llvm-for-llvmta/lib/Target/NVPTX/NVPTXInstrInfo.h

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//===- NVPTXInstrInfo.h - NVPTX Instruction Information----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains the NVPTX implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_NVPTX_NVPTXINSTRINFO_H
#define LLVM_LIB_TARGET_NVPTX_NVPTXINSTRINFO_H
#include "NVPTX.h"
#include "NVPTXRegisterInfo.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#define GET_INSTRINFO_HEADER
#include "NVPTXGenInstrInfo.inc"
namespace llvm {
class NVPTXInstrInfo : public NVPTXGenInstrInfo {
const NVPTXRegisterInfo RegInfo;
virtual void anchor();
public:
explicit NVPTXInstrInfo();
const NVPTXRegisterInfo &getRegisterInfo() const { return RegInfo; }
/* The following virtual functions are used in register allocation.
* They are not implemented because the existing interface and the logic
* at the caller side do not work for the elementized vector load and store.
*
* virtual unsigned isLoadFromStackSlot(const MachineInstr *MI,
* int &FrameIndex) const;
* virtual unsigned isStoreToStackSlot(const MachineInstr *MI,
* int &FrameIndex) const;
* virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
* MachineBasicBlock::iterator MBBI,
* unsigned SrcReg, bool isKill, int FrameIndex,
* const TargetRegisterClass *RC) const;
* virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
* MachineBasicBlock::iterator MBBI,
* unsigned DestReg, int FrameIndex,
* const TargetRegisterClass *RC) const;
*/
void copyPhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
const DebugLoc &DL, MCRegister DestReg, MCRegister SrcReg,
bool KillSrc) const override;
// Branch analysis.
bool analyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
SmallVectorImpl<MachineOperand> &Cond,
bool AllowModify) const override;
unsigned removeBranch(MachineBasicBlock &MBB,
int *BytesRemoved = nullptr) const override;
unsigned insertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB, ArrayRef<MachineOperand> Cond,
const DebugLoc &DL,
int *BytesAdded = nullptr) const override;
};
} // namespace llvm
#endif