114 lines
3.5 KiB
C
114 lines
3.5 KiB
C
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//===- GISelWorkList.h - Worklist for GISel passes ----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_GISEL_WORKLIST_H
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#define LLVM_GISEL_WORKLIST_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallVector.h"
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namespace llvm {
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class MachineInstr;
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class MachineFunction;
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// Worklist which mostly works similar to InstCombineWorkList, but on
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// MachineInstrs. The main difference with something like a SetVector is that
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// erasing an element doesn't move all elements over one place - instead just
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// nulls out the element of the vector.
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//
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// FIXME: Does it make sense to factor out common code with the
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// instcombinerWorkList?
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template<unsigned N>
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class GISelWorkList {
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SmallVector<MachineInstr *, N> Worklist;
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DenseMap<MachineInstr *, unsigned> WorklistMap;
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#ifndef NDEBUG
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bool Finalized = true;
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#endif
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public:
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GISelWorkList() : WorklistMap(N) {}
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bool empty() const { return WorklistMap.empty(); }
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unsigned size() const { return WorklistMap.size(); }
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// Since we don't know ahead of time how many instructions we're going to add
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// to the worklist, and migrating densemap's elements is quite expensive
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// everytime we resize, only insert to the smallvector (typically during the
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// initial phase of populating lists). Before the worklist can be used,
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// finalize should be called. Also assert with NDEBUG if list is ever used
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// without finalizing. Note that unlike insert, we won't check for duplicates
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// - so the ideal place to use this is during the initial prepopulating phase
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// of most passes.
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void deferred_insert(MachineInstr *I) {
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Worklist.push_back(I);
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#ifndef NDEBUG
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Finalized = false;
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#endif
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}
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// This should only be called when using deferred_insert.
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// This asserts that the WorklistMap is empty, and then
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// inserts all the elements in the Worklist into the map.
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// It also asserts if there are any duplicate elements found.
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void finalize() {
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assert(WorklistMap.empty() && "Expecting empty worklistmap");
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if (Worklist.size() > N)
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WorklistMap.reserve(Worklist.size());
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for (unsigned i = 0; i < Worklist.size(); ++i)
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if (!WorklistMap.try_emplace(Worklist[i], i).second)
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llvm_unreachable("Duplicate elements in the list");
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#ifndef NDEBUG
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Finalized = true;
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#endif
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}
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/// Add the specified instruction to the worklist if it isn't already in it.
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void insert(MachineInstr *I) {
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assert(Finalized && "GISelWorkList used without finalizing");
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if (WorklistMap.try_emplace(I, Worklist.size()).second)
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Worklist.push_back(I);
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}
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/// Remove I from the worklist if it exists.
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void remove(const MachineInstr *I) {
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assert((Finalized || WorklistMap.empty()) && "Neither finalized nor empty");
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auto It = WorklistMap.find(I);
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if (It == WorklistMap.end())
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return; // Not in worklist.
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// Don't bother moving everything down, just null out the slot.
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Worklist[It->second] = nullptr;
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WorklistMap.erase(It);
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}
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void clear() {
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Worklist.clear();
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WorklistMap.clear();
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}
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MachineInstr *pop_back_val() {
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assert(Finalized && "GISelWorkList used without finalizing");
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MachineInstr *I;
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do {
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I = Worklist.pop_back_val();
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} while(!I);
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assert(I && "Pop back on empty worklist");
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WorklistMap.erase(I);
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return I;
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}
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};
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} // end namespace llvm.
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#endif
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