1329 lines
50 KiB
C++
1329 lines
50 KiB
C++
//===- LazyCallGraph.h - Analysis of a Module's call graph ------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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/// \file
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///
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/// Implements a lazy call graph analysis and related passes for the new pass
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/// manager.
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///
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/// NB: This is *not* a traditional call graph! It is a graph which models both
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/// the current calls and potential calls. As a consequence there are many
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/// edges in this call graph that do not correspond to a 'call' or 'invoke'
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/// instruction.
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///
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/// The primary use cases of this graph analysis is to facilitate iterating
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/// across the functions of a module in ways that ensure all callees are
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/// visited prior to a caller (given any SCC constraints), or vice versa. As
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/// such is it particularly well suited to organizing CGSCC optimizations such
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/// as inlining, outlining, argument promotion, etc. That is its primary use
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/// case and motivates the design. It may not be appropriate for other
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/// purposes. The use graph of functions or some other conservative analysis of
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/// call instructions may be interesting for optimizations and subsequent
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/// analyses which don't work in the context of an overly specified
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/// potential-call-edge graph.
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///
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/// To understand the specific rules and nature of this call graph analysis,
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/// see the documentation of the \c LazyCallGraph below.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LAZYCALLGRAPH_H
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#define LLVM_ANALYSIS_LAZYCALLGRAPH_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/Analysis/TargetLibraryInfo.h"
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#include "llvm/IR/Constant.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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#include <iterator>
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#include <string>
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#include <utility>
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namespace llvm {
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class Module;
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class Value;
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/// A lazily constructed view of the call graph of a module.
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///
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/// With the edges of this graph, the motivating constraint that we are
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/// attempting to maintain is that function-local optimization, CGSCC-local
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/// optimizations, and optimizations transforming a pair of functions connected
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/// by an edge in the graph, do not invalidate a bottom-up traversal of the SCC
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/// DAG. That is, no optimizations will delete, remove, or add an edge such
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/// that functions already visited in a bottom-up order of the SCC DAG are no
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/// longer valid to have visited, or such that functions not yet visited in
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/// a bottom-up order of the SCC DAG are not required to have already been
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/// visited.
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///
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/// Within this constraint, the desire is to minimize the merge points of the
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/// SCC DAG. The greater the fanout of the SCC DAG and the fewer merge points
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/// in the SCC DAG, the more independence there is in optimizing within it.
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/// There is a strong desire to enable parallelization of optimizations over
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/// the call graph, and both limited fanout and merge points will (artificially
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/// in some cases) limit the scaling of such an effort.
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///
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/// To this end, graph represents both direct and any potential resolution to
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/// an indirect call edge. Another way to think about it is that it represents
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/// both the direct call edges and any direct call edges that might be formed
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/// through static optimizations. Specifically, it considers taking the address
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/// of a function to be an edge in the call graph because this might be
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/// forwarded to become a direct call by some subsequent function-local
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/// optimization. The result is that the graph closely follows the use-def
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/// edges for functions. Walking "up" the graph can be done by looking at all
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/// of the uses of a function.
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///
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/// The roots of the call graph are the external functions and functions
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/// escaped into global variables. Those functions can be called from outside
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/// of the module or via unknowable means in the IR -- we may not be able to
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/// form even a potential call edge from a function body which may dynamically
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/// load the function and call it.
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///
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/// This analysis still requires updates to remain valid after optimizations
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/// which could potentially change the set of potential callees. The
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/// constraints it operates under only make the traversal order remain valid.
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///
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/// The entire analysis must be re-computed if full interprocedural
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/// optimizations run at any point. For example, globalopt completely
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/// invalidates the information in this analysis.
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///
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/// FIXME: This class is named LazyCallGraph in a lame attempt to distinguish
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/// it from the existing CallGraph. At some point, it is expected that this
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/// will be the only call graph and it will be renamed accordingly.
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class LazyCallGraph {
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public:
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class Node;
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class EdgeSequence;
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class SCC;
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class RefSCC;
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class edge_iterator;
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class call_edge_iterator;
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/// A class used to represent edges in the call graph.
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///
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/// The lazy call graph models both *call* edges and *reference* edges. Call
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/// edges are much what you would expect, and exist when there is a 'call' or
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/// 'invoke' instruction of some function. Reference edges are also tracked
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/// along side these, and exist whenever any instruction (transitively
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/// through its operands) references a function. All call edges are
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/// inherently reference edges, and so the reference graph forms a superset
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/// of the formal call graph.
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///
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/// All of these forms of edges are fundamentally represented as outgoing
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/// edges. The edges are stored in the source node and point at the target
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/// node. This allows the edge structure itself to be a very compact data
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/// structure: essentially a tagged pointer.
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class Edge {
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public:
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/// The kind of edge in the graph.
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enum Kind : bool { Ref = false, Call = true };
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Edge();
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explicit Edge(Node &N, Kind K);
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/// Test whether the edge is null.
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///
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/// This happens when an edge has been deleted. We leave the edge objects
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/// around but clear them.
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explicit operator bool() const;
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/// Returnss the \c Kind of the edge.
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Kind getKind() const;
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/// Test whether the edge represents a direct call to a function.
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///
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/// This requires that the edge is not null.
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bool isCall() const;
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/// Get the call graph node referenced by this edge.
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///
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/// This requires that the edge is not null.
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Node &getNode() const;
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/// Get the function referenced by this edge.
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///
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/// This requires that the edge is not null.
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Function &getFunction() const;
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private:
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friend class LazyCallGraph::EdgeSequence;
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friend class LazyCallGraph::RefSCC;
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PointerIntPair<Node *, 1, Kind> Value;
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void setKind(Kind K) { Value.setInt(K); }
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};
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/// The edge sequence object.
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///
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/// This typically exists entirely within the node but is exposed as
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/// a separate type because a node doesn't initially have edges. An explicit
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/// population step is required to produce this sequence at first and it is
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/// then cached in the node. It is also used to represent edges entering the
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/// graph from outside the module to model the graph's roots.
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///
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/// The sequence itself both iterable and indexable. The indexes remain
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/// stable even as the sequence mutates (including removal).
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class EdgeSequence {
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friend class LazyCallGraph;
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friend class LazyCallGraph::Node;
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friend class LazyCallGraph::RefSCC;
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using VectorT = SmallVector<Edge, 4>;
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using VectorImplT = SmallVectorImpl<Edge>;
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public:
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/// An iterator used for the edges to both entry nodes and child nodes.
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class iterator
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: public iterator_adaptor_base<iterator, VectorImplT::iterator,
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std::forward_iterator_tag> {
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friend class LazyCallGraph;
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friend class LazyCallGraph::Node;
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VectorImplT::iterator E;
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// Build the iterator for a specific position in the edge list.
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iterator(VectorImplT::iterator BaseI, VectorImplT::iterator E)
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: iterator_adaptor_base(BaseI), E(E) {
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while (I != E && !*I)
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++I;
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}
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public:
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iterator() = default;
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using iterator_adaptor_base::operator++;
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iterator &operator++() {
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do {
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++I;
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} while (I != E && !*I);
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return *this;
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}
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};
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/// An iterator over specifically call edges.
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///
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/// This has the same iteration properties as the \c iterator, but
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/// restricts itself to edges which represent actual calls.
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class call_iterator
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: public iterator_adaptor_base<call_iterator, VectorImplT::iterator,
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std::forward_iterator_tag> {
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friend class LazyCallGraph;
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friend class LazyCallGraph::Node;
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VectorImplT::iterator E;
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/// Advance the iterator to the next valid, call edge.
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void advanceToNextEdge() {
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while (I != E && (!*I || !I->isCall()))
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++I;
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}
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// Build the iterator for a specific position in the edge list.
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call_iterator(VectorImplT::iterator BaseI, VectorImplT::iterator E)
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: iterator_adaptor_base(BaseI), E(E) {
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advanceToNextEdge();
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}
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public:
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call_iterator() = default;
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using iterator_adaptor_base::operator++;
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call_iterator &operator++() {
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++I;
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advanceToNextEdge();
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return *this;
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}
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};
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iterator begin() { return iterator(Edges.begin(), Edges.end()); }
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iterator end() { return iterator(Edges.end(), Edges.end()); }
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Edge &operator[](Node &N) {
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assert(EdgeIndexMap.find(&N) != EdgeIndexMap.end() && "No such edge!");
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auto &E = Edges[EdgeIndexMap.find(&N)->second];
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assert(E && "Dead or null edge!");
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return E;
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}
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Edge *lookup(Node &N) {
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auto EI = EdgeIndexMap.find(&N);
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if (EI == EdgeIndexMap.end())
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return nullptr;
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auto &E = Edges[EI->second];
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return E ? &E : nullptr;
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}
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call_iterator call_begin() {
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return call_iterator(Edges.begin(), Edges.end());
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}
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call_iterator call_end() { return call_iterator(Edges.end(), Edges.end()); }
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iterator_range<call_iterator> calls() {
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return make_range(call_begin(), call_end());
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}
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bool empty() {
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for (auto &E : Edges)
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if (E)
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return false;
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return true;
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}
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private:
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VectorT Edges;
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DenseMap<Node *, int> EdgeIndexMap;
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EdgeSequence() = default;
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/// Internal helper to insert an edge to a node.
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void insertEdgeInternal(Node &ChildN, Edge::Kind EK);
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/// Internal helper to change an edge kind.
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void setEdgeKind(Node &ChildN, Edge::Kind EK);
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/// Internal helper to remove the edge to the given function.
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bool removeEdgeInternal(Node &ChildN);
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};
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/// A node in the call graph.
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///
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/// This represents a single node. It's primary roles are to cache the list of
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/// callees, de-duplicate and provide fast testing of whether a function is
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/// a callee, and facilitate iteration of child nodes in the graph.
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///
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/// The node works much like an optional in order to lazily populate the
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/// edges of each node. Until populated, there are no edges. Once populated,
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/// you can access the edges by dereferencing the node or using the `->`
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/// operator as if the node was an `Optional<EdgeSequence>`.
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class Node {
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friend class LazyCallGraph;
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friend class LazyCallGraph::RefSCC;
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public:
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LazyCallGraph &getGraph() const { return *G; }
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Function &getFunction() const { return *F; }
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StringRef getName() const { return F->getName(); }
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/// Equality is defined as address equality.
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bool operator==(const Node &N) const { return this == &N; }
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bool operator!=(const Node &N) const { return !operator==(N); }
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/// Tests whether the node has been populated with edges.
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bool isPopulated() const { return Edges.hasValue(); }
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/// Tests whether this is actually a dead node and no longer valid.
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///
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/// Users rarely interact with nodes in this state and other methods are
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/// invalid. This is used to model a node in an edge list where the
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/// function has been completely removed.
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bool isDead() const {
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assert(!G == !F &&
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"Both graph and function pointers should be null or non-null.");
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return !G;
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}
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// We allow accessing the edges by dereferencing or using the arrow
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// operator, essentially wrapping the internal optional.
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EdgeSequence &operator*() const {
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// Rip const off because the node itself isn't changing here.
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return const_cast<EdgeSequence &>(*Edges);
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}
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EdgeSequence *operator->() const { return &**this; }
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/// Populate the edges of this node if necessary.
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///
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/// The first time this is called it will populate the edges for this node
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/// in the graph. It does this by scanning the underlying function, so once
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/// this is done, any changes to that function must be explicitly reflected
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/// in updates to the graph.
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///
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/// \returns the populated \c EdgeSequence to simplify walking it.
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///
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/// This will not update or re-scan anything if called repeatedly. Instead,
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/// the edge sequence is cached and returned immediately on subsequent
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/// calls.
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EdgeSequence &populate() {
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if (Edges)
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return *Edges;
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return populateSlow();
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}
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private:
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LazyCallGraph *G;
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Function *F;
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// We provide for the DFS numbering and Tarjan walk lowlink numbers to be
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// stored directly within the node. These are both '-1' when nodes are part
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// of an SCC (or RefSCC), or '0' when not yet reached in a DFS walk.
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int DFSNumber = 0;
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int LowLink = 0;
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Optional<EdgeSequence> Edges;
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/// Basic constructor implements the scanning of F into Edges and
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/// EdgeIndexMap.
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Node(LazyCallGraph &G, Function &F) : G(&G), F(&F) {}
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/// Implementation of the scan when populating.
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EdgeSequence &populateSlow();
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/// Internal helper to directly replace the function with a new one.
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///
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/// This is used to facilitate tranfsormations which need to replace the
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/// formal Function object but directly move the body and users from one to
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/// the other.
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void replaceFunction(Function &NewF);
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void clear() { Edges.reset(); }
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/// Print the name of this node's function.
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friend raw_ostream &operator<<(raw_ostream &OS, const Node &N) {
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return OS << N.F->getName();
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}
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/// Dump the name of this node's function to stderr.
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void dump() const;
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};
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/// An SCC of the call graph.
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///
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/// This represents a Strongly Connected Component of the direct call graph
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/// -- ignoring indirect calls and function references. It stores this as
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/// a collection of call graph nodes. While the order of nodes in the SCC is
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/// stable, it is not any particular order.
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///
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/// The SCCs are nested within a \c RefSCC, see below for details about that
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/// outer structure. SCCs do not support mutation of the call graph, that
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/// must be done through the containing \c RefSCC in order to fully reason
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/// about the ordering and connections of the graph.
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class SCC {
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friend class LazyCallGraph;
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friend class LazyCallGraph::Node;
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RefSCC *OuterRefSCC;
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SmallVector<Node *, 1> Nodes;
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template <typename NodeRangeT>
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SCC(RefSCC &OuterRefSCC, NodeRangeT &&Nodes)
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: OuterRefSCC(&OuterRefSCC), Nodes(std::forward<NodeRangeT>(Nodes)) {}
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void clear() {
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OuterRefSCC = nullptr;
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Nodes.clear();
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}
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/// Print a short descrtiption useful for debugging or logging.
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///
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/// We print the function names in the SCC wrapped in '()'s and skipping
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/// the middle functions if there are a large number.
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//
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// Note: this is defined inline to dodge issues with GCC's interpretation
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// of enclosing namespaces for friend function declarations.
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friend raw_ostream &operator<<(raw_ostream &OS, const SCC &C) {
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OS << '(';
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int i = 0;
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for (LazyCallGraph::Node &N : C) {
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if (i > 0)
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OS << ", ";
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// Elide the inner elements if there are too many.
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if (i > 8) {
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OS << "..., " << *C.Nodes.back();
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break;
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}
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OS << N;
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++i;
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}
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OS << ')';
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return OS;
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}
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/// Dump a short description of this SCC to stderr.
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void dump() const;
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#ifndef NDEBUG
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/// Verify invariants about the SCC.
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///
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/// This will attempt to validate all of the basic invariants within an
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/// SCC, but not that it is a strongly connected componet per-se. Primarily
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/// useful while building and updating the graph to check that basic
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/// properties are in place rather than having inexplicable crashes later.
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void verify();
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#endif
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public:
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using iterator = pointee_iterator<SmallVectorImpl<Node *>::const_iterator>;
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iterator begin() const { return Nodes.begin(); }
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iterator end() const { return Nodes.end(); }
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int size() const { return Nodes.size(); }
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RefSCC &getOuterRefSCC() const { return *OuterRefSCC; }
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/// Test if this SCC is a parent of \a C.
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///
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/// Note that this is linear in the number of edges departing the current
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/// SCC.
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bool isParentOf(const SCC &C) const;
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/// Test if this SCC is an ancestor of \a C.
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///
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/// Note that in the worst case this is linear in the number of edges
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/// departing the current SCC and every SCC in the entire graph reachable
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/// from this SCC. Thus this very well may walk every edge in the entire
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/// call graph! Do not call this in a tight loop!
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bool isAncestorOf(const SCC &C) const;
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/// Test if this SCC is a child of \a C.
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///
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/// See the comments for \c isParentOf for detailed notes about the
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/// complexity of this routine.
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bool isChildOf(const SCC &C) const { return C.isParentOf(*this); }
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/// Test if this SCC is a descendant of \a C.
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///
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/// See the comments for \c isParentOf for detailed notes about the
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/// complexity of this routine.
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|
bool isDescendantOf(const SCC &C) const { return C.isAncestorOf(*this); }
|
|
|
|
/// Provide a short name by printing this SCC to a std::string.
|
|
///
|
|
/// This copes with the fact that we don't have a name per-se for an SCC
|
|
/// while still making the use of this in debugging and logging useful.
|
|
std::string getName() const {
|
|
std::string Name;
|
|
raw_string_ostream OS(Name);
|
|
OS << *this;
|
|
OS.flush();
|
|
return Name;
|
|
}
|
|
};
|
|
|
|
/// A RefSCC of the call graph.
|
|
///
|
|
/// This models a Strongly Connected Component of function reference edges in
|
|
/// the call graph. As opposed to actual SCCs, these can be used to scope
|
|
/// subgraphs of the module which are independent from other subgraphs of the
|
|
/// module because they do not reference it in any way. This is also the unit
|
|
/// where we do mutation of the graph in order to restrict mutations to those
|
|
/// which don't violate this independence.
|
|
///
|
|
/// A RefSCC contains a DAG of actual SCCs. All the nodes within the RefSCC
|
|
/// are necessarily within some actual SCC that nests within it. Since
|
|
/// a direct call *is* a reference, there will always be at least one RefSCC
|
|
/// around any SCC.
|
|
class RefSCC {
|
|
friend class LazyCallGraph;
|
|
friend class LazyCallGraph::Node;
|
|
|
|
LazyCallGraph *G;
|
|
|
|
/// A postorder list of the inner SCCs.
|
|
SmallVector<SCC *, 4> SCCs;
|
|
|
|
/// A map from SCC to index in the postorder list.
|
|
SmallDenseMap<SCC *, int, 4> SCCIndices;
|
|
|
|
/// Fast-path constructor. RefSCCs should instead be constructed by calling
|
|
/// formRefSCCFast on the graph itself.
|
|
RefSCC(LazyCallGraph &G);
|
|
|
|
void clear() {
|
|
SCCs.clear();
|
|
SCCIndices.clear();
|
|
}
|
|
|
|
/// Print a short description useful for debugging or logging.
|
|
///
|
|
/// We print the SCCs wrapped in '[]'s and skipping the middle SCCs if
|
|
/// there are a large number.
|
|
//
|
|
// Note: this is defined inline to dodge issues with GCC's interpretation
|
|
// of enclosing namespaces for friend function declarations.
|
|
friend raw_ostream &operator<<(raw_ostream &OS, const RefSCC &RC) {
|
|
OS << '[';
|
|
int i = 0;
|
|
for (LazyCallGraph::SCC &C : RC) {
|
|
if (i > 0)
|
|
OS << ", ";
|
|
// Elide the inner elements if there are too many.
|
|
if (i > 4) {
|
|
OS << "..., " << *RC.SCCs.back();
|
|
break;
|
|
}
|
|
OS << C;
|
|
++i;
|
|
}
|
|
OS << ']';
|
|
return OS;
|
|
}
|
|
|
|
/// Dump a short description of this RefSCC to stderr.
|
|
void dump() const;
|
|
|
|
#ifndef NDEBUG
|
|
/// Verify invariants about the RefSCC and all its SCCs.
|
|
///
|
|
/// This will attempt to validate all of the invariants *within* the
|
|
/// RefSCC, but not that it is a strongly connected component of the larger
|
|
/// graph. This makes it useful even when partially through an update.
|
|
///
|
|
/// Invariants checked:
|
|
/// - SCCs and their indices match.
|
|
/// - The SCCs list is in fact in post-order.
|
|
void verify();
|
|
#endif
|
|
|
|
public:
|
|
using iterator = pointee_iterator<SmallVectorImpl<SCC *>::const_iterator>;
|
|
using range = iterator_range<iterator>;
|
|
using parent_iterator =
|
|
pointee_iterator<SmallPtrSetImpl<RefSCC *>::const_iterator>;
|
|
|
|
iterator begin() const { return SCCs.begin(); }
|
|
iterator end() const { return SCCs.end(); }
|
|
|
|
ssize_t size() const { return SCCs.size(); }
|
|
|
|
SCC &operator[](int Idx) { return *SCCs[Idx]; }
|
|
|
|
iterator find(SCC &C) const {
|
|
return SCCs.begin() + SCCIndices.find(&C)->second;
|
|
}
|
|
|
|
/// Test if this RefSCC is a parent of \a RC.
|
|
///
|
|
/// CAUTION: This method walks every edge in the \c RefSCC, it can be very
|
|
/// expensive.
|
|
bool isParentOf(const RefSCC &RC) const;
|
|
|
|
/// Test if this RefSCC is an ancestor of \a RC.
|
|
///
|
|
/// CAUTION: This method walks the directed graph of edges as far as
|
|
/// necessary to find a possible path to the argument. In the worst case
|
|
/// this may walk the entire graph and can be extremely expensive.
|
|
bool isAncestorOf(const RefSCC &RC) const;
|
|
|
|
/// Test if this RefSCC is a child of \a RC.
|
|
///
|
|
/// CAUTION: This method walks every edge in the argument \c RefSCC, it can
|
|
/// be very expensive.
|
|
bool isChildOf(const RefSCC &RC) const { return RC.isParentOf(*this); }
|
|
|
|
/// Test if this RefSCC is a descendant of \a RC.
|
|
///
|
|
/// CAUTION: This method walks the directed graph of edges as far as
|
|
/// necessary to find a possible path from the argument. In the worst case
|
|
/// this may walk the entire graph and can be extremely expensive.
|
|
bool isDescendantOf(const RefSCC &RC) const {
|
|
return RC.isAncestorOf(*this);
|
|
}
|
|
|
|
/// Provide a short name by printing this RefSCC to a std::string.
|
|
///
|
|
/// This copes with the fact that we don't have a name per-se for an RefSCC
|
|
/// while still making the use of this in debugging and logging useful.
|
|
std::string getName() const {
|
|
std::string Name;
|
|
raw_string_ostream OS(Name);
|
|
OS << *this;
|
|
OS.flush();
|
|
return Name;
|
|
}
|
|
|
|
///@{
|
|
/// \name Mutation API
|
|
///
|
|
/// These methods provide the core API for updating the call graph in the
|
|
/// presence of (potentially still in-flight) DFS-found RefSCCs and SCCs.
|
|
///
|
|
/// Note that these methods sometimes have complex runtimes, so be careful
|
|
/// how you call them.
|
|
|
|
/// Make an existing internal ref edge into a call edge.
|
|
///
|
|
/// This may form a larger cycle and thus collapse SCCs into TargetN's SCC.
|
|
/// If that happens, the optional callback \p MergedCB will be invoked (if
|
|
/// provided) on the SCCs being merged away prior to actually performing
|
|
/// the merge. Note that this will never include the target SCC as that
|
|
/// will be the SCC functions are merged into to resolve the cycle. Once
|
|
/// this function returns, these merged SCCs are not in a valid state but
|
|
/// the pointers will remain valid until destruction of the parent graph
|
|
/// instance for the purpose of clearing cached information. This function
|
|
/// also returns 'true' if a cycle was formed and some SCCs merged away as
|
|
/// a convenience.
|
|
///
|
|
/// After this operation, both SourceN's SCC and TargetN's SCC may move
|
|
/// position within this RefSCC's postorder list. Any SCCs merged are
|
|
/// merged into the TargetN's SCC in order to preserve reachability analyses
|
|
/// which took place on that SCC.
|
|
bool switchInternalEdgeToCall(
|
|
Node &SourceN, Node &TargetN,
|
|
function_ref<void(ArrayRef<SCC *> MergedSCCs)> MergeCB = {});
|
|
|
|
/// Make an existing internal call edge between separate SCCs into a ref
|
|
/// edge.
|
|
///
|
|
/// If SourceN and TargetN in separate SCCs within this RefSCC, changing
|
|
/// the call edge between them to a ref edge is a trivial operation that
|
|
/// does not require any structural changes to the call graph.
|
|
void switchTrivialInternalEdgeToRef(Node &SourceN, Node &TargetN);
|
|
|
|
/// Make an existing internal call edge within a single SCC into a ref
|
|
/// edge.
|
|
///
|
|
/// Since SourceN and TargetN are part of a single SCC, this SCC may be
|
|
/// split up due to breaking a cycle in the call edges that formed it. If
|
|
/// that happens, then this routine will insert new SCCs into the postorder
|
|
/// list *before* the SCC of TargetN (previously the SCC of both). This
|
|
/// preserves postorder as the TargetN can reach all of the other nodes by
|
|
/// definition of previously being in a single SCC formed by the cycle from
|
|
/// SourceN to TargetN.
|
|
///
|
|
/// The newly added SCCs are added *immediately* and contiguously
|
|
/// prior to the TargetN SCC and return the range covering the new SCCs in
|
|
/// the RefSCC's postorder sequence. You can directly iterate the returned
|
|
/// range to observe all of the new SCCs in postorder.
|
|
///
|
|
/// Note that if SourceN and TargetN are in separate SCCs, the simpler
|
|
/// routine `switchTrivialInternalEdgeToRef` should be used instead.
|
|
iterator_range<iterator> switchInternalEdgeToRef(Node &SourceN,
|
|
Node &TargetN);
|
|
|
|
/// Make an existing outgoing ref edge into a call edge.
|
|
///
|
|
/// Note that this is trivial as there are no cyclic impacts and there
|
|
/// remains a reference edge.
|
|
void switchOutgoingEdgeToCall(Node &SourceN, Node &TargetN);
|
|
|
|
/// Make an existing outgoing call edge into a ref edge.
|
|
///
|
|
/// This is trivial as there are no cyclic impacts and there remains
|
|
/// a reference edge.
|
|
void switchOutgoingEdgeToRef(Node &SourceN, Node &TargetN);
|
|
|
|
/// Insert a ref edge from one node in this RefSCC to another in this
|
|
/// RefSCC.
|
|
///
|
|
/// This is always a trivial operation as it doesn't change any part of the
|
|
/// graph structure besides connecting the two nodes.
|
|
///
|
|
/// Note that we don't support directly inserting internal *call* edges
|
|
/// because that could change the graph structure and requires returning
|
|
/// information about what became invalid. As a consequence, the pattern
|
|
/// should be to first insert the necessary ref edge, and then to switch it
|
|
/// to a call edge if needed and handle any invalidation that results. See
|
|
/// the \c switchInternalEdgeToCall routine for details.
|
|
void insertInternalRefEdge(Node &SourceN, Node &TargetN);
|
|
|
|
/// Insert an edge whose parent is in this RefSCC and child is in some
|
|
/// child RefSCC.
|
|
///
|
|
/// There must be an existing path from the \p SourceN to the \p TargetN.
|
|
/// This operation is inexpensive and does not change the set of SCCs and
|
|
/// RefSCCs in the graph.
|
|
void insertOutgoingEdge(Node &SourceN, Node &TargetN, Edge::Kind EK);
|
|
|
|
/// Insert an edge whose source is in a descendant RefSCC and target is in
|
|
/// this RefSCC.
|
|
///
|
|
/// There must be an existing path from the target to the source in this
|
|
/// case.
|
|
///
|
|
/// NB! This is has the potential to be a very expensive function. It
|
|
/// inherently forms a cycle in the prior RefSCC DAG and we have to merge
|
|
/// RefSCCs to resolve that cycle. But finding all of the RefSCCs which
|
|
/// participate in the cycle can in the worst case require traversing every
|
|
/// RefSCC in the graph. Every attempt is made to avoid that, but passes
|
|
/// must still exercise caution calling this routine repeatedly.
|
|
///
|
|
/// Also note that this can only insert ref edges. In order to insert
|
|
/// a call edge, first insert a ref edge and then switch it to a call edge.
|
|
/// These are intentionally kept as separate interfaces because each step
|
|
/// of the operation invalidates a different set of data structures.
|
|
///
|
|
/// This returns all the RefSCCs which were merged into the this RefSCC
|
|
/// (the target's). This allows callers to invalidate any cached
|
|
/// information.
|
|
///
|
|
/// FIXME: We could possibly optimize this quite a bit for cases where the
|
|
/// caller and callee are very nearby in the graph. See comments in the
|
|
/// implementation for details, but that use case might impact users.
|
|
SmallVector<RefSCC *, 1> insertIncomingRefEdge(Node &SourceN,
|
|
Node &TargetN);
|
|
|
|
/// Remove an edge whose source is in this RefSCC and target is *not*.
|
|
///
|
|
/// This removes an inter-RefSCC edge. All inter-RefSCC edges originating
|
|
/// from this SCC have been fully explored by any in-flight DFS graph
|
|
/// formation, so this is always safe to call once you have the source
|
|
/// RefSCC.
|
|
///
|
|
/// This operation does not change the cyclic structure of the graph and so
|
|
/// is very inexpensive. It may change the connectivity graph of the SCCs
|
|
/// though, so be careful calling this while iterating over them.
|
|
void removeOutgoingEdge(Node &SourceN, Node &TargetN);
|
|
|
|
/// Remove a list of ref edges which are entirely within this RefSCC.
|
|
///
|
|
/// Both the \a SourceN and all of the \a TargetNs must be within this
|
|
/// RefSCC. Removing these edges may break cycles that form this RefSCC and
|
|
/// thus this operation may change the RefSCC graph significantly. In
|
|
/// particular, this operation will re-form new RefSCCs based on the
|
|
/// remaining connectivity of the graph. The following invariants are
|
|
/// guaranteed to hold after calling this method:
|
|
///
|
|
/// 1) If a ref-cycle remains after removal, it leaves this RefSCC intact
|
|
/// and in the graph. No new RefSCCs are built.
|
|
/// 2) Otherwise, this RefSCC will be dead after this call and no longer in
|
|
/// the graph or the postorder traversal of the call graph. Any iterator
|
|
/// pointing at this RefSCC will become invalid.
|
|
/// 3) All newly formed RefSCCs will be returned and the order of the
|
|
/// RefSCCs returned will be a valid postorder traversal of the new
|
|
/// RefSCCs.
|
|
/// 4) No RefSCC other than this RefSCC has its member set changed (this is
|
|
/// inherent in the definition of removing such an edge).
|
|
///
|
|
/// These invariants are very important to ensure that we can build
|
|
/// optimization pipelines on top of the CGSCC pass manager which
|
|
/// intelligently update the RefSCC graph without invalidating other parts
|
|
/// of the RefSCC graph.
|
|
///
|
|
/// Note that we provide no routine to remove a *call* edge. Instead, you
|
|
/// must first switch it to a ref edge using \c switchInternalEdgeToRef.
|
|
/// This split API is intentional as each of these two steps can invalidate
|
|
/// a different aspect of the graph structure and needs to have the
|
|
/// invalidation handled independently.
|
|
///
|
|
/// The runtime complexity of this method is, in the worst case, O(V+E)
|
|
/// where V is the number of nodes in this RefSCC and E is the number of
|
|
/// edges leaving the nodes in this RefSCC. Note that E includes both edges
|
|
/// within this RefSCC and edges from this RefSCC to child RefSCCs. Some
|
|
/// effort has been made to minimize the overhead of common cases such as
|
|
/// self-edges and edge removals which result in a spanning tree with no
|
|
/// more cycles.
|
|
SmallVector<RefSCC *, 1> removeInternalRefEdge(Node &SourceN,
|
|
ArrayRef<Node *> TargetNs);
|
|
|
|
/// A convenience wrapper around the above to handle trivial cases of
|
|
/// inserting a new call edge.
|
|
///
|
|
/// This is trivial whenever the target is in the same SCC as the source or
|
|
/// the edge is an outgoing edge to some descendant SCC. In these cases
|
|
/// there is no change to the cyclic structure of SCCs or RefSCCs.
|
|
///
|
|
/// To further make calling this convenient, it also handles inserting
|
|
/// already existing edges.
|
|
void insertTrivialCallEdge(Node &SourceN, Node &TargetN);
|
|
|
|
/// A convenience wrapper around the above to handle trivial cases of
|
|
/// inserting a new ref edge.
|
|
///
|
|
/// This is trivial whenever the target is in the same RefSCC as the source
|
|
/// or the edge is an outgoing edge to some descendant RefSCC. In these
|
|
/// cases there is no change to the cyclic structure of the RefSCCs.
|
|
///
|
|
/// To further make calling this convenient, it also handles inserting
|
|
/// already existing edges.
|
|
void insertTrivialRefEdge(Node &SourceN, Node &TargetN);
|
|
|
|
/// Directly replace a node's function with a new function.
|
|
///
|
|
/// This should be used when moving the body and users of a function to
|
|
/// a new formal function object but not otherwise changing the call graph
|
|
/// structure in any way.
|
|
///
|
|
/// It requires that the old function in the provided node have zero uses
|
|
/// and the new function must have calls and references to it establishing
|
|
/// an equivalent graph.
|
|
void replaceNodeFunction(Node &N, Function &NewF);
|
|
|
|
///@}
|
|
};
|
|
|
|
/// A post-order depth-first RefSCC iterator over the call graph.
|
|
///
|
|
/// This iterator walks the cached post-order sequence of RefSCCs. However,
|
|
/// it trades stability for flexibility. It is restricted to a forward
|
|
/// iterator but will survive mutations which insert new RefSCCs and continue
|
|
/// to point to the same RefSCC even if it moves in the post-order sequence.
|
|
class postorder_ref_scc_iterator
|
|
: public iterator_facade_base<postorder_ref_scc_iterator,
|
|
std::forward_iterator_tag, RefSCC> {
|
|
friend class LazyCallGraph;
|
|
friend class LazyCallGraph::Node;
|
|
|
|
/// Nonce type to select the constructor for the end iterator.
|
|
struct IsAtEndT {};
|
|
|
|
LazyCallGraph *G;
|
|
RefSCC *RC = nullptr;
|
|
|
|
/// Build the begin iterator for a node.
|
|
postorder_ref_scc_iterator(LazyCallGraph &G) : G(&G), RC(getRC(G, 0)) {}
|
|
|
|
/// Build the end iterator for a node. This is selected purely by overload.
|
|
postorder_ref_scc_iterator(LazyCallGraph &G, IsAtEndT /*Nonce*/) : G(&G) {}
|
|
|
|
/// Get the post-order RefSCC at the given index of the postorder walk,
|
|
/// populating it if necessary.
|
|
static RefSCC *getRC(LazyCallGraph &G, int Index) {
|
|
if (Index == (int)G.PostOrderRefSCCs.size())
|
|
// We're at the end.
|
|
return nullptr;
|
|
|
|
return G.PostOrderRefSCCs[Index];
|
|
}
|
|
|
|
public:
|
|
bool operator==(const postorder_ref_scc_iterator &Arg) const {
|
|
return G == Arg.G && RC == Arg.RC;
|
|
}
|
|
|
|
reference operator*() const { return *RC; }
|
|
|
|
using iterator_facade_base::operator++;
|
|
postorder_ref_scc_iterator &operator++() {
|
|
assert(RC && "Cannot increment the end iterator!");
|
|
RC = getRC(*G, G->RefSCCIndices.find(RC)->second + 1);
|
|
return *this;
|
|
}
|
|
};
|
|
|
|
/// Construct a graph for the given module.
|
|
///
|
|
/// This sets up the graph and computes all of the entry points of the graph.
|
|
/// No function definitions are scanned until their nodes in the graph are
|
|
/// requested during traversal.
|
|
LazyCallGraph(Module &M,
|
|
function_ref<TargetLibraryInfo &(Function &)> GetTLI);
|
|
|
|
LazyCallGraph(LazyCallGraph &&G);
|
|
LazyCallGraph &operator=(LazyCallGraph &&RHS);
|
|
|
|
bool invalidate(Module &, const PreservedAnalyses &PA,
|
|
ModuleAnalysisManager::Invalidator &);
|
|
|
|
EdgeSequence::iterator begin() { return EntryEdges.begin(); }
|
|
EdgeSequence::iterator end() { return EntryEdges.end(); }
|
|
|
|
void buildRefSCCs();
|
|
|
|
postorder_ref_scc_iterator postorder_ref_scc_begin() {
|
|
if (!EntryEdges.empty())
|
|
assert(!PostOrderRefSCCs.empty() &&
|
|
"Must form RefSCCs before iterating them!");
|
|
return postorder_ref_scc_iterator(*this);
|
|
}
|
|
postorder_ref_scc_iterator postorder_ref_scc_end() {
|
|
if (!EntryEdges.empty())
|
|
assert(!PostOrderRefSCCs.empty() &&
|
|
"Must form RefSCCs before iterating them!");
|
|
return postorder_ref_scc_iterator(*this,
|
|
postorder_ref_scc_iterator::IsAtEndT());
|
|
}
|
|
|
|
iterator_range<postorder_ref_scc_iterator> postorder_ref_sccs() {
|
|
return make_range(postorder_ref_scc_begin(), postorder_ref_scc_end());
|
|
}
|
|
|
|
/// Lookup a function in the graph which has already been scanned and added.
|
|
Node *lookup(const Function &F) const { return NodeMap.lookup(&F); }
|
|
|
|
/// Lookup a function's SCC in the graph.
|
|
///
|
|
/// \returns null if the function hasn't been assigned an SCC via the RefSCC
|
|
/// iterator walk.
|
|
SCC *lookupSCC(Node &N) const { return SCCMap.lookup(&N); }
|
|
|
|
/// Lookup a function's RefSCC in the graph.
|
|
///
|
|
/// \returns null if the function hasn't been assigned a RefSCC via the
|
|
/// RefSCC iterator walk.
|
|
RefSCC *lookupRefSCC(Node &N) const {
|
|
if (SCC *C = lookupSCC(N))
|
|
return &C->getOuterRefSCC();
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/// Get a graph node for a given function, scanning it to populate the graph
|
|
/// data as necessary.
|
|
Node &get(Function &F) {
|
|
Node *&N = NodeMap[&F];
|
|
if (N)
|
|
return *N;
|
|
|
|
return insertInto(F, N);
|
|
}
|
|
|
|
/// Get the sequence of known and defined library functions.
|
|
///
|
|
/// These functions, because they are known to LLVM, can have calls
|
|
/// introduced out of thin air from arbitrary IR.
|
|
ArrayRef<Function *> getLibFunctions() const {
|
|
return LibFunctions.getArrayRef();
|
|
}
|
|
|
|
/// Test whether a function is a known and defined library function tracked by
|
|
/// the call graph.
|
|
///
|
|
/// Because these functions are known to LLVM they are specially modeled in
|
|
/// the call graph and even when all IR-level references have been removed
|
|
/// remain active and reachable.
|
|
bool isLibFunction(Function &F) const { return LibFunctions.count(&F); }
|
|
|
|
///@{
|
|
/// \name Pre-SCC Mutation API
|
|
///
|
|
/// These methods are only valid to call prior to forming any SCCs for this
|
|
/// call graph. They can be used to update the core node-graph during
|
|
/// a node-based inorder traversal that precedes any SCC-based traversal.
|
|
///
|
|
/// Once you begin manipulating a call graph's SCCs, most mutation of the
|
|
/// graph must be performed via a RefSCC method. There are some exceptions
|
|
/// below.
|
|
|
|
/// Update the call graph after inserting a new edge.
|
|
void insertEdge(Node &SourceN, Node &TargetN, Edge::Kind EK);
|
|
|
|
/// Update the call graph after inserting a new edge.
|
|
void insertEdge(Function &Source, Function &Target, Edge::Kind EK) {
|
|
return insertEdge(get(Source), get(Target), EK);
|
|
}
|
|
|
|
/// Update the call graph after deleting an edge.
|
|
void removeEdge(Node &SourceN, Node &TargetN);
|
|
|
|
/// Update the call graph after deleting an edge.
|
|
void removeEdge(Function &Source, Function &Target) {
|
|
return removeEdge(get(Source), get(Target));
|
|
}
|
|
|
|
///@}
|
|
|
|
///@{
|
|
/// \name General Mutation API
|
|
///
|
|
/// There are a very limited set of mutations allowed on the graph as a whole
|
|
/// once SCCs have started to be formed. These routines have strict contracts
|
|
/// but may be called at any point.
|
|
|
|
/// Remove a dead function from the call graph (typically to delete it).
|
|
///
|
|
/// Note that the function must have an empty use list, and the call graph
|
|
/// must be up-to-date prior to calling this. That means it is by itself in
|
|
/// a maximal SCC which is by itself in a maximal RefSCC, etc. No structural
|
|
/// changes result from calling this routine other than potentially removing
|
|
/// entry points into the call graph.
|
|
///
|
|
/// If SCC formation has begun, this function must not be part of the current
|
|
/// DFS in order to call this safely. Typically, the function will have been
|
|
/// fully visited by the DFS prior to calling this routine.
|
|
void removeDeadFunction(Function &F);
|
|
|
|
/// Add a new function split/outlined from an existing function.
|
|
///
|
|
/// The new function may only reference other functions that the original
|
|
/// function did.
|
|
///
|
|
/// The original function must reference (either directly or indirectly) the
|
|
/// new function.
|
|
///
|
|
/// The new function may also reference the original function.
|
|
/// It may end up in a parent SCC in the case that the original function's
|
|
/// edge to the new function is a ref edge, and the edge back is a call edge.
|
|
void addSplitFunction(Function &OriginalFunction, Function &NewFunction);
|
|
|
|
/// Add new ref-recursive functions split/outlined from an existing function.
|
|
///
|
|
/// The new functions may only reference other functions that the original
|
|
/// function did. The new functions may reference (not call) the original
|
|
/// function.
|
|
///
|
|
/// The original function must reference (not call) all new functions.
|
|
/// All new functions must reference (not call) each other.
|
|
void addSplitRefRecursiveFunctions(Function &OriginalFunction,
|
|
ArrayRef<Function *> NewFunctions);
|
|
|
|
///@}
|
|
|
|
///@{
|
|
/// \name Static helpers for code doing updates to the call graph.
|
|
///
|
|
/// These helpers are used to implement parts of the call graph but are also
|
|
/// useful to code doing updates or otherwise wanting to walk the IR in the
|
|
/// same patterns as when we build the call graph.
|
|
|
|
/// Recursively visits the defined functions whose address is reachable from
|
|
/// every constant in the \p Worklist.
|
|
///
|
|
/// Doesn't recurse through any constants already in the \p Visited set, and
|
|
/// updates that set with every constant visited.
|
|
///
|
|
/// For each defined function, calls \p Callback with that function.
|
|
template <typename CallbackT>
|
|
static void visitReferences(SmallVectorImpl<Constant *> &Worklist,
|
|
SmallPtrSetImpl<Constant *> &Visited,
|
|
CallbackT Callback) {
|
|
while (!Worklist.empty()) {
|
|
Constant *C = Worklist.pop_back_val();
|
|
|
|
if (Function *F = dyn_cast<Function>(C)) {
|
|
if (!F->isDeclaration())
|
|
Callback(*F);
|
|
continue;
|
|
}
|
|
|
|
// The blockaddress constant expression is a weird special case, we can't
|
|
// generically walk its operands the way we do for all other constants.
|
|
if (BlockAddress *BA = dyn_cast<BlockAddress>(C)) {
|
|
// If we've already visited the function referred to by the block
|
|
// address, we don't need to revisit it.
|
|
if (Visited.count(BA->getFunction()))
|
|
continue;
|
|
|
|
// If all of the blockaddress' users are instructions within the
|
|
// referred to function, we don't need to insert a cycle.
|
|
if (llvm::all_of(BA->users(), [&](User *U) {
|
|
if (Instruction *I = dyn_cast<Instruction>(U))
|
|
return I->getFunction() == BA->getFunction();
|
|
return false;
|
|
}))
|
|
continue;
|
|
|
|
// Otherwise we should go visit the referred to function.
|
|
Visited.insert(BA->getFunction());
|
|
Worklist.push_back(BA->getFunction());
|
|
continue;
|
|
}
|
|
|
|
for (Value *Op : C->operand_values())
|
|
if (Visited.insert(cast<Constant>(Op)).second)
|
|
Worklist.push_back(cast<Constant>(Op));
|
|
}
|
|
}
|
|
|
|
///@}
|
|
|
|
private:
|
|
using node_stack_iterator = SmallVectorImpl<Node *>::reverse_iterator;
|
|
using node_stack_range = iterator_range<node_stack_iterator>;
|
|
|
|
/// Allocator that holds all the call graph nodes.
|
|
SpecificBumpPtrAllocator<Node> BPA;
|
|
|
|
/// Maps function->node for fast lookup.
|
|
DenseMap<const Function *, Node *> NodeMap;
|
|
|
|
/// The entry edges into the graph.
|
|
///
|
|
/// These edges are from "external" sources. Put another way, they
|
|
/// escape at the module scope.
|
|
EdgeSequence EntryEdges;
|
|
|
|
/// Allocator that holds all the call graph SCCs.
|
|
SpecificBumpPtrAllocator<SCC> SCCBPA;
|
|
|
|
/// Maps Function -> SCC for fast lookup.
|
|
DenseMap<Node *, SCC *> SCCMap;
|
|
|
|
/// Allocator that holds all the call graph RefSCCs.
|
|
SpecificBumpPtrAllocator<RefSCC> RefSCCBPA;
|
|
|
|
/// The post-order sequence of RefSCCs.
|
|
///
|
|
/// This list is lazily formed the first time we walk the graph.
|
|
SmallVector<RefSCC *, 16> PostOrderRefSCCs;
|
|
|
|
/// A map from RefSCC to the index for it in the postorder sequence of
|
|
/// RefSCCs.
|
|
DenseMap<RefSCC *, int> RefSCCIndices;
|
|
|
|
/// Defined functions that are also known library functions which the
|
|
/// optimizer can reason about and therefore might introduce calls to out of
|
|
/// thin air.
|
|
SmallSetVector<Function *, 4> LibFunctions;
|
|
|
|
/// Helper to insert a new function, with an already looked-up entry in
|
|
/// the NodeMap.
|
|
Node &insertInto(Function &F, Node *&MappedN);
|
|
|
|
/// Helper to initialize a new node created outside of creating SCCs and add
|
|
/// it to the NodeMap if necessary. For example, useful when a function is
|
|
/// split.
|
|
Node &initNode(Function &F);
|
|
|
|
/// Helper to update pointers back to the graph object during moves.
|
|
void updateGraphPtrs();
|
|
|
|
/// Allocates an SCC and constructs it using the graph allocator.
|
|
///
|
|
/// The arguments are forwarded to the constructor.
|
|
template <typename... Ts> SCC *createSCC(Ts &&... Args) {
|
|
return new (SCCBPA.Allocate()) SCC(std::forward<Ts>(Args)...);
|
|
}
|
|
|
|
/// Allocates a RefSCC and constructs it using the graph allocator.
|
|
///
|
|
/// The arguments are forwarded to the constructor.
|
|
template <typename... Ts> RefSCC *createRefSCC(Ts &&... Args) {
|
|
return new (RefSCCBPA.Allocate()) RefSCC(std::forward<Ts>(Args)...);
|
|
}
|
|
|
|
/// Common logic for building SCCs from a sequence of roots.
|
|
///
|
|
/// This is a very generic implementation of the depth-first walk and SCC
|
|
/// formation algorithm. It uses a generic sequence of roots and generic
|
|
/// callbacks for each step. This is designed to be used to implement both
|
|
/// the RefSCC formation and SCC formation with shared logic.
|
|
///
|
|
/// Currently this is a relatively naive implementation of Tarjan's DFS
|
|
/// algorithm to form the SCCs.
|
|
///
|
|
/// FIXME: We should consider newer variants such as Nuutila.
|
|
template <typename RootsT, typename GetBeginT, typename GetEndT,
|
|
typename GetNodeT, typename FormSCCCallbackT>
|
|
static void buildGenericSCCs(RootsT &&Roots, GetBeginT &&GetBegin,
|
|
GetEndT &&GetEnd, GetNodeT &&GetNode,
|
|
FormSCCCallbackT &&FormSCC);
|
|
|
|
/// Build the SCCs for a RefSCC out of a list of nodes.
|
|
void buildSCCs(RefSCC &RC, node_stack_range Nodes);
|
|
|
|
/// Get the index of a RefSCC within the postorder traversal.
|
|
///
|
|
/// Requires that this RefSCC is a valid one in the (perhaps partial)
|
|
/// postorder traversed part of the graph.
|
|
int getRefSCCIndex(RefSCC &RC) {
|
|
auto IndexIt = RefSCCIndices.find(&RC);
|
|
assert(IndexIt != RefSCCIndices.end() && "RefSCC doesn't have an index!");
|
|
assert(PostOrderRefSCCs[IndexIt->second] == &RC &&
|
|
"Index does not point back at RC!");
|
|
return IndexIt->second;
|
|
}
|
|
};
|
|
|
|
inline LazyCallGraph::Edge::Edge() : Value() {}
|
|
inline LazyCallGraph::Edge::Edge(Node &N, Kind K) : Value(&N, K) {}
|
|
|
|
inline LazyCallGraph::Edge::operator bool() const {
|
|
return Value.getPointer() && !Value.getPointer()->isDead();
|
|
}
|
|
|
|
inline LazyCallGraph::Edge::Kind LazyCallGraph::Edge::getKind() const {
|
|
assert(*this && "Queried a null edge!");
|
|
return Value.getInt();
|
|
}
|
|
|
|
inline bool LazyCallGraph::Edge::isCall() const {
|
|
assert(*this && "Queried a null edge!");
|
|
return getKind() == Call;
|
|
}
|
|
|
|
inline LazyCallGraph::Node &LazyCallGraph::Edge::getNode() const {
|
|
assert(*this && "Queried a null edge!");
|
|
return *Value.getPointer();
|
|
}
|
|
|
|
inline Function &LazyCallGraph::Edge::getFunction() const {
|
|
assert(*this && "Queried a null edge!");
|
|
return getNode().getFunction();
|
|
}
|
|
|
|
// Provide GraphTraits specializations for call graphs.
|
|
template <> struct GraphTraits<LazyCallGraph::Node *> {
|
|
using NodeRef = LazyCallGraph::Node *;
|
|
using ChildIteratorType = LazyCallGraph::EdgeSequence::iterator;
|
|
|
|
static NodeRef getEntryNode(NodeRef N) { return N; }
|
|
static ChildIteratorType child_begin(NodeRef N) { return (*N)->begin(); }
|
|
static ChildIteratorType child_end(NodeRef N) { return (*N)->end(); }
|
|
};
|
|
template <> struct GraphTraits<LazyCallGraph *> {
|
|
using NodeRef = LazyCallGraph::Node *;
|
|
using ChildIteratorType = LazyCallGraph::EdgeSequence::iterator;
|
|
|
|
static NodeRef getEntryNode(NodeRef N) { return N; }
|
|
static ChildIteratorType child_begin(NodeRef N) { return (*N)->begin(); }
|
|
static ChildIteratorType child_end(NodeRef N) { return (*N)->end(); }
|
|
};
|
|
|
|
/// An analysis pass which computes the call graph for a module.
|
|
class LazyCallGraphAnalysis : public AnalysisInfoMixin<LazyCallGraphAnalysis> {
|
|
friend AnalysisInfoMixin<LazyCallGraphAnalysis>;
|
|
|
|
static AnalysisKey Key;
|
|
|
|
public:
|
|
/// Inform generic clients of the result type.
|
|
using Result = LazyCallGraph;
|
|
|
|
/// Compute the \c LazyCallGraph for the module \c M.
|
|
///
|
|
/// This just builds the set of entry points to the call graph. The rest is
|
|
/// built lazily as it is walked.
|
|
LazyCallGraph run(Module &M, ModuleAnalysisManager &AM) {
|
|
FunctionAnalysisManager &FAM =
|
|
AM.getResult<FunctionAnalysisManagerModuleProxy>(M).getManager();
|
|
auto GetTLI = [&FAM](Function &F) -> TargetLibraryInfo & {
|
|
return FAM.getResult<TargetLibraryAnalysis>(F);
|
|
};
|
|
return LazyCallGraph(M, GetTLI);
|
|
}
|
|
};
|
|
|
|
/// A pass which prints the call graph to a \c raw_ostream.
|
|
///
|
|
/// This is primarily useful for testing the analysis.
|
|
class LazyCallGraphPrinterPass
|
|
: public PassInfoMixin<LazyCallGraphPrinterPass> {
|
|
raw_ostream &OS;
|
|
|
|
public:
|
|
explicit LazyCallGraphPrinterPass(raw_ostream &OS);
|
|
|
|
PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
|
|
};
|
|
|
|
/// A pass which prints the call graph as a DOT file to a \c raw_ostream.
|
|
///
|
|
/// This is primarily useful for visualization purposes.
|
|
class LazyCallGraphDOTPrinterPass
|
|
: public PassInfoMixin<LazyCallGraphDOTPrinterPass> {
|
|
raw_ostream &OS;
|
|
|
|
public:
|
|
explicit LazyCallGraphDOTPrinterPass(raw_ostream &OS);
|
|
|
|
PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_ANALYSIS_LAZYCALLGRAPH_H
|