36 lines
746 B
Plaintext
36 lines
746 B
Plaintext
|
// RUN: %clang_cc1 -fsyntax-only -verify %s
|
||
|
// expected-no-diagnostics
|
||
|
|
||
|
class C {};
|
||
|
bool operator == (C c1, C c2);
|
||
|
|
||
|
bool operator == (C c1, int i);
|
||
|
bool operator == (int i, C c2);
|
||
|
|
||
|
C operator += (C c1, C c2);
|
||
|
|
||
|
enum TextureType { TextureType3D };
|
||
|
|
||
|
@interface Texture
|
||
|
@property int textureType;
|
||
|
@property C c;
|
||
|
@end
|
||
|
|
||
|
template <typename> class Framebuffer {
|
||
|
public:
|
||
|
Texture **color_attachment;
|
||
|
Framebuffer();
|
||
|
};
|
||
|
|
||
|
template <typename T> Framebuffer<T>::Framebuffer() {
|
||
|
(void)(color_attachment[0].textureType == TextureType3D);
|
||
|
color_attachment[0].textureType += 1;
|
||
|
(void)(color_attachment[0].c == color_attachment[0].c);
|
||
|
(void)(color_attachment[0].c == 1);
|
||
|
(void)(1 == color_attachment[0].c);
|
||
|
}
|
||
|
|
||
|
void foo() {
|
||
|
Framebuffer<int>();
|
||
|
}
|