569 lines
26 KiB
C
569 lines
26 KiB
C
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//===- Transform/Utils/BasicBlockUtils.h - BasicBlock Utils -----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This family of functions perform manipulations on basic blocks, and
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// instructions contained within basic blocks.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
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#define LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
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// FIXME: Move to this file: BasicBlock::removePredecessor, BB::splitBasicBlock
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/Analysis/DomTreeUpdater.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/InstrTypes.h"
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#include <cassert>
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namespace llvm {
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class BlockFrequencyInfo;
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class BranchProbabilityInfo;
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class DominatorTree;
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class DomTreeUpdater;
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class Function;
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class Instruction;
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class LoopInfo;
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class MDNode;
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class MemoryDependenceResults;
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class MemorySSAUpdater;
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class PostDominatorTree;
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class ReturnInst;
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class TargetLibraryInfo;
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class Value;
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/// Replace contents of every block in \p BBs with single unreachable
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/// instruction. If \p Updates is specified, collect all necessary DT updates
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/// into this vector. If \p KeepOneInputPHIs is true, one-input Phis in
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/// successors of blocks being deleted will be preserved.
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void DetatchDeadBlocks(ArrayRef <BasicBlock *> BBs,
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SmallVectorImpl<DominatorTree::UpdateType> *Updates,
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bool KeepOneInputPHIs = false);
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/// Delete the specified block, which must have no predecessors.
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void DeleteDeadBlock(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
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bool KeepOneInputPHIs = false);
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/// Delete the specified blocks from \p BB. The set of deleted blocks must have
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/// no predecessors that are not being deleted themselves. \p BBs must have no
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/// duplicating blocks. If there are loops among this set of blocks, all
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/// relevant loop info updates should be done before this function is called.
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/// If \p KeepOneInputPHIs is true, one-input Phis in successors of blocks
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/// being deleted will be preserved.
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void DeleteDeadBlocks(ArrayRef <BasicBlock *> BBs,
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DomTreeUpdater *DTU = nullptr,
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bool KeepOneInputPHIs = false);
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/// Delete all basic blocks from \p F that are not reachable from its entry
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/// node. If \p KeepOneInputPHIs is true, one-input Phis in successors of
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/// blocks being deleted will be preserved.
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bool EliminateUnreachableBlocks(Function &F, DomTreeUpdater *DTU = nullptr,
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bool KeepOneInputPHIs = false);
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/// We know that BB has one predecessor. If there are any single-entry PHI nodes
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/// in it, fold them away. This handles the case when all entries to the PHI
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/// nodes in a block are guaranteed equal, such as when the block has exactly
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/// one predecessor.
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bool FoldSingleEntryPHINodes(BasicBlock *BB,
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MemoryDependenceResults *MemDep = nullptr);
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/// Examine each PHI in the given block and delete it if it is dead. Also
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/// recursively delete any operands that become dead as a result. This includes
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/// tracing the def-use list from the PHI to see if it is ultimately unused or
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/// if it reaches an unused cycle. Return true if any PHIs were deleted.
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bool DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr);
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/// Attempts to merge a block into its predecessor, if possible. The return
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/// value indicates success or failure.
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/// By default do not merge blocks if BB's predecessor has multiple successors.
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/// If PredecessorWithTwoSuccessors = true, the blocks can only be merged
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/// if BB's Pred has a branch to BB and to AnotherBB, and BB has a single
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/// successor Sing. In this case the branch will be updated with Sing instead of
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/// BB, and BB will still be merged into its predecessor and removed.
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bool MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
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LoopInfo *LI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr,
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MemoryDependenceResults *MemDep = nullptr,
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bool PredecessorWithTwoSuccessors = false);
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/// Merge block(s) sucessors, if possible. Return true if at least two
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/// of the blocks were merged together.
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/// In order to merge, each block must be terminated by an unconditional
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/// branch. If L is provided, then the blocks merged into their predecessors
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/// must be in L. In addition, This utility calls on another utility:
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/// MergeBlockIntoPredecessor. Blocks are successfully merged when the call to
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/// MergeBlockIntoPredecessor returns true.
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bool MergeBlockSuccessorsIntoGivenBlocks(
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SmallPtrSetImpl<BasicBlock *> &MergeBlocks, Loop *L = nullptr,
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DomTreeUpdater *DTU = nullptr, LoopInfo *LI = nullptr);
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/// Try to remove redundant dbg.value instructions from given basic block.
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/// Returns true if at least one instruction was removed.
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bool RemoveRedundantDbgInstrs(BasicBlock *BB);
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/// Replace all uses of an instruction (specified by BI) with a value, then
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/// remove and delete the original instruction.
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void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
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BasicBlock::iterator &BI, Value *V);
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/// Replace the instruction specified by BI with the instruction specified by I.
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/// Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc. The
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/// original instruction is deleted and BI is updated to point to the new
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/// instruction.
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void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
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BasicBlock::iterator &BI, Instruction *I);
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/// Replace the instruction specified by From with the instruction specified by
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/// To. Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc.
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void ReplaceInstWithInst(Instruction *From, Instruction *To);
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/// Option class for critical edge splitting.
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///
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/// This provides a builder interface for overriding the default options used
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/// during critical edge splitting.
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struct CriticalEdgeSplittingOptions {
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DominatorTree *DT;
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PostDominatorTree *PDT;
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LoopInfo *LI;
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MemorySSAUpdater *MSSAU;
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bool MergeIdenticalEdges = false;
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bool KeepOneInputPHIs = false;
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bool PreserveLCSSA = false;
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bool IgnoreUnreachableDests = false;
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/// SplitCriticalEdge is guaranteed to preserve loop-simplify form if LI is
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/// provided. If it cannot be preserved, no splitting will take place. If it
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/// is not set, preserve loop-simplify form if possible.
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bool PreserveLoopSimplify = true;
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CriticalEdgeSplittingOptions(DominatorTree *DT = nullptr,
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LoopInfo *LI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr,
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PostDominatorTree *PDT = nullptr)
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: DT(DT), PDT(PDT), LI(LI), MSSAU(MSSAU) {}
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CriticalEdgeSplittingOptions &setMergeIdenticalEdges() {
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MergeIdenticalEdges = true;
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return *this;
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}
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CriticalEdgeSplittingOptions &setKeepOneInputPHIs() {
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KeepOneInputPHIs = true;
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return *this;
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}
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CriticalEdgeSplittingOptions &setPreserveLCSSA() {
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PreserveLCSSA = true;
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return *this;
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}
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CriticalEdgeSplittingOptions &setIgnoreUnreachableDests() {
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IgnoreUnreachableDests = true;
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return *this;
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}
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CriticalEdgeSplittingOptions &unsetPreserveLoopSimplify() {
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PreserveLoopSimplify = false;
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return *this;
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}
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};
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/// If this edge is a critical edge, insert a new node to split the critical
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/// edge. This will update the analyses passed in through the option struct.
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/// This returns the new block if the edge was split, null otherwise.
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///
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/// If MergeIdenticalEdges in the options struct is true (not the default),
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/// *all* edges from TI to the specified successor will be merged into the same
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/// critical edge block. This is most commonly interesting with switch
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/// instructions, which may have many edges to any one destination. This
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/// ensures that all edges to that dest go to one block instead of each going
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/// to a different block, but isn't the standard definition of a "critical
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/// edge".
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///
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/// It is invalid to call this function on a critical edge that starts at an
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/// IndirectBrInst. Splitting these edges will almost always create an invalid
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/// program because the address of the new block won't be the one that is jumped
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/// to.
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BasicBlock *SplitCriticalEdge(Instruction *TI, unsigned SuccNum,
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const CriticalEdgeSplittingOptions &Options =
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CriticalEdgeSplittingOptions(),
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const Twine &BBName = "");
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inline BasicBlock *
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SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
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const CriticalEdgeSplittingOptions &Options =
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CriticalEdgeSplittingOptions()) {
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return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(),
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Options);
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}
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/// If the edge from *PI to BB is not critical, return false. Otherwise, split
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/// all edges between the two blocks and return true. This updates all of the
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/// same analyses as the other SplitCriticalEdge function. If P is specified, it
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/// updates the analyses described above.
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inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI,
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const CriticalEdgeSplittingOptions &Options =
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CriticalEdgeSplittingOptions()) {
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bool MadeChange = false;
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Instruction *TI = (*PI)->getTerminator();
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for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
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if (TI->getSuccessor(i) == Succ)
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MadeChange |= !!SplitCriticalEdge(TI, i, Options);
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return MadeChange;
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}
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/// If an edge from Src to Dst is critical, split the edge and return true,
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/// otherwise return false. This method requires that there be an edge between
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/// the two blocks. It updates the analyses passed in the options struct
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inline BasicBlock *
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SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
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const CriticalEdgeSplittingOptions &Options =
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CriticalEdgeSplittingOptions()) {
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Instruction *TI = Src->getTerminator();
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unsigned i = 0;
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while (true) {
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assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
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if (TI->getSuccessor(i) == Dst)
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return SplitCriticalEdge(TI, i, Options);
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++i;
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}
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}
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/// Loop over all of the edges in the CFG, breaking critical edges as they are
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/// found. Returns the number of broken edges.
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unsigned SplitAllCriticalEdges(Function &F,
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const CriticalEdgeSplittingOptions &Options =
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CriticalEdgeSplittingOptions());
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/// Split the edge connecting the specified blocks, and return the newly created
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/// basic block between \p From and \p To.
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BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To,
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DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr,
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const Twine &BBName = "");
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/// Split the specified block at the specified instruction.
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///
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/// If \p Before is true, splitBlockBefore handles the block
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/// splitting. Otherwise, execution proceeds as described below.
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///
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/// Everything before \p SplitPt stays in \p Old and everything starting with \p
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/// SplitPt moves to a new block. The two blocks are joined by an unconditional
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/// branch. The new block with name \p BBName is returned.
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///
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/// FIXME: deprecated, switch to the DomTreeUpdater-based one.
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BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt, DominatorTree *DT,
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LoopInfo *LI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr,
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const Twine &BBName = "", bool Before = false);
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/// Split the specified block at the specified instruction.
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///
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/// If \p Before is true, splitBlockBefore handles the block
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/// splitting. Otherwise, execution proceeds as described below.
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///
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/// Everything before \p SplitPt stays in \p Old and everything starting with \p
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/// SplitPt moves to a new block. The two blocks are joined by an unconditional
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/// branch. The new block with name \p BBName is returned.
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BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt,
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DomTreeUpdater *DTU = nullptr, LoopInfo *LI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr,
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const Twine &BBName = "", bool Before = false);
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/// Split the specified block at the specified instruction \p SplitPt.
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/// All instructions before \p SplitPt are moved to a new block and all
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/// instructions after \p SplitPt stay in the old block. The new block and the
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/// old block are joined by inserting an unconditional branch to the end of the
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/// new block. The new block with name \p BBName is returned.
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BasicBlock *splitBlockBefore(BasicBlock *Old, Instruction *SplitPt,
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DomTreeUpdater *DTU, LoopInfo *LI,
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MemorySSAUpdater *MSSAU, const Twine &BBName = "");
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/// This method introduces at least one new basic block into the function and
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/// moves some of the predecessors of BB to be predecessors of the new block.
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/// The new predecessors are indicated by the Preds array. The new block is
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/// given a suffix of 'Suffix'. Returns new basic block to which predecessors
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/// from Preds are now pointing.
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///
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/// If BB is a landingpad block then additional basicblock might be introduced.
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/// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more
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/// details on this case.
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///
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/// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
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/// no other analyses. In particular, it does not preserve LoopSimplify
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/// (because it's complicated to handle the case where one of the edges being
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/// split is an exit of a loop with other exits).
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///
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/// FIXME: deprecated, switch to the DomTreeUpdater-based one.
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BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock *> Preds,
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const char *Suffix, DominatorTree *DT,
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LoopInfo *LI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr,
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bool PreserveLCSSA = false);
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/// This method introduces at least one new basic block into the function and
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/// moves some of the predecessors of BB to be predecessors of the new block.
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/// The new predecessors are indicated by the Preds array. The new block is
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/// given a suffix of 'Suffix'. Returns new basic block to which predecessors
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/// from Preds are now pointing.
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///
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/// If BB is a landingpad block then additional basicblock might be introduced.
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/// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more
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/// details on this case.
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///
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/// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
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/// no other analyses. In particular, it does not preserve LoopSimplify
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/// (because it's complicated to handle the case where one of the edges being
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/// split is an exit of a loop with other exits).
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BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock *> Preds,
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const char *Suffix,
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DomTreeUpdater *DTU = nullptr,
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LoopInfo *LI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr,
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bool PreserveLCSSA = false);
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/// This method transforms the landing pad, OrigBB, by introducing two new basic
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/// blocks into the function. One of those new basic blocks gets the
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/// predecessors listed in Preds. The other basic block gets the remaining
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/// predecessors of OrigBB. The landingpad instruction OrigBB is clone into both
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/// of the new basic blocks. The new blocks are given the suffixes 'Suffix1' and
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/// 'Suffix2', and are returned in the NewBBs vector.
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///
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/// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
|
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/// no other analyses. In particular, it does not preserve LoopSimplify
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/// (because it's complicated to handle the case where one of the edges being
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/// split is an exit of a loop with other exits).
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///
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/// FIXME: deprecated, switch to the DomTreeUpdater-based one.
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void SplitLandingPadPredecessors(BasicBlock *OrigBB,
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ArrayRef<BasicBlock *> Preds,
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const char *Suffix, const char *Suffix2,
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SmallVectorImpl<BasicBlock *> &NewBBs,
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DominatorTree *DT, LoopInfo *LI = nullptr,
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MemorySSAUpdater *MSSAU = nullptr,
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bool PreserveLCSSA = false);
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/// This method transforms the landing pad, OrigBB, by introducing two new basic
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/// blocks into the function. One of those new basic blocks gets the
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/// predecessors listed in Preds. The other basic block gets the remaining
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/// predecessors of OrigBB. The landingpad instruction OrigBB is clone into both
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/// of the new basic blocks. The new blocks are given the suffixes 'Suffix1' and
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/// 'Suffix2', and are returned in the NewBBs vector.
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///
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/// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
|
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/// no other analyses. In particular, it does not preserve LoopSimplify
|
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/// (because it's complicated to handle the case where one of the edges being
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/// split is an exit of a loop with other exits).
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void SplitLandingPadPredecessors(
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BasicBlock *OrigBB, ArrayRef<BasicBlock *> Preds, const char *Suffix,
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const char *Suffix2, SmallVectorImpl<BasicBlock *> &NewBBs,
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DomTreeUpdater *DTU = nullptr, LoopInfo *LI = nullptr,
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||
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MemorySSAUpdater *MSSAU = nullptr, bool PreserveLCSSA = false);
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||
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|
||
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/// This method duplicates the specified return instruction into a predecessor
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||
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/// which ends in an unconditional branch. If the return instruction returns a
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||
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/// value defined by a PHI, propagate the right value into the return. It
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/// returns the new return instruction in the predecessor.
|
||
|
ReturnInst *FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
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||
|
BasicBlock *Pred,
|
||
|
DomTreeUpdater *DTU = nullptr);
|
||
|
|
||
|
/// Split the containing block at the specified instruction - everything before
|
||
|
/// SplitBefore stays in the old basic block, and the rest of the instructions
|
||
|
/// in the BB are moved to a new block. The two blocks are connected by a
|
||
|
/// conditional branch (with value of Cmp being the condition).
|
||
|
/// Before:
|
||
|
/// Head
|
||
|
/// SplitBefore
|
||
|
/// Tail
|
||
|
/// After:
|
||
|
/// Head
|
||
|
/// if (Cond)
|
||
|
/// ThenBlock
|
||
|
/// SplitBefore
|
||
|
/// Tail
|
||
|
///
|
||
|
/// If \p ThenBlock is not specified, a new block will be created for it.
|
||
|
/// If \p Unreachable is true, the newly created block will end with
|
||
|
/// UnreachableInst, otherwise it branches to Tail.
|
||
|
/// Returns the NewBasicBlock's terminator.
|
||
|
///
|
||
|
/// Updates DT and LI if given.
|
||
|
///
|
||
|
/// FIXME: deprecated, switch to the DomTreeUpdater-based one.
|
||
|
Instruction *SplitBlockAndInsertIfThen(Value *Cond, Instruction *SplitBefore,
|
||
|
bool Unreachable, MDNode *BranchWeights,
|
||
|
DominatorTree *DT,
|
||
|
LoopInfo *LI = nullptr,
|
||
|
BasicBlock *ThenBlock = nullptr);
|
||
|
|
||
|
/// Split the containing block at the specified instruction - everything before
|
||
|
/// SplitBefore stays in the old basic block, and the rest of the instructions
|
||
|
/// in the BB are moved to a new block. The two blocks are connected by a
|
||
|
/// conditional branch (with value of Cmp being the condition).
|
||
|
/// Before:
|
||
|
/// Head
|
||
|
/// SplitBefore
|
||
|
/// Tail
|
||
|
/// After:
|
||
|
/// Head
|
||
|
/// if (Cond)
|
||
|
/// ThenBlock
|
||
|
/// SplitBefore
|
||
|
/// Tail
|
||
|
///
|
||
|
/// If \p ThenBlock is not specified, a new block will be created for it.
|
||
|
/// If \p Unreachable is true, the newly created block will end with
|
||
|
/// UnreachableInst, otherwise it branches to Tail.
|
||
|
/// Returns the NewBasicBlock's terminator.
|
||
|
///
|
||
|
/// Updates DT and LI if given.
|
||
|
Instruction *SplitBlockAndInsertIfThen(Value *Cond, Instruction *SplitBefore,
|
||
|
bool Unreachable,
|
||
|
MDNode *BranchWeights = nullptr,
|
||
|
DomTreeUpdater *DTU = nullptr,
|
||
|
LoopInfo *LI = nullptr,
|
||
|
BasicBlock *ThenBlock = nullptr);
|
||
|
|
||
|
/// SplitBlockAndInsertIfThenElse is similar to SplitBlockAndInsertIfThen,
|
||
|
/// but also creates the ElseBlock.
|
||
|
/// Before:
|
||
|
/// Head
|
||
|
/// SplitBefore
|
||
|
/// Tail
|
||
|
/// After:
|
||
|
/// Head
|
||
|
/// if (Cond)
|
||
|
/// ThenBlock
|
||
|
/// else
|
||
|
/// ElseBlock
|
||
|
/// SplitBefore
|
||
|
/// Tail
|
||
|
void SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore,
|
||
|
Instruction **ThenTerm,
|
||
|
Instruction **ElseTerm,
|
||
|
MDNode *BranchWeights = nullptr);
|
||
|
|
||
|
/// Check whether BB is the merge point of a if-region.
|
||
|
/// If so, return the boolean condition that determines which entry into
|
||
|
/// BB will be taken. Also, return by references the block that will be
|
||
|
/// entered from if the condition is true, and the block that will be
|
||
|
/// entered if the condition is false.
|
||
|
///
|
||
|
/// This does no checking to see if the true/false blocks have large or unsavory
|
||
|
/// instructions in them.
|
||
|
Value *GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue,
|
||
|
BasicBlock *&IfFalse);
|
||
|
|
||
|
// Split critical edges where the source of the edge is an indirectbr
|
||
|
// instruction. This isn't always possible, but we can handle some easy cases.
|
||
|
// This is useful because MI is unable to split such critical edges,
|
||
|
// which means it will not be able to sink instructions along those edges.
|
||
|
// This is especially painful for indirect branches with many successors, where
|
||
|
// we end up having to prepare all outgoing values in the origin block.
|
||
|
//
|
||
|
// Our normal algorithm for splitting critical edges requires us to update
|
||
|
// the outgoing edges of the edge origin block, but for an indirectbr this
|
||
|
// is hard, since it would require finding and updating the block addresses
|
||
|
// the indirect branch uses. But if a block only has a single indirectbr
|
||
|
// predecessor, with the others being regular branches, we can do it in a
|
||
|
// different way.
|
||
|
// Say we have A -> D, B -> D, I -> D where only I -> D is an indirectbr.
|
||
|
// We can split D into D0 and D1, where D0 contains only the PHIs from D,
|
||
|
// and D1 is the D block body. We can then duplicate D0 as D0A and D0B, and
|
||
|
// create the following structure:
|
||
|
// A -> D0A, B -> D0A, I -> D0B, D0A -> D1, D0B -> D1
|
||
|
// If BPI and BFI aren't non-null, BPI/BFI will be updated accordingly.
|
||
|
bool SplitIndirectBrCriticalEdges(Function &F,
|
||
|
BranchProbabilityInfo *BPI = nullptr,
|
||
|
BlockFrequencyInfo *BFI = nullptr);
|
||
|
|
||
|
/// Given a set of incoming and outgoing blocks, create a "hub" such that every
|
||
|
/// edge from an incoming block InBB to an outgoing block OutBB is now split
|
||
|
/// into two edges, one from InBB to the hub and another from the hub to
|
||
|
/// OutBB. The hub consists of a series of guard blocks, one for each outgoing
|
||
|
/// block. Each guard block conditionally branches to the corresponding outgoing
|
||
|
/// block, or the next guard block in the chain. These guard blocks are returned
|
||
|
/// in the argument vector.
|
||
|
///
|
||
|
/// Since the control flow edges from InBB to OutBB have now been replaced, the
|
||
|
/// function also updates any PHINodes in OutBB. For each such PHINode, the
|
||
|
/// operands corresponding to incoming blocks are moved to a new PHINode in the
|
||
|
/// hub, and the hub is made an operand of the original PHINode.
|
||
|
///
|
||
|
/// Input CFG:
|
||
|
/// ----------
|
||
|
///
|
||
|
/// Def
|
||
|
/// |
|
||
|
/// v
|
||
|
/// In1 In2
|
||
|
/// | |
|
||
|
/// | |
|
||
|
/// v v
|
||
|
/// Foo ---> Out1 Out2
|
||
|
/// |
|
||
|
/// v
|
||
|
/// Use
|
||
|
///
|
||
|
///
|
||
|
/// Create hub: Incoming = {In1, In2}, Outgoing = {Out1, Out2}
|
||
|
/// ----------------------------------------------------------
|
||
|
///
|
||
|
/// Def
|
||
|
/// |
|
||
|
/// v
|
||
|
/// In1 In2 Foo
|
||
|
/// | Hub | |
|
||
|
/// | + - - | - - + |
|
||
|
/// | ' v ' V
|
||
|
/// +------> Guard1 -----> Out1
|
||
|
/// ' | '
|
||
|
/// ' v '
|
||
|
/// ' Guard2 -----> Out2
|
||
|
/// ' ' |
|
||
|
/// + - - - - - + |
|
||
|
/// v
|
||
|
/// Use
|
||
|
///
|
||
|
/// Limitations:
|
||
|
/// -----------
|
||
|
/// 1. This assumes that all terminators in the CFG are direct branches (the
|
||
|
/// "br" instruction). The presence of any other control flow such as
|
||
|
/// indirectbr, switch or callbr will cause an assert.
|
||
|
///
|
||
|
/// 2. The updates to the PHINodes are not sufficient to restore SSA
|
||
|
/// form. Consider a definition Def, its use Use, incoming block In2 and
|
||
|
/// outgoing block Out2, such that:
|
||
|
/// a. In2 is reachable from D or contains D.
|
||
|
/// b. U is reachable from Out2 or is contained in Out2.
|
||
|
/// c. U is not a PHINode if U is contained in Out2.
|
||
|
///
|
||
|
/// Clearly, Def dominates Out2 since the program is valid SSA. But when the
|
||
|
/// hub is introduced, there is a new path through the hub along which Use is
|
||
|
/// reachable from entry without passing through Def, and SSA is no longer
|
||
|
/// valid. To fix this, we need to look at all the blocks post-dominated by
|
||
|
/// the hub on the one hand, and dominated by Out2 on the other. This is left
|
||
|
/// for the caller to accomplish, since each specific use of this function
|
||
|
/// may have additional information which simplifies this fixup. For example,
|
||
|
/// see restoreSSA() in the UnifyLoopExits pass.
|
||
|
BasicBlock *CreateControlFlowHub(DomTreeUpdater *DTU,
|
||
|
SmallVectorImpl<BasicBlock *> &GuardBlocks,
|
||
|
const SetVector<BasicBlock *> &Predecessors,
|
||
|
const SetVector<BasicBlock *> &Successors,
|
||
|
const StringRef Prefix);
|
||
|
|
||
|
} // end namespace llvm
|
||
|
|
||
|
#endif // LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
|