109 lines
2.1 KiB
C++
109 lines
2.1 KiB
C++
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// RUN: %clang_cc1 -fsyntax-only -verify %s
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void f0(int i, int j, int k = 3);
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void f0(int i, int j, int k);
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void f0(int i, int j = 2, int k);
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void f0(int i, int j, int k);
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void f0(int i = 1, // expected-note{{previous definition}}
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int j, int k);
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void f0(int i, int j, int k); // want 2 decls before next default arg
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void f0(int i, int j, int k);
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namespace N0 {
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void f0(int, int, int); // expected-note{{candidate}}
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void test_f0_inner_scope() {
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f0(); // expected-error{{no matching}}
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}
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}
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void test_f0_outer_scope() {
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f0(); // okay
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}
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void f0(int i = 1, // expected-error{{redefinition of default argument}}
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int, int);
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template<typename T> void f1(T); // expected-note{{previous}}
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template<typename T>
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void f1(T = T()); // expected-error{{cannot be added}}
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namespace N1 {
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// example from C++03 standard
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// FIXME: make these "f2"s into "f"s, then fix our scoping issues
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void f2(int, int);
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void f2(int, int = 7);
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void h() {
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f2(3); // OK, calls f(3, 7)
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void f(int = 1, int); // expected-error{{missing default argument}}
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}
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void m()
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{
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void f(int, int); // expected-note{{'f' declared here}}
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f(4); // expected-error{{too few arguments to function call}}
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void f(int, int = 5); // expected-note{{previous definition}}
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f(4); // okay
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void f(int, int = 5); // expected-error{{redefinition of default argument}}
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}
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void n()
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{
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f2(6); // okay
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}
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}
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namespace PR18432 {
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struct A {
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struct B {
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static void Foo (int = 0);
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};
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// should not hide default args
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friend void B::Foo (int);
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};
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void Test ()
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{
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A::B::Foo ();
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}
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} // namespace
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namespace pr12724 {
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void func_01(bool param = true);
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class C01 {
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public:
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friend void func_01(bool param);
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};
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void func_02(bool param = true);
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template<typename T>
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class C02 {
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public:
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friend void func_02(bool param);
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};
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C02<int> c02;
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void func_03(bool param);
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template<typename T>
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class C03 {
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public:
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friend void func_03(bool param);
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};
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void func_03(bool param = true);
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C03<int> c03;
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void main() {
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func_01();
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func_02();
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func_03();
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}
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} // namespace pr12724
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