312 lines
13 KiB
C
312 lines
13 KiB
C
|
//===- DomTreeUpdater.h - DomTree/Post DomTree Updater ----------*- C++ -*-===//
|
||
|
//
|
||
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
||
|
// See https://llvm.org/LICENSE.txt for license information.
|
||
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
//
|
||
|
// This file defines the DomTreeUpdater class, which provides a uniform way to
|
||
|
// update dominator tree related data structures.
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
|
||
|
#ifndef LLVM_ANALYSIS_DOMTREEUPDATER_H
|
||
|
#define LLVM_ANALYSIS_DOMTREEUPDATER_H
|
||
|
|
||
|
#include "llvm/ADT/SmallPtrSet.h"
|
||
|
#include "llvm/IR/Dominators.h"
|
||
|
#include "llvm/IR/ValueHandle.h"
|
||
|
#include "llvm/Support/Compiler.h"
|
||
|
#include <cstddef>
|
||
|
#include <functional>
|
||
|
#include <vector>
|
||
|
|
||
|
namespace llvm {
|
||
|
class PostDominatorTree;
|
||
|
|
||
|
class DomTreeUpdater {
|
||
|
public:
|
||
|
enum class UpdateStrategy : unsigned char { Eager = 0, Lazy = 1 };
|
||
|
|
||
|
explicit DomTreeUpdater(UpdateStrategy Strategy_) : Strategy(Strategy_) {}
|
||
|
DomTreeUpdater(DominatorTree &DT_, UpdateStrategy Strategy_)
|
||
|
: DT(&DT_), Strategy(Strategy_) {}
|
||
|
DomTreeUpdater(DominatorTree *DT_, UpdateStrategy Strategy_)
|
||
|
: DT(DT_), Strategy(Strategy_) {}
|
||
|
DomTreeUpdater(PostDominatorTree &PDT_, UpdateStrategy Strategy_)
|
||
|
: PDT(&PDT_), Strategy(Strategy_) {}
|
||
|
DomTreeUpdater(PostDominatorTree *PDT_, UpdateStrategy Strategy_)
|
||
|
: PDT(PDT_), Strategy(Strategy_) {}
|
||
|
DomTreeUpdater(DominatorTree &DT_, PostDominatorTree &PDT_,
|
||
|
UpdateStrategy Strategy_)
|
||
|
: DT(&DT_), PDT(&PDT_), Strategy(Strategy_) {}
|
||
|
DomTreeUpdater(DominatorTree *DT_, PostDominatorTree *PDT_,
|
||
|
UpdateStrategy Strategy_)
|
||
|
: DT(DT_), PDT(PDT_), Strategy(Strategy_) {}
|
||
|
|
||
|
~DomTreeUpdater() { flush(); }
|
||
|
|
||
|
/// Returns true if the current strategy is Lazy.
|
||
|
bool isLazy() const { return Strategy == UpdateStrategy::Lazy; };
|
||
|
|
||
|
/// Returns true if the current strategy is Eager.
|
||
|
bool isEager() const { return Strategy == UpdateStrategy::Eager; };
|
||
|
|
||
|
/// Returns true if it holds a DominatorTree.
|
||
|
bool hasDomTree() const { return DT != nullptr; }
|
||
|
|
||
|
/// Returns true if it holds a PostDominatorTree.
|
||
|
bool hasPostDomTree() const { return PDT != nullptr; }
|
||
|
|
||
|
/// Returns true if there is BasicBlock awaiting deletion.
|
||
|
/// The deletion will only happen until a flush event and
|
||
|
/// all available trees are up-to-date.
|
||
|
/// Returns false under Eager UpdateStrategy.
|
||
|
bool hasPendingDeletedBB() const { return !DeletedBBs.empty(); }
|
||
|
|
||
|
/// Returns true if DelBB is awaiting deletion.
|
||
|
/// Returns false under Eager UpdateStrategy.
|
||
|
bool isBBPendingDeletion(BasicBlock *DelBB) const;
|
||
|
|
||
|
/// Returns true if either of DT or PDT is valid and the tree has at
|
||
|
/// least one update pending. If DT or PDT is nullptr it is treated
|
||
|
/// as having no pending updates. This function does not check
|
||
|
/// whether there is BasicBlock awaiting deletion.
|
||
|
/// Returns false under Eager UpdateStrategy.
|
||
|
bool hasPendingUpdates() const;
|
||
|
|
||
|
/// Returns true if there are DominatorTree updates queued.
|
||
|
/// Returns false under Eager UpdateStrategy or DT is nullptr.
|
||
|
bool hasPendingDomTreeUpdates() const;
|
||
|
|
||
|
/// Returns true if there are PostDominatorTree updates queued.
|
||
|
/// Returns false under Eager UpdateStrategy or PDT is nullptr.
|
||
|
bool hasPendingPostDomTreeUpdates() const;
|
||
|
|
||
|
///@{
|
||
|
/// \name Mutation APIs
|
||
|
///
|
||
|
/// These methods provide APIs for submitting updates to the DominatorTree and
|
||
|
/// the PostDominatorTree.
|
||
|
///
|
||
|
/// Note: There are two strategies to update the DominatorTree and the
|
||
|
/// PostDominatorTree:
|
||
|
/// 1. Eager UpdateStrategy: Updates are submitted and then flushed
|
||
|
/// immediately.
|
||
|
/// 2. Lazy UpdateStrategy: Updates are submitted but only flushed when you
|
||
|
/// explicitly call Flush APIs. It is recommended to use this update strategy
|
||
|
/// when you submit a bunch of updates multiple times which can then
|
||
|
/// add up to a large number of updates between two queries on the
|
||
|
/// DominatorTree. The incremental updater can reschedule the updates or
|
||
|
/// decide to recalculate the dominator tree in order to speedup the updating
|
||
|
/// process depending on the number of updates.
|
||
|
///
|
||
|
/// Although GenericDomTree provides several update primitives,
|
||
|
/// it is not encouraged to use these APIs directly.
|
||
|
|
||
|
/// Submit updates to all available trees.
|
||
|
/// The Eager Strategy flushes updates immediately while the Lazy Strategy
|
||
|
/// queues the updates.
|
||
|
///
|
||
|
/// Note: The "existence" of an edge in a CFG refers to the CFG which DTU is
|
||
|
/// in sync with + all updates before that single update.
|
||
|
///
|
||
|
/// CAUTION!
|
||
|
/// 1. It is required for the state of the LLVM IR to be updated
|
||
|
/// *before* submitting the updates because the internal update routine will
|
||
|
/// analyze the current state of the CFG to determine whether an update
|
||
|
/// is valid.
|
||
|
/// 2. It is illegal to submit any update that has already been submitted,
|
||
|
/// i.e., you are supposed not to insert an existent edge or delete a
|
||
|
/// nonexistent edge.
|
||
|
void applyUpdates(ArrayRef<DominatorTree::UpdateType> Updates);
|
||
|
|
||
|
/// Submit updates to all available trees. It will also
|
||
|
/// 1. discard duplicated updates,
|
||
|
/// 2. remove invalid updates. (Invalid updates means deletion of an edge that
|
||
|
/// still exists or insertion of an edge that does not exist.)
|
||
|
/// The Eager Strategy flushes updates immediately while the Lazy Strategy
|
||
|
/// queues the updates.
|
||
|
///
|
||
|
/// Note: The "existence" of an edge in a CFG refers to the CFG which DTU is
|
||
|
/// in sync with + all updates before that single update.
|
||
|
///
|
||
|
/// CAUTION!
|
||
|
/// 1. It is required for the state of the LLVM IR to be updated
|
||
|
/// *before* submitting the updates because the internal update routine will
|
||
|
/// analyze the current state of the CFG to determine whether an update
|
||
|
/// is valid.
|
||
|
/// 2. It is illegal to submit any update that has already been submitted,
|
||
|
/// i.e., you are supposed not to insert an existent edge or delete a
|
||
|
/// nonexistent edge.
|
||
|
/// 3. It is only legal to submit updates to an edge in the order CFG changes
|
||
|
/// are made. The order you submit updates on different edges is not
|
||
|
/// restricted.
|
||
|
void applyUpdatesPermissive(ArrayRef<DominatorTree::UpdateType> Updates);
|
||
|
|
||
|
/// Notify DTU that the entry block was replaced.
|
||
|
/// Recalculate all available trees and flush all BasicBlocks
|
||
|
/// awaiting deletion immediately.
|
||
|
void recalculate(Function &F);
|
||
|
|
||
|
/// \deprecated { Submit an edge insertion to all available trees. The Eager
|
||
|
/// Strategy flushes this update immediately while the Lazy Strategy queues
|
||
|
/// the update. An internal function checks if the edge exists in the CFG in
|
||
|
/// DEBUG mode. CAUTION! This function has to be called *after* making the
|
||
|
/// update on the actual CFG. It is illegal to submit any update that has
|
||
|
/// already been applied. }
|
||
|
LLVM_ATTRIBUTE_DEPRECATED(void insertEdge(BasicBlock *From, BasicBlock *To),
|
||
|
"Use applyUpdates() instead.");
|
||
|
|
||
|
/// \deprecated {Submit an edge insertion to all available trees.
|
||
|
/// Under either Strategy, an invalid update will be discard silently.
|
||
|
/// Invalid update means inserting an edge that does not exist in the CFG.
|
||
|
/// The Eager Strategy flushes this update immediately while the Lazy Strategy
|
||
|
/// queues the update. It is only recommended to use this method when you
|
||
|
/// want to discard an invalid update.
|
||
|
/// CAUTION! It is illegal to submit any update that has already been
|
||
|
/// submitted. }
|
||
|
LLVM_ATTRIBUTE_DEPRECATED(void insertEdgeRelaxed(BasicBlock *From,
|
||
|
BasicBlock *To),
|
||
|
"Use applyUpdatesPermissive() instead.");
|
||
|
|
||
|
/// \deprecated { Submit an edge deletion to all available trees. The Eager
|
||
|
/// Strategy flushes this update immediately while the Lazy Strategy queues
|
||
|
/// the update. An internal function checks if the edge doesn't exist in the
|
||
|
/// CFG in DEBUG mode.
|
||
|
/// CAUTION! This function has to be called *after* making the update on the
|
||
|
/// actual CFG. It is illegal to submit any update that has already been
|
||
|
/// submitted. }
|
||
|
LLVM_ATTRIBUTE_DEPRECATED(void deleteEdge(BasicBlock *From, BasicBlock *To),
|
||
|
"Use applyUpdates() instead.");
|
||
|
|
||
|
/// \deprecated { Submit an edge deletion to all available trees.
|
||
|
/// Under either Strategy, an invalid update will be discard silently.
|
||
|
/// Invalid update means deleting an edge that exists in the CFG.
|
||
|
/// The Eager Strategy flushes this update immediately while the Lazy Strategy
|
||
|
/// queues the update. It is only recommended to use this method when you
|
||
|
/// want to discard an invalid update.
|
||
|
/// CAUTION! It is illegal to submit any update that has already been
|
||
|
/// submitted. }
|
||
|
LLVM_ATTRIBUTE_DEPRECATED(void deleteEdgeRelaxed(BasicBlock *From,
|
||
|
BasicBlock *To),
|
||
|
"Use applyUpdatesPermissive() instead.");
|
||
|
|
||
|
/// Delete DelBB. DelBB will be removed from its Parent and
|
||
|
/// erased from available trees if it exists and finally get deleted.
|
||
|
/// Under Eager UpdateStrategy, DelBB will be processed immediately.
|
||
|
/// Under Lazy UpdateStrategy, DelBB will be queued until a flush event and
|
||
|
/// all available trees are up-to-date. Assert if any instruction of DelBB is
|
||
|
/// modified while awaiting deletion. When both DT and PDT are nullptrs, DelBB
|
||
|
/// will be queued until flush() is called.
|
||
|
void deleteBB(BasicBlock *DelBB);
|
||
|
|
||
|
/// Delete DelBB. DelBB will be removed from its Parent and
|
||
|
/// erased from available trees if it exists. Then the callback will
|
||
|
/// be called. Finally, DelBB will be deleted.
|
||
|
/// Under Eager UpdateStrategy, DelBB will be processed immediately.
|
||
|
/// Under Lazy UpdateStrategy, DelBB will be queued until a flush event and
|
||
|
/// all available trees are up-to-date. Assert if any instruction of DelBB is
|
||
|
/// modified while awaiting deletion. Multiple callbacks can be queued for one
|
||
|
/// DelBB under Lazy UpdateStrategy.
|
||
|
void callbackDeleteBB(BasicBlock *DelBB,
|
||
|
std::function<void(BasicBlock *)> Callback);
|
||
|
|
||
|
///@}
|
||
|
|
||
|
///@{
|
||
|
/// \name Flush APIs
|
||
|
///
|
||
|
/// CAUTION! By the moment these flush APIs are called, the current CFG needs
|
||
|
/// to be the same as the CFG which DTU is in sync with + all updates
|
||
|
/// submitted.
|
||
|
|
||
|
/// Flush DomTree updates and return DomTree.
|
||
|
/// It flushes Deleted BBs if both trees are up-to-date.
|
||
|
/// It must only be called when it has a DomTree.
|
||
|
DominatorTree &getDomTree();
|
||
|
|
||
|
/// Flush PostDomTree updates and return PostDomTree.
|
||
|
/// It flushes Deleted BBs if both trees are up-to-date.
|
||
|
/// It must only be called when it has a PostDomTree.
|
||
|
PostDominatorTree &getPostDomTree();
|
||
|
|
||
|
/// Apply all pending updates to available trees and flush all BasicBlocks
|
||
|
/// awaiting deletion.
|
||
|
|
||
|
void flush();
|
||
|
|
||
|
///@}
|
||
|
|
||
|
/// Debug method to help view the internal state of this class.
|
||
|
LLVM_DUMP_METHOD void dump() const;
|
||
|
|
||
|
private:
|
||
|
class CallBackOnDeletion final : public CallbackVH {
|
||
|
public:
|
||
|
CallBackOnDeletion(BasicBlock *V,
|
||
|
std::function<void(BasicBlock *)> Callback)
|
||
|
: CallbackVH(V), DelBB(V), Callback_(Callback) {}
|
||
|
|
||
|
private:
|
||
|
BasicBlock *DelBB = nullptr;
|
||
|
std::function<void(BasicBlock *)> Callback_;
|
||
|
|
||
|
void deleted() override {
|
||
|
Callback_(DelBB);
|
||
|
CallbackVH::deleted();
|
||
|
}
|
||
|
};
|
||
|
|
||
|
SmallVector<DominatorTree::UpdateType, 16> PendUpdates;
|
||
|
size_t PendDTUpdateIndex = 0;
|
||
|
size_t PendPDTUpdateIndex = 0;
|
||
|
DominatorTree *DT = nullptr;
|
||
|
PostDominatorTree *PDT = nullptr;
|
||
|
const UpdateStrategy Strategy;
|
||
|
SmallPtrSet<BasicBlock *, 8> DeletedBBs;
|
||
|
std::vector<CallBackOnDeletion> Callbacks;
|
||
|
bool IsRecalculatingDomTree = false;
|
||
|
bool IsRecalculatingPostDomTree = false;
|
||
|
|
||
|
/// First remove all the instructions of DelBB and then make sure DelBB has a
|
||
|
/// valid terminator instruction which is necessary to have when DelBB still
|
||
|
/// has to be inside of its parent Function while awaiting deletion under Lazy
|
||
|
/// UpdateStrategy to prevent other routines from asserting the state of the
|
||
|
/// IR is inconsistent. Assert if DelBB is nullptr or has predecessors.
|
||
|
void validateDeleteBB(BasicBlock *DelBB);
|
||
|
|
||
|
/// Returns true if at least one BasicBlock is deleted.
|
||
|
bool forceFlushDeletedBB();
|
||
|
|
||
|
/// Helper function to apply all pending DomTree updates.
|
||
|
void applyDomTreeUpdates();
|
||
|
|
||
|
/// Helper function to apply all pending PostDomTree updates.
|
||
|
void applyPostDomTreeUpdates();
|
||
|
|
||
|
/// Helper function to flush deleted BasicBlocks if all available
|
||
|
/// trees are up-to-date.
|
||
|
void tryFlushDeletedBB();
|
||
|
|
||
|
/// Drop all updates applied by all available trees and delete BasicBlocks if
|
||
|
/// all available trees are up-to-date.
|
||
|
void dropOutOfDateUpdates();
|
||
|
|
||
|
/// Erase Basic Block node that has been unlinked from Function
|
||
|
/// in the DomTree and PostDomTree.
|
||
|
void eraseDelBBNode(BasicBlock *DelBB);
|
||
|
|
||
|
/// Returns true if the update appears in the LLVM IR.
|
||
|
/// It is used to check whether an update is valid in
|
||
|
/// insertEdge/deleteEdge or is unnecessary in the batch update.
|
||
|
bool isUpdateValid(DominatorTree::UpdateType Update) const;
|
||
|
|
||
|
/// Returns true if the update is self dominance.
|
||
|
bool isSelfDominance(DominatorTree::UpdateType Update) const;
|
||
|
};
|
||
|
} // namespace llvm
|
||
|
|
||
|
#endif // LLVM_ANALYSIS_DOMTREEUPDATER_H
|