llvm-for-llvmta/include/llvm/ExecutionEngine/Orc/ObjectTransformLayer.h

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2022-04-25 10:02:23 +02:00
//===- ObjectTransformLayer.h - Run all objects through functor -*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Run all objects passed in through a user supplied functor.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
#define LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H
#include "llvm/ExecutionEngine/JITSymbol.h"
#include "llvm/ExecutionEngine/Orc/Layer.h"
#include <algorithm>
#include <memory>
#include <string>
namespace llvm {
namespace orc {
class ObjectTransformLayer : public ObjectLayer {
public:
using TransformFunction =
std::function<Expected<std::unique_ptr<MemoryBuffer>>(
std::unique_ptr<MemoryBuffer>)>;
ObjectTransformLayer(ExecutionSession &ES, ObjectLayer &BaseLayer,
TransformFunction Transform = TransformFunction());
void emit(std::unique_ptr<MaterializationResponsibility> R,
std::unique_ptr<MemoryBuffer> O) override;
void setTransform(TransformFunction Transform) {
this->Transform = std::move(Transform);
}
private:
ObjectLayer &BaseLayer;
TransformFunction Transform;
};
} // end namespace orc
} // end namespace llvm
#endif // LLVM_EXECUTIONENGINE_ORC_OBJECTTRANSFORMLAYER_H