21 lines
1.0 KiB
Plaintext
21 lines
1.0 KiB
Plaintext
|
declare_args() {
|
||
|
# Set to true if you don't have Xcode installed, but do have the commandline
|
||
|
# tools.
|
||
|
mac_use_commandline_tools_sdk = false
|
||
|
}
|
||
|
|
||
|
# Location of the mac sdk.
|
||
|
# The correct way to do this is to call xcrun (https://reviews.llvm.org/D70835),
|
||
|
# but that makes `gn gen` take twice as long and almost everyone has Xcode
|
||
|
# installed. So require that people who don't have it installed set a gn arg.
|
||
|
if (mac_use_commandline_tools_sdk) {
|
||
|
ios_sdk_path = "/Library/Developer/CommandLineTools/SDKs/iPhoneOS.sdk"
|
||
|
iossim_sdk_path =
|
||
|
"/Library/Developer/CommandLineTools/SDKs/iPhoneSimulator.sdk"
|
||
|
mac_sdk_path = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
|
||
|
} else {
|
||
|
ios_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
|
||
|
iossim_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
|
||
|
mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
|
||
|
}
|