192 lines
8.5 KiB
LLVM
192 lines
8.5 KiB
LLVM
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; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve -verify-machineinstrs %s -o - | FileCheck %s --check-prefix=CHECK
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define arm_aapcs_vfpcc void @test32(i32* noalias nocapture readonly %x, i32* noalias nocapture readonly %y, i32* nocapture %z, i32 %n) {
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; CHECK-LABEL: test32:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: .save {r4, r5, r7, lr}
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; CHECK-NEXT: push {r4, r5, r7, lr}
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; CHECK-NEXT: cmp r3, #1
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; CHECK-NEXT: blt .LBB0_2
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; CHECK-NEXT: .LBB0_1: @ %vector.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrw.u32 q0, [r0], #16
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; CHECK-NEXT: vldrw.u32 q1, [r1], #16
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; CHECK-NEXT: subs r3, #4
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; CHECK-NEXT: vmullb.s32 q2, q1, q0
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; CHECK-NEXT: vmullt.s32 q3, q1, q0
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; CHECK-NEXT: vmov r5, s11
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; CHECK-NEXT: vmov r12, s10
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; CHECK-NEXT: lsrl r12, r5, #31
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; CHECK-NEXT: vmov r4, s8
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; CHECK-NEXT: vmov r5, s9
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; CHECK-NEXT: lsrl r4, r5, #31
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; CHECK-NEXT: vmov q2[2], q2[0], r4, r12
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; CHECK-NEXT: vmov r5, s15
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; CHECK-NEXT: vmov r12, s14
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; CHECK-NEXT: lsrl r12, r5, #31
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; CHECK-NEXT: vmov r4, s12
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; CHECK-NEXT: vmov r5, s13
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; CHECK-NEXT: lsrl r4, r5, #31
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; CHECK-NEXT: vmov q2[3], q2[1], r4, r12
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; CHECK-NEXT: vstrb.8 q2, [r2], #16
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; CHECK-NEXT: bne .LBB0_1
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; CHECK-NEXT: .LBB0_2: @ %for.cond.cleanup
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; CHECK-NEXT: pop {r4, r5, r7, pc}
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entry:
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%0 = and i32 %n, 3
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%cmp = icmp eq i32 %0, 0
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%cmp113 = icmp sgt i32 %n, 0
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br i1 %cmp113, label %vector.body, label %for.cond.cleanup
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vector.body: ; preds = %vector.body, %entry
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%index = phi i32 [ %index.next, %vector.body ], [ 0, %entry ]
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%1 = getelementptr inbounds i32, i32* %x, i32 %index
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%2 = bitcast i32* %1 to <4 x i32>*
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%wide.load = load <4 x i32>, <4 x i32>* %2, align 4
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%3 = shufflevector <4 x i32> %wide.load, <4 x i32> %wide.load, <2 x i32> <i32 0, i32 2>
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%4 = shufflevector <4 x i32> %wide.load, <4 x i32> %wide.load, <2 x i32> <i32 1, i32 3>
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%5 = sext <2 x i32> %3 to <2 x i64>
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%6 = sext <2 x i32> %4 to <2 x i64>
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%7 = getelementptr inbounds i32, i32* %y, i32 %index
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%8 = bitcast i32* %7 to <4 x i32>*
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%wide.load15 = load <4 x i32>, <4 x i32>* %8, align 4
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%9 = shufflevector <4 x i32> %wide.load15, <4 x i32> %wide.load15, <2 x i32> <i32 0, i32 2>
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%10 = shufflevector <4 x i32> %wide.load15, <4 x i32> %wide.load15, <2 x i32> <i32 1, i32 3>
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%11 = sext <2 x i32> %9 to <2 x i64>
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%12 = sext <2 x i32> %10 to <2 x i64>
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%13 = mul <2 x i64> %11, %5
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%14 = mul <2 x i64> %12, %6
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%15 = lshr <2 x i64> %13, <i64 31, i64 31>
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%16 = lshr <2 x i64> %14, <i64 31, i64 31>
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%17 = shufflevector <2 x i64> %15, <2 x i64> %16, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
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%18 = trunc <4 x i64> %17 to <4 x i32>
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%19 = getelementptr inbounds i32, i32* %z, i32 %index
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%20 = bitcast i32* %19 to <4 x i32>*
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store <4 x i32> %18, <4 x i32>* %20, align 4
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%index.next = add i32 %index, 4
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%21 = icmp eq i32 %index.next, %n
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br i1 %21, label %for.cond.cleanup, label %vector.body
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for.cond.cleanup: ; preds = %vector.body, %entry
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ret void
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}
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define arm_aapcs_vfpcc void @test16(i16* noalias nocapture readonly %x, i16* noalias nocapture readonly %y, i16* nocapture %z, i32 %n) {
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; CHECK-LABEL: test16:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: cmp r3, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: bxlt lr
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; CHECK-NEXT: .LBB1_1: @ %vector.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrh.u16 q0, [r0], #16
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; CHECK-NEXT: vldrh.u16 q1, [r1], #16
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; CHECK-NEXT: subs r3, #8
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; CHECK-NEXT: vmullt.s16 q2, q1, q0
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; CHECK-NEXT: vmullb.s16 q0, q1, q0
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; CHECK-NEXT: vshr.u32 q2, q2, #15
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; CHECK-NEXT: vshr.u32 q0, q0, #15
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; CHECK-NEXT: vmovnt.i32 q0, q2
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; CHECK-NEXT: vstrb.8 q0, [r2], #16
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; CHECK-NEXT: bne .LBB1_1
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; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
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; CHECK-NEXT: bx lr
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entry:
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%0 = and i32 %n, 7
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%cmp = icmp eq i32 %0, 0
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%cmp113 = icmp sgt i32 %n, 0
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br i1 %cmp113, label %vector.body, label %for.cond.cleanup
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vector.body: ; preds = %vector.body, %entry
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%index = phi i32 [ %index.next, %vector.body ], [ 0, %entry ]
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%1 = getelementptr inbounds i16, i16* %x, i32 %index
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%2 = bitcast i16* %1 to <8 x i16>*
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%wide.load = load <8 x i16>, <8 x i16>* %2, align 2
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%3 = shufflevector <8 x i16> %wide.load, <8 x i16> %wide.load, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
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%4 = shufflevector <8 x i16> %wide.load, <8 x i16> %wide.load, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
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%5 = sext <4 x i16> %3 to <4 x i32>
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%6 = sext <4 x i16> %4 to <4 x i32>
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%7 = getelementptr inbounds i16, i16* %y, i32 %index
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%8 = bitcast i16* %7 to <8 x i16>*
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%wide.load15 = load <8 x i16>, <8 x i16>* %8, align 2
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%9 = shufflevector <8 x i16> %wide.load15, <8 x i16> %wide.load15, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
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%10 = shufflevector <8 x i16> %wide.load15, <8 x i16> %wide.load15, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
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%11 = sext <4 x i16> %9 to <4 x i32>
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%12 = sext <4 x i16> %10 to <4 x i32>
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%13 = mul <4 x i32> %11, %5
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%14 = mul <4 x i32> %12, %6
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%15 = lshr <4 x i32> %13, <i32 15, i32 15, i32 15, i32 15>
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%16 = lshr <4 x i32> %14, <i32 15, i32 15, i32 15, i32 15>
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%17 = shufflevector <4 x i32> %15, <4 x i32> %16, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
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%18 = trunc <8 x i32> %17 to <8 x i16>
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%19 = getelementptr inbounds i16, i16* %z, i32 %index
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%20 = bitcast i16* %19 to <8 x i16>*
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store <8 x i16> %18, <8 x i16>* %20, align 2
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%index.next = add i32 %index, 8
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%21 = icmp eq i32 %index.next, %n
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br i1 %21, label %for.cond.cleanup, label %vector.body
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for.cond.cleanup: ; preds = %vector.body, %entry
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ret void
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}
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define arm_aapcs_vfpcc void @test8(i8* noalias nocapture readonly %x, i8* noalias nocapture readonly %y, i8* nocapture %z, i32 %n) {
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; CHECK-LABEL: test8:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: cmp r3, #1
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; CHECK-NEXT: it lt
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; CHECK-NEXT: bxlt lr
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; CHECK-NEXT: .LBB2_1: @ %vector.body
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; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
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; CHECK-NEXT: vldrb.u8 q0, [r0], #16
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; CHECK-NEXT: vldrb.u8 q1, [r1], #16
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; CHECK-NEXT: subs r3, #16
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; CHECK-NEXT: vmullt.u8 q2, q1, q0
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; CHECK-NEXT: vmullb.u8 q0, q1, q0
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; CHECK-NEXT: vshr.u16 q2, q2, #7
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; CHECK-NEXT: vshr.u16 q0, q0, #7
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; CHECK-NEXT: vmovnt.i16 q0, q2
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; CHECK-NEXT: vstrb.8 q0, [r2], #16
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; CHECK-NEXT: bne .LBB2_1
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; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup
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; CHECK-NEXT: bx lr
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entry:
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%0 = and i32 %n, 15
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%cmp = icmp eq i32 %0, 0
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%cmp117 = icmp sgt i32 %n, 0
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br i1 %cmp117, label %vector.body, label %for.cond.cleanup
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vector.body: ; preds = %vector.body, %entry
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%index = phi i32 [ %index.next, %vector.body ], [ 0, %entry ]
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%1 = getelementptr inbounds i8, i8* %x, i32 %index
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%2 = bitcast i8* %1 to <16 x i8>*
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%wide.load = load <16 x i8>, <16 x i8>* %2, align 1
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%3 = shufflevector <16 x i8> %wide.load, <16 x i8> %wide.load, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
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%4 = shufflevector <16 x i8> %wide.load, <16 x i8> %wide.load, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
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%5 = zext <8 x i8> %3 to <8 x i16>
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%6 = zext <8 x i8> %4 to <8 x i16>
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%7 = getelementptr inbounds i8, i8* %y, i32 %index
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%8 = bitcast i8* %7 to <16 x i8>*
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%wide.load19 = load <16 x i8>, <16 x i8>* %8, align 1
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%9 = shufflevector <16 x i8> %wide.load19, <16 x i8> %wide.load19, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
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%10 = shufflevector <16 x i8> %wide.load19, <16 x i8> %wide.load19, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
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%11 = zext <8 x i8> %9 to <8 x i16>
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%12 = zext <8 x i8> %10 to <8 x i16>
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%13 = mul <8 x i16> %11, %5
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%14 = mul <8 x i16> %12, %6
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%15 = lshr <8 x i16> %13, <i16 7, i16 7, i16 7, i16 7, i16 7, i16 7, i16 7, i16 7>
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%16 = lshr <8 x i16> %14, <i16 7, i16 7, i16 7, i16 7, i16 7, i16 7, i16 7, i16 7>
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%17 = shufflevector <8 x i16> %15, <8 x i16> %16, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
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%18 = trunc <16 x i16> %17 to <16 x i8>
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%19 = getelementptr inbounds i8, i8* %z, i32 %index
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%20 = bitcast i8* %19 to <16 x i8>*
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store <16 x i8> %18, <16 x i8>* %20, align 1
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%index.next = add i32 %index, 16
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%21 = icmp eq i32 %index.next, %n
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br i1 %21, label %for.cond.cleanup, label %vector.body
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for.cond.cleanup: ; preds = %vector.body, %entry
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ret void
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}
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