384 lines
14 KiB
C++
384 lines
14 KiB
C++
//===- FunctionExtras.h - Function type erasure utilities -------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// This file provides a collection of function (or more generally, callable)
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/// type erasure utilities supplementing those provided by the standard library
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/// in `<function>`.
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///
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/// It provides `unique_function`, which works like `std::function` but supports
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/// move-only callable objects and const-qualification.
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///
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/// Future plans:
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/// - Add a `function` that provides ref-qualified support, which doesn't work
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/// with `std::function`.
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/// - Provide support for specifying multiple signatures to type erase callable
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/// objects with an overload set, such as those produced by generic lambdas.
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/// - Expand to include a copyable utility that directly replaces std::function
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/// but brings the above improvements.
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///
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/// Note that LLVM's utilities are greatly simplified by not supporting
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/// allocators.
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///
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/// If the standard library ever begins to provide comparable facilities we can
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/// consider switching to those.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_FUNCTION_EXTRAS_H
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#define LLVM_ADT_FUNCTION_EXTRAS_H
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/ADT/PointerUnion.h"
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#include "llvm/Support/MemAlloc.h"
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#include "llvm/Support/type_traits.h"
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#include <memory>
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#include <type_traits>
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namespace llvm {
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/// unique_function is a type-erasing functor similar to std::function.
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///
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/// It can hold move-only function objects, like lambdas capturing unique_ptrs.
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/// Accordingly, it is movable but not copyable.
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///
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/// It supports const-qualification:
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/// - unique_function<int() const> has a const operator().
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/// It can only hold functions which themselves have a const operator().
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/// - unique_function<int()> has a non-const operator().
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/// It can hold functions with a non-const operator(), like mutable lambdas.
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template <typename FunctionT> class unique_function;
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namespace detail {
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template <typename T>
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using EnableIfTrivial =
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std::enable_if_t<llvm::is_trivially_move_constructible<T>::value &&
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std::is_trivially_destructible<T>::value>;
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template <typename ReturnT, typename... ParamTs> class UniqueFunctionBase {
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protected:
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static constexpr size_t InlineStorageSize = sizeof(void *) * 3;
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template <typename T, class = void>
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struct IsSizeLessThanThresholdT : std::false_type {};
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template <typename T>
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struct IsSizeLessThanThresholdT<
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T, std::enable_if_t<sizeof(T) <= 2 * sizeof(void *)>> : std::true_type {};
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// Provide a type function to map parameters that won't observe extra copies
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// or moves and which are small enough to likely pass in register to values
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// and all other types to l-value reference types. We use this to compute the
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// types used in our erased call utility to minimize copies and moves unless
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// doing so would force things unnecessarily into memory.
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//
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// The heuristic used is related to common ABI register passing conventions.
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// It doesn't have to be exact though, and in one way it is more strict
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// because we want to still be able to observe either moves *or* copies.
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template <typename T>
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using AdjustedParamT = typename std::conditional<
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!std::is_reference<T>::value &&
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llvm::is_trivially_copy_constructible<T>::value &&
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llvm::is_trivially_move_constructible<T>::value &&
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IsSizeLessThanThresholdT<T>::value,
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T, T &>::type;
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// The type of the erased function pointer we use as a callback to dispatch to
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// the stored callable when it is trivial to move and destroy.
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using CallPtrT = ReturnT (*)(void *CallableAddr,
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AdjustedParamT<ParamTs>... Params);
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using MovePtrT = void (*)(void *LHSCallableAddr, void *RHSCallableAddr);
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using DestroyPtrT = void (*)(void *CallableAddr);
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/// A struct to hold a single trivial callback with sufficient alignment for
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/// our bitpacking.
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struct alignas(8) TrivialCallback {
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CallPtrT CallPtr;
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};
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/// A struct we use to aggregate three callbacks when we need full set of
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/// operations.
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struct alignas(8) NonTrivialCallbacks {
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CallPtrT CallPtr;
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MovePtrT MovePtr;
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DestroyPtrT DestroyPtr;
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};
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// Create a pointer union between either a pointer to a static trivial call
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// pointer in a struct or a pointer to a static struct of the call, move, and
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// destroy pointers.
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using CallbackPointerUnionT =
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PointerUnion<TrivialCallback *, NonTrivialCallbacks *>;
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// The main storage buffer. This will either have a pointer to out-of-line
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// storage or an inline buffer storing the callable.
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union StorageUnionT {
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// For out-of-line storage we keep a pointer to the underlying storage and
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// the size. This is enough to deallocate the memory.
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struct OutOfLineStorageT {
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void *StoragePtr;
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size_t Size;
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size_t Alignment;
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} OutOfLineStorage;
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static_assert(
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sizeof(OutOfLineStorageT) <= InlineStorageSize,
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"Should always use all of the out-of-line storage for inline storage!");
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// For in-line storage, we just provide an aligned character buffer. We
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// provide three pointers worth of storage here.
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// This is mutable as an inlined `const unique_function<void() const>` may
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// still modify its own mutable members.
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mutable
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typename std::aligned_storage<InlineStorageSize, alignof(void *)>::type
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InlineStorage;
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} StorageUnion;
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// A compressed pointer to either our dispatching callback or our table of
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// dispatching callbacks and the flag for whether the callable itself is
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// stored inline or not.
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PointerIntPair<CallbackPointerUnionT, 1, bool> CallbackAndInlineFlag;
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bool isInlineStorage() const { return CallbackAndInlineFlag.getInt(); }
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bool isTrivialCallback() const {
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return CallbackAndInlineFlag.getPointer().template is<TrivialCallback *>();
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}
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CallPtrT getTrivialCallback() const {
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return CallbackAndInlineFlag.getPointer().template get<TrivialCallback *>()->CallPtr;
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}
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NonTrivialCallbacks *getNonTrivialCallbacks() const {
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return CallbackAndInlineFlag.getPointer()
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.template get<NonTrivialCallbacks *>();
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}
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CallPtrT getCallPtr() const {
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return isTrivialCallback() ? getTrivialCallback()
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: getNonTrivialCallbacks()->CallPtr;
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}
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// These three functions are only const in the narrow sense. They return
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// mutable pointers to function state.
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// This allows unique_function<T const>::operator() to be const, even if the
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// underlying functor may be internally mutable.
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//
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// const callers must ensure they're only used in const-correct ways.
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void *getCalleePtr() const {
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return isInlineStorage() ? getInlineStorage() : getOutOfLineStorage();
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}
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void *getInlineStorage() const { return &StorageUnion.InlineStorage; }
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void *getOutOfLineStorage() const {
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return StorageUnion.OutOfLineStorage.StoragePtr;
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}
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size_t getOutOfLineStorageSize() const {
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return StorageUnion.OutOfLineStorage.Size;
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}
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size_t getOutOfLineStorageAlignment() const {
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return StorageUnion.OutOfLineStorage.Alignment;
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}
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void setOutOfLineStorage(void *Ptr, size_t Size, size_t Alignment) {
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StorageUnion.OutOfLineStorage = {Ptr, Size, Alignment};
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}
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template <typename CalledAsT>
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static ReturnT CallImpl(void *CallableAddr,
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AdjustedParamT<ParamTs>... Params) {
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auto &Func = *reinterpret_cast<CalledAsT *>(CallableAddr);
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return Func(std::forward<ParamTs>(Params)...);
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}
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template <typename CallableT>
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static void MoveImpl(void *LHSCallableAddr, void *RHSCallableAddr) noexcept {
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new (LHSCallableAddr)
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CallableT(std::move(*reinterpret_cast<CallableT *>(RHSCallableAddr)));
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}
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template <typename CallableT>
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static void DestroyImpl(void *CallableAddr) noexcept {
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reinterpret_cast<CallableT *>(CallableAddr)->~CallableT();
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}
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// The pointers to call/move/destroy functions are determined for each
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// callable type (and called-as type, which determines the overload chosen).
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// (definitions are out-of-line).
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// By default, we need an object that contains all the different
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// type erased behaviors needed. Create a static instance of the struct type
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// here and each instance will contain a pointer to it.
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// Wrap in a struct to avoid https://gcc.gnu.org/PR71954
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template <typename CallableT, typename CalledAs, typename Enable = void>
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struct CallbacksHolder {
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static NonTrivialCallbacks Callbacks;
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};
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// See if we can create a trivial callback. We need the callable to be
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// trivially moved and trivially destroyed so that we don't have to store
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// type erased callbacks for those operations.
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template <typename CallableT, typename CalledAs>
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struct CallbacksHolder<CallableT, CalledAs, EnableIfTrivial<CallableT>> {
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static TrivialCallback Callbacks;
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};
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// A simple tag type so the call-as type to be passed to the constructor.
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template <typename T> struct CalledAs {};
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// Essentially the "main" unique_function constructor, but subclasses
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// provide the qualified type to be used for the call.
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// (We always store a T, even if the call will use a pointer to const T).
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template <typename CallableT, typename CalledAsT>
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UniqueFunctionBase(CallableT Callable, CalledAs<CalledAsT>) {
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bool IsInlineStorage = true;
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void *CallableAddr = getInlineStorage();
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if (sizeof(CallableT) > InlineStorageSize ||
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alignof(CallableT) > alignof(decltype(StorageUnion.InlineStorage))) {
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IsInlineStorage = false;
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// Allocate out-of-line storage. FIXME: Use an explicit alignment
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// parameter in C++17 mode.
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auto Size = sizeof(CallableT);
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auto Alignment = alignof(CallableT);
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CallableAddr = allocate_buffer(Size, Alignment);
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setOutOfLineStorage(CallableAddr, Size, Alignment);
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}
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// Now move into the storage.
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new (CallableAddr) CallableT(std::move(Callable));
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CallbackAndInlineFlag.setPointerAndInt(
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&CallbacksHolder<CallableT, CalledAsT>::Callbacks, IsInlineStorage);
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}
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~UniqueFunctionBase() {
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if (!CallbackAndInlineFlag.getPointer())
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return;
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// Cache this value so we don't re-check it after type-erased operations.
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bool IsInlineStorage = isInlineStorage();
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if (!isTrivialCallback())
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getNonTrivialCallbacks()->DestroyPtr(
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IsInlineStorage ? getInlineStorage() : getOutOfLineStorage());
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if (!IsInlineStorage)
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deallocate_buffer(getOutOfLineStorage(), getOutOfLineStorageSize(),
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getOutOfLineStorageAlignment());
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}
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UniqueFunctionBase(UniqueFunctionBase &&RHS) noexcept {
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// Copy the callback and inline flag.
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CallbackAndInlineFlag = RHS.CallbackAndInlineFlag;
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// If the RHS is empty, just copying the above is sufficient.
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if (!RHS)
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return;
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if (!isInlineStorage()) {
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// The out-of-line case is easiest to move.
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StorageUnion.OutOfLineStorage = RHS.StorageUnion.OutOfLineStorage;
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} else if (isTrivialCallback()) {
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// Move is trivial, just memcpy the bytes across.
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memcpy(getInlineStorage(), RHS.getInlineStorage(), InlineStorageSize);
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} else {
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// Non-trivial move, so dispatch to a type-erased implementation.
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getNonTrivialCallbacks()->MovePtr(getInlineStorage(),
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RHS.getInlineStorage());
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}
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// Clear the old callback and inline flag to get back to as-if-null.
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RHS.CallbackAndInlineFlag = {};
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#ifndef NDEBUG
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// In debug builds, we also scribble across the rest of the storage.
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memset(RHS.getInlineStorage(), 0xAD, InlineStorageSize);
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#endif
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}
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UniqueFunctionBase &operator=(UniqueFunctionBase &&RHS) noexcept {
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if (this == &RHS)
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return *this;
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// Because we don't try to provide any exception safety guarantees we can
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// implement move assignment very simply by first destroying the current
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// object and then move-constructing over top of it.
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this->~UniqueFunctionBase();
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new (this) UniqueFunctionBase(std::move(RHS));
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return *this;
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}
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UniqueFunctionBase() = default;
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public:
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explicit operator bool() const {
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return (bool)CallbackAndInlineFlag.getPointer();
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}
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};
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template <typename R, typename... P>
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template <typename CallableT, typename CalledAsT, typename Enable>
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typename UniqueFunctionBase<R, P...>::NonTrivialCallbacks UniqueFunctionBase<
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R, P...>::CallbacksHolder<CallableT, CalledAsT, Enable>::Callbacks = {
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&CallImpl<CalledAsT>, &MoveImpl<CallableT>, &DestroyImpl<CallableT>};
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template <typename R, typename... P>
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template <typename CallableT, typename CalledAsT>
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typename UniqueFunctionBase<R, P...>::TrivialCallback
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UniqueFunctionBase<R, P...>::CallbacksHolder<
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CallableT, CalledAsT, EnableIfTrivial<CallableT>>::Callbacks{
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&CallImpl<CalledAsT>};
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} // namespace detail
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template <typename R, typename... P>
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class unique_function<R(P...)> : public detail::UniqueFunctionBase<R, P...> {
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using Base = detail::UniqueFunctionBase<R, P...>;
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public:
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unique_function() = default;
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unique_function(std::nullptr_t) {}
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unique_function(unique_function &&) = default;
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unique_function(const unique_function &) = delete;
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unique_function &operator=(unique_function &&) = default;
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unique_function &operator=(const unique_function &) = delete;
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template <typename CallableT>
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unique_function(CallableT Callable)
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: Base(std::forward<CallableT>(Callable),
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typename Base::template CalledAs<CallableT>{}) {}
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R operator()(P... Params) {
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return this->getCallPtr()(this->getCalleePtr(), Params...);
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}
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};
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template <typename R, typename... P>
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class unique_function<R(P...) const>
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: public detail::UniqueFunctionBase<R, P...> {
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using Base = detail::UniqueFunctionBase<R, P...>;
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public:
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unique_function() = default;
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unique_function(std::nullptr_t) {}
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unique_function(unique_function &&) = default;
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unique_function(const unique_function &) = delete;
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unique_function &operator=(unique_function &&) = default;
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unique_function &operator=(const unique_function &) = delete;
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template <typename CallableT>
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unique_function(CallableT Callable)
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: Base(std::forward<CallableT>(Callable),
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typename Base::template CalledAs<const CallableT>{}) {}
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R operator()(P... Params) const {
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return this->getCallPtr()(this->getCalleePtr(), Params...);
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}
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};
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} // end namespace llvm
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#endif // LLVM_ADT_FUNCTION_H
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