393 lines
17 KiB
C++
393 lines
17 KiB
C++
//===- FunctionComparator.h - Function Comparator ---------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the FunctionComparator and GlobalNumberState classes which
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// are used by the MergeFunctions pass for comparing functions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
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#define LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/IR/ValueMap.h"
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#include "llvm/Support/AtomicOrdering.h"
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#include "llvm/Support/Casting.h"
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#include <cstdint>
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#include <tuple>
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namespace llvm {
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class APFloat;
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class APInt;
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class BasicBlock;
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class Constant;
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class Function;
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class GlobalValue;
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class InlineAsm;
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class Instruction;
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class MDNode;
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class Type;
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class Value;
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/// GlobalNumberState assigns an integer to each global value in the program,
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/// which is used by the comparison routine to order references to globals. This
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/// state must be preserved throughout the pass, because Functions and other
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/// globals need to maintain their relative order. Globals are assigned a number
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/// when they are first visited. This order is deterministic, and so the
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/// assigned numbers are as well. When two functions are merged, neither number
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/// is updated. If the symbols are weak, this would be incorrect. If they are
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/// strong, then one will be replaced at all references to the other, and so
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/// direct callsites will now see one or the other symbol, and no update is
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/// necessary. Note that if we were guaranteed unique names, we could just
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/// compare those, but this would not work for stripped bitcodes or for those
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/// few symbols without a name.
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class GlobalNumberState {
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struct Config : ValueMapConfig<GlobalValue *> {
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enum { FollowRAUW = false };
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};
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// Each GlobalValue is mapped to an identifier. The Config ensures when RAUW
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// occurs, the mapping does not change. Tracking changes is unnecessary, and
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// also problematic for weak symbols (which may be overwritten).
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using ValueNumberMap = ValueMap<GlobalValue *, uint64_t, Config>;
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ValueNumberMap GlobalNumbers;
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// The next unused serial number to assign to a global.
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uint64_t NextNumber = 0;
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public:
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GlobalNumberState() = default;
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uint64_t getNumber(GlobalValue* Global) {
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ValueNumberMap::iterator MapIter;
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bool Inserted;
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std::tie(MapIter, Inserted) = GlobalNumbers.insert({Global, NextNumber});
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if (Inserted)
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NextNumber++;
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return MapIter->second;
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}
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void erase(GlobalValue *Global) {
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GlobalNumbers.erase(Global);
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}
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void clear() {
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GlobalNumbers.clear();
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}
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};
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/// FunctionComparator - Compares two functions to determine whether or not
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/// they will generate machine code with the same behaviour. DataLayout is
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/// used if available. The comparator always fails conservatively (erring on the
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/// side of claiming that two functions are different).
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class FunctionComparator {
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public:
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FunctionComparator(const Function *F1, const Function *F2,
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GlobalNumberState* GN)
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: FnL(F1), FnR(F2), GlobalNumbers(GN) {}
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/// Test whether the two functions have equivalent behaviour.
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int compare();
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/// Hash a function. Equivalent functions will have the same hash, and unequal
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/// functions will have different hashes with high probability.
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using FunctionHash = uint64_t;
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static FunctionHash functionHash(Function &);
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protected:
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/// Start the comparison.
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void beginCompare() {
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sn_mapL.clear();
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sn_mapR.clear();
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}
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/// Compares the signature and other general attributes of the two functions.
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int compareSignature() const;
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/// Test whether two basic blocks have equivalent behaviour.
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int cmpBasicBlocks(const BasicBlock *BBL, const BasicBlock *BBR) const;
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/// Constants comparison.
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/// Its analog to lexicographical comparison between hypothetical numbers
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/// of next format:
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/// <bitcastability-trait><raw-bit-contents>
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///
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/// 1. Bitcastability.
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/// Check whether L's type could be losslessly bitcasted to R's type.
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/// On this stage method, in case when lossless bitcast is not possible
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/// method returns -1 or 1, thus also defining which type is greater in
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/// context of bitcastability.
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/// Stage 0: If types are equal in terms of cmpTypes, then we can go straight
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/// to the contents comparison.
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/// If types differ, remember types comparison result and check
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/// whether we still can bitcast types.
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/// Stage 1: Types that satisfies isFirstClassType conditions are always
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/// greater then others.
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/// Stage 2: Vector is greater then non-vector.
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/// If both types are vectors, then vector with greater bitwidth is
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/// greater.
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/// If both types are vectors with the same bitwidth, then types
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/// are bitcastable, and we can skip other stages, and go to contents
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/// comparison.
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/// Stage 3: Pointer types are greater than non-pointers. If both types are
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/// pointers of the same address space - go to contents comparison.
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/// Different address spaces: pointer with greater address space is
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/// greater.
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/// Stage 4: Types are neither vectors, nor pointers. And they differ.
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/// We don't know how to bitcast them. So, we better don't do it,
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/// and return types comparison result (so it determines the
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/// relationship among constants we don't know how to bitcast).
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///
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/// Just for clearance, let's see how the set of constants could look
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/// on single dimension axis:
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///
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/// [NFCT], [FCT, "others"], [FCT, pointers], [FCT, vectors]
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/// Where: NFCT - Not a FirstClassType
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/// FCT - FirstClassTyp:
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///
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/// 2. Compare raw contents.
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/// It ignores types on this stage and only compares bits from L and R.
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/// Returns 0, if L and R has equivalent contents.
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/// -1 or 1 if values are different.
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/// Pretty trivial:
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/// 2.1. If contents are numbers, compare numbers.
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/// Ints with greater bitwidth are greater. Ints with same bitwidths
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/// compared by their contents.
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/// 2.2. "And so on". Just to avoid discrepancies with comments
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/// perhaps it would be better to read the implementation itself.
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/// 3. And again about overall picture. Let's look back at how the ordered set
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/// of constants will look like:
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/// [NFCT], [FCT, "others"], [FCT, pointers], [FCT, vectors]
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///
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/// Now look, what could be inside [FCT, "others"], for example:
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/// [FCT, "others"] =
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/// [
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/// [double 0.1], [double 1.23],
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/// [i32 1], [i32 2],
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/// { double 1.0 }, ; StructTyID, NumElements = 1
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/// { i32 1 }, ; StructTyID, NumElements = 1
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/// { double 1, i32 1 }, ; StructTyID, NumElements = 2
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/// { i32 1, double 1 } ; StructTyID, NumElements = 2
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/// ]
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///
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/// Let's explain the order. Float numbers will be less than integers, just
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/// because of cmpType terms: FloatTyID < IntegerTyID.
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/// Floats (with same fltSemantics) are sorted according to their value.
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/// Then you can see integers, and they are, like a floats,
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/// could be easy sorted among each others.
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/// The structures. Structures are grouped at the tail, again because of their
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/// TypeID: StructTyID > IntegerTyID > FloatTyID.
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/// Structures with greater number of elements are greater. Structures with
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/// greater elements going first are greater.
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/// The same logic with vectors, arrays and other possible complex types.
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///
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/// Bitcastable constants.
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/// Let's assume, that some constant, belongs to some group of
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/// "so-called-equal" values with different types, and at the same time
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/// belongs to another group of constants with equal types
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/// and "really" equal values.
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///
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/// Now, prove that this is impossible:
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///
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/// If constant A with type TyA is bitcastable to B with type TyB, then:
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/// 1. All constants with equal types to TyA, are bitcastable to B. Since
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/// those should be vectors (if TyA is vector), pointers
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/// (if TyA is pointer), or else (if TyA equal to TyB), those types should
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/// be equal to TyB.
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/// 2. All constants with non-equal, but bitcastable types to TyA, are
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/// bitcastable to B.
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/// Once again, just because we allow it to vectors and pointers only.
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/// This statement could be expanded as below:
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/// 2.1. All vectors with equal bitwidth to vector A, has equal bitwidth to
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/// vector B, and thus bitcastable to B as well.
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/// 2.2. All pointers of the same address space, no matter what they point to,
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/// bitcastable. So if C is pointer, it could be bitcasted to A and to B.
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/// So any constant equal or bitcastable to A is equal or bitcastable to B.
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/// QED.
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///
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/// In another words, for pointers and vectors, we ignore top-level type and
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/// look at their particular properties (bit-width for vectors, and
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/// address space for pointers).
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/// If these properties are equal - compare their contents.
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int cmpConstants(const Constant *L, const Constant *R) const;
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/// Compares two global values by number. Uses the GlobalNumbersState to
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/// identify the same gobals across function calls.
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int cmpGlobalValues(GlobalValue *L, GlobalValue *R) const;
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/// Assign or look up previously assigned numbers for the two values, and
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/// return whether the numbers are equal. Numbers are assigned in the order
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/// visited.
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/// Comparison order:
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/// Stage 0: Value that is function itself is always greater then others.
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/// If left and right values are references to their functions, then
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/// they are equal.
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/// Stage 1: Constants are greater than non-constants.
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/// If both left and right are constants, then the result of
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/// cmpConstants is used as cmpValues result.
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/// Stage 2: InlineAsm instances are greater than others. If both left and
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/// right are InlineAsm instances, InlineAsm* pointers casted to
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/// integers and compared as numbers.
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/// Stage 3: For all other cases we compare order we meet these values in
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/// their functions. If right value was met first during scanning,
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/// then left value is greater.
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/// In another words, we compare serial numbers, for more details
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/// see comments for sn_mapL and sn_mapR.
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int cmpValues(const Value *L, const Value *R) const;
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/// Compare two Instructions for equivalence, similar to
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/// Instruction::isSameOperationAs.
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///
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/// Stages are listed in "most significant stage first" order:
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/// On each stage below, we do comparison between some left and right
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/// operation parts. If parts are non-equal, we assign parts comparison
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/// result to the operation comparison result and exit from method.
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/// Otherwise we proceed to the next stage.
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/// Stages:
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/// 1. Operations opcodes. Compared as numbers.
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/// 2. Number of operands.
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/// 3. Operation types. Compared with cmpType method.
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/// 4. Compare operation subclass optional data as stream of bytes:
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/// just convert it to integers and call cmpNumbers.
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/// 5. Compare in operation operand types with cmpType in
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/// most significant operand first order.
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/// 6. Last stage. Check operations for some specific attributes.
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/// For example, for Load it would be:
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/// 6.1.Load: volatile (as boolean flag)
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/// 6.2.Load: alignment (as integer numbers)
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/// 6.3.Load: ordering (as underlying enum class value)
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/// 6.4.Load: synch-scope (as integer numbers)
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/// 6.5.Load: range metadata (as integer ranges)
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/// On this stage its better to see the code, since its not more than 10-15
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/// strings for particular instruction, and could change sometimes.
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///
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/// Sets \p needToCmpOperands to true if the operands of the instructions
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/// still must be compared afterwards. In this case it's already guaranteed
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/// that both instructions have the same number of operands.
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int cmpOperations(const Instruction *L, const Instruction *R,
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bool &needToCmpOperands) const;
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/// cmpType - compares two types,
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/// defines total ordering among the types set.
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///
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/// Return values:
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/// 0 if types are equal,
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/// -1 if Left is less than Right,
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/// +1 if Left is greater than Right.
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///
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/// Description:
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/// Comparison is broken onto stages. Like in lexicographical comparison
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/// stage coming first has higher priority.
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/// On each explanation stage keep in mind total ordering properties.
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///
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/// 0. Before comparison we coerce pointer types of 0 address space to
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/// integer.
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/// We also don't bother with same type at left and right, so
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/// just return 0 in this case.
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///
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/// 1. If types are of different kind (different type IDs).
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/// Return result of type IDs comparison, treating them as numbers.
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/// 2. If types are integers, check that they have the same width. If they
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/// are vectors, check that they have the same count and subtype.
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/// 3. Types have the same ID, so check whether they are one of:
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/// * Void
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/// * Float
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/// * Double
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/// * X86_FP80
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/// * FP128
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/// * PPC_FP128
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/// * Label
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/// * Metadata
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/// We can treat these types as equal whenever their IDs are same.
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/// 4. If Left and Right are pointers, return result of address space
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/// comparison (numbers comparison). We can treat pointer types of same
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/// address space as equal.
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/// 5. If types are complex.
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/// Then both Left and Right are to be expanded and their element types will
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/// be checked with the same way. If we get Res != 0 on some stage, return it.
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/// Otherwise return 0.
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/// 6. For all other cases put llvm_unreachable.
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int cmpTypes(Type *TyL, Type *TyR) const;
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int cmpNumbers(uint64_t L, uint64_t R) const;
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int cmpAPInts(const APInt &L, const APInt &R) const;
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int cmpAPFloats(const APFloat &L, const APFloat &R) const;
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int cmpMem(StringRef L, StringRef R) const;
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// The two functions undergoing comparison.
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const Function *FnL, *FnR;
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private:
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int cmpOrderings(AtomicOrdering L, AtomicOrdering R) const;
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int cmpInlineAsm(const InlineAsm *L, const InlineAsm *R) const;
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int cmpAttrs(const AttributeList L, const AttributeList R) const;
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int cmpRangeMetadata(const MDNode *L, const MDNode *R) const;
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int cmpOperandBundlesSchema(const CallBase &LCS, const CallBase &RCS) const;
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/// Compare two GEPs for equivalent pointer arithmetic.
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/// Parts to be compared for each comparison stage,
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/// most significant stage first:
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/// 1. Address space. As numbers.
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/// 2. Constant offset, (using GEPOperator::accumulateConstantOffset method).
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/// 3. Pointer operand type (using cmpType method).
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/// 4. Number of operands.
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/// 5. Compare operands, using cmpValues method.
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int cmpGEPs(const GEPOperator *GEPL, const GEPOperator *GEPR) const;
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int cmpGEPs(const GetElementPtrInst *GEPL,
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const GetElementPtrInst *GEPR) const {
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return cmpGEPs(cast<GEPOperator>(GEPL), cast<GEPOperator>(GEPR));
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}
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/// Assign serial numbers to values from left function, and values from
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/// right function.
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/// Explanation:
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/// Being comparing functions we need to compare values we meet at left and
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/// right sides.
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/// Its easy to sort things out for external values. It just should be
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/// the same value at left and right.
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/// But for local values (those were introduced inside function body)
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/// we have to ensure they were introduced at exactly the same place,
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/// and plays the same role.
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/// Let's assign serial number to each value when we meet it first time.
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/// Values that were met at same place will be with same serial numbers.
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/// In this case it would be good to explain few points about values assigned
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/// to BBs and other ways of implementation (see below).
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///
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/// 1. Safety of BB reordering.
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/// It's safe to change the order of BasicBlocks in function.
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/// Relationship with other functions and serial numbering will not be
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/// changed in this case.
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/// As follows from FunctionComparator::compare(), we do CFG walk: we start
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/// from the entry, and then take each terminator. So it doesn't matter how in
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/// fact BBs are ordered in function. And since cmpValues are called during
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/// this walk, the numbering depends only on how BBs located inside the CFG.
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/// So the answer is - yes. We will get the same numbering.
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///
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/// 2. Impossibility to use dominance properties of values.
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/// If we compare two instruction operands: first is usage of local
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/// variable AL from function FL, and second is usage of local variable AR
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/// from FR, we could compare their origins and check whether they are
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/// defined at the same place.
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/// But, we are still not able to compare operands of PHI nodes, since those
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/// could be operands from further BBs we didn't scan yet.
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/// So it's impossible to use dominance properties in general.
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mutable DenseMap<const Value*, int> sn_mapL, sn_mapR;
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// The global state we will use
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GlobalNumberState* GlobalNumbers;
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};
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} // end namespace llvm
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#endif // LLVM_TRANSFORMS_UTILS_FUNCTIONCOMPARATOR_H
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