62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
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// RUN: %clang_cc1 -emit-llvm -triple i686-windows-itanium -fdeclspec %s -o - | FileCheck %s --check-prefixes=CHECK,WI
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// RUN: %clang_cc1 -emit-llvm -triple x86_64-scei-ps4 -fdeclspec %s -o - | FileCheck %s --check-prefixes=CHECK,PS4
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#define JOIN2(x, y) x##y
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#define JOIN(x, y) JOIN2(x, y)
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#define UNIQ(name) JOIN(name, __LINE__)
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#define USEMEMFUNC(class, func) void (class::*UNIQ(use)())() { return &class::func; }
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struct __declspec(dllexport) s {
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void f() {}
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};
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// CHECK: define {{.*}} dllexport {{.*}} @_ZN1saSERKS_
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// CHECK: define {{.*}} dllexport {{.*}} @_ZN1s1fEv
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template <class T>
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class c {
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void f() {}
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};
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template class __declspec(dllexport) c<int>;
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// CHECK: define {{.*}} dllexport {{.*}} @_ZN1cIiEaSERKS0_
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// CHECK: define {{.*}} dllexport {{.*}} @_ZN1cIiE1fEv
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extern template class c<char>;
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template class __declspec(dllexport) c<char>;
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// WI: define {{.*}} dllexport {{.*}} @_ZN1cIcEaSERKS0_
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// WI: define {{.*}} dllexport {{.*}} @_ZN1cIcE1fEv
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// PS4-NOT: @_ZN1cIcEaSERKS0_
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// PS4: define weak_odr void @_ZN1cIcE1fEv
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c<double> g;
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template class __declspec(dllexport) c<double>;
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// WI: define {{.*}} dllexport {{.*}} @_ZN1cIdEaSERKS0_
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// WI: define {{.*}} dllexport {{.*}} @_ZN1cIdE1fEv
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// PS4-NOT: @_ZN1cIdEaSERKS0_
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// PS4: define weak_odr void @_ZN1cIdE1fEv
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template <class T>
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struct outer {
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void f() {}
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struct inner {
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void f() {}
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};
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};
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template class __declspec(dllexport) outer<int>;
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// CHECK: define {{.*}} dllexport {{.*}} @_ZN5outerIiE1fEv
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// CHECK-NOT: define {{.*}} dllexport {{.*}} @_ZN5outerIiE5inner1fEv
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extern template class __declspec(dllimport) outer<char>;
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USEMEMFUNC(outer<char>, f)
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USEMEMFUNC(outer<char>::inner, f)
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// CHECK-DAG: declare dllimport {{.*}} @_ZN5outerIcE1fEv
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// WI-DAG: define {{.*}} @_ZN5outerIcE5inner1fEv
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// PS4-DAG: declare {{.*}} @_ZN5outerIcE5inner1fEv
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