llvm-for-llvmta/include/llvm/Transforms/IPO/PassManagerBuilder.h

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// llvm/Transforms/IPO/PassManagerBuilder.h - Build Standard Pass -*- C++ -*-=//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the PassManagerBuilder class, which is used to set up a
// "standard" optimization sequence suitable for languages like C and C++.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_IPO_PASSMANAGERBUILDER_H
#define LLVM_TRANSFORMS_IPO_PASSMANAGERBUILDER_H
#include "llvm-c/Transforms/PassManagerBuilder.h"
#include <functional>
#include <memory>
#include <string>
#include <vector>
namespace llvm {
class ModuleSummaryIndex;
class Pass;
class TargetLibraryInfoImpl;
class TargetMachine;
// The old pass manager infrastructure is hidden in a legacy namespace now.
namespace legacy {
class FunctionPassManager;
class PassManagerBase;
}
/// PassManagerBuilder - This class is used to set up a standard optimization
/// sequence for languages like C and C++, allowing some APIs to customize the
/// pass sequence in various ways. A simple example of using it would be:
///
/// PassManagerBuilder Builder;
/// Builder.OptLevel = 2;
/// Builder.populateFunctionPassManager(FPM);
/// Builder.populateModulePassManager(MPM);
///
/// In addition to setting up the basic passes, PassManagerBuilder allows
/// frontends to vend a plugin API, where plugins are allowed to add extensions
/// to the default pass manager. They do this by specifying where in the pass
/// pipeline they want to be added, along with a callback function that adds
/// the pass(es). For example, a plugin that wanted to add a loop optimization
/// could do something like this:
///
/// static void addMyLoopPass(const PMBuilder &Builder, PassManagerBase &PM) {
/// if (Builder.getOptLevel() > 2 && Builder.getOptSizeLevel() == 0)
/// PM.add(createMyAwesomePass());
/// }
/// ...
/// Builder.addExtension(PassManagerBuilder::EP_LoopOptimizerEnd,
/// addMyLoopPass);
/// ...
class PassManagerBuilder {
public:
/// Extensions are passed to the builder itself (so they can see how it is
/// configured) as well as the pass manager to add stuff to.
typedef std::function<void(const PassManagerBuilder &Builder,
legacy::PassManagerBase &PM)>
ExtensionFn;
typedef int GlobalExtensionID;
enum ExtensionPointTy {
/// EP_EarlyAsPossible - This extension point allows adding passes before
/// any other transformations, allowing them to see the code as it is coming
/// out of the frontend.
EP_EarlyAsPossible,
/// EP_ModuleOptimizerEarly - This extension point allows adding passes
/// just before the main module-level optimization passes.
EP_ModuleOptimizerEarly,
/// EP_LoopOptimizerEnd - This extension point allows adding loop passes to
/// the end of the loop optimizer.
EP_LoopOptimizerEnd,
/// EP_ScalarOptimizerLate - This extension point allows adding optimization
/// passes after most of the main optimizations, but before the last
/// cleanup-ish optimizations.
EP_ScalarOptimizerLate,
/// EP_OptimizerLast -- This extension point allows adding passes that
/// run after everything else.
EP_OptimizerLast,
/// EP_VectorizerStart - This extension point allows adding optimization
/// passes before the vectorizer and other highly target specific
/// optimization passes are executed.
EP_VectorizerStart,
/// EP_EnabledOnOptLevel0 - This extension point allows adding passes that
/// should not be disabled by O0 optimization level. The passes will be
/// inserted after the inlining pass.
EP_EnabledOnOptLevel0,
/// EP_Peephole - This extension point allows adding passes that perform
/// peephole optimizations similar to the instruction combiner. These passes
/// will be inserted after each instance of the instruction combiner pass.
EP_Peephole,
/// EP_LateLoopOptimizations - This extension point allows adding late loop
/// canonicalization and simplification passes. This is the last point in
/// the loop optimization pipeline before loop deletion. Each pass added
/// here must be an instance of LoopPass.
/// This is the place to add passes that can remove loops, such as target-
/// specific loop idiom recognition.
EP_LateLoopOptimizations,
/// EP_CGSCCOptimizerLate - This extension point allows adding CallGraphSCC
/// passes at the end of the main CallGraphSCC passes and before any
/// function simplification passes run by CGPassManager.
EP_CGSCCOptimizerLate,
/// EP_FullLinkTimeOptimizationEarly - This extensions point allow adding
/// passes that
/// run at Link Time, before Full Link Time Optimization.
EP_FullLinkTimeOptimizationEarly,
/// EP_FullLinkTimeOptimizationLast - This extensions point allow adding
/// passes that
/// run at Link Time, after Full Link Time Optimization.
EP_FullLinkTimeOptimizationLast,
};
/// The Optimization Level - Specify the basic optimization level.
/// 0 = -O0, 1 = -O1, 2 = -O2, 3 = -O3
unsigned OptLevel;
/// SizeLevel - How much we're optimizing for size.
/// 0 = none, 1 = -Os, 2 = -Oz
unsigned SizeLevel;
/// LibraryInfo - Specifies information about the runtime library for the
/// optimizer. If this is non-null, it is added to both the function and
/// per-module pass pipeline.
TargetLibraryInfoImpl *LibraryInfo;
/// Inliner - Specifies the inliner to use. If this is non-null, it is
/// added to the per-module passes.
Pass *Inliner;
/// The module summary index to use for exporting information from the
/// regular LTO phase, for example for the CFI and devirtualization type
/// tests.
ModuleSummaryIndex *ExportSummary = nullptr;
/// The module summary index to use for importing information to the
/// thin LTO backends, for example for the CFI and devirtualization type
/// tests.
const ModuleSummaryIndex *ImportSummary = nullptr;
bool DisableTailCalls;
bool DisableUnrollLoops;
bool CallGraphProfile;
bool SLPVectorize;
bool LoopVectorize;
bool LoopsInterleaved;
bool RerollLoops;
bool NewGVN;
bool DisableGVNLoadPRE;
bool ForgetAllSCEVInLoopUnroll;
bool VerifyInput;
bool VerifyOutput;
bool MergeFunctions;
bool PrepareForLTO;
bool PrepareForThinLTO;
bool PerformThinLTO;
bool DivergentTarget;
unsigned LicmMssaOptCap;
unsigned LicmMssaNoAccForPromotionCap;
/// Enable profile instrumentation pass.
bool EnablePGOInstrGen;
/// Enable profile context sensitive instrumentation pass.
bool EnablePGOCSInstrGen;
/// Enable profile context sensitive profile use pass.
bool EnablePGOCSInstrUse;
/// Profile data file name that the instrumentation will be written to.
std::string PGOInstrGen;
/// Path of the profile data file.
std::string PGOInstrUse;
/// Path of the sample Profile data file.
std::string PGOSampleUse;
private:
/// ExtensionList - This is list of all of the extensions that are registered.
std::vector<std::pair<ExtensionPointTy, ExtensionFn>> Extensions;
public:
PassManagerBuilder();
~PassManagerBuilder();
/// Adds an extension that will be used by all PassManagerBuilder instances.
/// This is intended to be used by plugins, to register a set of
/// optimisations to run automatically.
///
/// \returns A global extension identifier that can be used to remove the
/// extension.
static GlobalExtensionID addGlobalExtension(ExtensionPointTy Ty,
ExtensionFn Fn);
/// Removes an extension that was previously added using addGlobalExtension.
/// This is also intended to be used by plugins, to remove any extension that
/// was previously registered before being unloaded.
///
/// \param ExtensionID Identifier of the extension to be removed.
static void removeGlobalExtension(GlobalExtensionID ExtensionID);
void addExtension(ExtensionPointTy Ty, ExtensionFn Fn);
private:
void addExtensionsToPM(ExtensionPointTy ETy,
legacy::PassManagerBase &PM) const;
void addInitialAliasAnalysisPasses(legacy::PassManagerBase &PM) const;
void addLTOOptimizationPasses(legacy::PassManagerBase &PM);
void addLateLTOOptimizationPasses(legacy::PassManagerBase &PM);
void addPGOInstrPasses(legacy::PassManagerBase &MPM, bool IsCS);
void addFunctionSimplificationPasses(legacy::PassManagerBase &MPM);
public:
/// populateFunctionPassManager - This fills in the function pass manager,
/// which is expected to be run on each function immediately as it is
/// generated. The idea is to reduce the size of the IR in memory.
void populateFunctionPassManager(legacy::FunctionPassManager &FPM);
/// populateModulePassManager - This sets up the primary pass manager.
void populateModulePassManager(legacy::PassManagerBase &MPM);
void populateLTOPassManager(legacy::PassManagerBase &PM);
void populateThinLTOPassManager(legacy::PassManagerBase &PM);
};
/// Registers a function for adding a standard set of passes. This should be
/// used by optimizer plugins to allow all front ends to transparently use
/// them. Create a static instance of this class in your plugin, providing a
/// private function that the PassManagerBuilder can use to add your passes.
class RegisterStandardPasses {
PassManagerBuilder::GlobalExtensionID ExtensionID;
public:
RegisterStandardPasses(PassManagerBuilder::ExtensionPointTy Ty,
PassManagerBuilder::ExtensionFn Fn) {
ExtensionID = PassManagerBuilder::addGlobalExtension(Ty, std::move(Fn));
}
~RegisterStandardPasses() {
// If the collection holding the global extensions is destroyed after the
// plugin is unloaded, the extension has to be removed here. Indeed, the
// destructor of the ExtensionFn may reference code in the plugin.
PassManagerBuilder::removeGlobalExtension(ExtensionID);
}
};
inline PassManagerBuilder *unwrap(LLVMPassManagerBuilderRef P) {
return reinterpret_cast<PassManagerBuilder*>(P);
}
inline LLVMPassManagerBuilderRef wrap(PassManagerBuilder *P) {
return reinterpret_cast<LLVMPassManagerBuilderRef>(P);
}
} // end namespace llvm
#endif