label %b12
b11: ; preds = %b10
%v44 = load i32, i32* %v1, align 4, !tbaa !0
%v45 = add nsw i32 %v44, 1
store i32 %v45, i32* %v1, align 4, !tbaa !0
%v46 = load i8*, i8** %v7, align 4, !tbaa !7
%v47 = getelementptr i8, i8* %v46, i32 -12
%v48 = bitcast i8* %v47 to i32*
%v49 = load i32, i32* %v48, align 4
%v50 = add i32 %v49, 32
%v51 = getelementptr inbounds i8, i8* %v13, i32 %v50
%v52 = bitcast i8* %v51 to %s.5**
%v53 = load %s.5*, %s.5** %v52, align 4, !tbaa !9
%v54 = invoke signext i32 @f4(%s.5* %v53)
to label %b16 unwind label %b7
b12: ; preds = %b10
%v55 = add nsw i32 %v20, -1
%v56 = icmp slt i32 %v55, 1
br i1 %v56, label %b15, label %b13
b13: ; preds = %b12
%v57 = load i32, i32* %v1, align 4, !tbaa !0
%v58 = add nsw i32 %v57, 1
store i32 %v58, i32* %v1, align 4, !tbaa !0
%v59 = getelementptr inbounds i32, i32* %v21, i32 1
store i32 %v19, i32* %v21, align 4, !tbaa !13
%v60 = load i8*, i8** %v7, align 4, !tbaa !7
%v61 = getelementptr i8, i8* %v60, i32 -12
%v62 = bitcast i8* %v61 to i32*
%v63 = load i32, i32* %v62, align 4
%v64 = add i32 %v63, 32
%v65 = getelementptr inbounds i8, i8* %v13, i32 %v64
%v66 = bitcast i8* %v65 to %s.5**
%v67 = load %s.5*, %s.5** %v66, align 4, !tbaa !9
%v68 = invoke signext i32 @f5(%s.5* %v67)
to label %b4 unwind label %b6
b14: ; preds = %b8
%v69 = landingpad { i8*, i32 }
cleanup
%v70 = extractvalue { i8*, i32 } %v69, 0
%v71 = extractvalue { i8*, i32 } %v69, 1
invoke void @f10()
to label %b18 unwind label %b20
b15: ; preds = %b12, %b4
%v72 = phi i8 [ 2, %b12 ], [ 1, %b4 ]
br label %b16
b16: ; preds = %b15, %b11, %b9, %b1
%v73 = phi i8* [ %v8, %b1 ], [ %v13, %b11 ], [ %v13, %b9 ], [ %v13, %b15 ]
%v74 = phi i8 [ 0, %b1 ], [ 0, %b11 ], [ 0, %b9 ], [ %v72, %b15 ]
%v75 = phi i32* [ %a1, %b1 ], [ %v21, %b11 ], [ %v29, %b9 ], [ %v21, %b15 ]
store i32 0, i32* %v75, align 4, !tbaa !13
%v76 = load i8*, i8** %v7, align 4, !tbaa !7
%v77 = getelementptr i8, i8* %v76, i32 -12
%v78 = bitcast i8* %v77 to i32*
%v79 = load i32, i32* %v78, align 4
%v80 = getelementptr inbounds i8, i8* %v73, i32 %v79
%v81 = bitcast i8* %v80 to %s.1*
%v82 = load i32, i32* %v1, align 4, !tbaa !0
%v83 = icmp eq i32 %v82, 0
%v84 = or i8 %v74, 2
%v85 = select i1 %v83, i8 %v84, i8 %v74
invoke void @f7(%s.1* %v81, i8 zeroext %v85, i1 zeroext false)
to label %b17 unwind label %b5
b17: ; preds = %b16
%v86 = getelementptr inbounds %s.7, %s.7* %v0, i32 0, i32 0
call void @f1(%s.8* %v86)
ret %s.0* %a0
b18: ; preds = %b14, %b5
%v87 = phi i8* [ %v24, %b5 ], [ %v70, %b14 ]
%v88 = phi i32 [ %v25, %b5 ], [ %v71, %b14 ]
%v89 = getelementptr inbounds %s.7, %s.7* %v0, i32 0, i32 0
invoke void @f1(%s.8* %v89)
to label %b19 unwind label %b20
b19: ; preds = %b18
%v90 = insertvalue { i8*, i32 } undef, i8* %v87, 0
%v91 = insertvalue { i8*, i32 } %v90, i32 %v88, 1
resume { i8*, i32 } %v91
b20: ; preds = %b18, %b14
%v92 = landingpad { i8*, i32 }
catch i8* null
call void @f8() #1
unreachable
}
declare void @f1(%s.8* nocapture) unnamed_addr align 2
declare void @f2(%s.7* nocapture, %s.0*, i1 zeroext) unnamed_addr align 2
declare signext i32 @f3(%s.5*) align 2
declare signext i32 @f4(%s.5*) align 2
declare signext i32 @f5(%s.5*) align 2
declare void @f6(%s.1*, i8 zeroext, i1 zeroext) align 2
declare void @f7(%s.1*, i8 zeroext, i1 zeroext) align 2
declare void @f8()
declare i8* @f9(i8*)
declare void @f10()
declare i32 @f11(...)
attributes #0 = { nounwind }
attributes #1 = { noreturn nounwind }
!0 = !{!1, !1, i64 0}
!1 = !{!"int", !2}
!2 = !{!"omnipotent char", !3}
!3 = !{!"Simple C/C++ TBAA"}
!4 = !{!5, !5, i64 0}
!5 = !{!"bool", !2}
!6 = !{i8 0, i8 2}
!7 = !{!8, !8, i64 0}
!8 = !{!"vtable pointer", !3}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !2}
!11 = !{!12, !12, i64 0}
!12 = !{!"_ZTSNSt5_IosbIiE8_IostateE", !2}
!13 = !{!14, !14, i64 0}
!14 = !{!"wchar_t", !2}