586 lines
20 KiB
C++
586 lines
20 KiB
C++
//===- SIMachineFunctionInfo.cpp - SI Machine Function Info ---------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "SIMachineFunctionInfo.h"
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#include "AMDGPUTargetMachine.h"
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#define MAX_LANES 64
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using namespace llvm;
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SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
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: AMDGPUMachineFunction(MF),
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PrivateSegmentBuffer(false),
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DispatchPtr(false),
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QueuePtr(false),
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KernargSegmentPtr(false),
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DispatchID(false),
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FlatScratchInit(false),
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WorkGroupIDX(false),
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WorkGroupIDY(false),
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WorkGroupIDZ(false),
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WorkGroupInfo(false),
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PrivateSegmentWaveByteOffset(false),
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WorkItemIDX(false),
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WorkItemIDY(false),
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WorkItemIDZ(false),
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ImplicitBufferPtr(false),
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ImplicitArgPtr(false),
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GITPtrHigh(0xffffffff),
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HighBitsOf32BitAddress(0),
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GDSSize(0) {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const Function &F = MF.getFunction();
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FlatWorkGroupSizes = ST.getFlatWorkGroupSizes(F);
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WavesPerEU = ST.getWavesPerEU(F);
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Occupancy = ST.computeOccupancy(F, getLDSSize());
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CallingConv::ID CC = F.getCallingConv();
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// FIXME: Should have analysis or something rather than attribute to detect
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// calls.
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const bool HasCalls = F.hasFnAttribute("amdgpu-calls");
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// Enable all kernel inputs if we have the fixed ABI. Don't bother if we don't
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// have any calls.
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const bool UseFixedABI = AMDGPUTargetMachine::EnableFixedFunctionABI &&
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(!isEntryFunction() || HasCalls);
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if (CC == CallingConv::AMDGPU_KERNEL || CC == CallingConv::SPIR_KERNEL) {
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if (!F.arg_empty())
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KernargSegmentPtr = true;
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WorkGroupIDX = true;
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WorkItemIDX = true;
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} else if (CC == CallingConv::AMDGPU_PS) {
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PSInputAddr = AMDGPU::getInitialPSInputAddr(F);
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}
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if (!isEntryFunction()) {
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// TODO: Pick a high register, and shift down, similar to a kernel.
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FrameOffsetReg = AMDGPU::SGPR33;
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StackPtrOffsetReg = AMDGPU::SGPR32;
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if (!ST.enableFlatScratch()) {
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// Non-entry functions have no special inputs for now, other registers
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// required for scratch access.
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ScratchRSrcReg = AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3;
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ArgInfo.PrivateSegmentBuffer =
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ArgDescriptor::createRegister(ScratchRSrcReg);
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}
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if (F.hasFnAttribute("amdgpu-implicitarg-ptr"))
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ImplicitArgPtr = true;
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} else {
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if (F.hasFnAttribute("amdgpu-implicitarg-ptr")) {
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KernargSegmentPtr = true;
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MaxKernArgAlign = std::max(ST.getAlignmentForImplicitArgPtr(),
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MaxKernArgAlign);
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}
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}
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if (UseFixedABI) {
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WorkGroupIDX = true;
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WorkGroupIDY = true;
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WorkGroupIDZ = true;
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WorkItemIDX = true;
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WorkItemIDY = true;
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WorkItemIDZ = true;
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ImplicitArgPtr = true;
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} else {
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if (F.hasFnAttribute("amdgpu-work-group-id-x"))
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WorkGroupIDX = true;
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if (F.hasFnAttribute("amdgpu-work-group-id-y"))
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WorkGroupIDY = true;
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if (F.hasFnAttribute("amdgpu-work-group-id-z"))
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WorkGroupIDZ = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-x"))
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WorkItemIDX = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-y"))
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WorkItemIDY = true;
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if (F.hasFnAttribute("amdgpu-work-item-id-z"))
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WorkItemIDZ = true;
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}
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bool HasStackObjects = F.hasFnAttribute("amdgpu-stack-objects");
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if (isEntryFunction()) {
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// X, XY, and XYZ are the only supported combinations, so make sure Y is
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// enabled if Z is.
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if (WorkItemIDZ)
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WorkItemIDY = true;
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PrivateSegmentWaveByteOffset = true;
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// HS and GS always have the scratch wave offset in SGPR5 on GFX9.
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if (ST.getGeneration() >= AMDGPUSubtarget::GFX9 &&
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(CC == CallingConv::AMDGPU_HS || CC == CallingConv::AMDGPU_GS))
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ArgInfo.PrivateSegmentWaveByteOffset =
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ArgDescriptor::createRegister(AMDGPU::SGPR5);
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}
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bool isAmdHsaOrMesa = ST.isAmdHsaOrMesa(F);
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if (isAmdHsaOrMesa) {
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if (!ST.enableFlatScratch())
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PrivateSegmentBuffer = true;
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if (UseFixedABI) {
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DispatchPtr = true;
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QueuePtr = true;
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// FIXME: We don't need this?
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DispatchID = true;
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} else {
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if (F.hasFnAttribute("amdgpu-dispatch-ptr"))
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DispatchPtr = true;
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if (F.hasFnAttribute("amdgpu-queue-ptr"))
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QueuePtr = true;
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if (F.hasFnAttribute("amdgpu-dispatch-id"))
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DispatchID = true;
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}
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} else if (ST.isMesaGfxShader(F)) {
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ImplicitBufferPtr = true;
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}
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if (UseFixedABI || F.hasFnAttribute("amdgpu-kernarg-segment-ptr"))
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KernargSegmentPtr = true;
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if (ST.hasFlatAddressSpace() && isEntryFunction() &&
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(isAmdHsaOrMesa || ST.enableFlatScratch())) {
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// TODO: This could be refined a lot. The attribute is a poor way of
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// detecting calls or stack objects that may require it before argument
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// lowering.
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if (HasCalls || HasStackObjects || ST.enableFlatScratch())
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FlatScratchInit = true;
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}
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Attribute A = F.getFnAttribute("amdgpu-git-ptr-high");
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StringRef S = A.getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, GITPtrHigh);
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A = F.getFnAttribute("amdgpu-32bit-address-high-bits");
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S = A.getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, HighBitsOf32BitAddress);
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S = F.getFnAttribute("amdgpu-gds-size").getValueAsString();
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if (!S.empty())
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S.consumeInteger(0, GDSSize);
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}
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void SIMachineFunctionInfo::limitOccupancy(const MachineFunction &MF) {
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limitOccupancy(getMaxWavesPerEU());
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const GCNSubtarget& ST = MF.getSubtarget<GCNSubtarget>();
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limitOccupancy(ST.getOccupancyWithLocalMemSize(getLDSSize(),
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MF.getFunction()));
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}
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Register SIMachineFunctionInfo::addPrivateSegmentBuffer(
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const SIRegisterInfo &TRI) {
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ArgInfo.PrivateSegmentBuffer =
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ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SGPR_128RegClass));
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NumUserSGPRs += 4;
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return ArgInfo.PrivateSegmentBuffer.getRegister();
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}
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Register SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) {
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ArgInfo.DispatchPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.DispatchPtr.getRegister();
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}
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Register SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) {
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ArgInfo.QueuePtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.QueuePtr.getRegister();
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}
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Register SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) {
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ArgInfo.KernargSegmentPtr
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= ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.KernargSegmentPtr.getRegister();
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}
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Register SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) {
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ArgInfo.DispatchID = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.DispatchID.getRegister();
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}
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Register SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) {
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ArgInfo.FlatScratchInit = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.FlatScratchInit.getRegister();
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}
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Register SIMachineFunctionInfo::addImplicitBufferPtr(const SIRegisterInfo &TRI) {
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ArgInfo.ImplicitBufferPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
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getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
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NumUserSGPRs += 2;
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return ArgInfo.ImplicitBufferPtr.getRegister();
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}
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bool SIMachineFunctionInfo::isCalleeSavedReg(const MCPhysReg *CSRegs,
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MCPhysReg Reg) {
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for (unsigned I = 0; CSRegs[I]; ++I) {
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if (CSRegs[I] == Reg)
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return true;
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}
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return false;
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}
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/// \p returns true if \p NumLanes slots are available in VGPRs already used for
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/// SGPR spilling.
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//
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// FIXME: This only works after processFunctionBeforeFrameFinalized
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bool SIMachineFunctionInfo::haveFreeLanesForSGPRSpill(const MachineFunction &MF,
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unsigned NumNeed) const {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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unsigned WaveSize = ST.getWavefrontSize();
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return NumVGPRSpillLanes + NumNeed <= WaveSize * SpillVGPRs.size();
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}
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/// Reserve a slice of a VGPR to support spilling for FrameIndex \p FI.
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bool SIMachineFunctionInfo::allocateSGPRSpillToVGPR(MachineFunction &MF,
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int FI) {
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std::vector<SpilledReg> &SpillLanes = SGPRToVGPRSpills[FI];
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// This has already been allocated.
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if (!SpillLanes.empty())
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return true;
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const SIRegisterInfo *TRI = ST.getRegisterInfo();
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MachineFrameInfo &FrameInfo = MF.getFrameInfo();
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MachineRegisterInfo &MRI = MF.getRegInfo();
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unsigned WaveSize = ST.getWavefrontSize();
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SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
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unsigned Size = FrameInfo.getObjectSize(FI);
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unsigned NumLanes = Size / 4;
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if (NumLanes > WaveSize)
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return false;
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assert(Size >= 4 && "invalid sgpr spill size");
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assert(TRI->spillSGPRToVGPR() && "not spilling SGPRs to VGPRs");
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const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
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// Make sure to handle the case where a wide SGPR spill may span between two
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// VGPRs.
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for (unsigned I = 0; I < NumLanes; ++I, ++NumVGPRSpillLanes) {
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Register LaneVGPR;
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unsigned VGPRIndex = (NumVGPRSpillLanes % WaveSize);
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// Reserve a VGPR (when NumVGPRSpillLanes = 0, WaveSize, 2*WaveSize, ..) and
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// when one of the two conditions is true:
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// 1. One reserved VGPR being tracked by VGPRReservedForSGPRSpill is not yet
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// reserved.
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// 2. All spill lanes of reserved VGPR(s) are full and another spill lane is
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// required.
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if (FuncInfo->VGPRReservedForSGPRSpill && NumVGPRSpillLanes < WaveSize) {
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assert(FuncInfo->VGPRReservedForSGPRSpill == SpillVGPRs.back().VGPR);
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LaneVGPR = FuncInfo->VGPRReservedForSGPRSpill;
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} else if (VGPRIndex == 0) {
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LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF);
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if (LaneVGPR == AMDGPU::NoRegister) {
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// We have no VGPRs left for spilling SGPRs. Reset because we will not
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// partially spill the SGPR to VGPRs.
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SGPRToVGPRSpills.erase(FI);
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NumVGPRSpillLanes -= I;
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return false;
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}
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Optional<int> CSRSpillFI;
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if ((FrameInfo.hasCalls() || !isEntryFunction()) && CSRegs &&
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isCalleeSavedReg(CSRegs, LaneVGPR)) {
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CSRSpillFI = FrameInfo.CreateSpillStackObject(4, Align(4));
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}
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SpillVGPRs.push_back(SGPRSpillVGPRCSR(LaneVGPR, CSRSpillFI));
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// Add this register as live-in to all blocks to avoid machine verifer
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// complaining about use of an undefined physical register.
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for (MachineBasicBlock &BB : MF)
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BB.addLiveIn(LaneVGPR);
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} else {
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LaneVGPR = SpillVGPRs.back().VGPR;
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}
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SpillLanes.push_back(SpilledReg(LaneVGPR, VGPRIndex));
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}
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return true;
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}
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/// Reserve a VGPR for spilling of SGPRs
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bool SIMachineFunctionInfo::reserveVGPRforSGPRSpills(MachineFunction &MF) {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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const SIRegisterInfo *TRI = ST.getRegisterInfo();
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SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
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Register LaneVGPR = TRI->findUnusedRegister(
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MF.getRegInfo(), &AMDGPU::VGPR_32RegClass, MF, true);
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if (LaneVGPR == Register())
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return false;
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SpillVGPRs.push_back(SGPRSpillVGPRCSR(LaneVGPR, None));
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FuncInfo->VGPRReservedForSGPRSpill = LaneVGPR;
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return true;
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}
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/// Reserve AGPRs or VGPRs to support spilling for FrameIndex \p FI.
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/// Either AGPR is spilled to VGPR to vice versa.
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/// Returns true if a \p FI can be eliminated completely.
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bool SIMachineFunctionInfo::allocateVGPRSpillToAGPR(MachineFunction &MF,
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int FI,
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bool isAGPRtoVGPR) {
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MachineRegisterInfo &MRI = MF.getRegInfo();
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MachineFrameInfo &FrameInfo = MF.getFrameInfo();
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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assert(ST.hasMAIInsts() && FrameInfo.isSpillSlotObjectIndex(FI));
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auto &Spill = VGPRToAGPRSpills[FI];
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// This has already been allocated.
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if (!Spill.Lanes.empty())
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return Spill.FullyAllocated;
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unsigned Size = FrameInfo.getObjectSize(FI);
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unsigned NumLanes = Size / 4;
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Spill.Lanes.resize(NumLanes, AMDGPU::NoRegister);
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const TargetRegisterClass &RC =
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isAGPRtoVGPR ? AMDGPU::VGPR_32RegClass : AMDGPU::AGPR_32RegClass;
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auto Regs = RC.getRegisters();
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auto &SpillRegs = isAGPRtoVGPR ? SpillAGPR : SpillVGPR;
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const SIRegisterInfo *TRI = ST.getRegisterInfo();
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Spill.FullyAllocated = true;
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// FIXME: Move allocation logic out of MachineFunctionInfo and initialize
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// once.
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BitVector OtherUsedRegs;
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OtherUsedRegs.resize(TRI->getNumRegs());
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const uint32_t *CSRMask =
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TRI->getCallPreservedMask(MF, MF.getFunction().getCallingConv());
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if (CSRMask)
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OtherUsedRegs.setBitsInMask(CSRMask);
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// TODO: Should include register tuples, but doesn't matter with current
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// usage.
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for (MCPhysReg Reg : SpillAGPR)
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OtherUsedRegs.set(Reg);
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for (MCPhysReg Reg : SpillVGPR)
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OtherUsedRegs.set(Reg);
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SmallVectorImpl<MCPhysReg>::const_iterator NextSpillReg = Regs.begin();
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for (unsigned I = 0; I < NumLanes; ++I) {
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NextSpillReg = std::find_if(
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NextSpillReg, Regs.end(), [&MRI, &OtherUsedRegs](MCPhysReg Reg) {
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return MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg) &&
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!OtherUsedRegs[Reg];
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});
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if (NextSpillReg == Regs.end()) { // Registers exhausted
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Spill.FullyAllocated = false;
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break;
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}
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OtherUsedRegs.set(*NextSpillReg);
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SpillRegs.push_back(*NextSpillReg);
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Spill.Lanes[I] = *NextSpillReg++;
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}
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return Spill.FullyAllocated;
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}
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void SIMachineFunctionInfo::removeDeadFrameIndices(MachineFrameInfo &MFI) {
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// The FP & BP spills haven't been inserted yet, so keep them around.
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for (auto &R : SGPRToVGPRSpills) {
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if (R.first != FramePointerSaveIndex && R.first != BasePointerSaveIndex)
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MFI.RemoveStackObject(R.first);
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}
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// All other SPGRs must be allocated on the default stack, so reset the stack
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// ID.
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for (int i = MFI.getObjectIndexBegin(), e = MFI.getObjectIndexEnd(); i != e;
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++i)
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if (i != FramePointerSaveIndex && i != BasePointerSaveIndex)
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MFI.setStackID(i, TargetStackID::Default);
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for (auto &R : VGPRToAGPRSpills) {
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if (R.second.FullyAllocated)
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MFI.RemoveStackObject(R.first);
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}
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}
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MCPhysReg SIMachineFunctionInfo::getNextUserSGPR() const {
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assert(NumSystemSGPRs == 0 && "System SGPRs must be added after user SGPRs");
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return AMDGPU::SGPR0 + NumUserSGPRs;
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}
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MCPhysReg SIMachineFunctionInfo::getNextSystemSGPR() const {
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return AMDGPU::SGPR0 + NumUserSGPRs + NumSystemSGPRs;
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}
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Register
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SIMachineFunctionInfo::getGITPtrLoReg(const MachineFunction &MF) const {
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const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
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if (!ST.isAmdPalOS())
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return Register();
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Register GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in
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if (ST.hasMergedShaders()) {
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switch (MF.getFunction().getCallingConv()) {
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case CallingConv::AMDGPU_HS:
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case CallingConv::AMDGPU_GS:
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// Low GIT address is passed in s8 rather than s0 for an LS+HS or
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// ES+GS merged shader on gfx9+.
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GitPtrLo = AMDGPU::SGPR8;
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return GitPtrLo;
|
|
default:
|
|
return GitPtrLo;
|
|
}
|
|
}
|
|
return GitPtrLo;
|
|
}
|
|
|
|
static yaml::StringValue regToString(Register Reg,
|
|
const TargetRegisterInfo &TRI) {
|
|
yaml::StringValue Dest;
|
|
{
|
|
raw_string_ostream OS(Dest.Value);
|
|
OS << printReg(Reg, &TRI);
|
|
}
|
|
return Dest;
|
|
}
|
|
|
|
static Optional<yaml::SIArgumentInfo>
|
|
convertArgumentInfo(const AMDGPUFunctionArgInfo &ArgInfo,
|
|
const TargetRegisterInfo &TRI) {
|
|
yaml::SIArgumentInfo AI;
|
|
|
|
auto convertArg = [&](Optional<yaml::SIArgument> &A,
|
|
const ArgDescriptor &Arg) {
|
|
if (!Arg)
|
|
return false;
|
|
|
|
// Create a register or stack argument.
|
|
yaml::SIArgument SA = yaml::SIArgument::createArgument(Arg.isRegister());
|
|
if (Arg.isRegister()) {
|
|
raw_string_ostream OS(SA.RegisterName.Value);
|
|
OS << printReg(Arg.getRegister(), &TRI);
|
|
} else
|
|
SA.StackOffset = Arg.getStackOffset();
|
|
// Check and update the optional mask.
|
|
if (Arg.isMasked())
|
|
SA.Mask = Arg.getMask();
|
|
|
|
A = SA;
|
|
return true;
|
|
};
|
|
|
|
bool Any = false;
|
|
Any |= convertArg(AI.PrivateSegmentBuffer, ArgInfo.PrivateSegmentBuffer);
|
|
Any |= convertArg(AI.DispatchPtr, ArgInfo.DispatchPtr);
|
|
Any |= convertArg(AI.QueuePtr, ArgInfo.QueuePtr);
|
|
Any |= convertArg(AI.KernargSegmentPtr, ArgInfo.KernargSegmentPtr);
|
|
Any |= convertArg(AI.DispatchID, ArgInfo.DispatchID);
|
|
Any |= convertArg(AI.FlatScratchInit, ArgInfo.FlatScratchInit);
|
|
Any |= convertArg(AI.PrivateSegmentSize, ArgInfo.PrivateSegmentSize);
|
|
Any |= convertArg(AI.WorkGroupIDX, ArgInfo.WorkGroupIDX);
|
|
Any |= convertArg(AI.WorkGroupIDY, ArgInfo.WorkGroupIDY);
|
|
Any |= convertArg(AI.WorkGroupIDZ, ArgInfo.WorkGroupIDZ);
|
|
Any |= convertArg(AI.WorkGroupInfo, ArgInfo.WorkGroupInfo);
|
|
Any |= convertArg(AI.PrivateSegmentWaveByteOffset,
|
|
ArgInfo.PrivateSegmentWaveByteOffset);
|
|
Any |= convertArg(AI.ImplicitArgPtr, ArgInfo.ImplicitArgPtr);
|
|
Any |= convertArg(AI.ImplicitBufferPtr, ArgInfo.ImplicitBufferPtr);
|
|
Any |= convertArg(AI.WorkItemIDX, ArgInfo.WorkItemIDX);
|
|
Any |= convertArg(AI.WorkItemIDY, ArgInfo.WorkItemIDY);
|
|
Any |= convertArg(AI.WorkItemIDZ, ArgInfo.WorkItemIDZ);
|
|
|
|
if (Any)
|
|
return AI;
|
|
|
|
return None;
|
|
}
|
|
|
|
yaml::SIMachineFunctionInfo::SIMachineFunctionInfo(
|
|
const llvm::SIMachineFunctionInfo &MFI, const TargetRegisterInfo &TRI)
|
|
: ExplicitKernArgSize(MFI.getExplicitKernArgSize()),
|
|
MaxKernArgAlign(MFI.getMaxKernArgAlign()), LDSSize(MFI.getLDSSize()),
|
|
DynLDSAlign(MFI.getDynLDSAlign()), IsEntryFunction(MFI.isEntryFunction()),
|
|
NoSignedZerosFPMath(MFI.hasNoSignedZerosFPMath()),
|
|
MemoryBound(MFI.isMemoryBound()), WaveLimiter(MFI.needsWaveLimiter()),
|
|
HasSpilledSGPRs(MFI.hasSpilledSGPRs()),
|
|
HasSpilledVGPRs(MFI.hasSpilledVGPRs()),
|
|
HighBitsOf32BitAddress(MFI.get32BitAddressHighBits()),
|
|
Occupancy(MFI.getOccupancy()),
|
|
ScratchRSrcReg(regToString(MFI.getScratchRSrcReg(), TRI)),
|
|
FrameOffsetReg(regToString(MFI.getFrameOffsetReg(), TRI)),
|
|
StackPtrOffsetReg(regToString(MFI.getStackPtrOffsetReg(), TRI)),
|
|
ArgInfo(convertArgumentInfo(MFI.getArgInfo(), TRI)), Mode(MFI.getMode()) {
|
|
}
|
|
|
|
void yaml::SIMachineFunctionInfo::mappingImpl(yaml::IO &YamlIO) {
|
|
MappingTraits<SIMachineFunctionInfo>::mapping(YamlIO, *this);
|
|
}
|
|
|
|
bool SIMachineFunctionInfo::initializeBaseYamlFields(
|
|
const yaml::SIMachineFunctionInfo &YamlMFI) {
|
|
ExplicitKernArgSize = YamlMFI.ExplicitKernArgSize;
|
|
MaxKernArgAlign = assumeAligned(YamlMFI.MaxKernArgAlign);
|
|
LDSSize = YamlMFI.LDSSize;
|
|
DynLDSAlign = YamlMFI.DynLDSAlign;
|
|
HighBitsOf32BitAddress = YamlMFI.HighBitsOf32BitAddress;
|
|
Occupancy = YamlMFI.Occupancy;
|
|
IsEntryFunction = YamlMFI.IsEntryFunction;
|
|
NoSignedZerosFPMath = YamlMFI.NoSignedZerosFPMath;
|
|
MemoryBound = YamlMFI.MemoryBound;
|
|
WaveLimiter = YamlMFI.WaveLimiter;
|
|
HasSpilledSGPRs = YamlMFI.HasSpilledSGPRs;
|
|
HasSpilledVGPRs = YamlMFI.HasSpilledVGPRs;
|
|
return false;
|
|
}
|
|
|
|
// Remove VGPR which was reserved for SGPR spills if there are no spilled SGPRs
|
|
bool SIMachineFunctionInfo::removeVGPRForSGPRSpill(Register ReservedVGPR,
|
|
MachineFunction &MF) {
|
|
for (auto *i = SpillVGPRs.begin(); i < SpillVGPRs.end(); i++) {
|
|
if (i->VGPR == ReservedVGPR) {
|
|
SpillVGPRs.erase(i);
|
|
|
|
for (MachineBasicBlock &MBB : MF) {
|
|
MBB.removeLiveIn(ReservedVGPR);
|
|
MBB.sortUniqueLiveIns();
|
|
}
|
|
this->VGPRReservedForSGPRSpill = AMDGPU::NoRegister;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|