601 lines
23 KiB
C++
601 lines
23 KiB
C++
//===- StackProtector.cpp - Stack Protector Insertion ---------------------===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This pass inserts stack protectors into functions which need them. A variable
|
|
// with a random value in it is stored onto the stack before the local variables
|
|
// are allocated. Upon exiting the block, the stored value is checked. If it's
|
|
// changed, then there was some sort of violation and the program aborts.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/CodeGen/StackProtector.h"
|
|
#include "llvm/ADT/SmallPtrSet.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/Analysis/BranchProbabilityInfo.h"
|
|
#include "llvm/Analysis/EHPersonalities.h"
|
|
#include "llvm/Analysis/MemoryLocation.h"
|
|
#include "llvm/Analysis/OptimizationRemarkEmitter.h"
|
|
#include "llvm/CodeGen/Passes.h"
|
|
#include "llvm/CodeGen/TargetLowering.h"
|
|
#include "llvm/CodeGen/TargetPassConfig.h"
|
|
#include "llvm/CodeGen/TargetSubtargetInfo.h"
|
|
#include "llvm/IR/Attributes.h"
|
|
#include "llvm/IR/BasicBlock.h"
|
|
#include "llvm/IR/Constants.h"
|
|
#include "llvm/IR/DataLayout.h"
|
|
#include "llvm/IR/DebugInfo.h"
|
|
#include "llvm/IR/DebugLoc.h"
|
|
#include "llvm/IR/DerivedTypes.h"
|
|
#include "llvm/IR/Dominators.h"
|
|
#include "llvm/IR/Function.h"
|
|
#include "llvm/IR/IRBuilder.h"
|
|
#include "llvm/IR/Instruction.h"
|
|
#include "llvm/IR/Instructions.h"
|
|
#include "llvm/IR/IntrinsicInst.h"
|
|
#include "llvm/IR/Intrinsics.h"
|
|
#include "llvm/IR/MDBuilder.h"
|
|
#include "llvm/IR/Module.h"
|
|
#include "llvm/IR/Type.h"
|
|
#include "llvm/IR/User.h"
|
|
#include "llvm/InitializePasses.h"
|
|
#include "llvm/Pass.h"
|
|
#include "llvm/Support/Casting.h"
|
|
#include "llvm/Support/CommandLine.h"
|
|
#include "llvm/Target/TargetMachine.h"
|
|
#include "llvm/Target/TargetOptions.h"
|
|
#include <utility>
|
|
|
|
using namespace llvm;
|
|
|
|
#define DEBUG_TYPE "stack-protector"
|
|
|
|
STATISTIC(NumFunProtected, "Number of functions protected");
|
|
STATISTIC(NumAddrTaken, "Number of local variables that have their address"
|
|
" taken.");
|
|
|
|
static cl::opt<bool> EnableSelectionDAGSP("enable-selectiondag-sp",
|
|
cl::init(true), cl::Hidden);
|
|
|
|
char StackProtector::ID = 0;
|
|
|
|
StackProtector::StackProtector() : FunctionPass(ID), SSPBufferSize(8) {
|
|
initializeStackProtectorPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
INITIALIZE_PASS_BEGIN(StackProtector, DEBUG_TYPE,
|
|
"Insert stack protectors", false, true)
|
|
INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
|
|
INITIALIZE_PASS_END(StackProtector, DEBUG_TYPE,
|
|
"Insert stack protectors", false, true)
|
|
|
|
FunctionPass *llvm::createStackProtectorPass() { return new StackProtector(); }
|
|
|
|
void StackProtector::getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.addRequired<TargetPassConfig>();
|
|
AU.addPreserved<DominatorTreeWrapperPass>();
|
|
}
|
|
|
|
bool StackProtector::runOnFunction(Function &Fn) {
|
|
F = &Fn;
|
|
M = F->getParent();
|
|
DominatorTreeWrapperPass *DTWP =
|
|
getAnalysisIfAvailable<DominatorTreeWrapperPass>();
|
|
DT = DTWP ? &DTWP->getDomTree() : nullptr;
|
|
TM = &getAnalysis<TargetPassConfig>().getTM<TargetMachine>();
|
|
Trip = TM->getTargetTriple();
|
|
TLI = TM->getSubtargetImpl(Fn)->getTargetLowering();
|
|
HasPrologue = false;
|
|
HasIRCheck = false;
|
|
|
|
Attribute Attr = Fn.getFnAttribute("stack-protector-buffer-size");
|
|
if (Attr.isStringAttribute() &&
|
|
Attr.getValueAsString().getAsInteger(10, SSPBufferSize))
|
|
return false; // Invalid integer string
|
|
|
|
if (!RequiresStackProtector())
|
|
return false;
|
|
|
|
// TODO(etienneb): Functions with funclets are not correctly supported now.
|
|
// Do nothing if this is funclet-based personality.
|
|
if (Fn.hasPersonalityFn()) {
|
|
EHPersonality Personality = classifyEHPersonality(Fn.getPersonalityFn());
|
|
if (isFuncletEHPersonality(Personality))
|
|
return false;
|
|
}
|
|
|
|
++NumFunProtected;
|
|
return InsertStackProtectors();
|
|
}
|
|
|
|
/// \param [out] IsLarge is set to true if a protectable array is found and
|
|
/// it is "large" ( >= ssp-buffer-size). In the case of a structure with
|
|
/// multiple arrays, this gets set if any of them is large.
|
|
bool StackProtector::ContainsProtectableArray(Type *Ty, bool &IsLarge,
|
|
bool Strong,
|
|
bool InStruct) const {
|
|
if (!Ty)
|
|
return false;
|
|
if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
|
|
if (!AT->getElementType()->isIntegerTy(8)) {
|
|
// If we're on a non-Darwin platform or we're inside of a structure, don't
|
|
// add stack protectors unless the array is a character array.
|
|
// However, in strong mode any array, regardless of type and size,
|
|
// triggers a protector.
|
|
if (!Strong && (InStruct || !Trip.isOSDarwin()))
|
|
return false;
|
|
}
|
|
|
|
// If an array has more than SSPBufferSize bytes of allocated space, then we
|
|
// emit stack protectors.
|
|
if (SSPBufferSize <= M->getDataLayout().getTypeAllocSize(AT)) {
|
|
IsLarge = true;
|
|
return true;
|
|
}
|
|
|
|
if (Strong)
|
|
// Require a protector for all arrays in strong mode
|
|
return true;
|
|
}
|
|
|
|
const StructType *ST = dyn_cast<StructType>(Ty);
|
|
if (!ST)
|
|
return false;
|
|
|
|
bool NeedsProtector = false;
|
|
for (StructType::element_iterator I = ST->element_begin(),
|
|
E = ST->element_end();
|
|
I != E; ++I)
|
|
if (ContainsProtectableArray(*I, IsLarge, Strong, true)) {
|
|
// If the element is a protectable array and is large (>= SSPBufferSize)
|
|
// then we are done. If the protectable array is not large, then
|
|
// keep looking in case a subsequent element is a large array.
|
|
if (IsLarge)
|
|
return true;
|
|
NeedsProtector = true;
|
|
}
|
|
|
|
return NeedsProtector;
|
|
}
|
|
|
|
bool StackProtector::HasAddressTaken(const Instruction *AI,
|
|
uint64_t AllocSize) {
|
|
const DataLayout &DL = M->getDataLayout();
|
|
for (const User *U : AI->users()) {
|
|
const auto *I = cast<Instruction>(U);
|
|
// If this instruction accesses memory make sure it doesn't access beyond
|
|
// the bounds of the allocated object.
|
|
Optional<MemoryLocation> MemLoc = MemoryLocation::getOrNone(I);
|
|
if (MemLoc.hasValue() && MemLoc->Size.hasValue() &&
|
|
MemLoc->Size.getValue() > AllocSize)
|
|
return true;
|
|
switch (I->getOpcode()) {
|
|
case Instruction::Store:
|
|
if (AI == cast<StoreInst>(I)->getValueOperand())
|
|
return true;
|
|
break;
|
|
case Instruction::AtomicCmpXchg:
|
|
// cmpxchg conceptually includes both a load and store from the same
|
|
// location. So, like store, the value being stored is what matters.
|
|
if (AI == cast<AtomicCmpXchgInst>(I)->getNewValOperand())
|
|
return true;
|
|
break;
|
|
case Instruction::PtrToInt:
|
|
if (AI == cast<PtrToIntInst>(I)->getOperand(0))
|
|
return true;
|
|
break;
|
|
case Instruction::Call: {
|
|
// Ignore intrinsics that do not become real instructions.
|
|
// TODO: Narrow this to intrinsics that have store-like effects.
|
|
const auto *CI = cast<CallInst>(I);
|
|
if (!CI->isDebugOrPseudoInst() && !CI->isLifetimeStartOrEnd())
|
|
return true;
|
|
break;
|
|
}
|
|
case Instruction::Invoke:
|
|
return true;
|
|
case Instruction::GetElementPtr: {
|
|
// If the GEP offset is out-of-bounds, or is non-constant and so has to be
|
|
// assumed to be potentially out-of-bounds, then any memory access that
|
|
// would use it could also be out-of-bounds meaning stack protection is
|
|
// required.
|
|
const GetElementPtrInst *GEP = cast<GetElementPtrInst>(I);
|
|
unsigned TypeSize = DL.getIndexTypeSizeInBits(I->getType());
|
|
APInt Offset(TypeSize, 0);
|
|
APInt MaxOffset(TypeSize, AllocSize);
|
|
if (!GEP->accumulateConstantOffset(DL, Offset) || Offset.ugt(MaxOffset))
|
|
return true;
|
|
// Adjust AllocSize to be the space remaining after this offset.
|
|
if (HasAddressTaken(I, AllocSize - Offset.getLimitedValue()))
|
|
return true;
|
|
break;
|
|
}
|
|
case Instruction::BitCast:
|
|
case Instruction::Select:
|
|
case Instruction::AddrSpaceCast:
|
|
if (HasAddressTaken(I, AllocSize))
|
|
return true;
|
|
break;
|
|
case Instruction::PHI: {
|
|
// Keep track of what PHI nodes we have already visited to ensure
|
|
// they are only visited once.
|
|
const auto *PN = cast<PHINode>(I);
|
|
if (VisitedPHIs.insert(PN).second)
|
|
if (HasAddressTaken(PN, AllocSize))
|
|
return true;
|
|
break;
|
|
}
|
|
case Instruction::Load:
|
|
case Instruction::AtomicRMW:
|
|
case Instruction::Ret:
|
|
// These instructions take an address operand, but have load-like or
|
|
// other innocuous behavior that should not trigger a stack protector.
|
|
// atomicrmw conceptually has both load and store semantics, but the
|
|
// value being stored must be integer; so if a pointer is being stored,
|
|
// we'll catch it in the PtrToInt case above.
|
|
break;
|
|
default:
|
|
// Conservatively return true for any instruction that takes an address
|
|
// operand, but is not handled above.
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Search for the first call to the llvm.stackprotector intrinsic and return it
|
|
/// if present.
|
|
static const CallInst *findStackProtectorIntrinsic(Function &F) {
|
|
for (const BasicBlock &BB : F)
|
|
for (const Instruction &I : BB)
|
|
if (const auto *II = dyn_cast<IntrinsicInst>(&I))
|
|
if (II->getIntrinsicID() == Intrinsic::stackprotector)
|
|
return II;
|
|
return nullptr;
|
|
}
|
|
|
|
/// Check whether or not this function needs a stack protector based
|
|
/// upon the stack protector level.
|
|
///
|
|
/// We use two heuristics: a standard (ssp) and strong (sspstrong).
|
|
/// The standard heuristic which will add a guard variable to functions that
|
|
/// call alloca with a either a variable size or a size >= SSPBufferSize,
|
|
/// functions with character buffers larger than SSPBufferSize, and functions
|
|
/// with aggregates containing character buffers larger than SSPBufferSize. The
|
|
/// strong heuristic will add a guard variables to functions that call alloca
|
|
/// regardless of size, functions with any buffer regardless of type and size,
|
|
/// functions with aggregates that contain any buffer regardless of type and
|
|
/// size, and functions that contain stack-based variables that have had their
|
|
/// address taken.
|
|
bool StackProtector::RequiresStackProtector() {
|
|
bool Strong = false;
|
|
bool NeedsProtector = false;
|
|
|
|
if (F->hasFnAttribute(Attribute::SafeStack))
|
|
return false;
|
|
|
|
// We are constructing the OptimizationRemarkEmitter on the fly rather than
|
|
// using the analysis pass to avoid building DominatorTree and LoopInfo which
|
|
// are not available this late in the IR pipeline.
|
|
OptimizationRemarkEmitter ORE(F);
|
|
|
|
if (F->hasFnAttribute(Attribute::StackProtectReq)) {
|
|
ORE.emit([&]() {
|
|
return OptimizationRemark(DEBUG_TYPE, "StackProtectorRequested", F)
|
|
<< "Stack protection applied to function "
|
|
<< ore::NV("Function", F)
|
|
<< " due to a function attribute or command-line switch";
|
|
});
|
|
NeedsProtector = true;
|
|
Strong = true; // Use the same heuristic as strong to determine SSPLayout
|
|
} else if (F->hasFnAttribute(Attribute::StackProtectStrong))
|
|
Strong = true;
|
|
else if (!F->hasFnAttribute(Attribute::StackProtect))
|
|
return false;
|
|
|
|
for (const BasicBlock &BB : *F) {
|
|
for (const Instruction &I : BB) {
|
|
if (const AllocaInst *AI = dyn_cast<AllocaInst>(&I)) {
|
|
if (AI->isArrayAllocation()) {
|
|
auto RemarkBuilder = [&]() {
|
|
return OptimizationRemark(DEBUG_TYPE, "StackProtectorAllocaOrArray",
|
|
&I)
|
|
<< "Stack protection applied to function "
|
|
<< ore::NV("Function", F)
|
|
<< " due to a call to alloca or use of a variable length "
|
|
"array";
|
|
};
|
|
if (const auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
|
|
if (CI->getLimitedValue(SSPBufferSize) >= SSPBufferSize) {
|
|
// A call to alloca with size >= SSPBufferSize requires
|
|
// stack protectors.
|
|
Layout.insert(std::make_pair(AI,
|
|
MachineFrameInfo::SSPLK_LargeArray));
|
|
ORE.emit(RemarkBuilder);
|
|
NeedsProtector = true;
|
|
} else if (Strong) {
|
|
// Require protectors for all alloca calls in strong mode.
|
|
Layout.insert(std::make_pair(AI,
|
|
MachineFrameInfo::SSPLK_SmallArray));
|
|
ORE.emit(RemarkBuilder);
|
|
NeedsProtector = true;
|
|
}
|
|
} else {
|
|
// A call to alloca with a variable size requires protectors.
|
|
Layout.insert(std::make_pair(AI,
|
|
MachineFrameInfo::SSPLK_LargeArray));
|
|
ORE.emit(RemarkBuilder);
|
|
NeedsProtector = true;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
bool IsLarge = false;
|
|
if (ContainsProtectableArray(AI->getAllocatedType(), IsLarge, Strong)) {
|
|
Layout.insert(std::make_pair(AI, IsLarge
|
|
? MachineFrameInfo::SSPLK_LargeArray
|
|
: MachineFrameInfo::SSPLK_SmallArray));
|
|
ORE.emit([&]() {
|
|
return OptimizationRemark(DEBUG_TYPE, "StackProtectorBuffer", &I)
|
|
<< "Stack protection applied to function "
|
|
<< ore::NV("Function", F)
|
|
<< " due to a stack allocated buffer or struct containing a "
|
|
"buffer";
|
|
});
|
|
NeedsProtector = true;
|
|
continue;
|
|
}
|
|
|
|
if (Strong && HasAddressTaken(AI, M->getDataLayout().getTypeAllocSize(
|
|
AI->getAllocatedType()))) {
|
|
++NumAddrTaken;
|
|
Layout.insert(std::make_pair(AI, MachineFrameInfo::SSPLK_AddrOf));
|
|
ORE.emit([&]() {
|
|
return OptimizationRemark(DEBUG_TYPE, "StackProtectorAddressTaken",
|
|
&I)
|
|
<< "Stack protection applied to function "
|
|
<< ore::NV("Function", F)
|
|
<< " due to the address of a local variable being taken";
|
|
});
|
|
NeedsProtector = true;
|
|
}
|
|
// Clear any PHIs that we visited, to make sure we examine all uses of
|
|
// any subsequent allocas that we look at.
|
|
VisitedPHIs.clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
return NeedsProtector;
|
|
}
|
|
|
|
/// Create a stack guard loading and populate whether SelectionDAG SSP is
|
|
/// supported.
|
|
static Value *getStackGuard(const TargetLoweringBase *TLI, Module *M,
|
|
IRBuilder<> &B,
|
|
bool *SupportsSelectionDAGSP = nullptr) {
|
|
Value *Guard = TLI->getIRStackGuard(B);
|
|
auto GuardMode = TLI->getTargetMachine().Options.StackProtectorGuard;
|
|
if ((GuardMode == llvm::StackProtectorGuards::TLS ||
|
|
GuardMode == llvm::StackProtectorGuards::None) && Guard)
|
|
return B.CreateLoad(B.getInt8PtrTy(), Guard, true, "StackGuard");
|
|
|
|
// Use SelectionDAG SSP handling, since there isn't an IR guard.
|
|
//
|
|
// This is more or less weird, since we optionally output whether we
|
|
// should perform a SelectionDAG SP here. The reason is that it's strictly
|
|
// defined as !TLI->getIRStackGuard(B), where getIRStackGuard is also
|
|
// mutating. There is no way to get this bit without mutating the IR, so
|
|
// getting this bit has to happen in this right time.
|
|
//
|
|
// We could have define a new function TLI::supportsSelectionDAGSP(), but that
|
|
// will put more burden on the backends' overriding work, especially when it
|
|
// actually conveys the same information getIRStackGuard() already gives.
|
|
if (SupportsSelectionDAGSP)
|
|
*SupportsSelectionDAGSP = true;
|
|
TLI->insertSSPDeclarations(*M);
|
|
return B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackguard));
|
|
}
|
|
|
|
/// Insert code into the entry block that stores the stack guard
|
|
/// variable onto the stack:
|
|
///
|
|
/// entry:
|
|
/// StackGuardSlot = alloca i8*
|
|
/// StackGuard = <stack guard>
|
|
/// call void @llvm.stackprotector(StackGuard, StackGuardSlot)
|
|
///
|
|
/// Returns true if the platform/triple supports the stackprotectorcreate pseudo
|
|
/// node.
|
|
static bool CreatePrologue(Function *F, Module *M, ReturnInst *RI,
|
|
const TargetLoweringBase *TLI, AllocaInst *&AI) {
|
|
bool SupportsSelectionDAGSP = false;
|
|
IRBuilder<> B(&F->getEntryBlock().front());
|
|
PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
|
|
AI = B.CreateAlloca(PtrTy, nullptr, "StackGuardSlot");
|
|
|
|
Value *GuardSlot = getStackGuard(TLI, M, B, &SupportsSelectionDAGSP);
|
|
B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
|
|
{GuardSlot, AI});
|
|
return SupportsSelectionDAGSP;
|
|
}
|
|
|
|
/// InsertStackProtectors - Insert code into the prologue and epilogue of the
|
|
/// function.
|
|
///
|
|
/// - The prologue code loads and stores the stack guard onto the stack.
|
|
/// - The epilogue checks the value stored in the prologue against the original
|
|
/// value. It calls __stack_chk_fail if they differ.
|
|
bool StackProtector::InsertStackProtectors() {
|
|
// If the target wants to XOR the frame pointer into the guard value, it's
|
|
// impossible to emit the check in IR, so the target *must* support stack
|
|
// protection in SDAG.
|
|
bool SupportsSelectionDAGSP =
|
|
TLI->useStackGuardXorFP() ||
|
|
(EnableSelectionDAGSP && !TM->Options.EnableFastISel &&
|
|
!TM->Options.EnableGlobalISel);
|
|
AllocaInst *AI = nullptr; // Place on stack that stores the stack guard.
|
|
|
|
for (Function::iterator I = F->begin(), E = F->end(); I != E;) {
|
|
BasicBlock *BB = &*I++;
|
|
ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
|
|
if (!RI)
|
|
continue;
|
|
|
|
// Generate prologue instrumentation if not already generated.
|
|
if (!HasPrologue) {
|
|
HasPrologue = true;
|
|
SupportsSelectionDAGSP &= CreatePrologue(F, M, RI, TLI, AI);
|
|
}
|
|
|
|
// SelectionDAG based code generation. Nothing else needs to be done here.
|
|
// The epilogue instrumentation is postponed to SelectionDAG.
|
|
if (SupportsSelectionDAGSP)
|
|
break;
|
|
|
|
// Find the stack guard slot if the prologue was not created by this pass
|
|
// itself via a previous call to CreatePrologue().
|
|
if (!AI) {
|
|
const CallInst *SPCall = findStackProtectorIntrinsic(*F);
|
|
assert(SPCall && "Call to llvm.stackprotector is missing");
|
|
AI = cast<AllocaInst>(SPCall->getArgOperand(1));
|
|
}
|
|
|
|
// Set HasIRCheck to true, so that SelectionDAG will not generate its own
|
|
// version. SelectionDAG called 'shouldEmitSDCheck' to check whether
|
|
// instrumentation has already been generated.
|
|
HasIRCheck = true;
|
|
|
|
// Generate epilogue instrumentation. The epilogue intrumentation can be
|
|
// function-based or inlined depending on which mechanism the target is
|
|
// providing.
|
|
if (Function *GuardCheck = TLI->getSSPStackGuardCheck(*M)) {
|
|
// Generate the function-based epilogue instrumentation.
|
|
// The target provides a guard check function, generate a call to it.
|
|
IRBuilder<> B(RI);
|
|
LoadInst *Guard = B.CreateLoad(B.getInt8PtrTy(), AI, true, "Guard");
|
|
CallInst *Call = B.CreateCall(GuardCheck, {Guard});
|
|
Call->setAttributes(GuardCheck->getAttributes());
|
|
Call->setCallingConv(GuardCheck->getCallingConv());
|
|
} else {
|
|
// Generate the epilogue with inline instrumentation.
|
|
// If we do not support SelectionDAG based tail calls, generate IR level
|
|
// tail calls.
|
|
//
|
|
// For each block with a return instruction, convert this:
|
|
//
|
|
// return:
|
|
// ...
|
|
// ret ...
|
|
//
|
|
// into this:
|
|
//
|
|
// return:
|
|
// ...
|
|
// %1 = <stack guard>
|
|
// %2 = load StackGuardSlot
|
|
// %3 = cmp i1 %1, %2
|
|
// br i1 %3, label %SP_return, label %CallStackCheckFailBlk
|
|
//
|
|
// SP_return:
|
|
// ret ...
|
|
//
|
|
// CallStackCheckFailBlk:
|
|
// call void @__stack_chk_fail()
|
|
// unreachable
|
|
|
|
// Create the FailBB. We duplicate the BB every time since the MI tail
|
|
// merge pass will merge together all of the various BB into one including
|
|
// fail BB generated by the stack protector pseudo instruction.
|
|
BasicBlock *FailBB = CreateFailBB();
|
|
|
|
// Split the basic block before the return instruction.
|
|
BasicBlock *NewBB = BB->splitBasicBlock(RI->getIterator(), "SP_return");
|
|
|
|
// Update the dominator tree if we need to.
|
|
if (DT && DT->isReachableFromEntry(BB)) {
|
|
DT->addNewBlock(NewBB, BB);
|
|
DT->addNewBlock(FailBB, BB);
|
|
}
|
|
|
|
// Remove default branch instruction to the new BB.
|
|
BB->getTerminator()->eraseFromParent();
|
|
|
|
// Move the newly created basic block to the point right after the old
|
|
// basic block so that it's in the "fall through" position.
|
|
NewBB->moveAfter(BB);
|
|
|
|
// Generate the stack protector instructions in the old basic block.
|
|
IRBuilder<> B(BB);
|
|
Value *Guard = getStackGuard(TLI, M, B);
|
|
LoadInst *LI2 = B.CreateLoad(B.getInt8PtrTy(), AI, true);
|
|
Value *Cmp = B.CreateICmpEQ(Guard, LI2);
|
|
auto SuccessProb =
|
|
BranchProbabilityInfo::getBranchProbStackProtector(true);
|
|
auto FailureProb =
|
|
BranchProbabilityInfo::getBranchProbStackProtector(false);
|
|
MDNode *Weights = MDBuilder(F->getContext())
|
|
.createBranchWeights(SuccessProb.getNumerator(),
|
|
FailureProb.getNumerator());
|
|
B.CreateCondBr(Cmp, NewBB, FailBB, Weights);
|
|
}
|
|
}
|
|
|
|
// Return if we didn't modify any basic blocks. i.e., there are no return
|
|
// statements in the function.
|
|
return HasPrologue;
|
|
}
|
|
|
|
/// CreateFailBB - Create a basic block to jump to when the stack protector
|
|
/// check fails.
|
|
BasicBlock *StackProtector::CreateFailBB() {
|
|
LLVMContext &Context = F->getContext();
|
|
BasicBlock *FailBB = BasicBlock::Create(Context, "CallStackCheckFailBlk", F);
|
|
IRBuilder<> B(FailBB);
|
|
if (F->getSubprogram())
|
|
B.SetCurrentDebugLocation(
|
|
DILocation::get(Context, 0, 0, F->getSubprogram()));
|
|
if (Trip.isOSOpenBSD()) {
|
|
FunctionCallee StackChkFail = M->getOrInsertFunction(
|
|
"__stack_smash_handler", Type::getVoidTy(Context),
|
|
Type::getInt8PtrTy(Context));
|
|
|
|
B.CreateCall(StackChkFail, B.CreateGlobalStringPtr(F->getName(), "SSH"));
|
|
} else {
|
|
FunctionCallee StackChkFail =
|
|
M->getOrInsertFunction("__stack_chk_fail", Type::getVoidTy(Context));
|
|
|
|
B.CreateCall(StackChkFail, {});
|
|
}
|
|
B.CreateUnreachable();
|
|
return FailBB;
|
|
}
|
|
|
|
bool StackProtector::shouldEmitSDCheck(const BasicBlock &BB) const {
|
|
return HasPrologue && !HasIRCheck && isa<ReturnInst>(BB.getTerminator());
|
|
}
|
|
|
|
void StackProtector::copyToMachineFrameInfo(MachineFrameInfo &MFI) const {
|
|
if (Layout.empty())
|
|
return;
|
|
|
|
for (int I = 0, E = MFI.getObjectIndexEnd(); I != E; ++I) {
|
|
if (MFI.isDeadObjectIndex(I))
|
|
continue;
|
|
|
|
const AllocaInst *AI = MFI.getObjectAllocation(I);
|
|
if (!AI)
|
|
continue;
|
|
|
|
SSPLayoutMap::const_iterator LI = Layout.find(AI);
|
|
if (LI == Layout.end())
|
|
continue;
|
|
|
|
MFI.setObjectSSPLayout(I, LI->second);
|
|
}
|
|
}
|