326 lines
10 KiB
C++
326 lines
10 KiB
C++
//===-- examples/ParallelJIT/ParallelJIT.cpp - Exercise threaded-safe JIT -===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Parallel JIT
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//
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// This test program creates two LLVM functions then calls them from three
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// separate threads. It requires the pthreads library.
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// The three threads are created and then block waiting on a condition variable.
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// Once all threads are blocked on the conditional variable, the main thread
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// wakes them up. This complicated work is performed so that all three threads
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// call into the JIT at the same time (or the best possible approximation of the
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// same time). This test had assertion errors until I got the locking right.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ExecutionEngine/ExecutionEngine.h"
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#include "llvm/ExecutionEngine/GenericValue.h"
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#include "llvm/IR/Argument.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/TargetSelect.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <iostream>
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#include <memory>
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#include <vector>
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#include <pthread.h>
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using namespace llvm;
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static Function* createAdd1(Module *M) {
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LLVMContext &Context = M->getContext();
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// Create the add1 function entry and insert this entry into module M. The
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// function will have a return type of "int" and take an argument of "int".
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Function *Add1F =
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Function::Create(FunctionType::get(Type::getInt32Ty(Context),
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{Type::getInt32Ty(Context)}, false),
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Function::ExternalLinkage, "add1", M);
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// Add a basic block to the function. As before, it automatically inserts
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// because of the last argument.
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BasicBlock *BB = BasicBlock::Create(Context, "EntryBlock", Add1F);
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// Get pointers to the constant `1'.
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Value *One = ConstantInt::get(Type::getInt32Ty(Context), 1);
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// Get pointers to the integer argument of the add1 function...
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assert(Add1F->arg_begin() != Add1F->arg_end()); // Make sure there's an arg
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Argument *ArgX = &*Add1F->arg_begin(); // Get the arg
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ArgX->setName("AnArg"); // Give it a nice symbolic name for fun.
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// Create the add instruction, inserting it into the end of BB.
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Instruction *Add = BinaryOperator::CreateAdd(One, ArgX, "addresult", BB);
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// Create the return instruction and add it to the basic block
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ReturnInst::Create(Context, Add, BB);
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// Now, function add1 is ready.
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return Add1F;
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}
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static Function *CreateFibFunction(Module *M) {
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LLVMContext &Context = M->getContext();
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// Create the fib function and insert it into module M. This function is said
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// to return an int and take an int parameter.
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FunctionType *FibFTy = FunctionType::get(Type::getInt32Ty(Context),
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{Type::getInt32Ty(Context)}, false);
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Function *FibF =
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Function::Create(FibFTy, Function::ExternalLinkage, "fib", M);
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// Add a basic block to the function.
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BasicBlock *BB = BasicBlock::Create(Context, "EntryBlock", FibF);
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// Get pointers to the constants.
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Value *One = ConstantInt::get(Type::getInt32Ty(Context), 1);
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Value *Two = ConstantInt::get(Type::getInt32Ty(Context), 2);
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// Get pointer to the integer argument of the add1 function...
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Argument *ArgX = &*FibF->arg_begin(); // Get the arg.
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ArgX->setName("AnArg"); // Give it a nice symbolic name for fun.
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// Create the true_block.
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BasicBlock *RetBB = BasicBlock::Create(Context, "return", FibF);
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// Create an exit block.
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BasicBlock *RecurseBB = BasicBlock::Create(Context, "recurse", FibF);
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// Create the "if (arg < 2) goto exitbb"
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Value *CondInst = new ICmpInst(*BB, ICmpInst::ICMP_SLE, ArgX, Two, "cond");
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BranchInst::Create(RetBB, RecurseBB, CondInst, BB);
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// Create: ret int 1
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ReturnInst::Create(Context, One, RetBB);
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// create fib(x-1)
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Value *Sub = BinaryOperator::CreateSub(ArgX, One, "arg", RecurseBB);
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Value *CallFibX1 = CallInst::Create(FibF, Sub, "fibx1", RecurseBB);
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// create fib(x-2)
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Sub = BinaryOperator::CreateSub(ArgX, Two, "arg", RecurseBB);
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Value *CallFibX2 = CallInst::Create(FibF, Sub, "fibx2", RecurseBB);
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// fib(x-1)+fib(x-2)
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Value *Sum =
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BinaryOperator::CreateAdd(CallFibX1, CallFibX2, "addresult", RecurseBB);
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// Create the return instruction and add it to the basic block
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ReturnInst::Create(Context, Sum, RecurseBB);
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return FibF;
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}
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struct threadParams {
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ExecutionEngine* EE;
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Function* F;
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int value;
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};
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// We block the subthreads just before they begin to execute:
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// we want all of them to call into the JIT at the same time,
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// to verify that the locking is working correctly.
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class WaitForThreads
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{
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public:
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WaitForThreads()
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{
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n = 0;
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waitFor = 0;
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int result = pthread_cond_init( &condition, nullptr );
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(void)result;
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assert( result == 0 );
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result = pthread_mutex_init( &mutex, nullptr );
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assert( result == 0 );
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}
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~WaitForThreads()
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{
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int result = pthread_cond_destroy( &condition );
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(void)result;
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assert( result == 0 );
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result = pthread_mutex_destroy( &mutex );
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assert( result == 0 );
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}
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// All threads will stop here until another thread calls releaseThreads
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void block()
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{
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int result = pthread_mutex_lock( &mutex );
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(void)result;
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assert( result == 0 );
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n ++;
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//~ std::cout << "block() n " << n << " waitFor " << waitFor << std::endl;
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assert( waitFor == 0 || n <= waitFor );
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if ( waitFor > 0 && n == waitFor )
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{
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// There are enough threads blocked that we can release all of them
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std::cout << "Unblocking threads from block()" << std::endl;
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unblockThreads();
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}
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else
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{
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// We just need to wait until someone unblocks us
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result = pthread_cond_wait( &condition, &mutex );
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assert( result == 0 );
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}
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// unlock the mutex before returning
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result = pthread_mutex_unlock( &mutex );
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assert( result == 0 );
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}
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// If there are num or more threads blocked, it will signal them all
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// Otherwise, this thread blocks until there are enough OTHER threads
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// blocked
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void releaseThreads( size_t num )
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{
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int result = pthread_mutex_lock( &mutex );
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(void)result;
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assert( result == 0 );
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if ( n >= num ) {
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std::cout << "Unblocking threads from releaseThreads()" << std::endl;
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unblockThreads();
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}
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else
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{
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waitFor = num;
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pthread_cond_wait( &condition, &mutex );
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}
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// unlock the mutex before returning
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result = pthread_mutex_unlock( &mutex );
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assert( result == 0 );
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}
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private:
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void unblockThreads()
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{
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// Reset the counters to zero: this way, if any new threads
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// enter while threads are exiting, they will block instead
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// of triggering a new release of threads
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n = 0;
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// Reset waitFor to zero: this way, if waitFor threads enter
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// while threads are exiting, they will block instead of
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// triggering a new release of threads
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waitFor = 0;
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int result = pthread_cond_broadcast( &condition );
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(void)result;
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assert(result == 0);
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}
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size_t n;
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size_t waitFor;
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pthread_cond_t condition;
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pthread_mutex_t mutex;
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};
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static WaitForThreads synchronize;
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void* callFunc( void* param )
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{
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struct threadParams* p = (struct threadParams*) param;
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// Call the `foo' function with no arguments:
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std::vector<GenericValue> Args(1);
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Args[0].IntVal = APInt(32, p->value);
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synchronize.block(); // wait until other threads are at this point
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GenericValue gv = p->EE->runFunction(p->F, Args);
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return (void*)(intptr_t)gv.IntVal.getZExtValue();
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}
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int main() {
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InitializeNativeTarget();
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LLVMContext Context;
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// Create some module to put our function into it.
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std::unique_ptr<Module> Owner = std::make_unique<Module>("test", Context);
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Module *M = Owner.get();
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Function* add1F = createAdd1( M );
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Function* fibF = CreateFibFunction( M );
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// Now we create the JIT.
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ExecutionEngine* EE = EngineBuilder(std::move(Owner)).create();
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//~ std::cout << "We just constructed this LLVM module:\n\n" << *M;
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//~ std::cout << "\n\nRunning foo: " << std::flush;
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// Create one thread for add1 and two threads for fib
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struct threadParams add1 = { EE, add1F, 1000 };
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struct threadParams fib1 = { EE, fibF, 39 };
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struct threadParams fib2 = { EE, fibF, 42 };
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pthread_t add1Thread;
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int result = pthread_create( &add1Thread, nullptr, callFunc, &add1 );
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if ( result != 0 ) {
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std::cerr << "Could not create thread" << std::endl;
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return 1;
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}
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pthread_t fibThread1;
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result = pthread_create( &fibThread1, nullptr, callFunc, &fib1 );
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if ( result != 0 ) {
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std::cerr << "Could not create thread" << std::endl;
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return 1;
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}
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pthread_t fibThread2;
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result = pthread_create( &fibThread2, nullptr, callFunc, &fib2 );
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if ( result != 0 ) {
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std::cerr << "Could not create thread" << std::endl;
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return 1;
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}
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synchronize.releaseThreads(3); // wait until other threads are at this point
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void* returnValue;
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result = pthread_join( add1Thread, &returnValue );
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if ( result != 0 ) {
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std::cerr << "Could not join thread" << std::endl;
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return 1;
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}
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std::cout << "Add1 returned " << intptr_t(returnValue) << std::endl;
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result = pthread_join( fibThread1, &returnValue );
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if ( result != 0 ) {
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std::cerr << "Could not join thread" << std::endl;
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return 1;
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}
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std::cout << "Fib1 returned " << intptr_t(returnValue) << std::endl;
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result = pthread_join( fibThread2, &returnValue );
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if ( result != 0 ) {
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std::cerr << "Could not join thread" << std::endl;
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return 1;
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}
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std::cout << "Fib2 returned " << intptr_t(returnValue) << std::endl;
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return 0;
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}
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